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Author |
Thread Statistics | Show CCP posts - 15 post(s) |
Ereshgikal
Pigs and Sows
11
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Posted - 2013.10.18 13:16:00 -
[1] - Quote
CCP Tuxford wrote:Two step wrote:Sounds pretty neat. One issue: Using the API, people can tell when stuff is missing from silos. Has this been thought about? Yes we did. We do track how much is siphoned from what and where it would end up and the API then reports those numbers. It's a bit evil abusing the API in this way but I think it's for the good of the feature.
Yes, why should we be able to use the API. :facepalm:
So, let's say I have the following setup:
silo -> reactor -> silo -> silo
My guess is that the API-tomfoolery you are doing only looks at the silo right after the reactor. So if I use the API to check the last silo..perhaps it would work anyway.
Or those running complex reactors will notice the decreased output in the complex silo.
So, CCP messing with the API is just stupid since there will probably be ways around it. |
Ereshgikal
Pigs and Sows
11
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Posted - 2013.10.18 21:52:00 -
[2] - Quote
MeBiatch wrote:i am starting a new sevice... i call it siphon squad... i will personally monitor your poses for siphons. my only charge is erotic dancers, fedos and a nude photo of bea Arthur.
How can you monitor a POS for syphons when you are blind? |
Ereshgikal
Pigs and Sows
14
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Posted - 2013.10.19 11:49:00 -
[3] - Quote
Marlona Sky wrote:Tippia wrote:CCP SoniClover wrote:Let me know what you think. I think I still want to know what the design goal behind making the API lie is. Because the information it would provide would render this wonderful addition to the game pointless. I guess why log into the game and play it when API program can play it for you right?...
One of the things that makes EVE more special than other MMOs is the ability to permeate our time offline. How many don't have EVEmon/Aura/other tools set up to check evemails, notifications, skill queue notifications, etcetera? Remove that link to offline and EVE is worse off.
Marlona: Using the same logic as in your post there should be no notification about a POS being attacked, since you should really guard your POSs. And there should be no visible timer on the POS for reinforced mode since the attacker....you guessed it, should really stick around and check on when it exits reinforced mode. Personally I think that would be boring and I think that having the actions of the siphon hidden by the API would be boring. |
Ereshgikal
Pigs and Sows
15
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Posted - 2013.10.19 22:39:00 -
[4] - Quote
Close thread please. Just same 4 characters repeating what they said 5 posts ago.
Edit: Or you can implement a proper "ignore" function on these #&!"#-ñ& forums. |
Ereshgikal
Pigs and Sows
17
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Posted - 2013.10.20 02:26:00 -
[5] - Quote
Miner Hottie wrote:Fix Lag wrote:Ereshgikal wrote:Close thread please. Just same 4 characters repeating what they said 5 posts ago.
Edit: Or you can implement a proper "ignore" function on these #&!"#-ñ& forums. get out And please play outside, the adults are conversing with the Mormon Missionaries.
Thank you for pointing out one of the reasons why Eve-O forums are shite.
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Ereshgikal
Pigs and Sows
18
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Posted - 2013.10.20 22:17:00 -
[6] - Quote
Herr Esiq wrote:It would be tedious if i see my sihphon units removed constantly..
Interesting point. Since the siphon is linked to a person, I do hope it is accessible through the persons asset API, thus making it easier for the siphon owner to check amount of goodies in it. |
Ereshgikal
Pigs and Sows
18
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Posted - 2013.10.21 14:29:00 -
[7] - Quote
Elric Darkmoor wrote:I think maybe i don't know enough about POS and Moon mining operations, and although i have been looking to see this mention in the thread, i have not noticed it.
But would the POS Guns not blow up the ship trying to deploy the syphon before the pilot gets to deploy it?
Lock time of unmanned POS guns is measured in the same scale as geological shifts. You can safely land uncloaked on POS grid with cruiser, align out, drop siphon, warp. Some small faction gun batteries might have had time to lock you during that time, but not warp disruptor/scram batteries. |
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