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Author |
Thread Statistics | Show CCP posts - 7 post(s) |
Pretty GuyYeah
37
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Posted - 2012.12.13 09:41:00 -
[241] - Quote
YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk
Yeash-- yirr aha ye alritghy i agree yea yes Remove local. Revamp or buff drones. Buff low and nullsec. Limit null camping possibilities. |
Mag's
the united Negative Ten.
10800
|
Posted - 2012.12.13 10:01:00 -
[242] - Quote
YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk What relevance do NPC standings have, with a player driven standing bounty system?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Daimon Kaiera
10
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Posted - 2012.12.13 10:31:00 -
[243] - Quote
Mag's wrote:YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk What relevance do NPC standings have, with a player driven standing bounty system?
Sec status isn't an NPC standing. µû¦püùpüäpéópââpâùpâçpâ+pâêpüïpéëpü«µé¬sÅúpüîsç¦püªpüÅpéïs¦ªpü½S+¦pü½1ISKpéÆpüÅpéîpéîpü¦Tçæµîüpüípü«s¡ÿs£¿pü+ sñ¬tïù100sŦS+ÑS+èpéÆF¦+püêpéïpÇé |
Archibald Thistlewaite III
9
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Posted - 2012.12.13 10:36:00 -
[244] - Quote
Daimon Kaiera wrote:Mag's wrote:YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk What relevance do NPC standings have, with a player driven standing bounty system? Sec status isn't an NPC standing.
Yes it is. |
Mag's
the united Negative Ten.
10800
|
Posted - 2012.12.13 10:43:00 -
[245] - Quote
Daimon Kaiera wrote:Mag's wrote:What relevance do NPC standings have, with a player driven standing bounty system? Sec status isn't an NPC standing. Mkay.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Vixen Soul
Stargate Systems Zombie Ninja Space Bears
122
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Posted - 2012.12.13 11:01:00 -
[246] - Quote
Mag's wrote:Daimon Kaiera wrote:Mag's wrote:What relevance do NPC standings have, with a player driven standing bounty system? Sec status isn't an NPC standing. Mkay.
Both show the wanted sign. SoulCreative
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Mag's
the united Negative Ten.
10800
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Posted - 2012.12.13 11:07:00 -
[247] - Quote
Vixen Soul wrote:Mag's wrote:Daimon Kaiera wrote:Mag's wrote:What relevance do NPC standings have, with a player driven standing bounty system? Sec status isn't an NPC standing. Mkay. Both show the wanted sign. And?
What?
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
YuuKnow
Inner 5phere
485
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Posted - 2012.12.13 12:19:00 -
[248] - Quote
Mag's wrote:YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk What relevance do NPC standings have, with a player driven standing bounty system?
The question has no relevance. Its a 'wanted' sign. The new bounty system does not hinge, rise, or fall based on a wanted sign.
The Wanted sign traditionally has been a symbol of 'Yar!!!' in Eve for over 9 years. I'm in favor of keeping that tradition. Keep the Wanted a status symbol for the outlaws. It one of the cool things trophy's that outlaw have.
yk |
Mag's
the united Negative Ten.
10803
|
Posted - 2012.12.13 12:33:00 -
[249] - Quote
YuuKnow wrote:Mag's wrote:YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk What relevance do NPC standings have, with a player driven standing bounty system? The question has no relevance. Its a 'wanted' sign. The new bounty system does not hinge, rise, or fall based on a wanted sign. The Wanted sign traditionally has been a symbol of 'Yar!!!' in Eve for over 9 years. I'm in favor of keeping that tradition. Keep the Wanted a status symbol for the outlaws. It one of the cool things trophy's that outlaw have. yk The wanted sign has always been about a player wanting another player to be wanted. Even in the past, we had + sec players with wanted signs. Just because you mine and or have a positive NPC rating, doesn't mean that some player will not want you wanted.
This change is the best move CCP have made in a long time and helps drive more boat violence.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Malcanis
Vanishing Point. The Initiative.
