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Thread Statistics | Show CCP posts - 9 post(s) |
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CCP Phantom
C C P C C P Alliance
3694
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Posted - 2013.11.11 17:23:00 -
[1] - Quote
With the coming expansion, EVE Online: Rubicon, we will improve the character selection screen and replace it with a brand new version!
Read all about the new character selection screen and its improved functionality in CCP Fear's new dev blog here. CCP Phantom - Senior Community Representative - Volunteer Manager |
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CCP karkur
C C P C C P Alliance
2778
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Posted - 2013.11.11 17:40:00 -
[2] - Quote
Chribba wrote:Gaia Ma'chello wrote:Chribba wrote:I quite liked it as well. What I miss though is that the last pilot was default so you could just press Enter to select/log in.
Bring that back pls.
/c You could have it so initially Enter selects the left most, and Tab changes what would be selected via Enter. Also: First Information Portal thread with the first reply not saying first. Or that, I just want to be able to be lazy and use the enter key haha Stop being lazy!
Also, that's the plan... that Enter enters the game with the left most character (since we order them by logoff time) CCP karkur | User Interface Programmer | Team Kurosomething |-á@CCP_karkur |
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CCP karkur
C C P C C P Alliance
2780
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Posted - 2013.11.11 18:15:00 -
[3] - Quote
wizardz wrote:Makoto Priano wrote:Awesome!
So-- when will we be able to go back to the character selection screen from in-game? ;) this! No. We would love to be able to do that, but that is not at all a "character selection screen" issue. Once a connection has been made, both the server code and client code make a lot of assumptions that the characterID will not change, and it's very far from trivial to change that (otherwise we probably would have done that a long time ago) CCP karkur | User Interface Programmer | Team Kurosomething |-á@CCP_karkur |
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CCP Fear
C C P C C P Alliance
247
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Posted - 2013.11.11 20:21:00 -
[4] - Quote
Noriko Mai wrote:ATM the news item (CCP Guard with DevBlog 1 of 2) is to big. It's also hides the ship/system/station info. Can you maybe display it on the side or something?
The sizes of the ads themselves need to be adjusted. We are in process of doing that just now. |
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CCP Fear
C C P C C P Alliance
247
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Posted - 2013.11.11 20:49:00 -
[5] - Quote
re; returning to login-screen.
This has been a personal pet-peeve of mine for quite many years. I have suggested on a few occasions to change this, however this requires some changes to how the server/client communication happens and that is some major work that takes a lot of time and effort to do.
So as much as I wanted (and many more) to make this happen it just did wasn't suitable, but you never know if that will change! |
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CCP Fear
C C P C C P Alliance
253
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Posted - 2013.11.12 10:35:00 -
[6] - Quote
Caldari 5 wrote:Panhead4411 wrote:My biggest problem with your new "simpler" screen is this. YOU have decided exactly what small bit of info the players wished to know...and how to prioritize that info.
My biggest problem with that is....i don't care 'how many' skills i have completed since my last log-in....i DO want to know how many SP i have. It's not like we have the option of looking at the skills that are so proudly displayed in the log-in screen.
Please remove this useless feature...as it currently stands, if i've completed ANY skills since my last log-in, it no longer displays my current SP, but proudly shows the number of skills i've completed. Next. To. Useless. And you guys seriously play this game? With your specific thing of preferring SP of Skills finished, I disagree, I don't care how much SP I have, but if a skill has finished I might mean that I have finished a pre-req for another skill and that I should sign into that Character to check if I can inject a new skill.
It does show both. If there is a completed skill since last log-in then it will display that. If there is no change, i.e. no completed skills, then it will show the total SP. |
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CCP Fear
C C P C C P Alliance
253
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Posted - 2013.11.12 10:37:00 -
[7] - Quote
Rionan Nafee wrote:I like it very much. But why only the remaining days for PLEX, ETC and trial acounts will be displayed. It would be very nice if the remaining days to the next recurring payment with e.g. credit card will be displayed, too. I find it would be more understandable if you change the simple X to a skull icon for deleting a character. Finally I would be happy about if also new notifications would be displayed not only new mails. When the left charater is selected per default for entering with Enter maybe it should be highlighted per default. EDIT: I think it would be great if there is an confirmation question when you drag and drop an redeeming item on a charakter. Addidional the possibility of splitting stacks. Thank you
We did consider having recurring subscription as a timer as well, but as it is not showing "expiry" but rather "time until renewal" we decided to not include it as it wouldn't fit thematically.
We opted for not splitting stacks for now, for simplicity sakes as we determined that most players do not need to split stacks. But we have it on our radar. |
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CCP Fear
C C P C C P Alliance
253
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Posted - 2013.11.12 10:38:00 -
[8] - Quote
Vyktor Abyss wrote:Thats great and all.... but the background looks rather RED....
Can I please have mine in BLUE...?
(It's medical - thanks)
Maybe in the next expansion! |
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CCP Fear
C C P C C P Alliance
253
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Posted - 2013.11.12 10:40:00 -
[9] - Quote
Niko Lorenzio wrote:Very nice overall, however, I think the mail icon with the count somewhere on the portrait would be much more visible. It seems like there will be a lot of unnecessary scanning involved to see if any characters have unread mail. Either way, nice work.
I tend to agree with this. Will bring it up with the team. We are very close to the release however so it might have to wait. |
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