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1. Capital Ships and Warfare, New Dev Blog by Oveur - in EVE Information Portal [original thread]
"Yeah, but what if the carrier in triage mode was repping a few command ships like they had capital reps fitted? Bump the command ships away from the carrier's rep range? Not terribly likely. I think being susceptible to jamming and other kinds o...
- by j0sephine - at 2007.05.15 12:18:00
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2. Capital Ships and Warfare, New Dev Blog by Oveur - in EVE Information Portal [original thread]
"The problem with the opposite (immunity to Ewar) creates the ability to make say a web of 4 or 5 carriers completely invulnerable to anything but a huge dreadfleet. They lock each other up and go ahead, try to kill one." This problem can be ea...
- by j0sephine - at 2007.05.15 03:09:00
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3. Capital Ships and Warfare, New Dev Blog by Oveur - in EVE Information Portal [original thread]
" The Triage Mode is the carrier equivalent of Siege Mode, which enhances the logistics capabilities at the expense of offensive capabilities. Makes the carrier able to quickly assist other ships at the expense of (some of) its offensive capabilit...
- by j0sephine - at 2007.05.13 15:52:00
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4. Bloggers #57, Oveur gives you more stuff than you can shake a stick at - in EVE Information Portal [original thread]
Mhmm it's a bit disappointing to read the UI code optimization is something that's only starting to being looked into now (it was sloppy since its creation a few years ago so it certainly took some sweet time to go about this framework re-design...
- by j0sephine - at 2007.05.04 15:03:00
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5. The Overview + Interface both eat !!30 FPS!! - in EVE General Discussion [original thread]
On the "how fonts are drawn" thing: " In many OpenGL implementations, rendering glBitmap() and glDrawPixels() primitives is inherently slower than rendering an equivalent texture mapped quad. Use texture mapped primitives to render fonts on such ...
- by j0sephine - at 2007.04.11 23:57:00
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6. Gang improvement idea - in Player Features and Ideas Discussion [original thread]
Edited by: j0sephine on 24/03/2007 15:41:39 "Suggestion: It should be possible to undock the squad composition window from the overview to make it a separate window like an undocked folder from peeps and places. Or make it another tab in th...
- by j0sephine - at 2007.03.24 15:44:00
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7. I am carrying Oveurs baby - in EVE General Discussion [original thread]
"He was gone along with all my valuables. I later heard rumors that he ran away with some younger hussy in a badger II" extreeeeeeeeeeeme :o
- by j0sephine - at 2007.03.21 15:34:00
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8. Petition: Bring back no local - in EVE General Discussion [original thread]
No, for all the reasons already discussed to death in earlier incarnations of this thread. --;
- by j0sephine - at 2007.03.21 15:25:00
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9. TriExporter - in EVE Technology Lab [original thread]
Edited by: j0sephine on 11/03/2007 18:43:09 "In any other decent game, textures are neatly separated into subfolders and have a standard naming scheme, in Eve they're just thrown around the place with no apparent system behind it " There'...
- by j0sephine - at 2007.03.11 18:39:00
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10. Walking in Stations - in EVE General Discussion [original thread]
It looks beautiful. These huge windows in station makes me wish it was merged with the space part so the view of outside matched what's actually going outside of the station (have observation deck in the station or whatever) ... then it'd be both...
- by j0sephine - at 2007.03.08 16:39:00
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11. font change in eve - in EVE Technology Lab [original thread]
"yeah lets make changes to the client that don't increase gameplay, that'd be good" Being able to read what the game is trying to tell you as opposed to being presented with wall of unreadable text... that would be quite an increase of the game...
- by j0sephine - at 2007.03.03 20:58:00
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12. EVE Voice: Why? - in EVE General Discussion [original thread]
"We're adding a feature that you can choose to use or not to use, I really have a hard time seeing what the problem is. If you don't like it, don't use it, simple as that. " How about the problem being "precious development time spent on addin...
- by j0sephine - at 2007.02.28 23:22:00
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13. D2 TITAN THREAD! - in Corporation, Alliance and Organization Discussions [original thread]
"Tinfoil, anyone?" Yes; if you check DD kills on killboard.net they also show lack of modules on various killmails. See February 22nd and 9CG6-H kills for example -- battleships killed there list no modules and since these are enemy ships not o...
- by j0sephine - at 2007.02.23 22:38:00
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14. Suggestion of Record Demo (battle) option for eve? - in EVE General Discussion [original thread]
iirc CCP said a while ago they would like to add this ability to record data incoming to client on local drive, which would then allow this kind of replay ability. No idea if it's still planned, though ^^;
- by j0sephine - at 2007.02.21 17:25:00
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15. Stargate Mass > Sun Mass .... ?!?!? - in Test Server Feedback [original thread]
"Stargates are 1 x 10^35 kg?!?! WTF! :o" If i recall right, stargates are set so heavy to withstand without drift the pummeling they receive from all the ships bouncing into them 23/7 at close to warp speeds ^^;
- by j0sephine - at 2007.02.19 06:12:00
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16. Ship losses after log out - in Test Server Feedback [original thread]
Edited by: j0sephine on 18/02/2007 05:14:00 "logging didnt use to reset timers and there was no patch notes about it and logging shouldnt reset it thats plane stupid if u log at 14:59 u sit in space for another 15 mins" To be technically p...
- by j0sephine - at 2007.02.18 05:14:00
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17. The Amarrian Interregna - Facts and Figures - in EVE General Discussion [original thread]
Stavros for Amarrian emperor \o/
- by j0sephine - at 2007.02.15 13:14:00
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18. Two important things - in EVE General Discussion [original thread]
... Holy damn, saw "Pann" there and thought it's some shrewd necromancy at work o.o; and err, best wishes for Winterblink and Kieron i guess ^^;
- by j0sephine - at 2007.02.14 21:31:00
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19. Who holds the Nerfbat ATM? - in EVE General Discussion [original thread]
"Yes, but he also has a Louisville Slugger sitting right next to it for the adjustments that need to be made." gods that brings some forum memories ^.^
- by j0sephine - at 2007.02.14 21:20:00
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20. Bloggers #51, Oveur on Revelations, EVE Karaoke?! and more! - in EVE Information Portal [original thread]
"As always no specifics, no timeframe. So it it "soon" as in never." Revelations 2 is scheduled before Revelations 3, which in turn is at the moment planned by the end of 2007. So it's rather vague but can be estimated at somewhere around summe...
- by j0sephine - at 2007.02.14 20:31:00
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