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Author |
Thread Statistics | Show CCP posts - 23 post(s) |
Claire Raynor
NovaGear Limitless Inc.
98
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Posted - 2013.03.30 13:59:00 -
[811] - Quote
Pelea Ming wrote:Claire Raynor wrote:Pelea Ming wrote:the TE nerf is going through at the same time alot of ships are getting range buffs to their hulls if you were paying attention to the appropriate threads, this won't be making OP ships downgraded, it will be to keep a mod from making hulls that are getting the buffs from becoming OP. Err. Not that I saw. Range buff on hulls - show me more. Because from what I can see. . .. 1 ship got their falloff upgraded. The stabber. 1 ship got their optimal uprated. Some Amarr thing. I'm sorry - what other hulls are getting their falloff / optimal enhanced to coincide with this nerf? Check out the threads for the upcoming Navy cruisers and Navy frig mods, check out the already existing changed hulls we have available in the game, the range buffs are there.
Please help me - I've read / re-read - all these posts and threads. Where are the other ships who are getting their tracking-weapon's weapon ranges increased?
You pointed me at the Faction cruisers thread - Only the IN Omen gets and upgrade - The normal Stabber gets an upgrade - You pointed me at the faction frigates thread the Imperial navy Slicer shows a range bonus that it has AWLASYs had - and nah - other than the INOmen and the Stabber - nothing. . . |
Claire Raynor
NovaGear Limitless Inc.
98
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Posted - 2013.03.30 14:06:00 -
[812] - Quote
Well it's done now. And this thread's finished.
I just wish they'd say why - What was the design intent ? They've reduced the range at which fights happen and pulled everything within Scram and web range. To what end?
I'm sorry Minmatar were OP - I didn't want them to be when I chose them. I didn't realise they were so OP that it'd take 6 months of solid development effort to nerf them back to "balanced" and that it would wipe out so many play styles en-route.
I wish I'd chosen Caldari instead.
I miss my Hurricane. |
Pelea Ming
Prostitutes Are Always Wlling
29
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Posted - 2013.03.30 14:10:00 -
[813] - Quote
Claire Raynor wrote:Pelea Ming wrote:Claire Raynor wrote:Pelea Ming wrote:the TE nerf is going through at the same time alot of ships are getting range buffs to their hulls if you were paying attention to the appropriate threads, this won't be making OP ships downgraded, it will be to keep a mod from making hulls that are getting the buffs from becoming OP. Err. Not that I saw. Range buff on hulls - show me more. Because from what I can see. . .. 1 ship got their falloff upgraded. The stabber. 1 ship got their optimal uprated. Some Amarr thing. I'm sorry - what other hulls are getting their falloff / optimal enhanced to coincide with this nerf? Check out the threads for the upcoming Navy cruisers and Navy frig mods, check out the already existing changed hulls we have available in the game, the range buffs are there. Please help me - I've read / re-read - all these posts and threads. Where are the other ships who are getting their tracking-weapon's weapon ranges increased? You pointed me at the Faction cruisers thread - Only the IN Omen gets and upgrade - The normal Stabber gets an upgrade - You pointed me at the faction frigates thread the Imperial navy Slicer shows a range bonus that it has AWLASYs had - and nah - other than the INOmen and the Stabber - nothing. . . Ugg, I finished with the cruiser thread this morning, but I know I saw at least one hull also got a falloff bonus, and don't forget to look at the cruisers, frigates, and BCs that have already been changed got some boosts too. |
Funky Lazers
shin-ra ltd
235
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Posted - 2013.03.30 14:29:00 -
[814] - Quote
Damn, seeing the topic's name I thought CCP is actually making a change towards missiles being affected by TCs/TEs. Sadly there was none. Are we going to see this change in the summer patch? Whatever. |
Pelea Ming
Prostitutes Are Always Wlling
29
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Posted - 2013.03.30 14:32:00 -
[815] - Quote
Funky Lazers wrote:Damn, seeing the topic's name I thought CCP is actually making a change towards missiles being affected by TCs/TEs. Sadly there was none. Are we going to see this change in the summer patch? I agree, this change has been too long delayed. |
Major Killz
160
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Posted - 2013.03.30 14:37:00 -
[816] - Quote
CCP is not increasing or giving vessel bonuses to counter the proposed changes to tracking enhancer at all.
In the past. skirmishing was limited to specialized vessels.
Back then I was aware of heavy missile Drakes and shield-Harbingers being used solo in early 2008. So it was clear most ships bonused for lasers and missiles were capable of skirmishing. Even though they lacked dominance in overall velocity.
