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Author |
Thread Statistics | Show CCP posts - 25 post(s) |
Ishtanchuk Fazmarai
2227
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Posted - 2013.10.21 22:26:00 -
[1] - Quote
Q: How to lure more players into lowsec? A: Don't shoot them unless they're war targets.
Yes, I know, shooting anyone anywhere is one of the things that defines EVE. And it works good, as players who object being shot at make it as hard as they can, thus avoiding the places where it's easier to get shot.
No amount of tinkering with rewards (nerf this! Nerf that!) is going to change the fact that many EVE players don't like being shot at. They pay such a terrible price by reamining in "high" security space, that many leave the game without even dipping their feet in the "good" content.
What's wrong is not rewards, but risk.
And i ask: why should CCP fix the issue?
What do you want as PvPrs? Easy kills? Or good fights?
If you want the former, well, tough luck, nobody is going to oblige. They will stay in hisec until they leave the game.
If you want the later.... why don't just let them grow?
You see a Venture in 0.4... and don't shoot it. Then he brings a Retriever. You don't shoot it neither. A Mackinaw, a Orca, he's setting up a corporation now. And then you tell them that you're going to wardec them, so they better bring some armed help. Maybe the guy who bringed in a T1 frig, then a dessie, then a T2... without being ROTFLstmped for a easy kill at the very first gate.
It's up to you, guys. Want good fights? Let them grow. Want easy kills? F*** you. That's not CCP's problem, and certainly not carebears' problem. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Minmatar Citizen160812
The LGBT Last Supper
494
|
Posted - 2013.10.21 22:31:00 -
[2] - Quote
I just want what drops from the wreck. High, low or null.
Your idea of how low sec functions is delusional. There are no "pvpers" here. It's an open pvp world with full loot and death penalties. High, low or null. |
Radelix Cisko
Rayn Enterprises Test Alliance Please Ignore
114
|
Posted - 2013.10.21 22:31:00 -
[3] - Quote
This again. Bring fights to the highseccers. There is no safe in EVE, only more safe, much less safe, and no safe. |
Radelix Cisko
Rayn Enterprises Test Alliance Please Ignore
114
|
Posted - 2013.10.21 22:34:00 -
[4] - Quote
In fact I propose that LS PVPers venture out of their dark hovels and take a joyride through HS popping anything they can on the way. |
Angeal MacNova
XDraconis CombineX
95
|
Posted - 2013.10.21 22:38:00 -
[5] - Quote
The problem is keeping people honest. Not likely to happen and thus, game mechanics are required. I've personally have came up with one some time ago for null-sec.
Allow corps/alliances with sov over a system to force safety restrictions on ships and reflect this in the color of the sec status number. If red, you can set your safety to red. If yellow, you can't set it to red and if green, you can't change it out of green.
Does this make null-sec just as or even more safe than hi-sec? Yes it does. Would people in hi-sec migrate to these systems? Yes they would. |
Seven Koskanaiken
Under the Wings of Fury Atrocitas
408
|
Posted - 2013.10.21 22:40:00 -
[6] - Quote
That's not a solution. That's just a reverse Trojan horse strategy.
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Radelix Cisko
Rayn Enterprises Test Alliance Please Ignore
114
|
Posted - 2013.10.21 22:40:00 -
[7] - Quote
Angeal MacNova wrote:The problem is keeping people honest. Not likely to happen and thus, game mechanics are required. I've personally have came up with one some time ago for null-sec.
Allow corps/alliances with sov over a system to force safety restrictions on ships and reflect this in the color of the sec status number. If red, you can set your safety to red. If yellow, you can't set it to red and if green, you can't change it out of green.
Does this make null-sec just as or even more safe than hi-sec? Yes it does. Would people in hi-sec migrate to these systems? Yes they would.
And Alliances should be able to pay for Concord protection too I gather |
Na Und
Galactronics
70
|
Posted - 2013.10.21 22:41:00 -
[8] - Quote
I've never gotten the "let's move them to lowsec" argument. For example, tonight I have a game on the telly, and the usual . . . a dog who requires my attention. (Other people have family).
I might not even log on tonight, and if I do, I do not plan on devoting my attention to clicking a damn button every few seconds. |
Minmatar Citizen160812
The LGBT Last Supper
494
|
Posted - 2013.10.21 22:43:00 -
[9] - Quote
Radelix Cisko wrote:In fact I propose that LS PVPers venture out of their dark hovels and take a joyride through HS popping anything they can on the way.
I tried when they released the tags4sec. The result was a few disbanded corps who's members quit EvE rather than fight. Popping pods and gift ships is more of a Xmas season thing. |
Mara Pahrdi
The Order of Anoyia
427
|
Posted - 2013.10.21 22:45:00 -
[10] - Quote
Ishtanchuk Fazmarai wrote:You see a Venture in 0.4... and don't shoot it. Then he brings a Retriever. You don't shoot it neither. A Mackinaw, a Orca, he's setting up a corporation now. And then you tell them that you're going to wardec them, so they better bring some armed help. Ok, so they're sitting there in their Orcas and Hulks now. And still have no clue whats going on.
And this is Lowsec. So I don't have to wardec them. I don't have to prepare them for anything. I can just go and shoot them. Then you'll get the same question from them, that you would get in the beginning: Why?
And the answer is still the same. But now they're loosing Orcas and Hulks instead of Ventures.
Not sure what hurts more.
Lowsec is hunting ground. No man's land. And I doubt CCP wants to change that.
Remove insurance. |
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destiny2
Perkone Caldari State
178
|
Posted - 2013.10.21 22:55:00 -
[11] - Quote
players wont go to lowsec until their ready, if they want to they will go. if they dont want to who cares? they pay for their subscriptions not the people who dwel in lowsec looking for an easy gank. |
Unsuccessful At Everything
The Troll Bridge
6457
|
Posted - 2013.10.21 23:02:00 -
[12] - Quote
How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Baali Tekitsu
State Protectorate Caldari State
71
|
Posted - 2013.10.21 23:02:00 -
[13] - Quote
Radelix Cisko wrote:In fact I propose that LS PVPers venture out of their dark hovels and take a joyride through HS popping anything they can on the way.
In fact I propose that LS PVPers venture out of their dark hovels and take a joyride through 00 popping in funny explosions and leaving nice podkills.
|
Na Und
Galactronics
70
|
Posted - 2013.10.21 23:06:00 -
[14] - Quote
Unsuccessful At Everything wrote:How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
/facepalm |
KnowUsByTheDead
Volition.
316
|
Posted - 2013.10.21 23:13:00 -
[15] - Quote
Lowsec is a cesspit. It is PvP ground zero. Take the latest GalMil-MinMil JTF. 1000 kills a day, each day, for the almost two weeks they were assaulting OMS, Ladistier, and Heydieles. Unofficially, it's about 10-12k kills across 10 days.
But wait, you might say. That is FW. You're right. But a sizable chunk of those kills represents neutrals to the warzone...looking for gudfites.
And if I am following you correctly, you are proposing that new players, risk-averse players, and casual players should start bringing Macks and Orcas into lowsec systems, under the protection of the "word" of lowsec residents, that their ships are safe.
Now, either you are...
A. Trying to send newbies to their deaths in ships of sizable reward. Which believe me, I understand totally. If I saw an Orca sitting on a belt, or in a safe, you can guarantee that I would be grabbing it to decorate the inside of my captain's quarters with the entrails of miner blood. Or my killboard. Because WiS does not have such wonderful features yet.
B. Or you are trying to be serious in which you really need to come to terms with the reality of EvE. A good fight does not involve Orca's or any mining ship. Which, I might add, is all you have listed here. A good fight involves 10-20 pilots beating the crap out of each other, until that one little mistake is made (cap chain fail, hot-drop, so on and so forth.) Not me shooting an Orca. Unless the Orca pilot decided to eject, and jump in a combat ship, in which case...I grab a couple of friends...and I heist an Orca. Then I get a good fight, and a free Orca. Yay.
I am not one who normally urinates into people's Cheerios, dude, but this idea is just BAD.
Also Features And Ideas Discussion Once you realize what a joke everything is, being the comedian is the only thing that makes sense. |
Radelix Cisko
Rayn Enterprises Test Alliance Please Ignore
114
|
Posted - 2013.10.21 23:17:00 -
[16] - Quote
Baali Tekitsu wrote:Radelix Cisko wrote:In fact I propose that LS PVPers venture out of their dark hovels and take a joyride through HS popping anything they can on the way. In fact I propose that LS PVPers venture out of their dark hovels and take a joyride through 00 popping in funny explosions and leaving nice podkills.