5470
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Posted - 2012.12.13 12:35:00 -
[250] - Quote
Mag's wrote: This change is the best move CCP have made in a long time and helps drive more boat violence.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
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Darek Castigatus
Immortalis Inc. Shadow Cartel
217
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Posted - 2012.12.13 12:41:00 -
[251] - Quote
YuuKnow wrote:Mag's wrote:YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk What relevance do NPC standings have, with a player driven standing bounty system? The question has no relevance. Its a 'wanted' sign. The new bounty system does not hinge, rise, or fall based on a wanted sign. The Wanted sign traditionally has been a symbol of 'Yar!!!' in Eve for over 9 years. I'm in favor of keeping that tradition. Keep the 'Wanted' a status symbol for the outlaws. It one of the cool trophy's that outlaws have. yk
I disagree, the current assocciation of wanted signs with bounty is perfectly acceptable.
Think for a second about what that sign actually means, not what you want it to mean. It simply means someone somewhere is willing to pay isk to see you lose assets, doesn't matter if you see yourself as a 'good' or 'bad' person, wanted sign = payment for this person repeatedly exploding and thats it. |
Misanth
RABBLE RABBLE RABBLE
807
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Posted - 2012.12.13 13:02:00 -
[252] - Quote
I just hate the new look of the Wanted-sign. Don't care how many/few that has it, but you wonder a bit why CCP put some effort into the character creation process, when they later on put in a sign that blocks 30% of what you've made. Not to mention it looks like a sign a child had painted for a protest sign at a PTA-meeting. AFK-cloaking in a system near you. |
Mag's
the united Negative Ten.
10804
|
Posted - 2012.12.13 13:05:00 -
[253] - Quote
Misanth wrote:I just hate the new look of the Wanted-sign. Don't care how many/few that has it, but you wonder a bit why CCP put some effort into the character creation process, when they later on put in a sign that blocks 30% of what you've made. Not to mention it looks like a sign a child had painted for a protest sign at a PTA-meeting. I will agree with this however. The new sign sucks chubby.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Ammzi
Infinite Covenant Tribal Band
1074
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Posted - 2012.12.13 15:11:00 -
[254] - Quote
I support CCP on this. Stop being crybabies.
quote CCP Spitfire
"Hello Im Blue,"
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YuuKnow
Inner 5phere
486
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Posted - 2012.12.14 03:55:00 -
[255] - Quote
Darek Castigatus wrote:YuuKnow wrote:Mag's wrote:YuuKnow wrote:I say keep the bounties, but remove the big "Wanted" sign.
Leave the wanted sign for those with less than -5 sec status to indicate that they are outlaws. Outlaws like that sort of thing.
yk What relevance do NPC standings have, with a player driven standing bounty system? The question has no relevance. Its a 'wanted' sign. The new bounty system does not hinge, rise, or fall based on a wanted sign. The Wanted sign traditionally has been a symbol of 'Yar!!!' in Eve for over 9 years. I'm in favor of keeping that tradition. Keep the 'Wanted' a status symbol for the outlaws. It one of the cool trophy's that outlaws have. yk I disagree, the current assocciation of wanted signs with bounty is perfectly acceptable. Think for a second about what that sign actually means, not what you want it to mean. It simply means someone somewhere is willing to pay isk to see you lose assets, doesn't matter if you see yourself as a 'good' or 'bad' person, wanted sign = payment for this person repeatedly exploding and thats it.
I just think that the wanted sign was always a cool symbol for those that accepted the way of the pirate. Most of the old wanted signs were placed by alts or corp mates for the cool look.
75% of high-sec carebears flying around with wanted signs is just cheesy and lame... as lame is would be if every ship got repainted with a big smiley face. Does change gameplay? No..... Is is cheesy? Yes, yes it is.
yk |
Nulla Nulla
Arafura Mining and Logistics Apocalypse Now.
0
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Posted - 2012.12.14 04:27:00 -
[256] - Quote
I've been told CCP players are immune to bounties. If this is true isn't it rather hypocritical of the CCP posters here to tell us not to be precious about having undeserved bounties placed on us when THEY are immune ? o/ |
Abditus Cularius
Clancularius Industries
89
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Posted - 2012.12.14 04:45:00 -
[257] - Quote
The actual CCP characters are immune. When they're on those characters, they're doing their job, not playing the game. Their normal, actual player characters are anonymous and thus still just as prone to bounty as anyone. |
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