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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
Red Teufel
Mafia Redux Phobia.
280
|
Posted - 2013.12.11 13:27:00 -
[571] - Quote
To put it into perspective. EvE has been neglected for several years with new problems being added every expansion and never fixed. It was like you hired a contractor and they only do about 85% of the work then move onto the next project. When walking in stations came out...it was so bad that everyone started un-subbing due to rage. ccp got slapped hard by the community for ignoring their customers. so hard that the ceo almost resigned. Since then, every expansion really have been patches fixing a ton of issues and making EvE a thousand times more playable and fun. EvE is looking good now but It is not there yet for walking in stations. maybe in a couple more years after the rebalance pass is finished. |
Ramona McCandless
Red Federation RvB - RED Federation
1372
|
Posted - 2013.12.11 13:35:00 -
[572] - Quote
Red Teufel wrote:When walking in stations came out...it was so bad that everyone started un-subbing due to rage.
In before another person saying "microtransactions" in a refuting counter-post High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Elizabeth Brown
Federal Navy Academy Gallente Federation
32
|
Posted - 2013.12.11 13:50:00 -
[573] - Quote
Red Teufel wrote:To put it into perspective. EvE has been neglected for several years with new problems being added every expansion and never fixed. It was like you hired a contractor and they only do about 85% of the work then move onto the next project. When walking in stations came out...it was so bad that everyone started un-subbing due to rage. ccp got slapped hard by the community for ignoring their customers. so hard that the ceo almost resigned. Since then, every expansion really have been patches fixing a ton of issues and making EvE a thousand times more playable and fun. EvE is looking good now but It is not there yet for walking in stations. maybe in a couple more years after the rebalance pass is finished.
Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal. |
Cygnet Lythanea
World Welfare Works Association Independent Faction
367
|
Posted - 2013.12.11 14:03:00 -
[574] - Quote
Elizabeth Brown wrote: Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.
Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular?
Unless your thread is limited to how 'awesum!' Eve Online is, ISD will lock the thread.-á You will find it is particularly common if CCP might have to make a public response to the thread subject, as opposed to bury it in the GM que for the forseeable future and then prohibit telling anyone what the GM said, if it's ever answered at all. |
Sura Sadiva
Entropic Tactical Crew
764
|
Posted - 2013.12.11 14:11:00 -
[575] - Quote
5 years plan? Will never end.
A real spaceship with human crew weill reach Proxima Centauri. For the first time a human colony will be settled on Mars. Iceland will no longer exist and become a secondary district of Earth Confederation. Tyrell Corporation engeneers will release the first, real, warp engine, opening new frontiers for the humankind...
and CCP Rise and CCP Fozzie will be still here, stucked on the ship balance excel sheet for EVE online
Soon real worls spaceships will outplay EVE ships. |
Ramona McCandless
Red Federation RvB - RED Federation
1372
|
Posted - 2013.12.11 14:12:00 -
[576] - Quote
Sura Sadiva wrote:Tyrell Corporation engeneers will release the first, real, warp engine, opening new frontiers for the humankind...
Tyrell build replicants
Thats Tanhauser you are thinking of
High Priestess of The Temple of the Holy Amarr Suicide Cult of Haimeh "You are, quite literally, the best person ever." --áDomanique Altares,-áRifterlings "Send Ramona your ISK, and biomass." --áJarod Garamonde,-áSardaukar Merc Guild |
Ishtanchuk Fazmarai
2735
|
Posted - 2013.12.11 14:34:00 -
[577] - Quote
Cygnet Lythanea wrote:Elizabeth Brown wrote: Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.
Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular?
Well, I find it difficult to enthusiasm myself about something that implies big nullsec corporations batltling each other to build and/or destroy such stargates in nullsec.
Maybe I'm not of the 15% of players who actually belong to that demographic.
Maybe I wonder why on top of fixing sovereignty, nullsecers must get even more endgame content at the expense of everyone else. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Jenn aSide
STK Scientific Initiative Mercenaries
3621
|
Posted - 2013.12.11 14:42:00 -
[578] - Quote
Ishtanchuk Fazmarai wrote:Cygnet Lythanea wrote:Elizabeth Brown wrote: Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.
Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular? Well, I find it difficult to enthusiasm myself about something that implies big nullsec corporations battling each other to build and/or destroy such stargates in nullsec. Maybe I'm not of the 15% of players who actually belong to that demographic. Maybe I wonder why on top of fixing sovereignty, nullsecers must get even more endgame content at the expense of everyone else.