Or you could be like me losing Tornado after Tornado to the ever present hand that is Concod while ducking kill rights to sit on the Osmon undock popping the bling boats for their tasty faction mods.
To be honest I am terrible at this game and I got this idea a few days ago to fund a blueprint buying spree.
But back to the point at hand. If the highsec resident do not want PVP then they should not undock.
Undocking in HS = valid target Undocking in LS = valid target with limited repercussions Undocking in 00 = shoot everything and probably die ( I am in TEST ) |
Iudicium Vastus
Federal Navy Academy Gallente Federation
95
|
Posted - 2013.10.21 23:19:00 -
[17] - Quote
Na Und wrote:Unsuccessful At Everything wrote:How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
/facepalm
ikr. We constantly hear the eveisdying meme and pvp'ers whine about how hisec and any carebearing catering would really kill eve, yet act like any of the polar opposites like some daft and extreme suggestion catering to all pvp & harassing wouldn't also kill eve.
|
Na Und
Galactronics
70
|
Posted - 2013.10.21 23:26:00 -
[18] - Quote
Iudicium Vastus wrote:ikr. We constantly hear the eveisdying meme and pvp'ers whine about how hisec and any carebearing catering would really kill eve, yet act like any of the polar opposites like some daft and extreme suggestion catering to all pvp & harassing wouldn't also kill eve.
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers. |
Cynter DeVries
Spheroidal Projections
649
|
Posted - 2013.10.21 23:27:00 -
[19] - Quote
Na Und wrote:I've never gotten the "let's move them to lowsec" argument. For example, tonight I have a game on the telly, and the usual . . . a dog who requires my attention. (Other people have family).
I might not even log on tonight, and if I do, I do not plan on devoting my attention to clicking a damn button every few seconds. A proximity alert module might be an interesting add on. Fit it to your ship using a high-slot and get notified when a non-cloaked hostile (overview settings) approaches within 1 AU at max skills. (Far less range, and hence not as much warning as D-scan, but no need for a click-fest.) Cynter's Law of feature suggestion: Thou shalt not suggest NPCs do something players could do instead. |
Johan Civire
The Lyran Empire
689
|
Posted - 2013.10.21 23:28:00 -
[20] - Quote
Unsuccessful At Everything wrote:How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
Uhm nope this is not going to be happening. |
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Unsuccessful At Everything
The Troll Bridge
6458
|
Posted - 2013.10.21 23:30:00 -
[21] - Quote
Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine? Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 23:31:00 -
[22] - Quote
Quote:What do you want as PvPrs? Easy kills? Or good fights?
If you want the former, well, tough luck, nobody is going to oblige. They will stay in hisec until they leave the game.
Nope. That's the best part of this game. If they want to hide, I can chase them. I can bring the game to them, and show them highsec isn't safe. I have made a reasonably good living with a character who does that.
Quote:If you want the later.... why don't just let them grow?
Why would I? If I want "gudfites" there are plenty to be had.
What I want is player loot, killmails, and tears. Through some baffling series of game mechanics, those can be found in better quantity and quality in highsec than anywhere else. That's why they're harder to get over there, more risk, more reward. Not posting on my main, and loving it.-á Because free speech.-á |
Radelix Cisko
Rayn Enterprises Test Alliance Please Ignore
114
|
Posted - 2013.10.21 23:32:00 -
[23] - Quote
Na Und wrote:Iudicium Vastus wrote:ikr. We constantly hear the eveisdying meme and pvp'ers whine about how hisec and any carebearing catering would really kill eve, yet act like any of the polar opposites like some daft and extreme suggestion catering to all pvp & harassing wouldn't also kill eve. And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .) And I have ONE account, so stuff it, boxers.
I have played your way and continue to do so at some times. It requires a change of tactic. you can max your hulk for mining just don't be surprised when a catalyst enforces their will on you. At least keep combat drones out so you get on the inevitable kill for the catalyst. My non combat alt is on a few of her own with that. Alternatively tank your boat some, such as putting field extenders or trimarks on it. |
Jenn aSide
STK Scientific Initiative Mercenaries
3125
|
Posted - 2013.10.21 23:32:00 -
[24] - Quote
Ishtanchuk Fazmarai wrote:Q: How to lure more players into lowsec? A: Don't shoot them unless they're war targets.
This is just a variation of "places outside of high sec would be less empty is you arsehats didn't shoot everything". It's probably true, then again, real life would need cops if you arsehats stopped robbing and killing people. Hell, GTA would be way more Hoe friendly if people didn't shoot a *****.
In other words, it's utterly and stupidly unrealistic to expect a game with both space ships and guns to not have a lot of space ship shooting. What's even more insane is that they are people playing a game with space ships and guns and being surprised that people not use those guns....ITS A VIDEO GAME. Do people play street fighter and get surprised when they hear "Hadouken"?
Related to the above. Who in the hell wants anyone to leave high sec who doesn't want to? Anyone who can't accept even tottaly fake absolutley non-existant video game risk is not someone you'll find me caring about. Let people like that stay in high sec mining, let the people who want to engage with others do so (everywhere, including high sec). |
Tyberius Franklin
Federal Navy Academy Gallente Federation
784
|
Posted - 2013.10.21 23:37:00 -
[25] - Quote
Unsuccessful At Everything wrote:Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine? You can't really grief highsec unless there are targets there to grief. It also furthers the illusion of safety which leads many into becoming juicer targets. Any support to highsec playstyles supports highsec griefing. |
Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 23:40:00 -
[26] - Quote
Tyberius Franklin wrote:Unsuccessful At Everything wrote:Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine? You can't really grief highsec unless there are targets there to grief. It also furthers the illusion of safety which leads many into becoming juicer targets. Any support to highsec playstyles supports highsec griefing.
This logic doesn't work, by the way. It predicates on "If you leave it as it is, they'll all quit".
No, they won't. Or they would have by now. This invalidates your following statement.
Furthermore, there is already plenty of support to "highsec playstyles". Highsec is the only place that it's remotely worth any kind of major industry or science. That's a bigger buff than might be imagined. Not posting on my main, and loving it.-á Because free speech.-á |
Na Und
Galactronics
70
|
Posted - 2013.10.21 23:41:00 -
[27] - Quote
Unsuccessful At Everything wrote:Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine?
Whoa, cowboy . . . I'm not the one telling you what you must do, or how you should play. You want to grief highsec? Be my guest. |
Unsuccessful At Everything
The Troll Bridge
6459
|
Posted - 2013.10.21 23:46:00 -
[28] - Quote
Na Und wrote:Unsuccessful At Everything wrote:Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine? Whoa, cowboy . . . I'm not the one telling you what you must do, or how you should play. You want to grief highsec? Be my guest.
I was also not a fan of your accusations that I stuff my boxers.
Its all me baby...all me. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Tyberius Franklin
Federal Navy Academy Gallente Federation
784
|
Posted - 2013.10.21 23:47:00 -
[29] - Quote
Kaarous Aldurald wrote:Tyberius Franklin wrote:Unsuccessful At Everything wrote:Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine? You can't really grief highsec unless there are targets there to grief. It also furthers the illusion of safety which leads many into becoming juicer targets. Any support to highsec playstyles supports highsec griefing. This logic doesn't work, by the way. It predicates on "If you leave it as it is, they'll all quit". No, they won't. Or they would have by now. This invalidates your following statement. Furthermore, there is already plenty of support to "highsec playstyles". Highsec is the only place that it's remotely worth any kind of major industry or science. That's a bigger buff than might be imagined. I'm not sure where the "If you leave it as it is, they'll all quit" logic comes from. If that were the case they wouldn't be here to begin with. Granted there are limits to the reasoning, IE complete safety of highsec eliminates that gameplay, but so long as extremes are avoided you have the largest pool of targets. Too low and forced adaptation or departure are your only options which will, one way or another, decrease your pool of targets. |
Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.21 23:51:00 -
[30] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote:Tyberius Franklin wrote:Unsuccessful At Everything wrote:Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine? You can't really grief highsec unless there are targets there to grief. It also furthers the illusion of safety which leads many into becoming juicer targets. Any support to highsec playstyles supports highsec griefing. This logic doesn't work, by the way. It predicates on "If you leave it as it is, they'll all quit". No, they won't. Or they would have by now. This invalidates your following statement. Furthermore, there is already plenty of support to "highsec playstyles". Highsec is the only place that it's remotely worth any kind of major industry or science. That's a bigger buff than might be imagined. I'm not sure where the "If you leave it as it is, they'll all quit" logic comes from. If that were the case they wouldn't be here to begin with. Granted there are limits to the reasoning, IE complete safety of highsec eliminates that gameplay, but so long as extremes are avoided you have the largest pool of targets. Too low and forced adaptation or departure are your only options which will, one way or another, decrease your pool of targets.
