Pages: 1 2 3 4 5 6 7 8 9 10 [11] [11]:: one page |
|
Author |
Thread Statistics | Show CCP posts - 23 post(s) |
Lilli Tane
Lead Farmers Kill It With Fire
10
|
Posted - 2014.01.16 16:57:00 -
[301] - Quote
Carrier masteries need Target Management V (probably the most useless skill in the game at the moment),
Sure you can fit: GÇó Sensor booster GÇó Auto targeting system So you can raise the max number of targets to 12 it really doesnGÇÖt make that much sense on a triage carrier
The mastery should require only Advanced Target Management IV
|
Sarah Stallman
International Unification
116
|
Posted - 2014.01.18 11:13:00 -
[302] - Quote
It would seem useful if the Mastery tab would automatically open to one level above the skills you currently have, rather than to the highest level you do. I use the masteries to help plan where to go in the future, so reminding me what I already have is useless. |
Jericho D'Angel
W.Y.L.E.I. Takers Corp.
8
|
Posted - 2014.01.27 19:46:00 -
[303] - Quote
New Mastery system looks good, however, .... I've noticed that I can't move up the Mastery chain for my Tengu without having specific Drones skills, hmmmmmm, ship doesn't have drones......interesting... |
Rhiannon Marius
Marius Family Enterprises Unlimited
0
|
Posted - 2014.01.31 00:33:00 -
[304] - Quote
Not sure if anyone is monitoring the thread still, but: On the Astero level one certificate it shows it needing SURVEY 1 and ARCHAEOLOGY 1, however to train ARCHAEOLOGY 1 you need to have SURVEY 3. Same problem with the level 2 certification needing SURVEY 2 and Arch 2. |
Venix
An Eye For An Eye AN EYE F0R AN EYE
1
|
Posted - 2014.03.18 01:56:00 -
[305] - Quote
Can the requirements for advanced drones skills, such as racial drone specs, be limited to level 4 unless the ship has a specific drone bonus? And even then, why should a Minmatar pilot be forced to train Amarr drones? Amarr drones are not only useless, but the lore behind Amarrians enslaving the Minmatar race seems to agree that the Minmatar would prefer not to use Amarrian tech.
Here is a short list of the skills which I have issues with in various mastery of ships:
Advanced Target Management V - not applicable in any ship without additional fittings Command link skills for Battlecruisers - why does a ship such as a drake need to be able to use all 4 racial links when it doesnt even get a bonus to its own race? A lower level should be required and/or only the racial skill. Command links for Supercapitals - ok, this seems like a no brainer to me. If you scroll through the losses over the past 10 years, you will not find that supercapitals are used as "link" ships when they are vastly inferior to a t3 or command ship. Those would be wasted high slots on a ship which is already lacking space. Scout drone skills to V - again, why do unbonused ships needs these skills to V when they do not get any real benefit to the 2% per level? I have both Minmatar and Gallente specs to V because I use those drones and I fly drone boats. Why does a ship such as a vagabond need those skills when it can only field 5 light drones with a 25m3 drone bay. By the logic of "the ship can use drones, so it needs to max them out, " each and every ship should be required to max out each and every skill for each and every module which it can fit. Thus every ship needs maxed ecm and ewar skills, maxed logistic skills, maxed shield and armor tanking skills, etc...
These are just a few of the Mastery level V's that I have an issue with (and many others seems to have an issue with them as well). Just because the color on the mastery changes from clear to gold does not mean that we should be required to spend 6-8 months of additional time training skills which often have no benefit to the ship which you are trying to max out. Level V specs for a ship which uses and HAS A BONUS to a specific module or weapon is 100% reasonable. The same requirements on EVERY SHIP IN THE GAME JUST BECAUSE is quite the opposite of reasonable.
Thank you in advance!
|
Harvey James
The Sengoku Legacy
673
|
Posted - 2014.03.21 01:06:00 -
[306] - Quote
are we going to see any improvements and additions here any time soon CCP???? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
DetKhord Saisio
Seniors Clan The NME Alliance
48
|
Posted - 2014.03.24 19:48:00 -
[307] - Quote
Is it possible to make certificates for a ship fit exportable as a training plan? It does not even have to be formatted for EveMon, just text would likely work. |
Harvey James
The Sengoku Legacy
688
|
Posted - 2014.04.01 17:22:00 -
[308] - Quote
anyone noticed that the muninn .. well known armour tanker has mastery certs for shield tanking??? Tech 3's need to be multi role ships not cruiser hulls with battleship tank and insane resists ABC's are clearly T2 in all but name.. remove drone assist mechanic. Nerf web strength ..... module tiercide FTW role based instead of tiers please. |
Ranamar
Valkyries of Night Of Sound Mind
46
|
Posted - 2014.04.01 18:05:00 -
[309] - Quote
Harvey James wrote:anyone noticed that the muninn .. well known armour tanker has mastery certs for shield tanking???
You've clearly never seen Black Legion's favorite Muninn fit, which has arties and a two-slot shield tank. |
|
|
|
Pages: 1 2 3 4 5 6 7 8 9 10 [11] [11]:: one page |
First page | Previous page | Next page | Last page |