However. When CCP changed tracking enhancers near all Minmatar vessels could now skirmish (not just the Vagabond). Instantly bringing them from the dirt that is close range combat and leaving Gallente completely behind. There by removing specialization and adding to ubiquity. Near every ship is now able to skirmish and are fitted for that purpose.
Removing that ubiquity makes alot of sense. Furthur, the Hurricane and many other Minmatar vessels are dangerous artillery platforms. I dont need to tell those who are not ret@rded that a fleet of shield-artillery-Hurricanes is superior to a fleet of shield-autocannon-Hurricanes.
Minmatar have a near overpowered long range weapon system. CCP has said nothing about touching it. Hope they dont because near every other race now has a ship better than Minmatar vessels at skirmishing.
When it comes to combat battlecruisers at skirmishing solo:
1. Drake (Ham (javelin), Hml) 2. Harbinger (pulse laser) 3. Hurricane (autocannon)
When it comes to attack battlecruisers at skirmishing solo:
1. Talos (blaster) 2. Oracle (pulse laser) 3. Tornado (autocannon)
When it comes to t1 cruisers at skirmishing solo:
1. Caracal (Ham (javelin), light missile) 2. Omen (pulse laser) 3. Bellicose (Ham (javelin), light missile) 4. Rupture (autocannons)
The combat battlecruisers have been much the same for awhile now. The rest is what it is.
- killz |
Pelea Ming
Prostitutes Are Always Wlling
29
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Posted - 2013.03.30 14:41:00 -
[817] - Quote
Major Killz wrote:CCP is not increasing or giving vessel bonuses to counter the proposed changes to tracking enhancer at all.
In the past. skirmishing was limited to specialized vessels.
Back then I was aware of heavy missile Drakes and shield-Harbingers being used solo in early 2008. So it was clear most ships bonused for lasers and missiles were capable of skirmishing. Even though they lacked dominance in overall velocity.
However. When CCP changed tracking enhancers near all Minmatar vessels could now skirmish (not just the Vagabond). Instantly bringing them from the dirt that is close range combat and leaving Gallente completely behind. There by removing specialization and adding to ubiquity. Near every ship is now able to skirmish and are fitted for that purpose.
Removing that ubiquity makes alot of sense. Furthur, the Hurricane and many other Minmatar vessels are dangerous artillery platforms. I dont need to tell those who are not ret@rded that a fleet of shield-artillery-Hurricanes is superior to a fleet of shield-autocannon-Hurricanes.
Minmatar have a near overpowered long range weapon system. CCP has said nothing about touching it. Hope they dont because near every other race now has a ship better than Minmatar vessels at skirmishing.
When it comes to combat battlecruisers at skirmishing solo:
1. Drake (Ham (javelin), Hml) 2. Harbinger (pulse laser) 3. Hurricane (autocannon)
When it comes to attack battlecruisers at skirmishing solo:
1. Talos (blaster) 2. Oracle (pulse laser) 3. Tornado (autocannon)
When it comes to t1 cruisers at skirmishing solo:
1. Caracal (Ham (javelin), light missile) 2. Omen (pulse laser) 3. Bellicose (Ham (javelin), light missile) 4. Rupture (autocannons)
The combat battlecruisers have been much the same for awhile now. The rest is what it is.
- killz Exactly, use your artillery guns! |
Nikolai Vodkov
Pro Synergy
41
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Posted - 2013.03.30 17:38:00 -
[818] - Quote
I disapprove of this message! Horrible :( Run level 4 missions? -áIncrease your income and help new players earn ISK. -áJoin channel: Pro Synergy Pro Synergy is looking for dedicated Salvagers. -áWant to learn more? -áJoin channel: Pro Synergy |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
227
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Posted - 2013.03.30 18:37:00 -
[819] - Quote
Alxea wrote:One does not simply use TE's for 5 years unchanged and suddenly break them. They are broke because you say they are broke when they were never broke to begin with. Your changing the way people play the game. Its more then a nerf its a game changer. But oh well I was never a fan of kiting anyways. The closer the better. But the point is its not the mods that are overpowered, its the way people always invent new fits that are deemed overpowered when they are simply just so powerful. Dominance is all in the creativeness of the fitting. When Kil2 use to fly Talos's he could kill fleets with it. So anything that can do that should be nerfed according to CCP so nerf a major mod that effects everybody and force them to fight at closer ranges with medium ranged weapons. It may as well be close range because weapons for medium range now will only be effective at close range. Of course forcing us to use a mid slot for a TC just to get range also nerfs the tanks of a lot of ships players want to shield tank making them have even less EHP. These nerfs are tba getting out of hand because they are stealth nerfing shield tanks on common ships.
