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Author |
Thread Statistics | Show CCP posts - 3 post(s) |
Lashauna
Imperial Shipment Amarr Empire
0
|
Posted - 2012.11.20 11:24:00 -
[1] - Quote
i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times |
Vanell Draeko
IDEON ANDRON HELL4S
5
|
Posted - 2012.11.20 11:26:00 -
[2] - Quote
ISK
If your ship has no defence or offence modules must have other modules that worth something so... |
Andski
GoonWaffe Goonswarm Federation
5568
|
Posted - 2012.11.20 11:28:00 -
[3] - Quote
oh you thought the game was about being ~honourable~? well, it's not ~*a-áproud belligerent undesirable*~
TheMittani.com: The premier source for news, commentary and discussion of EVE Online and other games of interest. |
Skippermonkey
Tactical Knightmare
1575
|
Posted - 2012.11.20 11:29:00 -
[4] - Quote
basically, explosions are pretty TK is recruiting |
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
161
|
Posted - 2012.11.20 11:31:00 -
[5] - Quote
What part of "cold, harsh universe" you don't understand? I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Doddy
Excidium. Executive Outcomes
361
|
Posted - 2012.11.20 11:31:00 -
[6] - Quote
Honour is irrelevant to most people. Killmails are relevant to some people. Gain is relevant to most people.
So a defenceless ship is almost always worth killing to most people, given that there is always at least the chance of gain plus a killmail.
Podkilling is a bit different, there is no gain. |
admiral root
Red Galaxy Persona Non Gratis
152
|
Posted - 2012.11.20 11:32:00 -
[7] - Quote
Lashauna wrote: is this all EVE is all about? who can kill who first?
Yes. No, your rights end in optimal+2*falloff |
Gotch Urarse
0
|
Posted - 2012.11.20 11:32:00 -
[8] - Quote
Should 'buyer beware' be added to the long list of rules people struggle with?
- Don't fly what you can't afford to lose - .....
|
Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
161
|
Posted - 2012.11.20 11:36:00 -
[9] - Quote
Doddy wrote:Podkilling is a bit different, there is no gain.
It is an important service to save power consumption on gates.
I am not my skills but... http://eveboard.com/pilot/Schmata_Bastanold |
Gotch Urarse
0
|
Posted - 2012.11.20 11:40:00 -
[10] - Quote
Schmata Bastanold wrote:Doddy wrote:Podkilling is a bit different, there is no gain. It is an important service to save power consumption on gates.
I'll add that it provides the service of suggesting people to better fit their ships.
... says the guy who has been offered some 'suggested' fitting time a bit. |
|
Wolvun
Future Corps Sleeper Social Club
66
|
Posted - 2012.11.20 11:43:00 -
[11] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter
Yet your tears flow. |
baltec1
Bat Country
2893
|
Posted - 2012.11.20 11:46:00 -
[12] - Quote
We are simply doing what people have done since at least the 19th Dynasty of the Egyptian Kingdom in the late Bronze age. |
Pohbis
Neo T.E.C.H.
85
|
Posted - 2012.11.20 11:47:00 -
[13] - Quote
Doddy wrote:Podkilling is a bit different, there is no gain. Implants showing on KMs says otherwise :)
|
Ocih
Space Mermaids Somethin Awfull Forums
284
|
Posted - 2012.11.20 11:49:00 -
[14] - Quote
EVE is a 'blow stuff up' game. Everything about the game requires ships to be blown up. There are a million reasons why things are the way they are right now in this game. I'm not sure it can be fixed. |
Nerath Naaris
Pink Winged Unicorns for Peace Love and Anarchy
192
|
Posted - 2012.11.20 11:50:00 -
[15] - Quote
Lashauna wrote: why every where in EVE, people always want to kill you?
Because they can.
No other reason needed.
Forum-unbanned since 2011.10.20. |
Chuc Morris
Caldari Provisions Caldari State
3
|
Posted - 2012.11.20 11:52:00 -
[16] - Quote
admiral root wrote:Lashauna wrote: is this all EVE is all about? who can kill who first? Yes.
Space ships FPS best FPS. |
C DeLeon
Pangalactic Punks n' Playboys HUN Reloaded
49
|
Posted - 2012.11.20 12:03:00 -
[17] - Quote
Try to see the bigger picture. If nobody would want to shoot nobody down, trying to survive in the deepwater wouldn't be thrilling. Eve is like a zombie survival game except the zombies are the other players (braaaaaaainimplants :D).
In other MMOs winning is the most exciting thing. In EvE it's the survival. |
Alara IonStorm
3538
|
Posted - 2012.11.20 12:08:00 -
[18] - Quote
Honor is not a thing that matters in EVE, you can have and it is valuable to who trusts you and your own sense of what is right and wrong but it is absolutely critical to understand that it has 0 relevance to other people who have their own scale of what they do.
Some people play this game as hero's, some villains, some neutral and some it is all business. Some are petty thugs and extortionist, others are syndicates and warlords. Whatever the case the reality is that these people exist and precaution is key.
Precaution against economic attacks.
* Tank your Ship. My Haulers go out with 50 Million ISK per 10K EHP and and I don't leave slots unfit that can help me. I buy different ships for Cargo Capacity and Tank depending the value per m3 of Cargo * Read Contracts, read every word and check every item. * If something is small and very valuable it goes in a Maller or Drake instead of a stuffed Hauler and is sent separate like 200mil ISK Implants. * If I do not have the Tank to Cargo Ratio needed I hire someone who does this professionally.
Precaution against random attacks.
* Wrap your Pod. Fitting a ship around your pod is a big deal, a Shuttle T1 Frigate or Rookie Ship can Pop but nothing of value is lost. Clone Costs and what you put in your head is. * Tank your Ship as best you can.
