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Dionysus Davinci
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Posted - 2005.06.15 13:12:00 -
[31]
Originally by: Typherin laidai Though imoh its normally the blob that does the smacktalking. (from a solo pirates perspective)
"Come to the gate and fight us you **** *** ***** coward" etc
Typherin
Hehe, come fight our Cracal fleet with your interceptor. Am'I a'right or not?
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Ronin Woman
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Posted - 2005.06.15 14:29:00 -
[32]
imo a show of force for just cause is not lame.
In fact, as someone above has already pointed out, being able to have a large number of corp members participate in an event only demonstrates the resolve of a close knit group of players. - Kudos |
Shadowthrone
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Posted - 2005.06.15 14:56:00 -
[33]
I much prefer smaller fights, simply for the time factor. As blobs take so long to organise and u have to wait around for long periods of time for the enemy to get similar numbers and its pretty boring waiting around for 2-3 hours orgnanising a fleet when u may or may not get a fight. Its also harder organising other corporations who u havent flown with much.
I much prefer smaller scraps with smaller gangs with pilots i have flown with many, many times and know i can trust and get a good scrap without waiting around for hours.
some people blob because they are afraid to fight a fair fight. Is it lame? or are they just afraid of losing?
Celes Kill Board
"Show them no mercy, for you will receive none"
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Dionysus Davinci
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Posted - 2005.06.15 14:57:00 -
[34]
Edited by: Dionysus Davinci on 15/06/2005 14:57:39
Originally by: Ronin Woman imo a show of force for just cause is not lame.
In fact, as someone above has already pointed out, being able to have a large number of corp members participate in an event only demonstrates the resolve of a close knit group of players. - Kudos
That's fine, but the blob is lame when it shows up outnumbing the hostiles like 10 to 1 and then starts smack talking in local that you are coward for not staying and dieing. No, its just common sense that you can't possiably win unless your TomB snipping from 300kms with his "Nerf Bat" in a Titan. Since you're not, there is nothing wrong with running like a little school girl and hidding.
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Deepeh
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Posted - 2005.06.15 16:27:00 -
[35]
Smacktalking isn't really lame, it's merely a sign of weakness or a very obvious attempt to provoke a response.
If you just observe and ignore it, the smack will either die out or turn into a monologue, and people who revert to monologues are often very alone. :)
Be polite, be professional, but have a plan to kill everyone you meet. |
DrunkenOne
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Posted - 2005.06.15 16:37:00 -
[36]
The "boy you sure are good at running!!!" comments are hilarious when you are in a solo ceptor, being chased by a gang of 9 in bs/hac/intys, and have already killed 2 of their intys so far.
Someone make me a sig :( |
DeathGrip
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Posted - 2005.06.15 17:35:00 -
[37]
LOL - DDC ROCKS
[i]Everyone needs to bring PVP to the table, Miners, Builders, Researchers, Get yourself a Frig, and help out some, You may even |
Deepeh
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Posted - 2005.06.15 17:50:00 -
[38]
Originally by: DrunkenOne The "boy you sure are good at running!!!" comments are hilarious when you are in a solo ceptor, being chased by a gang of 9 in bs/hac/intys, and have already killed 2 of their intys so far.
:) right on
Be polite, be professional, but have a plan to kill everyone you meet. |
Maxine Stirner
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Posted - 2005.06.15 20:14:00 -
[39]
Edited by: Maxine Stirner on 15/06/2005 20:19:43 There should be an incentive for people to be in constant movement in dangerous territory, even blobs, or to always have an objective.
Say you were in Gurista territory. Every twenty minutes, gurista faction.. uh "peace" officers would come around to "request" donations ala customs style. Destroying them would bring on doubled or enhanced forces every 10 minutes. Eventually, the blob will get outblobbed.
Miners would either have general belt cloak, or they could pay the initial fee, or could have a different mining model that increasingly rewards a group the longer they are able to stick around. See "Evil Asteroids" below.
Miners are a side issue. The main issue people don't like blobbers is as I said before: the #1 priority of the blob is usually keeping the blob alive.
If the #1 priority of Agamemnon had been keeping the armies of the Greek kingdoms alive and together, would he have burned Troy over the ashes of its predecessors?
The most long lasting changes would be those in objectives, not those in mechanics.
Simultaneously, the purpose of small groups will change when they can have other, not entirely dissimilar goals, besides the annhilation of strictly other small groups. When player built depots are as susceptible to damaging raids that are profitable to the raiders as they are to larger groups which would seek to simply annihilate the depot, then they will truly become the focus of the game rather than a player's individual ship.
Starbases and other player built depots should sprawl significantly beyond their shields. They can even have mini generators to supply new smaller shields. Such sprawl should welcome enormous profit and fleet support mechanisms, however, they should also remain vulnerable to smaller groups of foes, those that just happen by. This of course is why I believe starbases should be safespotted around planets, or be allowed to be within several 1000km of warp in points and why not all of them need massive guns.