That 15% number is baseless , the number of characters in null has nothing to do with the number of subscribers who would identify as "nullsecers" Simple math dictates that if 15% of characters are in null sec (your definition of a nullseccer apparently) and even one of them has an alt in high sec, the number of true "nullseccers" is above 15% lol. For example I have 4 accounts worth of characters and most of them are in high sec.
Imagining "nullseccers" are some kind of minority (and that this supposed minority is getting content that somehow no one else can use because of the magic wall that keep people out of null sec....) is a common defense mechanism used by high sec only players used to justify their prejudice. |
Digits Kho
Imperial Navy Lobsters U N K N O W N
31
|
Posted - 2013.12.11 14:47:00 -
[579] - Quote
when i was drifting past one station a while ago, i saw this big " GIRLS" sign and a pink silhouette of a woman right on the corner. I wouldnt mind having walk in station so i could go scout that area |
Roime
Quantum Cats Syndicate Samurai Pizza Cats
3814
|
Posted - 2013.12.11 14:54:00 -
[580] - Quote
Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Cygnet Lythanea wrote:Elizabeth Brown wrote: Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.
Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular? Well, I find it difficult to enthusiasm myself about something that implies big nullsec corporations battling each other to build and/or destroy such stargates in nullsec. Maybe I'm not of the 15% of players who actually belong to that demographic. Maybe I wonder why on top of fixing sovereignty, nullsecers must get even more endgame content at the expense of everyone else. That 15% number is baseless , the number of characters in null has nothing to do with the number of subscribers who would identify as "nullsecers" Simple math dictates that if 15% of characters are in null sec (your definition of a nullseccer apparently) and even one of them has an alt in high sec, the number of true "nullseccers" is above 15% lol. For example I have 4 accounts worth of characters and most of them are in high sec. Imagining "nullseccers" are some kind of minority (and that this supposed minority is getting content that somehow no one else can use because of the magic wall that keep people out of null sec....) is a common defense mechanism used by high sec only players used to justify their prejudice.
Hisec population demographics
majority are new players who have not yet left the cradle second biggest demographics is alts third biggest just travelling through then are bots some are taking a break and sitting in their +5 clones in hisec some are suicide gankers
...which leaves just a very tiny minority of players who actually identify as "hisec players" like incursion and mission runners.
~Elite PVPer~ and Supreme Commander of the Gallente Militia |
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Jenn aSide
STK Scientific Initiative Mercenaries
3621
|
Posted - 2013.12.11 15:02:00 -
[581] - Quote
Roime wrote:Jenn aSide wrote:Ishtanchuk Fazmarai wrote:Cygnet Lythanea wrote:Elizabeth Brown wrote: Maybe in a couple of years sounds great. But, at the moment CCP are working towards a 5 year plan to add star gates that we can make. If we want WiS in a couple of years, then they're going to have to drop that dream for a start. I would be happy with that. I would be happy if they had a 5 year plan to add Walking in Stations, so long as they had a plan. Working towards it slowly like they are working towards the star gate thing would be an ideal.
Personally I think the stargate thing is asinine. Unless the rules for it will be like the rules for POS, it means that they're going to be spending years working on content only a few powerful alliances will get to use. We've had that before with the previous sov overhaul. You know, the one that needs overhauled because it was craptacular? Well, I find it difficult to enthusiasm myself about something that implies big nullsec corporations battling each other to build and/or destroy such stargates in nullsec. Maybe I'm not of the 15% of players who actually belong to that demographic. Maybe I wonder why on top of fixing sovereignty, nullsecers must get even more endgame content at the expense of everyone else. That 15% number is baseless , the number of characters in null has nothing to do with the number of subscribers who would identify as "nullsecers" Simple math dictates that if 15% of characters are in null sec (your definition of a nullseccer apparently) and even one of them has an alt in high sec, the number of true "nullseccers" is above 15% lol. For example I have 4 accounts worth of characters and most of them are in high sec. Imagining "nullseccers" are some kind of minority (and that this supposed minority is getting content that somehow no one else can use because of the magic wall that keep people out of null sec....) is a common defense mechanism used by high sec only players used to justify their prejudice. Hisec population demographics majority are new players who have not yet left the cradle second biggest demographics is alts third biggest just travelling through then are bots some are taking a break and sitting in their +5 clones in hisec some are suicide gankers ...which leaves just a very tiny minority of players who actually identify as "hisec players" like incursion and mission runners.