It comes from the statement "You can't really grief highsec unless they are targets to grief." That can't really be inferred to mean anything else.
So, then, if extremes are to be avoided, why the very consistent buffs to highsec safety over the years? It's been pushing toward the higher end, as you put it, for some time. About time it got taken down a notch. Not posting on my main, and loving it.-á Because free speech.-á |
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Tyberius Franklin
Federal Navy Academy Gallente Federation
784
|
Posted - 2013.10.22 00:14:00 -
[31] - Quote
Kaarous Aldurald wrote: It comes from the statement "You can't really grief highsec unless they are targets to grief." That can't really be inferred to mean anything else.
So, then, if extremes are to be avoided, why the very consistent buffs to highsec safety over the years? It's been pushing toward the higher end, as you put it, for some time. About time it got taken down a notch.
You are taking something from that statement that is neither intended or inferred and furthermore unfairly limiting it to your interpretation. It's simply a factual statement.
To the point you present, while buffs to security have accumulated over time, we still have a long way to go from total safety or anything too closely resembling it. While there are a few points which may be in need of stepping back, considering where the game started it sounds like time has moved it closer to that ideal mid point overall than away from it.
Edit: Actually, saying a long way was overstating it. Any further pushes would likely break things more than fix any aspect. |
Na Und
Galactronics
70
|
Posted - 2013.10.22 00:23:00 -
[32] - Quote
Radelix Cisko wrote:Na Und wrote:Iudicium Vastus wrote:ikr. We constantly hear the eveisdying meme and pvp'ers whine about how hisec and any carebearing catering would really kill eve, yet act like any of the polar opposites like some daft and extreme suggestion catering to all pvp & harassing wouldn't also kill eve. And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .) And I have ONE account, so stuff it, boxers. I have played your way and continue to do so at some times. It requires a change of tactic. you can max your hulk for mining just don't be surprised when a catalyst enforces their will on you. At least keep combat drones out so you get on the inevitable kill for the catalyst. My non combat alt is on a few of her own with that. Alternatively tank your boat some, such as putting field extenders or trimarks on it.
I'm not a miner, but thanks. |
Karle Tabot
State War Academy Caldari State
26
|
Posted - 2013.10.22 00:27:00 -
[33] - Quote
I am an avid gamer, still fairly new to this game. I have more than one account, and spend most of my free time (I do work about 60 hours a week on average) playing it. My thoughts at this early stage are that there is so much to learn, such a steep learning curve, and such risk for venturing too much too fast, that for now the risk seems clearly far greater than the reward for spending time in null sec. That is, unless I were to join one of the large established corps there.
I really have nothing against such corps as the "goons", but I also do not really want to go that route. So it seems like null sec has its lure, but until I have more experience, skill points, knowledge, skill, etc., I really see no point in being the victim in a mismatched fight. To a lesser degree, the same would be true of low sec. I am sure there are some who do successfully venture much those places, pretty quickly in their Eve career, and do so with success. But I feel they are a small minority. I could be wrong, because I certainly do not have the data CCP must have. I am just assuming that with all the talk of how little players like myself venture into low and null sec, that it is in fact the case.
It is not for me to change the steep advantage veteran players have over newer players. It is not for me to change the fact this is a game where winning an unfair fight is great and applauded fun. It might be for me to point out that therein seems to be much of the reason why more players do not come to this game, and stay. It is the stay, that is the thing. Many come and give it a try I suspect. They just do not stay.
But I will stay. I am patient and learning. I am in for the long haul. I have accumulated much in the way of assets in my relatively short time here, and I am working at learning. I am sure many have done much better, done much more, and much faster. But I am patient, and I am persistent. And in time, once I have more experience, skill points, knowledge, skill, etc., I plan on, and aspire, to be a solo pvper, roaming low and null sec, and doing it successfully.
I am venturing there on my main character some now, and occasionally getting a kill. Just a few. Against more losses at this point. But the tide is just beginning to turn. And going slow and cautiously, it has not cost me much in the way of isk, compared to the amount of isk I have accumulated. That seems to me, and I am probably wrong, to just be the intended design of the game.
Players who were here early on, well they have great encouragement to stay. All the advantages are theirs'. And all the disadvantages are the newcomers'. It is a very daunting game to a newcomer. I guess if there is anything that really puzzles me about this game, it is how and why so many pretend this is not the case. I suppose it might not be advantageous to admit this is a game that penalizes and punishes newcomers beyond most any other game, while rewarding the veterans. But it sure seems to me that is the objective truth of the matter.
But like I said, I accept that, it is fine, I intend to stay, and in time, I will have been here long enough to also find great rewards in the advantages inherent in this game of having stayed long enough to have large advantages over newcomers, and to have evened the playing field in relative proportion to those still here much longer. The advantage for example of a veteran player here 3 years over a newcomer of less than a few months seems pretty large. But that advantage seems to shrink quite a bit I believe, when the newcomer has been here say a year, and the veteran here 4 years.
TL;DR This game is imho outright punitive in respect to a player here only up to a few months, but if those new players could simply persevere and learn, that changes quite a bit in no more than a year. So perhaps CCP needs to find a way to keep newcomers here longer, at least long enough for that early on totally disparate disadvantage new players have versus veteran players, to even out. |
Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.22 00:28:00 -
[34] - Quote
Tyberius Franklin wrote:Kaarous Aldurald wrote: It comes from the statement "You can't really grief highsec unless they are targets to grief." That can't really be inferred to mean anything else.
So, then, if extremes are to be avoided, why the very consistent buffs to highsec safety over the years? It's been pushing toward the higher end, as you put it, for some time. About time it got taken down a notch.
You are taking something from that statement that is neither intended or inferred and furthermore unfairly limiting it to your interpretation. It's simply a factual statement. To the point you present, while buffs to security have accumulated over time, we still have a long way to go from total safety or anything too closely resembling it. While there are a few points which may be in need of stepping back, considering where the game started it sounds like time has moved it closer to that ideal mid point overall than away from it. Edit: Actually, saying a long way was overstating it. Any further pushes would likely break things more than fix any aspect.
Agreed, mostly.
However. You imply, I infer. Don't make me hit you with the grammar hammer. Not posting on my main, and loving it.-á Because free speech.-á |
destiny2
Perkone Caldari State
179
|
Posted - 2013.10.22 00:55:00 -
[35] - Quote
Unsuccessful At Everything wrote:How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
that wont ever happen stay under your bridge where you belong troll.
|
Maliandra
School of Applied Knowledge Caldari State
69
|
Posted - 2013.10.22 01:35:00 -
[36] - Quote
While I don't believe this would every work the OP does have a point. These low-sec piracy corps whine and ***** about how they need to spend 1 hour to find any targets.
Well stop making it impossible for anyone but you and your buddies to live in your system and you might find targets :P. |
Kaarous Aldurald
ROC Academy The ROC
1252
|
Posted - 2013.10.22 02:25:00 -
[37] - Quote
Maliandra wrote:While I don't believe this would every work the OP does have a point. These low-sec piracy corps whine and ***** about how they need to spend 1 hour to find any targets.
Well stop making it impossible for anyone but you and your buddies to live in your system and you might find targets :P.
Conversely, people could grow some spines and just do it.
Lowsec is impossible for stupid people to live in. For bad players to live in.
It's not impossible, period. FAR from it. I roam lowsec daily, on multiple characters, and I almost never die. It's easy to live in lowsec.
But it's not pants-on-head easy like highsec is. And because that's what players start in, that's what they view as the standard, it's what they get used to, it's their comfort zone. So they never get to be any good. That's the problem, not the learning curve itself. The problem is that highsec sets people up for failure. Not posting on my main, and loving it.-á Because free speech.-á |
Felicity Love
Caldari Provisions Caldari State
913
|
Posted - 2013.10.22 02:38:00 -
[38] - Quote
Only when enough people figure that the reward of Low Sec is actually worth their risk, their time and their effort, will you see more pilots in Low Sec.
Given the relative lack of people in Low Sec, I think it's pretty obvious what most people feel about "Risk Versus Reward" in Low.
Now... if faction pirate rats in Low Sec should for some reason start having a small chance of DROPPING PLEX AS LOOT --- well then...