Precaution in General.
* I keep sizable amount of my assets either liquid or invested in items in safe stations, so when I undock if I am a victim that day I can afford the loss comfortably. * I always have a back up or two to something important. A Mission Ship, PvP Boat, Hauler or Barge I either have more or more ready to go. * Keep your savings on a same account alt. A miss click in the market or on a contract and you are covered. Still be ever vigilant making sure that doesn't happen but when it does you don't break the bank by draining everything.
EVE isn't hard, the best analogy is this to survival. Don't walk around with a $1000 in Bills, Keep most of your Assets in the Bank and wear a Seat Belt. You may get knocked down but never knocked out.
Sure you can not do some of that but that is Risk and while Risk can be profitable there is a chance of it going sideways so be prepared. Losing is never a non option. |
Mara Pahrdi
The Order of Anoyia
45
|
Posted - 2012.11.20 12:16:00 -
[19] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times Hono(u)r has nothing to do with EVE. Also honour is completely subjective. Trust and integrity on the contrary are very important in this game.
When flying an industrial ship (hauler, salvager, mining barge, exhumer, orca), always make sure you've fit a proper tank to make you a less attractive and if possible unprofitable target.
Regularly check your surroundings and develop situational awareness.
And most important: Do not fly, what you cannot afford to lose. Even when starting out, my rule no.1 was, to always have at least one spare hull and fit in the hangar before undocking.
P.S.: Nothing is more entertaining than ganker tears in local when said ganker(s) didn't scout the target properly .
|
Arduemont
Rotten Legion Ops
702
|
Posted - 2012.11.20 12:32:00 -
[20] - Quote
Lashauna wrote:what is the honor of attacking a ship that can not fight back?
See, this is where your problem is. The way PvP works in Eve leaves very little room for anything usually considered honourable. Getting your opponent to engage you and then call in friends is almost always the best way to do things. If you think that's not honourable then consider the alternative, two people engage 1 vs 1 using the same ship. The one with the more skillpoints has the "unfair advantage", so it's still not fair. You can PvP against greater numbers but it means catching them in a situation where they are basically useless for example damp fleets kiting at range with a long point, or SB squads firing of bombs and then buggering off before they can be locked, or sniper alpha ships killing a few ships and then warping at distance again.
Basically, there is no fair in Eve. To me honourable is just being nice despite how or who your blowing up. I say gf even after I have been totally ganked. Just to be a good sport.
Because it works that way with most PvP, the same kind of approach is generalised against all ships. If a hauler gets killed, its because they have put themselves in a situation in which they are likely to get killed (most of the time). Also, killing a hauler can mean lots of ISK if you happen to kill the right one.
Yesterday the most amusing thing happened. Some drake was camping a gate in Gonditsa and has just shot at and destroyed an Indy ship coming through, so we jumped through shortly after and ganked him. At which point he claimed what we did was unfair because he had gate-gun fire and was alone (even though that system had 6 people in his corp, active and in PvP ships in space). Now obviously this guy is just a tool, but it's easy to see things as unfair everywhere, but if you dont look at it like that you'll enjoy Eve more.
TL:DR All is fair in love, war and Eve. "In the age of information, ignorance is a choice." |
|
Malcanis
Vanishing Point. The Initiative.
5151
|
Posted - 2012.11.20 12:45:00 -
[21] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
It's not what EVE is "all" about, but it's a very significant part of it.
People don't attack "defenseless" ships for "honour". They do it for the money. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Mara Pahrdi
The Order of Anoyia
45
|
Posted - 2012.11.20 12:46:00 -
[22] - Quote
Posting links to killmails is not allowed. - CCP Eterne |
SaKoil
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.11.20 12:46:00 -
[23] - Quote
Lashauna wrote: noob tears
even if your ship have no defense or offense Why does your ship have no offense or defense?
|
Inquisitor Kitchner
Galaxy Punks Executive Outcomes
488
|
Posted - 2012.11.20 12:50:00 -
[24] - Quote
Quote:honour (US, honor) [-ê+Æn+Ö] n 1. personal integrity; allegiance to moral principles 2. fame or glory 3. (often plural) great respect, regard, esteem, etc., or an outward sign of this 4. (often plural) high or noble rank
Honour is a subjective thing.
For one person honour may not be attacking the weak.
For another it might be letting the weak know before you attack them.
For others it might be robbing the rich of their ill gotten gains by attacking their unprotected frighters full of goods and distributing it amoung the space poor.
TL;DR
lol honour "If an injury has to be done to a man it should be so severe that his vengeance need not be feared." - Niccolo Machiavelli |
Harland White
Circle of Fortune
18
|
Posted - 2012.11.20 13:12:00 -
[25] - Quote
To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in. |
Gibbo3771
AQUILA INC Verge of Collapse
252
|
Posted - 2012.11.20 13:30:00 -
[26] - Quote
We do it for threads exactly like this.
Its a pvp game, dont like the pvp the way it is. **** off somewhere else *****. Everytime you dont like my comments/posts the terrorists win and your a disgrace to your country. |
Inxentas Ultramar
Ultramar Independent Contracting The Paganism Alliance
118
|
Posted - 2012.11.20 13:32:00 -
[27] - Quote
I think TC means non-combat oriented ships like Industrials and Shuttles. You know, those things that are sometimes chock full of stuff or Blueprints?
There is no honour to be gained in the eyes of your opponent. The only honour that matters is that between you and your ingame friends. Eve Honour = not screwing other people over, keeping your word, being a trustworthy person. Sharing the loot from that defenseless Industrial equally. Keeping your contracts clean and fair. Keeping local smacktalk witty and respectfull.