That's right, and If i had to guess I'd guess that the true "high sec only" player was a smaller minority than "null seccers" are thought to be. I think many players "dabble" at leas tin other areas.
And as for mission runners and incursion runners, lots of them are null/low sec alts making isk for other things, hell some of my FC buddies in TVP aren't shy about telling you who their null alts are.
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Davon Mandra'thin
Rotten Legion Ops
368
|
Posted - 2013.12.11 15:47:00 -
[582] - Quote
Jenn aSide wrote:Roime wrote: Hisec population demographics
majority are new players who have not yet left the cradle second biggest demographics is alts third biggest just travelling through then are bots some are taking a break and sitting in their +5 clones in hisec some are suicide gankers
...which leaves just a very tiny minority of players who actually identify as "hisec players" like incursion and mission runners.
That's right, and If i had to guess I'd guess that the true "high sec only" player was a smaller minority than "null seccers" are thought to be. I think many players "dabble" at leas tin other areas. And as for mission runners and incursion runners, lots of them are null/low sec alts making isk for other things, hell some of my FC buddies in TVP aren't shy about telling you who their null alts are. The 10-15% thing is misleading. But no matter which way you look at it, people who identify themselves as null sec residents are still a minority compared to high sec players.
Below are some figures from 2012;
Quote:EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. Now, if we assume that every null sec resident has two alts in highsec and remove those from the total of the highsec players we get.
Quote:EVE residents: 8% Wormholes; 13% Lowsec; 33% Nullsec; 46% Highsec.
As you can see, that still leaves null sec players as a minority. Even if you did the same for WH and lowsec, highsec would still have a higher population than the rest. That would also have to assume that every single player in the game had on average 2 alts. Which I think we can say with a degree of certainty is not true. Not to mention the fact that a great many of these players we have subtracted from the highsec population as alts of null sec players could easily spend more of their time playing in highsec than in null.
Source |
Stitcher
Alexylva Paradox
2635
|
Posted - 2013.12.11 15:52:00 -
[583] - Quote
Roime wrote:Hisec population demographics
majority are new players who have not yet left the cradle second biggest demographics is alts third biggest just travelling through then are bots some are taking a break and sitting in their +5 clones in hisec some are suicide gankers
...which leaves just a very tiny minority of players who actually identify as "hisec players" like incursion and mission runners.
You're ignoring:
Highsec industry corps Highsec mining corps Highsec missioning corps Highsec incursion corps Highsec trading corps
There are highsec systems that, since Rubicon, have had their PoCos completely taken over by the local Highsec PI corps.
Then you've got the lowsec corps - Mercenaries, pirate corps, PvP corps, capital manufacturers, FacWar corps - and of course wormhole corps. None of which are nullsec sov-holding corps. None of whom would benefit noticeably from an overhaul in sov mechanics.
Basically, you're falsely equating "not in nullsec" with "in highsec" and then asserting that highsec is a wasteland populated solely by market alts and mining bots, which is very patently not the case. What makes EVE a sandbox is that there are multiple valid ways to play, of which the nullsec alliance game is just one, and NOT in the majority. I think it's probably larger than 15% - I suspect it's probably closer to 20%. That's just an estimate, though, rather than an actual informed statistic.
There is no one activity that actually generates ISK that commands a clear and unified majority of the playerbase. So any decision to work on any facet on the game means focusing on the desires of a minority while another minority are left to patiently (or impatiently) wait their turn.
The point behind supporting WiS is to remind CCP that, yes, the subculture of the playerbase who WANT EVE On Foot does exist, yes, we're eager to see it soonGäó and yes, we think there are good reasons to develop our pet desired feature. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Tear Dancer
State War Academy Caldari State
19
|
Posted - 2013.12.11 16:14:00 -
[584] - Quote
has CCP said anything if they will do more with walking in stations? i am very curious and hope they do. Pi$$ed off Exotic Dancer |
Stitcher
Alexylva Paradox
2635
|
Posted - 2013.12.11 16:15:00 -
[585] - Quote
I believe the wording was something like "not in the near future". An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Sura Sadiva
Entropic Tactical Crew
764
|
Posted - 2013.12.11 17:10:00 -
[586] - Quote
Davon Mandra'thin wrote:As you can see, that still leaves null sec players as a minority. Even if you did the same for WH and lowsec, highsec would still have a higher population than the rest. That would also have to assume that every single player in the game had on average 2 alts. Which I think we can say with a degree of certainty is not true. Not to mention the fact that a great many of these players we have subtracted from the highsec population as alts of null sec players could easily spend more of their time playing in highsec than in null.