I mean when was the last time you saw someone complaining about TEs seriously? infact there are so many things that need addressing before TEs should even be a thought on someones mind.
Getting bored of complaining about this stuff now tho for all the great changes lately theres been a few like this creeping in - just gonna keep playing til it goes too far (probably around the time command ship changes come into effect) and then find another game to play. |
Bouh Revetoile
TIPIAKS
266
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Posted - 2013.03.30 21:19:00 -
[820] - Quote
Rroff wrote:I mean when was the last time you saw someone complaining about TEs seriously? infact there are so many things that need addressing before TEs should even be a thought on someones mind.
Getting bored of complaining about this stuff now tho for all the great changes lately theres been a few like this creeping in - just gonna keep playing til it goes too far (probably around the time command ship changes come into effect) and then find another game to play. Every time winmatar were on topic, TE were accused of a fair amount of their OPness. There must some tracks of this in the hurricane nerf thread in fact.
Also, can I have you stuff ? :D |
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CCP Fozzie
C C P C C P Alliance
4767
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Posted - 2013.03.30 21:37:00 -
[821] - Quote
Just posting to say that I'm keeping an eye on this thread over the holiday weekend, we're not ignoring it. I'll be making some more substantial replies once work starts up again.
Also Micheal Harari I love how you think the two threads on T1 logistics ships in Retribution now count as "every other new thread" I create. How's life in a world with support frigates going? Have they killed off all solo pvp in the game yet as you predicted? Game Designer | Team Five-0 https://twitter.com/CCP_Fozzie |
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Zircon Dasher
177
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Posted - 2013.03.30 21:40:00 -
[822] - Quote
CCP Fozzie wrote:Just posting to say that I'm keeping an eye on this thread over the holiday weekend, we're not ignoring it. I'll be making some more substantial replies once work starts up again.
Also Micheal Harari I love how you think the two threads on T1 logistics ships in Retribution now count as "every other new thread" I create. How's life in a world with support frigates going? Have they killed off all solo pvp in the game yet as you predicted?
YAY updates!
also: LOLOLOLOLOL Nerfing High-sec is never the answer. It is the question. The answer is 'YES'. |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
227
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Posted - 2013.03.30 21:41:00 -
[823] - Quote
Bouh Revetoile wrote:Rroff wrote:I mean when was the last time you saw someone complaining about TEs seriously? infact there are so many things that need addressing before TEs should even be a thought on someones mind.
Getting bored of complaining about this stuff now tho for all the great changes lately theres been a few like this creeping in - just gonna keep playing til it goes too far (probably around the time command ship changes come into effect) and then find another game to play. Every time winmatar were on topic, TE were accused of a fair amount of their OPness. There must some tracks of this in the hurricane nerf thread in fact. Also, can I have you stuff ? :D
To be fair I only started playing the game I think after the time winmatar came out on top if its what I think your referring to, as I said before tho I completely agree there are some setups where TEs could do with rebalancing but I'm also of the opinion that overall its a heavy handed way to fix something that on some ships has a much bigger impact than on others i.e. some ships literally the viability of using them can come down to the difference of 1-2km of damage projection.
If I do quit it will probably be with a bang so you'd have to loot my wrecks.
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PAPULA
The Dark Tribe
24
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Posted - 2013.03.30 22:04:00 -
[824] - Quote
Goldiiee wrote:the TE II was giving all ships a buff, Same with large shield extender, it gives buff to all ships, it should get removed from game. |
Major Killz
163
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Posted - 2013.03.30 22:12:00 -
[825] - Quote
PAPULA wrote:Goldiiee wrote:the TE II was giving all ships a buff, Same with large shield extender, it gives buff to all ships, it should get removed from game.
Ha ha ha!
Wise words Confucius. Lets see them try to beat that logic. Ha.
- killz |
Goldiiee
Superior Ratio High Sec Dropouts
316
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Posted - 2013.03.30 23:06:00 -
[826] - Quote
Major Killz wrote:PAPULA wrote:Goldiiee wrote:the TE II was giving all ships a buff, Same with large shield extender, it gives buff to all ships, it should get removed from game. Ha ha ha! Wise words Confucius. Lets see them try to beat that logic. Ha. - killz Your absolutely right, and I was totally wrong, TE II were not OP. Everyone that is disagreeing with this nerf is completely correct in their belief that short range weapons should have a longer effective range than scrams, neuts, webs, or any other potential counter measure. After all, how else am I supposed to use Autocannons and Blasters if not at the absolute outside range of their influence? I was wrong in thinking that anything that has high damage, fast ROF should have an effective counter. After all there is no other weapon system in EVE that can hit from outside the range of web and scram influence, right?