Proud Beta Tester for "Bumping Uglies for Dummies" |
Sheldor Amouh
Ministry of War Amarr Empire
5
|
Posted - 2013.10.22 02:43:00 -
[39] - Quote
I wish someone would make a thread about how everyone in the "sandbox" isnt doing exactly the same thing and should be forced to play only how some people want them to. They can orient the whole idea on how the only reason anyone plays at all is the mindless pursuit of fake space money. They can point out people not conforming to the way some people want them to play are doing it "wrong". Then everyone in the sandbox can all face the same directio, they can all have exactly the same orange shovel, the exact same little green pail, all shovel in exactly the same manner at exactly the same time. Now that would be a wonderful sandbox indeed. |
Black Canary Jnr
Kongsberg Vaapenfabrikk Amarr branch. Sev3rance
25
|
Posted - 2013.10.22 03:02:00 -
[40] - Quote
Karle Tabot wrote:I am an avid gamer, still fairly new to this game. I have more than one account, and spend most of my free time (I do work about 60 hours a week on average) playing it. My thoughts at this early stage are that there is so much to learn, such a steep learning curve, and such risk for venturing too much too fast, that for now the risk seems clearly far greater than the reward for spending time in null sec. That is, unless I were to join one of the large established corps there.
I really have nothing against such corps as the "goons", but I also do not really want to go that route. So it seems like null sec has its lure, but until I have more experience, skill points, knowledge, skill, etc., I really see no point in being the victim in a mismatched fight. To a lesser degree, the same would be true of low sec. I am sure there are some who do successfully venture much those places, pretty quickly in their Eve career, and do so with success. But I feel they are a small minority. I could be wrong, because I certainly do not have the data CCP must have. I am just assuming that with all the talk of how little players like myself venture into low and null sec, that it is in fact the case.
It is not for me to change the steep advantage veteran players have over newer players. It is not for me to change the fact this is a game where winning an unfair fight is great and applauded fun. It might be for me to point out that therein seems to be much of the reason why more players do not come to this game, and stay. It is the stay, that is the thing. Many come and give it a try I suspect. They just do not stay.
But I will stay. I am patient and learning. I am in for the long haul. I have accumulated much in the way of assets in my relatively short time here, and I am working at learning. I am sure many have done much better, done much more, and much faster. But I am patient, and I am persistent. And in time, once I have more experience, skill points, knowledge, skill, etc., I plan on, and aspire, to be a solo pvper, roaming low and null sec, and doing it successfully.
I am venturing there on my main character some now, and occasionally getting a kill. Just a few. Against more losses at this point. But the tide is just beginning to turn. And going slow and cautiously, it has not cost me much in the way of isk, compared to the amount of isk I have accumulated. That seems to me, and I am probably wrong, to just be the intended design of the game.
Players who were here early on, well they have great encouragement to stay. All the advantages are theirs'. And all the disadvantages are the newcomers'. It is a very daunting game to a newcomer. I guess if there is anything that really puzzles me about this game, it is how and why so many pretend this is not the case. I suppose it might not be advantageous to admit this is a game that penalizes and punishes newcomers beyond most any other game, while rewarding the veterans. But it sure seems to me that is the objective truth of the matter.
But like I said, I accept that, it is fine, I intend to stay, and in time, I will have been here long enough to also find great rewards in the advantages inherent in this game of having stayed long enough to have large advantages over newcomers, and to have evened the playing field in relative proportion to those still here much longer. The advantage for example of a veteran player here 3 years over a newcomer of less than a few months seems pretty large. But that advantage seems to shrink quite a bit I believe, when the newcomer has been here say a year, and the veteran here 4 years.
TL;DR This game is imho outright punitive in respect to a player here only up to a few months, but if those new players could simply persevere and learn, that changes quite a bit in no more than a year. So perhaps CCP needs to find a way to keep newcomers here longer, at least long enough for that early on totally disparate disadvantage new players have versus veteran players, to even out.
|
|
Naradius
Sanguinis Ablutione Angeli Mortis
69
|
Posted - 2013.10.22 03:27:00 -
[41] - Quote
People really have got EVE wrong as far as new players are concerned... I agree that a certain play style should never be dictated to any one player (after all this is a sandbox), but I learnt more about EVE in my first two weeks in a player corp, than I did in my previous first 4.5 months in an NPC corp... "In the beginning the Universe was created. This has made a lot of people very angry and been widely regarded as a bad move." - Douglas Adams |
BoSau Hotim
Uitraan Diversified Holdings Incorporated
7186
|
Posted - 2013.10.22 04:13:00 -
[42] - Quote
I'll tell ya what got me to low and null sec. Meeting peeps who ended up being very cool and they invited me in on their shenanigans. I met one during incursions and the other one of my corpies met during roams.
Seems to me that is one of the best ways to get people there, just invite them and then stay true to your word... (of course I hear some chuckles here... ) I'm not a carebear... I'm a SPACE BARBIE!-á Now... where's Ken? |
Little Dragon Khamez
Guardians of the Underworld White Mountain Coalition
472
|
Posted - 2013.10.22 08:46:00 -
[43] - Quote
Unsuccessful At Everything wrote:Na Und wrote:
And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .)
And I have ONE account, so stuff it, boxers.
I pay for my sub with RL money, and I choose to grief highsec. Why must I continue to support your playstyle, when highsec refuses to support mine?
Highsec is supporting your play style because people live there you are self confessed griefer remember. Dumbing down of Eve Online will result in it's destruction... |
Solstice Project
I'm So Meta Even This Acronym
4132
|
Posted - 2013.10.22 09:42:00 -
[44] - Quote
Hadouken?
How silly... |
Ishtanchuk Fazmarai
2229
|
Posted - 2013.10.22 09:45:00 -
[45] - Quote
Well, the thread has fared better than expected (yup, the goal was quite low). Most people aren't getting the "think outside of the box" thingie, so i will state it clearer:
What can PvPrs do so they get more PvP?
Not "what can do CCP" nor "what can do carebears".
You want more/better PvP? Analyze what are YOU doing to improve YOUR gameplay.
This is a sandbox, and the tools are there. You can pick on the weaker or shelter them under your wing. You can scam them or assist them. You can shoot them or lend them a hand.
Stop bitching about how people won't just line up to be asploded. Try to lure them. An ounce of seduction is worth a pound of attempted r*pe.
I can't guarantee success because all in all, every player is a min/maxer and some just can't be good enough to cope with EVE's cost of death. Also, as long as EVE is the only serious online space game, it will keep luring people who should rather be playing something else and can't be converted to EVE. This truly yours, for an instance.
But then, if you want more targets.... do it yourself. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
S0ul Assassin
Bane Inc INQUISITION.
1
|
Posted - 2013.10.22 11:03:00 -
[46] - Quote
Wait wait, WHEN does this venture arrive ? :p. |
T'Laar Bok
87
|
Posted - 2013.10.22 11:12:00 -
[47] - Quote
Ishtanchuk Fazmarai wrote:Q: How to lure more players into lowsec? A: Don't shoot them unless they're war targets.
So simple yet the logic and common sense behind the idea seems to escape the majority of players.
Amphetimines are your friend.
http://eveboard.com/pilot/T'Laar_Bok |
Oxylan
QRDELESH - Mutual Admiration Society
60
|
Posted - 2013.10.22 11:15:00 -
[48] - Quote
There is only one solution in my opinion, increase base resources - features that generate incomes and profit.
So far low sec is very poor area of space.
High sec offer relative safe play style and good incomes without big risk.
Null sec offer very high incomes and carebear dream after people take control over it, let say few weeks- month sacrifice and than years long easy safe mode, which make null sec more safe than empire in some cases.
If it bleed we can kill it. |
Silvetica Dian
Manson Family Advent of Fate
216
|
Posted - 2013.10.22 11:21:00 -
[49] - Quote
Na Und wrote:Iudicium Vastus wrote:ikr. We constantly hear the eveisdying meme and pvp'ers whine about how hisec and any carebearing catering would really kill eve, yet act like any of the polar opposites like some daft and extreme suggestion catering to all pvp & harassing wouldn't also kill eve. And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .) And I have ONE account, so stuff it, boxers.