There are also exceptions. Yesterday for example, I warped off from an very close 1vs1 in hopes of leaving my opponent with a sliver of struct. It worked, so the pilot remained in local, we had a good laugh / chat and the guy ended up applying for my corporation. Since I didn't blew up his ship (only demonstrated that I could), we quickly repaired our frigs and went roaming together.
Forms of emergent gameplay as described above are very hard for a defenseless ship. It's not exactly suitable for small gang / solo pvp. For anyone in a T1 frig or destroyer, it's traffic either to be ignored or shot down. In fact, shooting that indy might very well be the only form of interaction (apart from chatting) that's possible between the two. In my eyes, the Indy is just as focussed on PvP as the frigate pilot (he undocked, didn't he?), but it's simply his aim to prevent being shot in the first place and sneak past his enemies, maybe even use a cloak. Should he succeed, he wins at PvP. Hauling 50 mil of stuff out of lowsec isn't just logistics. It's a PvP victory if you think about it. |
Ra Jackson
CRIMINALS IN ACTION Black Legion.
48
|
Posted - 2012.11.20 13:40:00 -
[28] - Quote
Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in.
Not sure if serious, but people trying to compare real life values with values in a VIDEOGAME scare the crap out of me |
Some Rando
University of Caille Gallente Federation
102
|
Posted - 2012.11.20 13:47:00 -
[29] - Quote
Basically, OP, people in EVE will kill whatever they can catch that isn't their friend in the lawless areas of EVE, and gank unsuspecting idiots carrying enough valuables to make it profitable in the policed areas of EVE. In short, don't be an idiot and don't get caught. |
Shederov Blood
Wrecketeers
258
|
Posted - 2012.11.20 13:47:00 -
[30] - Quote
Why do Battlefield and CoD players just want to shoot each other? |
|
Warde Guildencrantz
TunDraGon
259
|
Posted - 2012.11.20 13:48:00 -
[31] - Quote
Doddy wrote:
Podkilling is a bit different, there is no gain.
For the main podkillers, pirates, podkilling serves as "next time done come through here as a noob and we might ransom you" , as well as "next time take the ransom and we won't kill you".
Now if only there was an implant scanner module, we could ALWAYS ransom the proper amount and people could go on living for a percentage of what it would have costed them...
unless they had zero implants of course. |
Alara IonStorm
3541
|
Posted - 2012.11.20 13:52:00 -
[32] - Quote
Shederov Blood wrote:Why do Battlefield and CoD players just want to shoot each other? Sociopaths and Belligerent Undesirable I have been told.
People with Morals try to negotiate a peaceful solution and coexist on a map together. |
Destru Kaneda
CTRL-Q Iron Oxide.
139
|
Posted - 2012.11.20 13:55:00 -
[33] - Quote
Why not? Music for robots, geeks, hackers, and nerds. Nerdiest homepage on the internet? |
The Logi
The Scope Gallente Federation
11
|
Posted - 2012.11.20 14:46:00 -
[34] - Quote
YARRRRR There b many a reason to pirate! |
Mag's
the united Negative Ten.
10715
|
Posted - 2012.11.20 15:05:00 -
[35] - Quote
Doddy wrote:Podkilling is a bit different, there is no gain. Sorry, but you are in fact wrong about this.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Lady Ayeipsia
Red Federation RvB - RED Federation
420
|
Posted - 2012.11.20 15:08:00 -
[36] - Quote
Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in.
And then you have those people who need to feel superior in order to improve their self-worth. Some will attempt to show this attitude by attacking anything they know they can kill, especially if it can't fight back. Others choose a more passive approach and try to berate the general eve population on the forums. The end result is still the same, someone out there attacking others in some manner to inflate their own self-worth by proving they are in some way superior.
It's actually kind of nice because it is part of what makes eve unique... Plus if you get frustrated with them, you can always do your own violence to knock them down a few pegs. |
Dervinus
Sniggwaffe
98
|
Posted - 2012.11.20 15:12:00 -
[37] - Quote
OP got his freighter killed in lowsec earlier today, and he comes here claiming this is not a thread about "tears." Heh o7 toonies |
Jame Jarl Retief
Murientor Tribe Defiant Legacy
368
|
Posted - 2012.11.20 15:20:00 -
[38] - Quote
Lashauna wrote:what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
Short answer: Yes.
Long answer:
You can't expect to apply ideas like honor to a game like EVE. The entire premise of the game is to observe the Eleventh Commandment: "Do Onto Others, Before They Do Onto You".
As a gamer, I always had a code of conduct of sorts. For example, if I stumble onto someone fighting NPCs in another MMO, I don't jump on top of it and yell "Gangb***g!" I'll politely wait until he's done killing AND looting. Why? Well, he did all the work, might as well make sure he gets the rewards, in case I win. We then duke it out. It's nice, clean, honorable. And it means something if I win. What meaning does it have to beat someone down who is already on the verge of possibly dying to a bunch of NPCs?
Same goes for attacking "lowbies". People who can't effectively fight back. Or "ganking" (Nv1 fights where the victim has no chance of winning, and only a slim chance of escape). I just see very little point in it, nor do I have much fun doing it.
Now, in EVE, people will tell you none of this applies, because of loot and ISK. That is a fallacy, and an obvious one at that. Because what is ISK? You can BUY ISK in EVE for crying out loud, legally. Something you can't do even in a carebear game like WoW. Want to become a billionaire in EVE? Dump a hundred bucks into the game, and viola, you're a billionaire! Congratulations, you win EVE! Credits roll, uninstall?
But hey, that's just me. I'm crazy and quirky like that. |
Random Majere
Epsilon Lyr Nulli Secunda
36
|
Posted - 2012.11.20 15:28:00 -
[39] - Quote
Because blowing unsuspecting and defenceless ships in Eve gives some people feelings they can never achieve in RL.
