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Serpensis
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Posted - 2005.09.14 18:31:00 -
[1]
Is this being done? Macrominers ruin the game, and this should be a priority imho.
It cant be that difficult, like EQ2, to have the client detect running macros or something?
-- "Fear accompanies the possibility of death, calm sheperds its certainty." |
mirel yirrin
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Posted - 2005.09.14 19:38:00 -
[2]
Originally by: Serpensis Is this being done? Macrominers ruin the game, and this should be a priority imho.
It cant be that difficult, like EQ2, to have the client detect running macros or something?
It is actually, Because a Macro is a Independant program that simply sends the client mouse/keyboard input.
The client can't tell which is which tbh --------------------------------- The Comments and/or Actions above in noway indicate the veiws or actions of my corporation.
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Jex Jast
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Posted - 2005.09.14 20:39:00 -
[3]
How about some advice as to how to tell if someone might be macromining by watching them, to increase the amount of correct macro-petitions you get and reduce the amount of petitions that wind up being false alarms? _____________________________________________ Assassin for hire. Low level, low prices. |
j0sephine
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Posted - 2005.09.14 21:31:00 -
[4]
Edited by: j0sephine on 14/09/2005 21:32:16
"It is actually, Because a Macro is a Independant program that simply sends the client mouse/keyboard input.
The client can't tell which is which tbh"
Detecting things client side can be difficult... but they could always keep track on things server-side. Just running a search for accounts logged continually for more than say, 12 hours a day, and which spend most of their time within asteroid belt... could probably turn up good number of 'people' to take closer look at o.O;
but then again i don't think CCP is working extremely hard on squashing these things, nor they have to... EVE is quite different from other MMO's, in that auto-miners or whatever don't really prevent other people from getting access to the same, rare and valuable loot/resources... and they hardly influence the market prices... so they have lesser impact on others' gameplay.
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Magnum VII
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Posted - 2005.09.14 22:38:00 -
[5]
But it seems us humans are doing a fine job of detecting them from what I see on the forums here.
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Jex Jast
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Posted - 2005.09.14 23:07:00 -
[6]
As I do in every thread I must suggest killing them under the rule that you can kill anyone in high sec as long as you lose your ship. _____________________________________________ Assassin for hire. Low level, low prices. |
theRaptor
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Posted - 2005.09.15 00:58:00 -
[7]
Originally by: j0sephine but then again i don't think CCP is working extremely hard on squashing these things, nor they have to... EVE is quite different from other MMO's, in that auto-miners or whatever don't really prevent other people from getting access to the same, rare and valuable loot/resources... and they hardly influence the market prices... so they have lesser impact on others' gameplay.
Yeah thats the kicker. Roids are easy to find, in most MMO's the botters will stake out a good area and then try and stop other people from getting the spawns. And as they are only mining they can't affect the market to the same scale as they do in other MMO's because they aren't selling uber rare items.
The simplest way to stop them would be to change mining so it isn't just repeatative point and click. Put some minigames or something in ffs CCP.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
Jex Jast
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Posted - 2005.09.15 01:06:00 -
[8]
Edited by: Jex Jast on 15/09/2005 01:09:16 Edited by: Jex Jast on 15/09/2005 01:08:54 still though, they'd work around that too
please let us kill them indiscriminately
Edit: I've got an idea to help the "sweat shopping worker who watches and responds "yes I'm active" when queried" but I don't want any ebil macro-users to see, it may or may not help. so a GM/dev/ISD or someone please evemail me. _____________________________________________ Assassin for hire. Low level, low prices. |
Praetor Novak
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Posted - 2005.09.15 14:52:00 -
[9]
Originally by: Jex Jast please let us kill them indiscriminately
Edit: I've got an idea to help the "sweat shopping worker who watches and responds "yes I'm active" when queried" but I don't want any ebil macro-users to see, it may or may not help. so a GM/dev/ISD or someone please evemail me.
I agree that the macro-miners and sweat-miners need to go...
However, there really doesn't seem to be a good reliable way to get rid of them. Going around indiscriminately ganking miners is NOT the solution.
I mine allot; I supply Battleships, Battlecruisers and T2 Frigates to the players who fight. So if by mistake or intent, you wander into my mining operations and blow me and my mining partners away, you are only biting the hand that feeds you more ships.
Praetor Novak - CEO |
HippoKing
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Posted - 2005.09.15 15:00:00 -
[10]
Originally by: Praetor Novak I mine allot; I supply Battleships, Battlecruisers and T2 Frigates to the players who fight. So if by mistake or intent, you wander into my mining operations and blow me and my mining partners away, you are only biting the hand that feeds you more ships.
always check them first. don;t gank random ppl and often macros have their autoreject chat invites on
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Praetor Novak
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Posted - 2005.09.15 15:09:00 -
[11]
Good point HippoKing.
We are always available to conv. We never set to auto reject. And We never afk mine.
Praetor Novak - CEO |
HippoKing
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Posted - 2005.09.15 18:33:00 -
[12]
EVERYONE READ THE NEWS!