Living in low or null does require you to be at the keyboard. It doesn't however require any more game time than living in HS. If u might have to go afk at short notice then stay in a station system (npc null has plenty of npc run stations) so you can dock up quickly. or have a safe and a cloak. With jump clones being a thing you can easily jump back and forth between high , low and null with no effort. Many areas of low and null are highly dangerous with pvp gangs /soloers/ fleets all over the place. Other areas are deserted wastelands where u can carebear in relative peace. A case in point my manufacturing char has a PI setup in low. i fly over there maybe twice a week to collect and deliver stuff and not once have i seen a ship on grid with me and the few i have seen on scan have been largely shuttles or industrials. Whilst the OP is trolling or deluded it is also true that many of the people that live in high and never leave have a seriously distorted view of the dangers outside of high and that most of the risks can be mitigated with some basic research. Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map. Marriage: The reason we build bars Galen Tyrol |
Ishtanchuk Fazmarai
2230
|
Posted - 2013.10.22 11:33:00 -
[50] - Quote
Silvetica Dian wrote:(...) Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map.
Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
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Karak Bol
Low-Sec Survival Ltd.
116
|
Posted - 2013.10.22 11:36:00 -
[51] - Quote
The only things new players need to survive and prosper in lowsec is knowledge and income. Knowledge they can acquire by either asking elder players or googling. Lowsec Income was improved by a good margin by security tags and exploration revamp. The problem I see the most is disinformation. New player joins highsec corps, first thing he is told: "Don-¦t go to low, or you will get kicked if you die there. Its dangerous, only bloodthirsty pirates live there, everything is camped 24/7, the moment you push jump you are dead meat and wil be sacrificed on a bone altar to their insane gods." or something like that. I try to spread informations about lowsec, because every single person living there will make lowsec a better, more fun place. There is more to do there than just PvP, even for total new chars. |
Evangelina Nolen
Sama Guild
55
|
Posted - 2013.10.22 11:41:00 -
[52] - Quote
The only way your ever get low-sec populated is to make warp disruptors/scrams/infini-points require 0.0 or lower sec. True FACT!!! |
Gaming God
Tax Free C C P
53
|
Posted - 2013.10.22 11:41:00 -
[53] - Quote
Ishtanchuk Fazmarai wrote:Q: How to lure more players into lowsec? A: Don't shoot them unless they're war targets.
Yes, I know, shooting anyone anywhere is one of the things that defines EVE. And it works good, as players who object being shot at make it as hard as they can, thus avoiding the places where it's easier to get shot.
No amount of tinkering with rewards (nerf this! Nerf that!) is going to change the fact that many EVE players don't like being shot at. They pay such a terrible price by reamining in "high" security space, that many leave the game without even dipping their feet in the "good" content.
What's wrong is not rewards, but risk.
And i ask: why should CCP fix the issue?
What do you want as PvPrs? Easy kills? Or good fights?
If you want the former, well, tough luck, nobody is going to oblige. They will stay in hisec until they leave the game.
If you want the later.... why don't just let them grow?
You see a Venture in 0.4... and don't shoot it. Then he brings a Retriever. You don't shoot it neither. A Mackinaw, a Orca, he's setting up a corporation now. And then you tell them that you're going to wardec them, so they better bring some armed help. Maybe the guy who bringed in a T1 frig, then a dessie, then a T2... without being ROTFLstmped for a easy kill at the very first gate.
It's up to you, guys. Want good fights? Let them grow. Want easy kills? F*** you. That's not CCP's problem, and certainly not carebears' problem.
What is so good in low sec that we need to be there ? |
OldWolf69
IR0N. SpaceMonkey's Alliance
83
|
Posted - 2013.10.22 11:42:00 -
[54] - Quote
Once you say "lure", you admit there's nothing to go for, worth the try.Also it smells to me like "CCP force players to offer me free kills" thread too. How about CCP gets truly mad and closes hisec for all under -5 players? But, oh yeah, this is the famous "content". Lure ppl yourself sir. Don't beg for mechanics or rewards from CCP to bait people under your guns. Else, you just as lame as miners are, waiting for a belt to respawn. |CCP, please give ME a mechanic to feed my killboard easily. MEh. |
No Means No
University of Caille Gallente Federation
33
|
Posted - 2013.10.22 11:44:00 -
[55] - Quote
Your tears... DELICIOUS~11!! |
Karle Tabot
State War Academy Caldari State
28
|
Posted - 2013.10.22 11:58:00 -
[56] - Quote
See my earlier longer post above for more context.
I see killmails posted all the time in Eve Online, by all sorts of player types. The uniting theme is the usually very negative statement about the stupidity, newness, bad fit, being in low sec, being in null sec, etc. of the victim. And others then join in. And I am not just talking about pirates, but pretty much everyone posting a recent kill in one of the ingame chat channels. And not just their kills, but kills someone else had posted.
So you are a fairly new player and you see that. Guess what? Not all of us are actually dumb and dumber, but we are definitely new. I saw that early on, and *shock* I decided being an idiot victim, who in addition to the pain getting killed and losing isk was going to be publically gloated over and held up to public scorn and derision, was not exactly how I wanted to be known or remembered in this game. So I figured it best to just go very slow and learn, before heading out with far more boldness than anything else.
I wonder how many of those same pilots who laugh at, and enjoy the "stupidity" of such new, or perhaps just not very good pilots, who then complain because not more come to low and null sec.
So they are "stupid" when they do, at least while new, but then they are told on the forums, hey new players, you are "stupid" for staying in high sec, at least for now.
Sometimes as a newer player it is hard to discern who is trying to help you, and who is trying to set you up. In this example it is not difficult at all. |
Lucky Shy
State War Academy Caldari State
3
|
Posted - 2013.10.22 12:01:00 -
[57] - Quote
why I (High Sec PVE player) dont go to low or null...
1. My implants, if they would not get lost or if i could insure them i would have gone a few times to low or null Yes, there are things as jump clones, but why should I jump into a clone then have no Imps to skill, most people forgett that not everyone has most Skills at 5.
2. Gankers... is there a Difference between getting ganked in High Sec or PVP in low/null? i guess not, so why should i go lower as 0.5? Remove PVP from High sec unless in War, so them Chicken Gankers have to move to low or null, and thats a lot of chicken. |
Tabra Penken
Zamayid Trade and Transport INC.
6
|
Posted - 2013.10.22 12:27:00 -
[58] - Quote
Here's a novel idea how about you play in the sandbox your way and I'll play mine
CCP nor anyone else needs do anything to make anyone go anywhere, leave it alone already FFS
Those who want to go the low/null will do so those that don't won't |
Silvetica Dian
Manson Family Advent of Fate
218
|
Posted - 2013.10.22 12:32:00 -
[59] - Quote
Ishtanchuk Fazmarai wrote:Silvetica Dian wrote:(...) Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map. Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games.
Damn....am i wrong people? Am i wrong to do PI in t1 industrials in low and null? Am i wrong to shoot people in low and null? (including other people industrials) Am i wrong to do incursions or manufacture? Am i wrong to invade peoples sov and kill their ratters/miners? Am i wrong to sit in rookie systems and give away free fitted ships? (i also have my own rookie help channel) Am i wrong to support minerbumpers?
I am confused as to why exploring the sandbox is wrong and why shooting people in a pvp game is wrong. Please tell me how to be a better avatar. Marriage: The reason we build bars Galen Tyrol |
Karle Tabot
State War Academy Caldari State
28
|
Posted - 2013.10.22 13:00:00 -
[60] - Quote
Silvetica Dian wrote:Ishtanchuk Fazmarai wrote:Silvetica Dian wrote:(...) Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map. Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games. Damn....am i wrong people? Am i wrong to do PI in t1 industrials in low and null? Am i wrong to shoot people in low and null? (including other people industrials) Am i wrong to do incursions or manufacture? Am i wrong to invade peoples sov and kill their ratters/miners? Am i wrong to sit in rookie systems and give away free fitted ships? (i also have my own rookie help channel) Am i wrong to support minerbumpers? I am confused as to why exploring the sandbox is wrong and why shooting people in a pvp game is wrong. Please tell me how to be a better avatar.
Are you wrong in what you posted above? Not in my opinion.
Now, were you to kill some new player and gloat over what in essence was a trained and experienced adult fighter beating up a new and inexperienced teenager, and then go to the forums and cry and whine that more such victims do not come to low and null sec to offer themselves as such sacrifices to your insatiable ego, then in that case, again in my opinion, you are indeed wrong, and it tells me a bit about who you are in real life. But Eve Online allows that, it encourages that, and it seems a very large number of players truly think doing that makes you or them look good.
If in some player's all around life that type thing truly passes for a noteworthy achievement they are truly proud of, I suppose I will have to have as much empathy for them as for their victim. |
|
Baaldor
In Igne Morim Easily Excited
136
|
Posted - 2013.10.22 13:12:00 -
[61] - Quote
Ishtanchuk Fazmarai wrote:Silvetica Dian wrote:(...) Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map. Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games.
Yes Eve is dying, new space pixel game will arrive soon to save the risk averse e-honor crowd.