Locking Times & Evil Asteroids |
Nomen Nescio
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Posted - 2005.06.15 20:55:00 -
[40]
If you have superiority in numbers, the purpose of engagement is not to scare enemy, or lose less ships. The purpose is to destroy as much enemy as you can. But most blob squads don't understand that. If you have more people and ships you should enegage enemy in small groups, keeping enemy in the combat and suppling reinforcements.
If you have 20 men on enemy 7. You should engage with 5 so enemy will be happy to fight. Then you need rotate your men. If all the 15 jump in to aid initial 5 - enemy will run. But if you supply 1-2 extra ships per 1 destoryed or fled you will keep enemy in fight up to the point then they will lose ships one by one.
Yes you will lose more ships then all 20 attack. But you will also destory much less enemy since enemy will flee. And if you destroy enemy they wont be back instantly, if enemy fled you have to maintain you millitary presence untill they all logoff.
Also, if you respond of any hostiles with a "high seas fleet" 20 to 1 enemy wont bother you in small groups, but they will come in big ones. And chances are that your blob wont be available then.
PS Needs a real coordination of the ships beyond callign targets. Any1 has a software to track 20+ pilots by groups, knowing their location, ships, setups that kind of thing?
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Plim
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Posted - 2005.06.15 22:24:00 -
[41]
Blobbing is lame because it dosen't get you a fight. If you wan't a fun fight you shouldn't massively out number your enemies (at least not intentionally), they will just log off, and you will be bored...
Thats why you have to question the motivations of people who form uber blobs, even when they already have equal forces. Do they want to fight, or just gank? -----------------
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Crellion
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Posted - 2005.06.15 23:09:00 -
[42]
Well in the past I have been involved in defensive blobs that NEVER EVER SMACKTALKED (or ears would be clipped)although in righteous fight and although AS A NORM the gankers would try to initiate smacktalk. It seems interesting that mnay of you here seem to think that blobs are the ones to misbehave... then again I have never encountered alliance blobs in 0.0...
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Sadist
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Posted - 2005.06.16 02:43:00 -
[43]
Smacktalk is also a tactic, and sometimes a very effective one. Nothing misleads an enemy as much as his opponent giving him all the information. All the false information.
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Originally by: Dark Shikari "One Trit to rule them all, One Trit to find them, One Trit to bring them all, and in the veldspar bind them"
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DARKKK
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Posted - 2005.06.16 09:49:00 -
[44]
Blobing is often result of WCS use. You cannot tackle ew raven with stabs with 1 frig... Not to mention *****geddons with mpII... And then you end in 15ppl gang, most of it in npc setup cause they just happened to be near. And after a little chasing and launching probes they loggoff.
If anyone has good idea how to tackle EW raven with stabs & nosf + neut... mail me . Um i forgot, he has geddon near usually.
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Typherin laidai
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Posted - 2005.06.16 10:01:00 -
[45]
Originally by: DAR*** Blobing is often result of WCS use. You cannot tackle ew raven with stabs with 1 frig... Not to mention *****geddons with mpII... And then you end in 15ppl gang, most of it in npc setup cause they just happened to be near. And after a little chasing and launching probes they loggoff.
If anyone has good idea how to tackle EW raven with stabs & nosf + neut... mail me . Um i forgot, he has geddon near usually.
Urrrrr ... *****geddon vs Pussgeddon would be about even dont ya think 1 of yous gunna die before you warp... seems pretty fair.
And Raven... 5 lows. max 5 stabs.... I dont see your point ?
so you saying that against 2 enemies.. one of which will die in a matter of a seconds... (possibly takin one of your guys with him) ... that you need 15 ships to kill them ?
lol... if thats the case go form an alliance and call yourself Xetic II
Typherin Care Negotitation Expert level 5
Originally by: Eris Discordia *gives Typherin some loving*
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Feta Solamnia
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Posted - 2005.06.16 10:10:00 -
[46]
I think people still fail to see the greater picture here. Sure, this is a game and you want to have "nice fights", but don' forget it is also a very realistic simulation of politics and thus balance of powers.
Why do people blob? Because they can. Let's imagine you're some big country and you have a small random party land on your soil and start shooting stuff. Wouldn't you mobilize a big enough part of your assets to quickly obliterate the small force scratching you? And now imagine the hilarity: defenders show up en-masse, the attacking party seems them, screms "OMG LAMERS" and then they dissapear without a trace
I fail to see why people think they can effectively combat a much larger oppponent. Sure they might be 10 times better in combat, but the larger force has much more superior corporate organization that allows them to bring 10 times more ships in combat. One must not forget that combat and the balance of powers is rarely decided in combat, combat is just the final resolve of a conflict.
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Typherin laidai
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Posted - 2005.06.16 10:21:00 -
[47]
Originally by: Feta Solamnia Edited by: Feta Solamnia on 16/06/2005 10:10:35 I think people still fail to see the greater picture here. Sure, this is a game and you want to have "nice fights", but don' forget it is also a very realistic simulation of politics and thus balance of powers.