It makes so much more sense from this point of view. Really?
And BTW, LSE are coupled with Sig bloom, Armour Plates are coupled with mass bloom, Cloaks with lower reaction time, longer range weapons take more CPU and PG to prevent coupling them with huge tanks, everything has a downside; and TE? What is the downside to having increased range? Reason and logic never wins over Stubborn and Convinced (But I still try..) |
Dez Affinity
Habitual Euthanasia Pandemic Legion
159
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Posted - 2013.03.30 23:34:00 -
[827] - Quote
Goldiiee wrote:Major Killz wrote:PAPULA wrote:Goldiiee wrote:the TE II was giving all ships a buff, Same with large shield extender, it gives buff to all ships, it should get removed from game. Ha ha ha! Wise words Confucius. Lets see them try to beat that logic. Ha. - killz Your absolutely right, and I was totally wrong, TE II were not OP. Everyone that is disagreeing with this nerf is completely correct in their belief that short range weapons should have a longer effective range than scrams, neuts, webs, or any other potential counter measure. After all, how else am I supposed to use Autocannons and Blasters if not at the absolute outside range of their influence? I was wrong in thinking that anything that has high damage, fast ROF should have an effective counter. After all there is no other weapon system in EVE that can hit from outside the range of web and scram influence, right?
Let's remove long range ammo instead on short range weapons?? I'm a genius.
I noticed that there are no short range laser weapons or missile launchers. This is cool.
Your points are awful, sorry bro.
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Goldiiee
Superior Ratio High Sec Dropouts
316
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Posted - 2013.03.30 23:40:00 -
[828] - Quote
Dez Affinity wrote:Goldiiee wrote:Major Killz wrote:PAPULA wrote:Goldiiee wrote:the TE II was giving all ships a buff, Same with large shield extender, it gives buff to all ships, it should get removed from game. Ha ha ha! Wise words Confucius. Lets see them try to beat that logic. Ha. - killz Your absolutely right, and I was totally wrong, TE II were not OP. Everyone that is disagreeing with this nerf is completely correct in their belief that short range weapons should have a longer effective range than scrams, neuts, webs, or any other potential counter measure. After all, how else am I supposed to use Autocannons and Blasters if not at the absolute outside range of their influence? I was wrong in thinking that anything that has high damage, fast ROF should have an effective counter. After all there is no other weapon system in EVE that can hit from outside the range of web and scram influence, right? Let's remove long range ammo instead on short range weapons?? I'm a genius. I noticed that there are no short range laser weapons or missile launchers. This is cool. Your points are awful, sorry bro. Yes you are. A genius, that is. :) Reason and logic never wins over Stubborn and Convinced (But I still try..) |
Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
227
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Posted - 2013.03.31 00:32:00 -
[829] - Quote
Goldiiee wrote: And BTW, LSE are coupled with Sig bloom, Armour Plates are coupled with mass bloom, Cloaks with lower reaction time, longer range weapons take more CPU and PG to prevent coupling them with huge tanks, everything has a downside; and TE? What is the downside to having increased range?
Thats not an entirely silly way to look at it, a lot of (sort of) comparable low slot modules have a penalty of some sort. Much prefer it (depending on the penalty) than a fairly big lop at the current stats.
Another possible alternative tho it doesn't really address the issues where it hits smaller ships as they would likely be expensive is to keep the current T2 stats on deadspace variants of the module. |
PAPULA
The Dark Tribe
25
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Posted - 2013.03.31 00:43:00 -
[830] - Quote
Power Diagnostic has no negative effects. Oh, wait it needs to be nerfed right now.
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Major Killz
163
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Posted - 2013.03.31 00:47:00 -
[831] - Quote
PAPULA wrote:Power Diagnostic has no negative effects. Oh, wait it needs to be nerfed right now.
BOOSH! |
Goldiiee
Superior Ratio High Sec Dropouts
316
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Posted - 2013.03.31 00:48:00 -
[832] - Quote
PAPULA wrote:Power Diagnostic has no negative effects. Oh, wait it needs to be nerfed right now.