Yes. Also is not reallyr elevant what people feel in their soul. What is relevant is what gameplay people are inolved; if one spend most of his game time in HS doesn't matter what he feels in the deepth of his souls. And doesn't matter if they're suicide ganking, suicide ganking is typical HS gameplay. And is enough to open the in game map statistics or dotlan to see players distribution and roughly what are they doing.
These categories (highseccer, lowseccer, null-seccer...) are bullcraps for forum anyway.
Perosnally I hate HS, I go there only to buy/sell stuff and try to leave as soon as I can, spending most of my time in low or null. However thinking that a game company could or should ignore players demographics is naive, as well as trying to convince anyone that 80-90% of the palyerbase doesn't exist or is a fake; any "request" or development based on this is simply doomed to fail.
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Michael Turate
Red Federation RvB - RED Federation
89
|
Posted - 2013.12.11 17:27:00 -
[587] - Quote
As I understand it, WiS was a test bed to develop ambulation for the vampire game (WoD). It never was intended to be a 'full' Eve feature with gameplay, it was a 'cosmetic' addition for Eve that would be more fully implemented in the vampire game where it was more suitable and applicable
CCP called it 'Walking in Stations' because that's exactly what it was intended to be (and would be if ever implemented), you could walk around a few rooms in a space station. That was it - is that really so exciting or necessary?
There isn't going to be 'Skyrim in space' unless some other company makes it. That pleases me as it is not what this game needs in any shape or form. |
Stitcher
Alexylva Paradox
2637
|
Posted - 2013.12.11 17:32:00 -
[588] - Quote
Michael Turate wrote:As I understand it, WiS was a test bed to develop ambulation for the vampire game (WoD).
That's what people keep saying. Personally, I think those people are full of crap. I don't doubt that both have fed off each other to some extent, but saying that makes it sound like there was no point to Incarna but to be the tech demo for another as-yet-unreleased MMO.
If it was just that technical experiment, it would never have been deployed to TQ. It would have stayed on CCP's internal servers alongside all the other abandoned prototypes we never get to see. For it to make it onto TQ means that CCP must have felt there was some merit to introducing it to EVE independent of its technical value for WoD.
And if we weren't ever supposed to leave the CQ, that damn button wouldn't be there to mock us, nor would the door be so prominent. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Selective Remedy
Toxic Goat Nearly Feared
4
|
Posted - 2013.12.11 17:48:00 -
[589] - Quote
Baroness Vulna wrote:[quote=Kagura Nikon]My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships?
Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it. |
Stitcher
Alexylva Paradox
2638
|
Posted - 2013.12.11 17:54:00 -
[590] - Quote
Selective Remedy wrote:Baroness Vulna wrote:[quote=Kagura Nikon]My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships? Because a vocal minority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.
Remote-repped your post. An in-character blog and a video: http://verinsjournal.blogspot.com http://www.youtube.com/watch?v=tu1mbsgo738
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Davon Mandra'thin
Rotten Legion Ops
369
|
Posted - 2013.12.11 17:56:00 -
[591] - Quote
Selective Remedy wrote:Baroness Vulna wrote:[quote=Kagura Nikon]My point is, if one company can do a decent job with avatars and walking in station in BETA, why cant CCP do something decent for its customers who want walking in stations with their awesome internet spaceships? Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.
/me Facepalm. * |
Sura Sadiva
Entropic Tactical Crew
766
|
Posted - 2013.12.11 18:57:00 -
[592] - Quote
[quote=Selective Remedy wrote: Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.
Yet another 8 months noobs pretending to lecture everyone about EVE and about events happened when he was still struggling in Stormwind.
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Ghost Phius
Tribal Liberation Force Minmatar Republic
174
|
Posted - 2013.12.11 19:20:00 -
[593] - Quote
It is CCP's fault 100% as stated in the letter from Hilmar. Blaming players is like blaming someone that was mugged instead of the mugger. Brilliant.... |
Tear Dancer
State War Academy Caldari State
20
|
Posted - 2013.12.11 19:26:00 -
[594] - Quote
Ghost Phius wrote:It is CCP's fault 100% as stated in the letter from Hilmar. Blaming players is like blaming someone that was mugged instead of the mugger. Brilliant....