Also, do not think that honourable acts never occur in Eve. They just rarely get mentioned on the forums. |
Thor Kerrigan
Guardians of Asceticism
307
|
Posted - 2012.11.20 15:42:00 -
[40] - Quote
In every corner of the universe you will find those who will see this as a weakness to be exploited and those who will see it as a way of living.
If you believe what Hollywood teaches you, that good will always prevail, then find those who think like you. Who knows, you might actually make a difference.
I personally found training autocannons V helped me more than typing "karma" in local. I also found using/training the right ship also saved me countless deaths. Finally, I also found that some days, you just need to know when to back off. Accepting defeat is the hardest part towards "winning EVE Online". |
|
Blind Phew
Caldari Provisions Caldari State
1
|
Posted - 2012.11.20 15:48:00 -
[41] - Quote
Remember:
"Don't fly what you can't afford to lose"
&
"Don't marry someone you can't afford to get rid of"
|
No More Heroes
GoonWaffe Goonswarm Federation
1646
|
Posted - 2012.11.20 16:08:00 -
[42] - Quote
Lashauna wrote:is this all EVE is about?
Some people play to build things and others play to destroy things. Each playstyle is valid and right.
. |
Alice Saki
Mug of Coffee
20185
|
Posted - 2012.11.20 16:10:00 -
[43] - Quote
A Kill is a Kill
This is Over used but oh well
http://youtu.be/5q3z4IP_nNU All You're Likes Belong to Me. |
Harland White
Circle of Fortune
19
|
Posted - 2012.11.20 17:10:00 -
[44] - Quote
Lady Ayeipsia wrote:Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in. And then you have those people who need to feel superior in order to improve their self-worth. Some will attempt to show this attitude by attacking anything they know they can kill, especially if it can't fight back. Others choose a more passive approach and try to berate the general eve population on the forums. The end result is still the same, someone out there attacking others in some manner to inflate their own self-worth by proving they are in some way superior. It's actually kind of nice because it is part of what makes eve unique... Plus if you get frustrated with them, you can always do your own violence to knock them down a few pegs.
Oh you so edgy and clever. I see what you did there. |
Fractal Muse
Sebiestor Tribe Minmatar Republic
27
|
Posted - 2012.11.20 17:22:00 -
[45] - Quote
Lashauna wrote: why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
I suppose it is a matter of where you are in space.
For most of my EVE time the vast majority of players have not tried to kill me.
I've been in 0.0 space and hung out with neutrals. I've even flown next to 'reds' and not been shot at.
In high sec I had one encounter with someone who tried to kill my ship. One. In years of playing.
That means that in all of the other time nothing happened. No one tried to kill me. No one attacked me. No one did anything mean to me.
And yet, I can tell you right now that I vividly remember being attacked. But, if I am honest with myself EVE isn't anywhere near as 'harsh' as people claim it is. The greater majority of players are nice, affable, and even kind. Yeah, there are some dorks out there and there are some meanies but they aren't as prevalent as forum posts, videos, or news reports would suggest.
We just remember the bad stuff more than the quiet times. |
Ginger Barbarella
State War Academy Caldari State
246
|
Posted - 2012.11.20 17:32:00 -
[46] - Quote
*insert obligatory "Hello Kitty Online is that way ---> " comment... * |
Ammutseba Gangulur
Brutor Tribe Minmatar Republic
1
|
Posted - 2012.11.20 17:37:00 -
[47] - Quote
EVE aka Everyone Vs Everone. The game is designed around this concept. |
Jenn aSide
STK Scientific Initiative Mercenaries
432
|
Posted - 2012.11.20 17:50:00 -
[48] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
Short Answer: Yes
Longer Answer: YEESSSSSSSSSSSS
More Formal Answer: Afirmative
EVE is conflict. undocking is consent to be Conflict'd lol. Do't like it find a space ship game with no non-consensual pvp. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |
Jenn aSide
STK Scientific Initiative Mercenaries
432
|
Posted - 2012.11.20 17:52:00 -
[49] - Quote
C DeLeon wrote:Try to see the bigger picture. If nobody would want to shoot nobody down, trying to survive in the deepwater wouldn't be thrilling. Eve is like a zombie survival game except the zombies are the other players (braaaaaaainimplants :D).
In other MMOs winning is the most exciting thing. In EvE it's the survival.
Yo CCP, can I file a petion to make this person a DEV? Promotion through Adoration lol.
Seriously, on of the best quotes i've seen today.
CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |
Merouk Baas
The Scope
1
|
Posted - 2012.11.20 18:17:00 -
[50] - Quote
"Ship that has no defenses or offenses" would be a freighter, and I'd bet it was full of valuables.
So why? Because they can scoop up 50% of the valuable stuff in your cargo hold. Almost for free. |
|
Lady Ayeipsia
Red Federation RvB - RED Federation
421
|
Posted - 2012.11.20 18:30:00 -
[51] - Quote
Dervinus wrote:OP got his freighter killed in lowsec earlier today, and he comes here claiming this is not a thread about "tears." Heh
If the above is true, this has nothing to do with honor, being kind to others, or noble playing style.
Taking a freighter into low sec with no support fleet is just plain foolish. That's like driving a Cadillac filled with bags of money into the area of the city with the highest crime rate and car thefts, then walking away with the doors open and the key in the ignition. you can expect and pray for all the honor in the world, but that car is getting stolen.
