Destoya
Sniggerdly Pandemic Legion
14
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Posted - 2012.12.02 22:12:00 -
[1] - Quote
*Bans: Banning format was very refreshing, went a long way towards making this tournament more complex than the ones in the past. I think with more experience and practice from the teams themselves, it could get very interesting in future tournaments.
*Team size: While I really liked the 8-man teams for this tournament, I have to say I did not enjoy the 24 character limit per team. The aim of this tournament versus a traditional alliance tournament was to increase the viability of smaller, less known teams as serious contenders. Team flexibility is of utmost importance in a tournament with a banning format, and limiting team size to 24 characters instead of 24 members gives a decided advantage to the older characters with hundreds of millions of SP. Just seems contrary to the idea that has been preached for a long time that younger players can equal or surpass older players through their alts and specialization.
*Teams: Teams are a good idea, but they lose a lot of the meaning for most of the average viewers. In EVE, people identify themselves with their alliances (or corps), which creates interesting comradeship and rivalries between viewers. The idea of small teams is somewhat foreign to EVE, and I feel like a lot of the reason why this tournament wasn't as popular as previous was that the average pilot couldnt identify with the teams themselves. I think an average person has heard of the big names like Goonswarm, Pandemic Legion, HYDRA and formed at least some opinion on them based on their actions ingame. However, they are unable to identify who is actually on these teams and thus have no reason to cheer for one team above any other. This might change in future events after we start to get more experience with the same team names, but I'm not really sure how to solve this otherwise.
*UI: I really enjoyed the new control bars, as they quantified what a team was capable of a little better. Some things I would like to see added is a game counter in the Bo3/Bo5 matches, as well as make the banned ships a little more visible and evident (perhaps a graphic before the match with the ship portraits?).
*Bo3/Bo5: I like the idea of best of matches, but it does make for a LOT of downtime between matches with a 40 minute banning sessions. Shortening the ban reaction time is an option, but that presents other complications with making sure the people are in the right ships and etc. Post-game team interviews have been brought up,and I think there is space for more fun events between matches.
I know you already realize that you screwed up pretty badly in the time leading up to this tournament, so I'm not going to touch on it too much. Listening to player feedback through methods like this is a good start though, so I hope that next time around some of the issues are ironed out. Similarly, I want to see better publicity next time around, as there was pretty much nothing |