After all the years of seeing all this tripe, it is obvious that 99.8% of all call out threads and whinenaughts are basically Trolls pulling out the small percentage of specialsnowflakes that play this game and whine about the sand in their va jay jay.
|
Jamagh
Grand Violations
66
|
Posted - 2013.10.22 13:31:00 -
[62] - Quote
low sucks. I have been there. Did not like it. Mining there was a pain. Made less isk than I did in high. Gave up and went null on my main. So far... I am enjoying it. Although I have been there only a day or so. "Please stop reopening silly rumor threads."-á CCP Navigator. |
Debora Tsung
The Investment Bankers Guild
557
|
Posted - 2013.10.22 13:33:00 -
[63] - Quote
Ishtanchuk Fazmarai wrote:Q: How to lure more players into lowsec? A: Don't shoot them unless they're war targets.
Your suggestion is alluringly simple. Maybe even to simple.
IT'S A TRAP! Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699 Please stop making "afk cloak" threads, thanks in advance. |
Arduemont
12 pound opinion
2221
|
Posted - 2013.10.22 13:41:00 -
[64] - Quote
Ishtanchuk Fazmarai wrote:Q: How to lure more players into lowsec? A: Don't shoot them unless they're war targets.
/me facepalm. *
"In the age of information, ignorance is a choice." |
TharOkha
0asis Group
622
|
Posted - 2013.10.22 13:43:00 -
[65] - Quote
Lowsec is not just about isk/hr.( Also since CCP introducted Clone soldiers into low sec belts, it doesn't suck so bad anymore.) Lowec has its own "atmosphere" which i like. GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |
BoBoZoBo
Paragon Fury Tactical Narcotics Team
337
|
Posted - 2013.10.22 13:43:00 -
[66] - Quote
Did you log into the right game forum to post this?
I think you have the wrong... environment Primary Test Subject GÇó SmackTalker Elite |
Inxentas Ultramar
Ultramar Independent Contracting Home Front Coalition
737
|
Posted - 2013.10.22 13:45:00 -
[67] - Quote
Na Und wrote:And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .) And I have ONE account, so stuff it, boxers.
Uhhh... I have a steady job (40hrs / 5 days a week) and I even run a small corporation... in lowsec, using a single character on a single account. I've been part of a smaller nullsec Alliance, and at one time I even lived in a wormhole. Still, I only have a couple of hours in the evening, maybe some more during the weekends. It's not about how much time you can play. It's about what you actually do with your time when you log in. |
Ishtanchuk Fazmarai
2232
|
Posted - 2013.10.22 13:59:00 -
[68] - Quote
Arduemont wrote:Ishtanchuk Fazmarai wrote:Q: How to lure more players into lowsec? A: Don't shoot them unless they're war targets.
/me facepalm. *
It's cold outside of the box, isn't it? The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Jenn aSide
STK Scientific Initiative Mercenaries
3129
|
Posted - 2013.10.22 14:01:00 -
[69] - Quote
Baaldor wrote:Ishtanchuk Fazmarai wrote:Silvetica Dian wrote:(...) Finally you are missing the adrenaline rush that many of us have only experienced in eve (outside of rl ofc) that comes from being hunted or being the hunter in this game. Seriously open up dotlan. look up the characteristics of a place you would like to visit and go take a visit. You will be surprised at the different ecosystems you can find in various areas of the map. Most people don't experience adrenaline rushes. A minority actually gets sick with them. As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games. Yes Eve is dying, new space pixel game will arrive soon to save the risk averse e-honor crowd.
+1 you had me laughing this morning :) .
I don't know why these folks can't understand that they are slaves to EVE and nothing is gonna change that. It's like when Star Trek online was announced and many of them bears yelled "EVE is gonna lose subs" after it was announced that STO would not have non-consensual pvp, would harshly punish any kind of "griefing" and would bascially have no real death penalty even in PVP.
You'd think they'd just leave EVe and go to their carebearing paradise that even lets you walk around in stations and on planets. but nooooo, to EVE they cling, using excuses like "well STO isn't a sandbox"...while they complain about the sandbox elements of EVE and live in EVE's themepark section (high sec).
It will be exactly that way with Star Citizen. They'll go there, find that it doesn't give them the things EVE does, and slnik right back here (quietly of course) only to begin posting anew that EVE is dying when the next space "savior" game appears on the horizon.
One day, nursing homes and retirement communities across Europe, Australia and North America will be filled with Alzheimers patients screaming "EVE is Dying" .. at least until they themselves actually die lol.
|
Silvetica Dian
Manson Family Advent of Fate
218
|
Posted - 2013.10.22 14:26:00 -
[70] - Quote
Karle Tabot wrote:
Are you wrong in what you posted above? Not in my opinion.
Now, were you to kill some new player and gloat over what in essence was a trained and experienced adult fighter beating up a new and inexperienced teenager, and then go to the forums and cry and whine that more such victims do not come to low and null sec to offer themselves as such sacrifices to your insatiable ego, then in that case, again in my opinion, you are indeed wrong, and it tells me a bit about who you are in real life. But Eve Online allows that, it encourages that, and it seems a very large number of players truly think doing that makes you or them look good.
If in some player's all around life that type thing truly passes for a noteworthy achievement they are truly proud of, I suppose I will have to have as much empathy for them as for their victim.
Well i am a 2013 char and moved to null within a couple of months. I prefer to shoot at larger gangs than at small gangs but will happily shoot anything that crosses my gunsights. Finding fights isn't too hard in lowsec. I would have hated it if no one had shot at me when i first started pvping "because i have too little SP to shoot at" My ego is easily sated ty. How someone plays a role playing game tells you virtually nothing about what they are like IRL. If you chat with them a lot in text and TS maybe you will learn a bit about what they are like IRL but even then you are missing too much context for any real accuracy. Telling someone they are playing with the sand incorrectly is laughable. I personally think more people should try out low and null and i think many of them would adapt quickly and find it rewarding. I don't think they are wrong to stay in highsec if they truely want to. Mining in highsec without a permit is wrong though. Botting is wrong. not giving a gf in local is also wrong (politeness costs nothing) after an alt of mine tried mining for a while i even offered one up to the person who suicide ganked my barge. (i had a permit too ) Marriage: The reason we build bars Galen Tyrol |
|
Montine FleurdeLys
DEEP-13
10
|
Posted - 2013.10.22 14:57:00 -
[71] - Quote
Na Und wrote:I've never gotten the "let's move them to lowsec" argument. For example, tonight I have a game on the telly, and the usual . . . a dog who requires my attention. (Other people have family).
I might not even log on tonight, and if I do, I do not plan on devoting my attention to clicking a damn button every few seconds.
Agreed.
I used to live in nullsec and in low, so I know what it's like. I went back to hisec because I got tired of having to watch my back constantly. It takes too much mental energy than I want to spend to always have to be "on" like that. I decided that I like the safer hisec to just tool around in and relax after a hard days work without having to deal with fight or flight stresses and Dscanning every other second.
I'm not in it for the iskies or the killboard glory. I have lost more ships than I can remember, it's not a big deal. I just want to be able to relax in the evening in a cool space game. Maybe other hi sec residents feel this way too. |
Jenn aSide
STK Scientific Initiative Mercenaries
3132
|
Posted - 2013.10.22 15:10:00 -
[72] - Quote
Montine FleurdeLys wrote:Na Und wrote:I've never gotten the "let's move them to lowsec" argument. For example, tonight I have a game on the telly, and the usual . . . a dog who requires my attention. (Other people have family).
I might not even log on tonight, and if I do, I do not plan on devoting my attention to clicking a damn button every few seconds. Agreed. I used to live in nullsec and in low, so I know what it's like. I went back to hisec because I got tired of having to watch my back constantly. It takes too much mental energy than I want to spend to always have to be "on" like that. I decided that I like the safer hisec to just tool around in and relax after a hard days work without having to deal with fight or flight stresses and Dscanning every other second. I'm not in it for the iskies or the killboard glory. I have lost more ships than I can remember, it's not a big deal. I just want to be able to relax in the evening in a cool space game. Maybe other hi sec residents feel this way too.
The bolded part is a lie. according to EVE Online's General Discussion forum, Null sec is safer than high sec, you don't even have to have local up it's so damn safe.