Eve has never been kind to fools. This is just more proof of that. |
XJennieX
Brutor Tribe Minmatar Republic
16
|
Posted - 2012.11.20 18:33:00 -
[52] - Quote
Lady Ayeipsia wrote:Dervinus wrote:OP got his freighter killed in lowsec earlier today, and he comes here claiming this is not a thread about "tears." Heh If the above is true, this has nothing to do with honor, being kind to others, or noble playing style. Taking a freighter into low sec with no support fleet is just plain foolish. That's like driving a Cadillac filled with bags of money into the area of the city with the highest crime rate and car thefts, then walking away with the doors open and the key in the ignition. you can expect and pray for all the honor in the world, but that car is getting stolen. Eve has never been kind to fools. This is just more proof of that.
havent you heard? taking freighter to anywhere aka undocking is atm foolish. |
Lord Calus
Fractured Core Fatal Ascension
51
|
Posted - 2012.11.20 18:34:00 -
[53] - Quote
ABLOO. |
Galaxy Pig
Caldari Provisions Caldari State
154
|
Posted - 2012.11.20 18:41:00 -
[54] - Quote
IT MAKES ME FEEL BIG AND STRONG! 8-D |
Lady Ayeipsia
Red Federation RvB - RED Federation
421
|
Posted - 2012.11.20 18:44:00 -
[55] - Quote
XJennieX wrote:Lady Ayeipsia wrote:Dervinus wrote:OP got his freighter killed in lowsec earlier today, and he comes here claiming this is not a thread about "tears." Heh If the above is true, this has nothing to do with honor, being kind to others, or noble playing style. Taking a freighter into low sec with no support fleet is just plain foolish. That's like driving a Cadillac filled with bags of money into the area of the city with the highest crime rate and car thefts, then walking away with the doors open and the key in the ignition. you can expect and pray for all the honor in the world, but that car is getting stolen. Eve has never been kind to fools. This is just more proof of that. havent you heard? taking freighter to anywhere aka undocking is atm foolish.
No, taking freighters filled with too much loot past known choke point systems is foolish, especially on auto pilot. Limited the value of the cargo to around 1 billion isk and avoiding systems like sivala or uedema is very safe. |
Urgg Boolean
Center for Advanced Studies Gallente Federation
244
|
Posted - 2012.11.20 21:11:00 -
[56] - Quote
It is the EvE culture.
I used to play Jump Gate [classic]. As a noob, I stayed in the "noob area" thinking I was safe from PKs. Turns out that game was a total sandbox + non consentual PvP and I could have been killed at any time. In EvE, I would have been. But the culture of that game was that you only PvP consentually. If a potential opponent does not want to PvP, you leave them alone. Not ALL players followed that cutural norm, but 99% did.
ROFLSTOMPing nubz whenever possible is the EvE culture.
(my spell checker is broken) |
Pontifex Rex
DESTINATION CHAOS Zombie Ninja Space Bears
10
|
Posted - 2012.11.20 21:50:00 -
[57] - Quote
Lady Ayeipsia wrote:Dervinus wrote:OP got his freighter killed in lowsec earlier today, and he comes here claiming this is not a thread about "tears." Heh If the above is true, this has nothing to do with honor, being kind to others, or noble playing style.
Its true, just check "big kills" on Eve-Kill for today. Unfortunately linking to killboards is not *allowed* here, so you will have to check for yourself. |
Unsuccessful At Everything
The Troll Bridge
498
|
Posted - 2012.11.20 21:55:00 -
[58] - Quote
Is this a 'My Freighter/Mining barge got ganked, WAAAAAAAAA' thread? If it is, what number would this be? Since the cessation of their usefulness is imminent, may I appropriate your belongings? |
Mara Pahrdi
The Order of Anoyia
45
|
Posted - 2012.11.20 22:02:00 -
[59] - Quote
Lady Ayeipsia wrote:XJennieX wrote:Lady Ayeipsia wrote:Dervinus wrote:OP got his freighter killed in lowsec earlier today, and he comes here claiming this is not a thread about "tears." Heh If the above is true, this has nothing to do with honor, being kind to others, or noble playing style. Taking a freighter into low sec with no support fleet is just plain foolish. That's like driving a Cadillac filled with bags of money into the area of the city with the highest crime rate and car thefts, then walking away with the doors open and the key in the ignition. you can expect and pray for all the honor in the world, but that car is getting stolen. Eve has never been kind to fools. This is just more proof of that. havent you heard? taking freighter to anywhere aka undocking is atm foolish. No, taking freighters filled with too much loot past known choke point systems is foolish, especially on auto pilot. Limited the value of the cargo to around 1 billion isk and avoiding systems like sivala or uedema is very safe. This. I have two hauler chars living close to Uedama and go with them through Sivala and Uedama more or less regularly to Jita and Amarr.
Jita undock is an unfriendly place for any kind of hauler, but you can mostly stay away from trouble with an instant undock bookmark there. The Kaputeenen / Niarja and especially the Niarja / Madirmilire gates are worse than the surroundings of Uedama in my opinion. |
James Amril-Kesh
RAZOR Alliance
1314
|
Posted - 2012.11.20 22:28:00 -
[60] - Quote
Ocih wrote:EVE is a 'blow stuff up' game. Everything about the game requires ships to be blown up. There are a million reasons why things are the way they are right now in this game. I'm not sure it can be fixed. You're implying something needs fixing about this. |
|
Flurk Hellbron
Science and Trade Institute Caldari State
162
|
Posted - 2012.11.20 23:28:00 -
[61] - Quote
Why? For lulz and ur tears.... |
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ISD TYPE40
ISD Community Communications Liaisons
3091
|
Posted - 2012.11.20 23:35:00 -
[62] - Quote
I removed a few obvious troll posts as well as non EVE related political commentary from this thread.
Forum Rules wrote:
7. Trolling is prohibited. Trolling is the word used to describe a post that is deliberately designed for the purpose of angering and insulting the players. Posts of this nature are disruptive and do not contribute to the sense of community we want for our forums.
