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Thread Statistics | Show CCP posts - 16 post(s) |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
44
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Posted - 2013.07.18 11:33:00 -
[1] - Quote
Finally much needed boost to the HACS.
Love the sacrilege changes really. They were the only ship unable to shoot at more then 40Km without loosiing a bonus. |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
45
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Posted - 2013.07.19 08:54:00 -
[2] - Quote
The Sacrilege needs more DPS output, besides the change to HML (that will solve the range problem but will agravate the DPS one) a solution would be add a 6th laucher to be on pair with the other hacs out there. On the trade off reduce the drone bandwit from the proposed 50 to 25.
Lets be honest you are proposing 6 lauchers to the cerberus that will have the the hability to kite the damage. The sacrilege will not have that hability but it will have the armor bonus , but again misses the 6th launcher. |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
46
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Posted - 2013.07.19 16:33:00 -
[3] - Quote
Travasty Space wrote:Honestly heavy missiles on Sac doesn't make much sense for the ship, maybe 5% damage+flighttime/velocity to HAMs to level would work better.
Actually it does... the sacrilege screems for damage range since it's slow. It was alright before the HAM pre nerf in wich could hit at 75KM with Javelin Missiles, but now Javelins hit at 30Km max in theory. With a 5% flight/velocity would hit at 37,5Km. wich is a laugh.
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DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
46
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Posted - 2013.07.19 16:35:00 -
[4] - Quote
DeadDuck wrote:Travasty Space wrote:Honestly heavy missiles on Sac doesn't make much sense for the ship, maybe 5% damage+flighttime/velocity to HAMs to level would work better. Actually it does... the sacrilege screems for damage range since it's slow. It was alright before the HAM pre nerf in wich could hit at 75KM with Javelin Missiles, but now Javelins hit at 30Km max in theory. With a 5% flight/velocity would hit at 37,5Km. wich is a laugh.
If people want to trade the range for damage they can do it but give the sacrilege the hability to at least hit at medium range with a slight chance of actually kill anyhting
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DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
46
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Posted - 2013.07.19 17:44:00 -
[5] - Quote
Marlona Sky wrote:"If I'm supposed to be a close range brawler, why do I have a bonus for a long range weapon?" - Sacrilege
So a inty like a stiletto can not hold him forever, since a sacrilege simply doesn't have the range to hit it due to lack of range.... and it's the only one in it's class with that problem... |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
47
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Posted - 2013.07.20 11:13:00 -
[6] - Quote
Dysgenesis wrote:
Basically these ships need to be as fast as the tech 1 counterparts and the MWD bonus needs to be meaningful when it comes to engaging ABCs or battleships allowing for up scaling in the ship sizes they can engage. Currently no-one uses them because have no role that can't be done better (and usually cheaper) by something else. After these change they will still have no role.
This TBH. What about a 20% reduction per level in sig radius penalty when using a mwd? At level 5 the sig penalty will be inexistent making the HACS really ideal for their true role of fast attack ships. Of course the Deimos will have to gain other bonus to substitute mwd one.
But like this we will have a true reason to fly HACS instead of navy cruisers, or tec3 ships. They will not have the tec3 fexibility or the ratio of price/performance of the navy cruisers but they will have a specific advantage over all the other ships.
Of course CCP will have to review very fast the missile mechanics beucause they will be hurted by this proposed change but CCP already stated that they are going to do it. |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
47
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Posted - 2013.07.21 09:01:00 -
[7] - Quote
XXSketchxx wrote:Elise Randolph wrote:bomb-immunity Do want
Well I don't. "Waiste" a role or bonus because it might be important for big battles ? It's the same like that idea of the Lock breker bonus. Only suits a very specific situtation when most of the times Hacs will be (hopefully) used in day to day fights. |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
50
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Posted - 2013.07.23 16:17:00 -
[8] - Quote
TBH I think of HACS as fast damage ships with a robust Tank. That would mean that they have to be positioned between BC's and Faction cruisers
In terms of speed: slightly slower then Faction Cruisers, due to is heavier tank, but way faster then BC's. That would mean in the range of the 1600 m/s to 1800 m/s
In terms off tank: Less EHP then BC's but better then Faction Cruisers. That would mean a tank of 60K to 75K EHP
In terms of damage: Better damage then Faction Cruisers and almost the same has BC's (except the old tier 3 ones). That would mean a a damage between 650-750 DPS.
All these salted with the proper virtues of each race:
The minni Hacs will be faster then the others but less tanky.
The Amarr ones will have have more tank but less speed.
The Gallentean will be in the midle with less speed then Minmatar and less tanky then the amarr ones but with more DPS.
The caldari ones with slower speed of them all, with a tank near the Galentean ones but capable of deploying the damage at longer distances. |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
52
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Posted - 2013.07.26 23:07:00 -
[9] - Quote
Marlona Sky wrote:Sacrilege Role Bonus: Immune to Stasis Webbifiers Can fit Micro Jump Drive and -100% to fitting and capacitor need
Zealot Role Bonus: Immune to Target Painters Can fit Target Spectrum Breaker and -100% to fitting and capacitor need
Cerberus Role Bonus: Immune to Remote Sensor Dampeners Can fit Micro Jump Drive and -100% to fitting and capacitor need
Eagle Role Bonus: Immune to Warp Scramblers (this does NOT include warp disruptors) Can fit Target Spectrum Breaker and -100% to fitting and capacitor need
Deimos Role Bonus: Immune to ECM Jammers Can fit Target Spectrum Breaker and -100% to fitting and capacitor need
Ishtar Role Bonus: Immune to ECM Jammers Can fit Micro Jump Drive and -100% to fitting and capacitor need
Muninn Role Bonus: Immune to Tracking Disruptors Can fit Target Spectrum Breaker and -100% to fitting and capacitor need
Vagabond Role Bonus: Immune to Energy Neutralizer and Nosfuratu Can fit Micro Jump Drive and -100% to fitting and capacitor need
Lower the build cost so they don't cost any more than 100m ISK. Now each race has a HAC for guerrilla style hit and run tactics and a HAC that excels at fighting outnumber without overpowering solo and small gang warfare. Keep in mind the MJD and TSB do have penalties while being used.
Target lock breaker is only good for fleet fights. Almost useless for small gang warfare, where these ships will be (hopefully) widelly used.
Why are having Gallentean ships immunity to the same EW and the other for different kinds of EW ? TBH I sense here an attempt to favour some of the Hacs instead of others... |
DeadDuck
The Legion of Spoon Curatores Veritatis Alliance
52
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Posted - 2013.07.28 11:44:00 -
[10] - Quote
Battlingbean wrote:You guys seem extremely self serving, the Zealot is already considered the best HAC and you want a drone bay too? OK then I want 50 MB drones on the Eagle since it is bad and also has no drone bay.
The Zealot is only considered good if acting in group. If caught alone it can be, and will be killed, by a tec1 frig or even worst a rookie ship. Add 25m3 drone bay is just a question of good sense tbh. |
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