/sarcasm
|
Na Und
Galactronics
75
|
Posted - 2013.10.24 01:47:00 -
[73] - Quote
Inxentas Ultramar wrote:Na Und wrote:And that's the point. I'm a carebear who pays for my sub with rl money because my rl does not allow me to make my home in low or nullsec. I don't understand why some people cannot accept my playstyle. (And I've never played WoW, by the way . . . and I don't care to . . . .) And I have ONE account, so stuff it, boxers. Uhhh... I have a steady job (40hrs / 5 days a week) and I even run a small corporation... in lowsec, using a single character on a single account. I've been part of a smaller nullsec Alliance, and at one time I even lived in a wormhole. Still, I only have a couple of hours in the evening, maybe some more during the weekends. It's not about how much time you can play. It's about what you actually do with your time when you log in.
We are talking past each other. Fact of the matter is, my rl responsibilities prevent me from devoting 100% of my attention to the game, when I'm logged-on. Oh, did I say the word, "game?" |
Na Und
Galactronics
75
|
Posted - 2013.10.24 02:08:00 -
[74] - Quote
Montine FleurdeLys wrote:Na Und wrote:I've never gotten the "let's move them to lowsec" argument. For example, tonight I have a game on the telly, and the usual . . . a dog who requires my attention. (Other people have family).
I might not even log on tonight, and if I do, I do not plan on devoting my attention to clicking a damn button every few seconds. Agreed. I used to live in nullsec and in low, so I know what it's like. I went back to hisec because I got tired of having to watch my back constantly. It takes too much mental energy than I want to spend to always have to be "on" like that. I decided that I like the safer hisec to just tool around in and relax after a hard days work without having to deal with fight or flight stresses and Dscanning every other second. I'm not in it for the iskies or the killboard glory. I have lost more ships than I can remember, it's not a big deal. I just want to be able to relax in the evening in a cool space game. Maybe other hi sec residents feel this way too.
Others will disagree, but the d-scan mechanic in this game probably is the most effed-up thing about it. I can jump into a system, and auto-scan for anomalies, but not for predators? Gimme a break.
That being said, the d-scan thing is so institutionally-entrenched that there's no hope of changing it for the better. |
Solstice Project
I'm So Meta Even This Acronym
4143
|
Posted - 2013.10.24 02:44:00 -
[75] - Quote
Ishtanchuk Fazmarai wrote:As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games. Get the F*** out !
You are too ******* full of yourself !
Without us "wrong" people, this game wouldn't even exist ! Would never have !
You are weaklings ! We will decimate all of you, if you threaten us !
We don't need you ! CCP doesn't cater to you !
Thanks for your money, now shut the **** up ! |
Josef Djugashvilis
Acme Mining Corporation
1467
|
Posted - 2013.10.24 06:22:00 -
[76] - Quote
Unsuccessful At Everything wrote:How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
Dear Unsuccessful at Everything, your application to CCP to help grow the customer base has been, well, unsuccessful.
Reason: The bean counters have determined that if your ideas were to be implemented, the four or so remaining players would not be enough to sustain the company as a viable financial concern.
We wish you luck and sincerely hope that you are more successful in your future endeavors. This is not a signature. |
Ishtanchuk Fazmarai
2253
|
Posted - 2013.10.24 07:39:00 -
[77] - Quote
Solstice Project wrote:Ishtanchuk Fazmarai wrote:As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games. Get the F*** out ! You are too ******* full of yourself ! Without us "wrong" people, this game wouldn't even exist ! Would never have ! You are weaklings ! We will decimate all of you, if you threaten us ! We don't need you ! CCP doesn't cater to you ! Thanks for your money, now shut the **** up !
By the wrong players, I mean any of the following:
- carebears - soloers/non-multiplayers - hiseccers - PvErs/non-PvPers - casuals - WiSers (these are becoming exctinct) - failers/losers/misfits
You know, everyone who insists to play the game wrong, or tries to play it right but fails.
Roughly 60% of the players, actually, should rather be playing something else, but they aren't because there is no "something else". At the moment. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Baali Tekitsu
State Protectorate Caldari State
99
|
Posted - 2013.10.24 08:23:00 -
[78] - Quote
Ishtanchuk Fazmarai wrote:Solstice Project wrote:Ishtanchuk Fazmarai wrote:As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games. Get the F*** out ! You are too ******* full of yourself ! Without us "wrong" people, this game wouldn't even exist ! Would never have ! You are weaklings ! We will decimate all of you, if you threaten us ! We don't need you ! CCP doesn't cater to you ! Thanks for your money, now shut the **** up ! By the wrong players, I mean any of the following: - carebears - soloers/non-multiplayers - hiseccers - PvErs/non-PvPers - casuals - WiSers (these are becoming exctinct) - failers/losers/misfits You know, everyone who insists to play the game wrong, or tries to play it right but fails. Roughly 60% of the players, actually, should rather be playing something else, but they aren't because there is no "something else". At the moment.
Im already waiting for the SC beta, within 24h all the EvE players are going to have found the exploits and make the game as unenjoyable for carebears as EvE is. |
Baali Tekitsu
State Protectorate Caldari State
99
|
Posted - 2013.10.24 08:29:00 -
[79] - Quote
Ishtanchuk Fazmarai wrote: gun ragequit
Byyyyy the wayyyyyy: can I have your stuff? |
Ishtanchuk Fazmarai
2254
|
Posted - 2013.10.24 08:54:00 -
[80] - Quote
Baali Tekitsu wrote:Ishtanchuk Fazmarai wrote: gun ragequit
Byyyyy the wayyyyyy: can I have your stuff?
I am not quitting.
i am just kicking the ball back to PvPr's side. What can YOU do so YOU have more/better PvP? My suggestion: favor quality over quantity. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
|
Kaarous Aldurald
ROC Academy The ROC
1275
|
Posted - 2013.10.24 11:29:00 -
[81] - Quote
Baali Tekitsu wrote:Ishtanchuk Fazmarai wrote:Solstice Project wrote:Ishtanchuk Fazmarai wrote:As i said, EVE keeps luring wrong people because of its monopoly, but that's likely to change sooner than later once there are more options to play serious online space games. Get the F*** out ! You are too ******* full of yourself ! Without us "wrong" people, this game wouldn't even exist ! Would never have ! You are weaklings ! We will decimate all of you, if you threaten us ! We don't need you ! CCP doesn't cater to you ! Thanks for your money, now shut the **** up ! By the wrong players, I mean any of the following: - carebears - soloers/non-multiplayers - hiseccers - PvErs/non-PvPers - casuals - WiSers (these are becoming exctinct) - failers/losers/misfits You know, everyone who insists to play the game wrong, or tries to play it right but fails. Roughly 60% of the players, actually, should rather be playing something else, but they aren't because there is no "something else". At the moment. Im already waiting for the SC beta, within 24h all the EvE players are going to have found the exploits and make the game as unenjoyable for carebears as EvE is.
This. Count on it.
After all, "we" have had about a decade worth of experience doing it to this game. A new one ought to be easy.
And it's not like there aren't Goons in other games. Hell, I'm considering putting in my tenbux just for Star Citizen, once/if we get a release date. Not posting on my main, and loving it.-á Because free speech.-á |
Chandaris
Immortalis Inc. Shadow Cartel
455
|
Posted - 2013.10.24 16:13:00 -
[82] - Quote
No. |
Spurty
V0LTA Triumvirate.
997
|
Posted - 2013.10.24 16:16:00 -
[83] - Quote
Ishtanchuk Fazmarai wrote:Q: How to lure more players into lowsec?
You keep using that word. I do not think it means what you think it means. GûÇGûêGûÇ GûêGûÇGûê GûÇGûêGûÇ-á-á-á-á-á GûêGûÇGûê GûêGûÇGûê GûêGûÇGûêGûÇGûê GûêGûæGûê GûæGûêGûæ GûêGûÇGûä GûæGûêGûæ-á-á-á-á-á GûêGûÇGûê GûêGûÇGûä GûêGûæGûêGûæGûê GûÇGûêGûÇ GûæGûÇGûæ GûÇGûæGûÇ GûÇGûÇGûÇGûæGûÇ GûÇGûæGûÇ GûÇGûæGûÇ GûÇGûæGûÇGûæGûÇ GûæGûÇGûæ |
TharOkha
0asis Group
628
|
Posted - 2013.10.24 16:20:00 -
[84] - Quote
Ishtanchuk Fazmarai wrote: By the wrong players, I mean any of the following:
- carebears - soloers/non-multiplayers - hiseccers - PvErs/non-PvPers - casuals - WiSers (these are becoming exctinct) - failers/losers/misfits
You know, everyone who insists to play the game wrong, or tries to play it right but fails.