Please remember to post within the rules when making or responding to threads/posts, thank you - ISD Type40. ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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Tarn Kugisa
Infinite Covenant Tribal Band
165
|
Posted - 2012.11.20 23:36:00 -
[63] - Quote
Vanell Draeko wrote:ISK
If your ship has no defence or offence modules must have other modules that worth something so... *shuttles* I Endorse this Product and/or Service Source Recorder-esque tool for EVE |
James Amril-Kesh
RAZOR Alliance
1314
|
Posted - 2012.11.20 23:37:00 -
[64] - Quote
Tarn Kugisa wrote:Vanell Draeko wrote:ISK
If your ship has no defence or offence modules must have other modules that worth something so... *shuttles* And do people generally attack neutral shuttles in highsec that aren't carrying PLEX or something else valuable? |
Lance Rossiter
CHAINS Corp
12
|
Posted - 2012.11.21 00:25:00 -
[65] - Quote
No More Heroes wrote:Lashauna wrote:is this all EVE is about? Some people play to build things and others play to destroy things. Each playstyle is valid and right.
I strongly agree with this. Eve is a complex economic and life-in-space simulation, and creation and destruction are complimentary, if opposed, forces - just as creators and despoilers need each other to exist in order to bring the fantasy to life. You can't very well play a brutal space pirate if there's no one to rob, and it wouldn't be much of an existence as a trader or industrialist with no perils to overcome. It's all a rich tapestry. |
Tesal
49
|
Posted - 2012.11.21 00:34:00 -
[66] - Quote
Not everyone wants to kill everyone. Some people never undock. |
stoicfaux
1791
|
Posted - 2012.11.21 00:46:00 -
[67] - Quote
How many ships and modules in Eve exist for the express purpose of shooting things? How many game features center around shooting things? Let's call this "Gas."
What are the consequences to shooting other players in this game? Pretty minimal. Let's call this a "Lit Match."
Gas + Lit Match = Profit! (for CCP anyway.)
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head. Feature Request: -áDamnation Ship Codpiece-áfor the NeX store.
|
Aggressive Nutmeg
265
|
Posted - 2012.11.21 00:48:00 -
[68] - Quote
A lot of players come to Eve expecting a realistic space-trading/piracy simulation. Because that's what it says on the box.
But then they discover the dumbed-down physics, the nonsensical or outright broken game mechanics and the juvenile 'ha ha u suck! can i haz ur stuff!' playerbase.
Yes, you're right. It makes no sense (in the real world) to pointlessly blow up worthless and defenceless ships. When a mentally disturbed person does do this in the real world, there are real and lasting consequences for that person. In a game like Eve, it obviously isn't going to work if you cancel the accounts of all of the mentally disturbed players - or should I say the players who enjoy roleplaying mentally disturbed players.
So you need to get past all of that, suspend your sense of logic and learn to enjoy the game for what it is. They may not have created the game many of us have fantasised about forever, but it is the best thing currently available. Never make eye contact with someone while eating a banana. |
baltec1
Bat Country
2895
|
Posted - 2012.11.21 01:02:00 -
[69] - Quote
Aggressive Nutmeg wrote: Yes, you're right. It makes no sense (in the real world) to pointlessly blow up worthless and defenceless ships. When a mentally disturbed person does do this in the real world, there are real and lasting consequences for that person.
The Egyptians said the exact same thing about the sea peoples in the late bronze age. |
Jenn aSide
STK Scientific Initiative Mercenaries
433
|
Posted - 2012.11.21 02:14:00 -
[70] - Quote
Aggressive Nutmeg wrote:A lot of players come to Eve expecting a realistic space-trading/piracy simulation. Because that's what it says on the box Anyone who did this deserves their dissapointment. I spent 15 minutes goggling EVe before I D/L'd it and knew from the jump start what the game and community was about.
Quote: But then they discover the dumbed-down physics, the nonsensical or outright broken game mechanics and the juvenile 'ha ha u suck! can i haz ur stuff!' playerbase.
Yes, you're right. It makes no sense (in the real world) to pointlessly blow up worthless and defenceless ships. When a mentally disturbed person does do this in the real world, there are real and lasting consequences for that person. In a game like Eve, it obviously isn't going to work if you cancel the accounts of all of the mentally disturbed players - or should I say the players who enjoy roleplaying mentally disturbed players.
So you need to get past all of that, suspend your sense of logic and learn to enjoy the game for what it is. They may not have created the game many of us have fantasised about forever, but it is the best thing currently available.
Translation of the bolded parts" I don't really like EVE, but I like space ships and till some one makes a REALLLL!!11!1 Spaceship game I'm here".
I'd never play a game I don't like, but that's just me.
CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |
|
Lady Spank
Genos Occidere HYDRA RELOADED
2945
|
Posted - 2012.11.21 02:34:00 -
[71] - Quote
James Amril-Kesh wrote:Tarn Kugisa wrote:Vanell Draeko wrote:ISK
If your ship has no defence or offence modules must have other modules that worth something so... *shuttles* And do people generally attack neutral shuttles in highsec that aren't carrying PLEX or something else valuable?
For some people, that's all they are capable of; and they imagine sweet tears everytime. (a¦á_a¦â) ~ (my spaceblog) http://getoutnastyface.blogspot.co.uk/~ (a¦á_a¦â) |
Remiel Pollard
Devlin Security Devlin Alliance
125
|
Posted - 2012.11.21 02:38:00 -
[72] - Quote
Schmata Bastanold wrote:Doddy wrote:Podkilling is a bit different, there is no gain. It is an important service to save power consumption on gates.