Why do people blob? Because they can. Let's imagine you're some big country and you have a small random party land on your soil and start shooting stuff. Wouldn't you mobilize a big enough part of your assets to quickly obliterate the small force scratching you? And now imagine the hilarity: defenders show up en-masse, the attacking party sees them, they screams "OMG BLOBBING LAMERS" and then they dissapear without a trace
I fail to see why people think they can effectively combat a much larger oppponent. Sure they might be 10 times better in combat, but the larger force has much more superior corporate organization that allows them to bring 10 times more ships in combat. One must not forget that combat and the balance of powers is rarely decided in combat, combat is just the final resolve of a conflict.
I think Rl examples aint entirely helpfull... but in this Case... America V iraq
Some General: We need to take that land boys... how many troops do we know are there lads ? Some Squaddie: /emote counts on fingers... "urr 9ish" Some General: 14,000 rounds of artilary should do it... Open fire !!
owned
Typherin Care Negotitation Expert level 5
Originally by: Eris Discordia *gives Typherin some loving*
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Dionysus Davinci
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Posted - 2005.06.16 11:46:00 -
[48]
Originally by: DAR*** If anyone has good idea how to tackle EW raven with stabs & nosf + neut... mail me . Um i forgot, he has geddon near usually.
CCP should have put in the propulsion changes or at least next patch and increase armor signaficly on all ships so we get 5 min battles. Of course, in the end this will still create uber blobs trying to kill them before they get that rare chance to escape and the enemy just hiding in Safe Spots still. If you have a brain you can hide in Safe spots all day even if they have a covert ops with probes.
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ShadowlordUK
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Posted - 2005.06.16 12:37:00 -
[49]
Originally by: Dionysus Davinci
CCP should have put in the propulsion changes or at least next patch and increase armor signaficly on all ships so we get 5 min battles.
And the reason why CCP dont do that is because they realise increasing the armor on ships without an equivalent increase in firepower would make ships that focus on doing as much dmg as possible completely useless in small scale pvp...
On the whole i think game developers like to expand the possible playing/fighting styles, not reduce them.
You can imagine it...
Every single small scale pvp encounter will be tanking matches that last until somebody gets bored and logs off.
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The Gauge
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Posted - 2005.06.16 13:05:00 -
[50]
Edited by: The Gauge on 16/06/2005 13:05:39 Good Lord, WHY is this topic even being discussed?
I don't like this, I don't like that, this should be done this way, that should be done that way... blobs, smacktalk, ganking, ore-thieving, gate camping.
US/UK invasion of Iraq. There were BLOBS, man, sent in to take out an insignificant defending force. There was smacktalk, propaganda, media coverage. There were cruise missiles sent in from 1000's km away by a man sitting in front of a red button. Iraq's resources and wealth were 'confiscated' and now the land is a series of US checkpoints.
There are no do's and do not's about conflict, you do what you have to. Stop MOANING about it cos there is no perfect world with so many possibilities and so many kinds of people in it.
You choose the path you take in this game, so let's just stop winging and creating 20 page forum posts when people don't behave as you expect them to.
Rant over.
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Ugluuk
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Posted - 2005.06.16 14:16:00 -
[51]
I always end up fighting blobs..
And it is their way to defend themselfes..
I cant expect to meet the enemy and say."guys, leave a few battleships behind cause i dont have so many peep online today"
Big blobs makes mistakes.If you are smart and patient you find a way to get a kill or 3..
What i find lame is when they fly noob ships with wcs http://bydi.digilo.net/forum/
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DrunkenOne
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Posted - 2005.06.16 16:42:00 -
[52]
trying to use real life examples in a computer game 4tw.
Someone make me a sig :( |
Rivek
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Posted - 2005.06.17 22:54:00 -
[53]
It sounds like the experience of Snig pilots are very much like ours in TDG/Teddies/BNCL over in Syndicate. Oh so rarely do we get a fight where we are not dramatically out numbered. And it sure isnt for a lack of opportunity, its just that the enemy wont show his face unless it is as part of a crowd. Sure there are tactics for use against blobs, but it IS annoying when one can spend so much time trying to get a decent fight with no success.
I only wonder why a group of people who apparently want a fight (the alliance blobbers) think that they will get one by bringing 3x our numbers in battleships?
When we organize a group to attack a camp we explicitly try to take an equal or inferior force as we know with 100% certainty that the enemy will jump back to empire (cause they almost all camp gates back to safe space) if we go with something obviously stronger. ----------------------------------------------
TunDraGon.com |
operated
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Posted - 2005.06.18 11:17:00 -
[54]
reminds me of that time i killed a f-e guy , and suddenly local starts filling up ; so i ask for 1 on 1 and none respond , i said ok ill fight you all 1 on 1 still no response ..... ,
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Deepeh
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Posted - 2005.06.18 11:19:00 -
[55]
Originally by: Sadist Smacktalk is also a tactic, and sometimes a very effective one. Nothing misleads an enemy as much as his opponent giving him all the information. All the false information.
That's why smart leaders ignore local, and besides, you don't need smacktalk to get that information across :)
Be polite, be professional, but have a plan to kill everyone you meet. |
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