Thats confusing, soooo about walking in stations, can we get some in next expansion? Pi$$ed off Exotic Dancer |
Digits Kho
Imperial Navy Lobsters U N K N O W N
31
|
Posted - 2013.12.11 20:15:00 -
[595] - Quote
Davon Mandra'thin wrote:Jenn aSide wrote:Roime wrote: Hisec population demographics
majority are new players who have not yet left the cradle second biggest demographics is alts third biggest just travelling through then are bots some are taking a break and sitting in their +5 clones in hisec some are suicide gankers
...which leaves just a very tiny minority of players who actually identify as "hisec players" like incursion and mission runners.
That's right, and If i had to guess I'd guess that the true "high sec only" player was a smaller minority than "null seccers" are thought to be. I think many players "dabble" at leas tin other areas. And as for mission runners and incursion runners, lots of them are null/low sec alts making isk for other things, hell some of my FC buddies in TVP aren't shy about telling you who their null alts are. The 10-15% thing is misleading. But no matter which way you look at it, people who identify themselves as null sec residents are still a minority compared to high sec players. Below are some figures from 2012; Quote:EVE residents: 5% Wormholes; 8% Lowsec; 20% Nullsec; 67% Highsec. Now, if we assume that every null sec resident has two alts in highsec and remove those from the total of the highsec players we get. Quote:EVE residents: 8% Wormholes; 13% Lowsec; 33% Nullsec; 46% Highsec. As you can see, that still leaves null sec players as a minority. Even if you did the same for WH and lowsec, highsec would still have a higher population than the rest. That would also have to assume that every single player in the game had on average 2 alts. Which I think we can say with a degree of certainty is not true. Not to mention the fact that a great many of these players we have subtracted from the highsec population as alts of null sec players could easily spend more of their time playing in highsec than in null. Source
Inb4Tippia and storys about this all being wrong |
Davon Mandra'thin
Rotten Legion Ops
369
|
Posted - 2013.12.11 20:25:00 -
[596] - Quote
Digits Kho wrote:Inb4 Tippia and storys about this all being wrong
Light a cyno, by all means.
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Ishtanchuk Fazmarai
2738
|
Posted - 2013.12.11 20:27:00 -
[597] - Quote
On the "why 15% nullseccers" issue:
Tranquility subscribers: >400,000 Characters in sov-holding alliances: ~90,000
Maximum estimate: 90,000 out of 400,000 characters= 22.5% Minimum estimate: 90,000 out of 1,350,000 characters= 6,66%
Average of minimum to maximum estimate: 14.58%
Feeling generous, I call it 15%. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Delt0r Garsk
Shits N Giggles
35
|
Posted - 2013.12.11 20:27:00 -
[598] - Quote
Sura Sadiva wrote:[quote=Selective Remedy wrote: Because the vast majority don't want it, as demonstrated by the in game player base protests when CCP put their hands up and dropped it.
Yet another 8 months noobs pretending to lecture everyone about EVE and about events happened when he was still struggling in Stormwind. You keep saying that. Well you as a bitervet should have noticed that in the last 10 years there hasn't been any meaningful WiS content. So why then is everyone playing if they are only playing for WiS content? The even more pertinent question: Why the hell are you playing?
And an old player should know well that the age of the character has little to do with the age of the player...
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Digits Kho
Imperial Navy Lobsters U N K N O W N
31
|
Posted - 2013.12.11 20:29:00 -
[599] - Quote
Davon Mandra'thin wrote:Digits Kho wrote:Inb4 Tippia and storys about this all being wrong Light a cyno, by all means.
That quoted post upthere was the cyno, Tippia should be materializing imo |
Sura Sadiva
Entropic Tactical Crew
766
|
Posted - 2013.12.11 20:41:00 -
[600] - Quote
Ishtanchuk Fazmarai wrote:On the "why 15% nullseccers" issue:
Tranquility subscribers: >400,000 Characters in sov-holding alliances: ~90,000
Maximum estimate: 90,000 out of 400,000 characters= 22.5% Minimum estimate: 90,000 out of 1,350,000 characters= 6,66%
Average of minimum to maximum estimate: 14.58%
Feeling generous, I call it 15%.
Wait 400k subscribers and 90k characters? Characters doesn't mean too much. have to consider 2-3 per account, then have to calculate not active accounts (generally an high percentrage), that are still counted as copropration memebers. And then alts...
IMO the only relevant data we can consider are the stats from dotlan or from ingame universe map.
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