Also a service to the victim, providing them with a swift return back to the safety of their home station You don't scare me. I've been to Jita. |
Asuka Solo
Stark Fujikawa Stark Enterprises
1788
|
Posted - 2012.11.21 07:09:00 -
[73] - Quote
Unfortunately, yes.
Eve is mostly about unfair, non consensual PvP in blobs or gangs against people who can't fight back. If you find yourself in an honorable, evenly matched fight, you've done it wrong.
But I would like to see CCP expand on this. Give more depth to dimensions of Eve such as WiS, PvE content, social co-operation that does not include guns, PI, manufacturing, research, economic participation and so on.
That having been said, I would like to see Eve PvP/pew pew based gameplay expanded into WiS as well.... so we can blow things up outside of spaceships as well.... Eve is about Capital ships, WiS, Boobs, PI and Isk! |
Kara Vix
Perkone Caldari State
99
|
Posted - 2012.11.21 07:16:00 -
[74] - Quote
Welcome to Killboard Online, where killmails are the only thing that matters for most players. |
Remiel Pollard
Devlin Security Devlin Alliance
125
|
Posted - 2012.11.21 07:17:00 -
[75] - Quote
Asuka Solo wrote:Unfortunately, yes.
Eve is mostly about unfair, non consensual PvP in blobs or gangs against people who can't fight back. If you find yourself in an honorable, evenly matched fight, you've done it wrong.
But I would like to see CCP expand on this. Give more depth to dimensions of Eve such as WiS, PvE content, social co-operation that does not include guns, PI, manufacturing, research, economic participation and so on.
That having been said, I would like to see Eve PvP/pew pew based gameplay expanded into WiS as well.... so we can blow things up outside of spaceships as well....
**** WiS, this is a game about spaceships - if you want WiS, go back to Habbo Hotel. There is STACKS of social co-operation there - this is a game about spaceships, space battles, etc, not going to the local coffee shop to chat with friends and ride ponies. And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is? You don't scare me. I've been to Jita. |
John Ratcliffe
Sausy Sausages
70
|
Posted - 2012.11.21 07:25:00 -
[76] - Quote
Ra Jackson wrote:Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in. Not sure if serious, but people trying to compare real life values with values in a VIDEOGAME scare the crap out of me
To be fair, he's absolutely right. If this forum is representative of the general Eve populace, then the majority of you are just completely unhelpful, griefing tards. I've never known a game like it for stinking attitudes and tardy behaviour.
'Because I can' is not an excuse.
If it weren't for the fact that I like to Care Bear and occasional PVP with RvB I wouldn't play Eve at all.
The men waved their hats, the ladies their umbrellas. One felt they would have liked to touch the steel muscles of the most courageous champions since antiquity. Who will carry off the first prize, entering the pantheon where only supermen may go? |
Ocih
Space Mermaids Somethin Awfull Forums
286
|
Posted - 2012.11.21 07:33:00 -
[77] - Quote
baltec1 wrote:Aggressive Nutmeg wrote: Yes, you're right. It makes no sense (in the real world) to pointlessly blow up worthless and defenceless ships. When a mentally disturbed person does do this in the real world, there are real and lasting consequences for that person.
The Egyptians said the exact same thing about the sea peoples in the late bronze age.
And they built an empire on the super rare resource, salt. |
Dalmont Delantee
Dropbears with Kebabs SpaceMonkey's Alliance
42
|
Posted - 2012.11.21 08:04:00 -
[78] - Quote
Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in.
That is very sad you think its to do with upbringing when really its to do with playing the game, a game where you can do snything. Now the bad upbringing is things like exploiting, botting and RMT - basically not playing the game by the same rules as everyone else.
|
KrakizBad
Eve Defence Force Fatal Ascension
1110
|
Posted - 2012.11.21 08:21:00 -
[79] - Quote
Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in. Pure gold. www.minerbumping.com - because your tears are delicious |
Aggressive Nutmeg
265
|
Posted - 2012.11.21 08:28:00 -
[80] - Quote
baltec1 wrote:Aggressive Nutmeg wrote: Yes, you're right. It makes no sense (in the real world) to pointlessly blow up worthless and defenceless ships. When a mentally disturbed person does do this in the real world, there are real and lasting consequences for that person.
The Egyptians said the exact same thing about the sea peoples in the late bronze age.
No. No they didn't. The 'sea peoples'? Who the fark are the seas peoples? Is this some kind of pre-school Americanised understanding of ancient history?
Never make eye contact with someone while eating a banana. |
|
Asuka Solo
Stark Fujikawa Stark Enterprises
1788
|
Posted - 2012.11.21 08:28:00 -
[81] - Quote
Remiel Pollard wrote:Asuka Solo wrote:Unfortunately, yes.
Eve is mostly about unfair, non consensual PvP in blobs or gangs against people who can't fight back. If you find yourself in an honorable, evenly matched fight, you've done it wrong.
But I would like to see CCP expand on this. Give more depth to dimensions of Eve such as WiS, PvE content, social co-operation that does not include guns, PI, manufacturing, research, economic participation and so on.
That having been said, I would like to see Eve PvP/pew pew based gameplay expanded into WiS as well.... so we can blow things up outside of spaceships as well.... **** WiS, this is a game about spaceships - if you want WiS, go back to Habbo Hotel. There is STACKS of social co-operation there - this is a game about spaceships, space battles, etc, not going to the local coffee shop to chat with friends and ride ponies. And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is?
Oh look.... a 2012 alt who thinks his opinion matters... Eve is about Capital ships, WiS, Boobs, PI and Isk! |
KrakizBad
Eve Defence Force Fatal Ascension
1110
|
Posted - 2012.11.21 08:31:00 -
[82] - Quote
Aggressive Nutmeg wrote:baltec1 wrote:Aggressive Nutmeg wrote: Yes, you're right. It makes no sense (in the real world) to pointlessly blow up worthless and defenceless ships. When a mentally disturbed person does do this in the real world, there are real and lasting consequences for that person.