Please show us how to build "the right" sandcastles in this SANDBOX game. GÇ£If reality can destroy the dream, why shouldn't the dream destroy reality?GÇ¥ |
Ramona McCandless
The McCandless Clan Turing Tested
935
|
Posted - 2013.10.24 16:31:00 -
[85] - Quote
Ishtanchuk Fazmarai wrote:
By the wrong players, I mean any of the following:
- Industrialists - Explorers/Scouts - hiseccers (Define this, I dont know what it is) - Mission runners seeking to run low-sec missions - People who only get time to play at the weekend - People who invest in the setting - People that I look down on
You know, everyone who insists to play the game wrong, or tries to play it right but fails.
Roughly 60% of the players, actually, should rather be playing something else, but they aren't because there is no "something else". At the moment.
Confirming Eve would be better without these people
And that no other games exist, or have ever existed High Priestess Designate, Heir to The Vestibule of The Temple of the Holy Amarr Suicide Cult of Haimeh |
Ishtanchuk Fazmarai
2257
|
Posted - 2013.10.24 18:19:00 -
[86] - Quote
TharOkha wrote:Ishtanchuk Fazmarai wrote: By the wrong players, I mean any of the following:
- carebears - soloers/non-multiplayers - hiseccers - PvErs/non-PvPers - casuals - WiSers (these are becoming exctinct) - failers/losers/misfits
You know, everyone who insists to play the game wrong, or tries to play it right but fails.
Please show us how to build "the right type" of sandcastles in this SANDBOX game.
Who, me? No, just ask around. Ask CCP why this people get no content, ask PvPrs, nullseccers and trolls why these people are continuosly demanded to have their content nerfed, i mean, just read the forums. The hostility is almost tangible sometimes. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Richard Ramlrez
Sebiestor Tribe Minmatar Republic
6
|
Posted - 2013.10.24 18:30:00 -
[87] - Quote
Unsuccessful At Everything wrote:How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
Watch the majority of player base quit tired from being harrased. You won't have your easy ganks and now the only PVP you will find will be against your own corp members.
Enjoy.
Gankers are really dumb to think PVErs would accept their terms. Notice i said gankers, not PVPers. |
Kaarous Aldurald
ROC Academy The ROC
1277
|
Posted - 2013.10.24 18:40:00 -
[88] - Quote
Richard Ramlrez wrote:Unsuccessful At Everything wrote:How to get more players to leave highsec. Volume 1.
By Unsuccessful at Everything.
Shrink true highsec to only a few core systems with at least 1 lowsec system in between.
After 30 days, NPCs attack you for loitering in their space. Wanna stay longer, buy an empire visa.
NPC corps should have 30% taxes on everything (welcome to empire citizenship) includes visa holders.
Make NPC corps wardeccable via FW, this would include anyone who is staying in empire space with a visa.
Remove CONCORD in .7 and below systems, leave only slightly buffed NPC police and gate/station guns.
Reduce highsec asteroid belts to absolute bare minimum (its highsec empire space with a high population density, resources should be severely dimished due to NPC mining for 24000 years).
Remove 50% of highsec manufacturing slots (NPC competition).
Have tutorials actually get you ready for life on your own.
This list could go on for quite awhile....
Watch the majority of player base quit tired from being harrased. You won't have your easy ganks and now the only PVP you will find will be against your own corp members. Enjoy. Gankers are really dumb to think PVErs would accept their terms. Notice i said gankers, not PVPers.
If you couldn't that Unsuccessful was trolling... Not posting on my main, and loving it.-á Because free speech.-á |
Anabella Rella
Gradient Electus Matari
1142
|
Posted - 2013.10.24 18:54:00 -
[89] - Quote
I applaud the OP's idea but, asking a bunch of lazy, gate-camping, shoot everything that moves "leet PvPers" to moderate themselves is like asking an alcoholic not to drink at an open bar. When the world is running down, you make the best of what's still around. |
Kaarous Aldurald
ROC Academy The ROC
1277
|
Posted - 2013.10.24 19:06:00 -
[90] - Quote
Anabella Rella wrote:I applaud the OP's idea but, asking a bunch of lazy, gate-camping, shoot everything that moves "leet PvPers" to moderate themselves is like asking an alcoholic not to drink at an open bar.
As opposed to what? A bunch of afk miners who can't be asked to orbit a roid or fit shield hardeners? Or the kind of player who is too lazy to use DotLan before jumping through a lowsec pipe? Or the kind of guy who can't be asked not to put 5 billion isk worth of stuff in a freighter, then autopilot 26 jumps to Jita? Not posting on my main, and loving it.-á Because free speech.-á |
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Zen Dad
Solitary Sad Bastard In Space
151
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Posted - 2013.10.24 19:18:00 -
[91] - Quote
I can't see the point of high sec or null sec. Both are full of boring pilots. Wormholes are good if you enjoy spending half you time in a catatonic trance. if it wasn't hard in lo-sec I would have given up Eve long ago.
Come to think of it - now that every other exploration ship is a triple or quad stabbed magnate there IS no Point anymore. ( if you get my clever pun) |
Jenn aSide
STK Scientific Initiative Mercenaries
3181
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Posted - 2013.10.24 19:19:00 -
[92] - Quote
Zen Dad wrote:I can't see the point of high sec or null sec. Both are full of boring pilots. Wormholes are good if you enjoy catatonics trances...
Translaiton: I can't see why anyone would live somewhere i wouldn't.
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Ishtanchuk Fazmarai
2258
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Posted - 2013.10.24 19:22:00 -
[93] - Quote
Anabella Rella wrote:I applaud the OP's idea but, asking a bunch of lazy, gate-camping, shoot everything that moves "leet PvPers" to moderate themselves is like asking an alcoholic not to drink at an open bar.
That's how i see it, but then, at least we set a case against anti-soberness laws and the demands to force everyone to drink alcohol or leave the city. The Greater Fool Bar is now open for business, 24/7. Come and have drinks and fun somewhere between RL and New Eden! |
Zen Dad
Solitary Sad Bastard In Space
151
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Posted - 2013.10.24 19:26:00 -
[94] - Quote
Jenn aSide wrote:Zen Dad wrote:I can't see the point of high sec or null sec. Both are full of boring pilots. Wormholes are good if you enjoy catatonics trances... Translaiton: I can't see why anyone would live somewhere i wouldn't.
Ah ha - CCP's trained attack dog is on guard again! Quick interception there jenn.. |
Jenn aSide
STK Scientific Initiative Mercenaries
3186
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Posted - 2013.10.24 19:36:00 -
[95] - Quote
Zen Dad wrote:Jenn aSide wrote:Zen Dad wrote:I can't see the point of high sec or null sec. Both are full of boring pilots. Wormholes are good if you enjoy catatonics trances... Translaiton: I can't see why anyone would live somewhere i wouldn't. Ah ha - CCP's trained attack dog is on guard again! Quick interception there jenn..
If you don't like CCP (and by extension the game they made, you just said you don't like null, high or wormholes lol) why are you here again?
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Anslo
The Scope Gallente Federation
2976
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Posted - 2013.10.24 20:50:00 -
[96] - Quote
Broken Record EP, by Jenna Side. The song never ends.
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Kaarous Aldurald
ROC Academy The ROC
1284
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Posted - 2013.10.24 20:51:00 -
[97] - Quote
Anslo wrote:Broken Record EP, by Jenna Side. The song never ends.
This is the song that never ends! Not posting on my main, and loving it.-á Because free speech.-á |
Zen Dad
Solitary Sad Bastard In Space
154
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Posted - 2013.10.25 08:09:00 -
[98] - Quote
Jenn aSide wrote:Zen Dad wrote:Jenn aSide wrote:Zen Dad wrote:I can't see the point of high sec or null sec. Both are full of boring pilots. Wormholes are good if you enjoy catatonics trances... Translaiton: I can't see why anyone would live somewhere i wouldn't. Ah ha - CCP's trained attack dog is on guard again! Quick interception there jenn.. If you don't like CCP (and by extension the game they made, you just said you don't like null, high or wormholes lol) why are you here again?
Where didi I post about not liking CCP? Jenn says many things but they all translate as '"turn around and put your hands up against the wall" |
Mara Rinn
Cosmic Goo Convertor Cosmic Consortium
4188
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Posted - 2013.10.25 08:31:00 -
[99] - Quote
How to lure more players to lowsec?
Invite them. Tell them you're going to teach them PvP, then do so. Take them on roams, teach them how to help you. Teach them how to help themselves. Then cut them loose and tell them they have 30 seconds to run before you start shooting :)
The hard part is just getting them interested in lowsec at all, not getting them out there.
Day 0 advice for new players: Day 0 Advice for New Players |
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