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Jex Jast
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Posted - 2005.09.15 20:14:00 -
[13]
Originally by: Praetor Novak
Originally by: Jex Jast please let us kill them indiscriminately
Edit: I've got an idea to help the "sweat shopping worker who watches and responds "yes I'm active" when queried" but I don't want any ebil macro-users to see, it may or may not help. so a GM/dev/ISD or someone please evemail me.
I agree that the macro-miners and sweat-miners need to go...
However, there really doesn't seem to be a good reliable way to get rid of them. Going around indiscriminately ganking miners is NOT the solution.
I mine allot; I supply Battleships, Battlecruisers and T2 Frigates to the players who fight. So if by mistake or intent, you wander into my mining operations and blow me and my mining partners away, you are only biting the hand that feeds you more ships.
sorry should have been clear, "them" is not miners, "them" is macrominers (who are somewhat clearly macroers, such as being named ming1 through ming10 and sitting in a row mining into cans which one called ming11 picks up). I love miners, it's my way of helping them that I want to wtfpwn macrominers _____________________________________________ Assassin for hire. Low level, low prices. |
Ramuk
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Posted - 2005.09.15 20:48:00 -
[14]
Edited by: Ramuk on 15/09/2005 20:48:29 I would simply intreduce a 41min - 1hour - 2hour, automated macro detection test. If the person doesnt answer within by clicking one of the buttons on the msg,window,within 10min then he warps out or somthing else, i think this could solve the problem.
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Ex02
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Posted - 2005.09.15 21:04:00 -
[15]
Yay, they've banned some macro users. Read the News for today.
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Ankanos
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Posted - 2005.09.16 13:40:00 -
[16]
a few clues i used to detect them are, a. all the battleships (usually apoc/geddon) are bunched up on top of each other in a rather chaotic fashion. regular miners usually are a bit orderly in the way the locate themselves to one another...
b. every macroer's jetcan i've poked my nose into will always leave exactly 1 unit of ore in it during transfers to keep it from popping. typically, (but not always) when the group moves to another belt, they will leave the ore can behind with one unit it. (some afk macro programs will move from belt to belt every 25min or so..)
(oh yeah) the cans usually have some repeating number sequence in the name. like 11111 222222 etc...)
c. if stop you stop to observe them, at some point they stop mining and start again.. you will notice that the mining beams on ALL the mining ships on all the ships in the belt, stop and start at *exactly* the same time..
i've heard of syncronized swimming, but...
-ank --- |
CelticKnight
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Posted - 2005.09.17 16:33:00 -
[17]
hehehe :) all those SMs on at once... :) SCREEN SHOTS! SCREEN SHOTS!!
:) gawd .. id LOVE some screen shots of that. :) Spiderweb of mining lasers anyone??
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xOm3gAx
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Posted - 2005.09.18 05:52:00 -
[18]
Originally by: mirel yirrin
Originally by: Serpensis Is this being done? Macrominers ruin the game, and this should be a priority imho.
It cant be that difficult, like EQ2, to have the client detect running macros or something?
It is actually, Because a Macro is a Independant program that simply sends the client mouse/keyboard input.
The client can't tell which is which tbh
actually because the macro is repetative actions it would work out easy. see below...
Program watches mouse / keybaord input if it becomes reptetative then obviously its a macro. It is not possible to make the exact identical mouse strokes at the exact timing. Though im not exactly sure how that would constitute as far as privacy goes. Basicly it would be a keylogger that monitors actions WITHIN the game and if say something is identical so many times it closes the client and sends a message to ccp. or something to that effect. ----------------- *Decloaks and starts blasting your sig* Applesauce Biotch
Ok who nerf batted my sig >again<? *^^Bows^^* ^^ALL HAIL THE UBERNESS OF Thee^^
Succumb to your nightmares Darkness |
theRaptor
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Posted - 2005.09.18 07:30:00 -
[19]
Originally by: xOm3gAx
Originally by: mirel yirrin
Originally by: Serpensis Is this being done? Macrominers ruin the game, and this should be a priority imho.
It cant be that difficult, like EQ2, to have the client detect running macros or something?
It is actually, Because a Macro is a Independant program that simply sends the client mouse/keyboard input.
The client can't tell which is which tbh
actually because the macro is repetative actions it would work out easy. see below...
Program watches mouse / keybaord input if it becomes reptetative then obviously its a macro. It is not possible to make the exact identical mouse strokes at the exact timing. Though im not exactly sure how that would constitute as far as privacy goes. Basicly it would be a keylogger that monitors actions WITHIN the game and if say something is identical so many times it closes the client and sends a message to ccp. or something to that effect.
Hey thanks for having no clue. Macro writers can just add a script that adds a random timer before firing off a key, and you could very easily even add "jitter" into the mouse movement. In fact macro's for other games already do this.
The way to stop macro use is to remove repeatitive actions. Or make it so complicated that macroing isn't worth the effort. For example you don't see people using macro's to NPC because the macro would have to be far more sophisticated then the mining ones.
So mining needs to be overhauled and made into a game instead of just click and drag every X minutes.
That is not dead which can eternal lie, And with strange aeons even death may die. -- Ancient "Dirt" Religious figure. |
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