You mean other than losing a low slot to accomidate for PG requirements? Really is it that hard to understand? or is this just your nature? Reason and logic never wins over Stubborn and Convinced (But I still try..) |
Goldiiee
Superior Ratio High Sec Dropouts
316
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Posted - 2013.03.31 00:53:00 -
[833] - Quote
Goldiiee wrote:PAPULA wrote:Power Diagnostic has no negative effects. Oh, wait it needs to be nerfed right now.
You mean other than losing a low slot to accomidate for PG requirements? Really is it that hard to understand? or is this just your nature? I am imagining you going through every item in ship mods, line by line, right now looking for another example. Reason and logic never wins over Stubborn and Convinced (But I still try..) |
MystLynx
Garoun Investment Bank Gallente Federation
16
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Posted - 2013.03.31 01:23:00 -
[834] - Quote
Well, you are not serious when saying TE should be nerfed because it has backsides? Must be a troll. Or you're just... Nah im not gonna say that.
"NERF GYROS, MFS, HS, BCS, DC, GUNS, MISSILES, NEUTS, SBs, PROBE LAUNCHERS, NERF EVERYYYYYYYYYTHIIIIIIIIIIIIIING!" |
Andski
GoonWaffe Goonswarm Federation
7251
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Posted - 2013.03.31 03:25:00 -
[835] - Quote
CCP Fozzie wrote:Have they killed off all solo pvp in the game yet as you predicted?
every change CCP has made since 2003 has killed off all solo PvP and CCP only cares about blobs (and only Goonswarm/the NC/BoB/(insert whatever alliance controls CCP here) fields large fleets)
this change will also be the nth final nail in the coffin of solo PvP just like every other change made to anything in eve anywhere
let me tell you about all the remote sensor boosters I use when I go soloing (which I don't, because CCP killed it off, see) ~*a proud belligerent undesirable*~ TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. Malcanis for CSM 8 |
Kleen Enkook
Mal Reynolds' Pool of Recruits
8
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Posted - 2013.03.31 06:55:00 -
[836] - Quote
CCP Fozzie wrote:Just posting to say that I'm keeping an eye on this thread over the holiday weekend, we're not ignoring it. I'll be making some more substantial replies once work starts up again.
Also Micheal Harari I love how you think the two threads on T1 logistics ships in Retribution now count as "every other new thread" I create. How's life in a world with support frigates going? Have they killed off all solo pvp in the game yet as you predicted?
I have to say, sir, that a CCP employee berating/trying to make fun of a player (ie customer) is not entirely professional behaviour. If I was your boss, I'd probably have a conversation with you about that. But I'm not, so carry on. |
Liang Nuren
Heretic Army Atrocitas
3258
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Posted - 2013.03.31 07:44:00 -
[837] - Quote
Kleen Enkook wrote:CCP Fozzie wrote:Just posting to say that I'm keeping an eye on this thread over the holiday weekend, we're not ignoring it. I'll be making some more substantial replies once work starts up again.
Also Micheal Harari I love how you think the two threads on T1 logistics ships in Retribution now count as "every other new thread" I create. How's life in a world with support frigates going? Have they killed off all solo pvp in the game yet as you predicted? I have to say, sir, that a CCP employee berating/trying to make fun of a player (ie customer) is not entirely professional behaviour. If I was your boss, I'd probably have a conversation with you about that. But I'm not, so carry on.
If you "had a talk" with an employee over that then you would be a freaking terrible boss.
-Liang Normally on 5:00 -> 9-10:00 Eve (Aus TZ?) Blog: http://liangnuren.wordpress.com PVP Videos: http://www.youtube.com/user/LiangNuren/videos Twitter: http://twitter.com/LiangNuren
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Michael Harari
Genos Occidere HYDRA RELOADED
540
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Posted - 2013.03.31 08:01:00 -
[838] - Quote
CCP Fozzie wrote: How's life in a world with support frigates going? Have they killed off all solo pvp in the game yet as you predicted?
No, people just went right into the cruisers. |
Naomi Knight
Imperial Academy Amarr Empire
239
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Posted - 2013.03.31 08:52:00 -
[839] - Quote
PAPULA wrote:Goldiiee wrote:the TE II was giving all ships a buff, Same with large shield extender, it gives buff to all ships, it should get removed from game. TE isnt getting removed , so you fail hard, little butthurt arent you?
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Naomi Knight
Imperial Academy Amarr Empire
239
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Posted - 2013.03.31 08:59:00 -
[840] - Quote
PAPULA wrote:Power Diagnostic has no negative effects. Oh, wait it needs to be nerfed right now.
oh god , your butt should realy get a treatment , all this strained whining has a negative effect on it , pls stop makeing up bs in all your posts |
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