The Egyptians said the exact same thing about the sea peoples in the late bronze age. No. No they didn't. The 'sea peoples'? Who the fark are the seas peoples? Is this some kind of pre-school Americanised understanding of ancient history? http://en.wikipedia.org/wiki/Sea_Peoples
Better send your kids to American schools then bucky boy. www.minerbumping.com - because your tears are delicious |
Nalha Saldana
Eternity INC. Goonswarm Federation
347
|
Posted - 2012.11.21 08:40:00 -
[83] - Quote
This is why lowsec doesn't work, its designed around the idea that you don't want to shoot other random people unless you're a pirate.
..Or maybe we're all just pirates? |
Inxentas Ultramar
Ultramar Independent Contracting The Paganism Alliance
122
|
Posted - 2012.11.21 08:45:00 -
[84] - Quote
I have had my bike stolen IRL a lot more times then my Industrial blown up in Eve. The Eve community isn't that bad. |
Herr Hammer Draken
160
|
Posted - 2012.11.21 08:49:00 -
[85] - Quote
Inxentas Ultramar wrote:I have had my bike stolen IRL a lot more times then my Industrial blown up in Eve. The Eve community isn't that bad.
I only had one bike stolen from me and that was back in 1966. 46 years ago! Herr Hammer Draken "The Amarr Prophet" |
Ioci
Bad Girl Posse
232
|
Posted - 2012.11.21 09:37:00 -
[86] - Quote
Nalha Saldana wrote:This is why lowsec doesn't work, its designed around the idea that you don't want to shoot other random people unless you're a pirate.
..Or maybe we're all just pirates?
In the 'favorite trailer' thread the Revelations II trailer gets mentioned a lot. ;tldr version of that trailer and the objectives of EVE Online center around the idea that the human race is a virus with the fated mission, to devour its host and see its own extinction. Every thing in EVE was made to be destroyed, including EVE itself. R.I.P. Vile Rat |
XJennieX
Brutor Tribe Minmatar Republic
16
|
Posted - 2012.11.21 10:02:00 -
[87] - Quote
Inxentas Ultramar wrote:I have had my bike stolen IRL a lot more times then my Industrial blown up in Eve. The Eve community isn't that bad.
guess how many bikes would have ben stolen if nobody would ever have to face any consequences for doing so. granted in case of stealing bicycle many times criminal is not found hence no consequences but for the normal law abiding citizen the threat of punishment is usually enough to not commit act. |
baltec1
Bat Country
2896
|
Posted - 2012.11.21 10:02:00 -
[88] - Quote
Aggressive Nutmeg wrote:
No. No they didn't. The 'sea peoples'? Who the fark are the seas peoples? Is this some kind of pre-school Americanised understanding of ancient history?
The sea peoples were the first recorded pirates in human history, apearing is the 19th dynasty of the Egyptian Empire around 2000-1600 BC. Probably best to not mouth off before looking these things up given that it was written on stone obolisks over 3500 to 4000 years before America was even found.
|
Johan Civire
Dirty Curse inc.
193
|
Posted - 2012.11.21 11:08:00 -
[89] - Quote
Short answer : You can! Easy answer : Why not? Best answer : Kill Mail! Professionel answer : Fun! Logic answer : Shoot first question later Troll answer : Its a game! Me answer : You are a spy kill it. |
turmajin
The Scope Gallente Federation
2
|
Posted - 2012.11.21 11:56:00 -
[90] - Quote
Lowsec doesnt work ,because the rewards for living/playing there arnt in scale to the risk to warrent players wanting to live/play there .Perhaps if the PVE aspect of Lowsec paid more per mission incursion ect in ISK and LP bigger faction standing, buffs and more better quality drops from rats/npcs compared to Highsec or emp space ,players would take the gamble.As it is atm ,most skill up in highsec .then jump straight into 0.0 or WH space .Where the reward to risk ratio make it worth while.Of course it means nerfing high sec missions ect somewhat,to acomplish this. to avoid a massive influx of ISK into the game and inflation.and i bet you can hear the howls of protest even now lol |
|
Renan Ruivo
Vera Cruz. Nulli Secunda
902
|
Posted - 2012.11.21 13:07:00 -
[91] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
If i don't kill your ship the market will crash. The world is a community of idiots doing a series of things until it explodes and we all die. |
Jenn aSide
STK Scientific Initiative Mercenaries
434
|
Posted - 2012.11.21 19:15:00 -
[92] - Quote
Inxentas Ultramar wrote:I have had my bike stolen IRL a lot more times then my Industrial blown up in Eve. The Eve community isn't that bad.
Well said. As in real life people's perceptions vs actual reality are usually 2 totally different things. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |
Nytak
Brutor Tribe Minmatar Republic
0
|
Posted - 2012.11.21 19:26:00 -
[93] - Quote
Lashauna wrote: is this all EVE is about?
In a nutshell, Yes.
Longer explanation, just because you choose to hold yourself to a self-imposed moral standard, doesn't mean anybody else is, nor are there any game restrictions requiring them to do so or punishing them for not.
Attacking an solo ship incapable of defending itself.. Who is more to blame. The people who see the opportunity to progress their story in the game, or the person who enables them by not defending themselves properly? |
Mallak Azaria
GoonWaffe Goonswarm Federation
1097
|
Posted - 2012.11.21 19:49:00 -
[94] - Quote
Because it's more lucrative than shooting red cross. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1804
|
Posted - 2012.11.21 19:56:00 -
[95] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times In order to actually be constructive I need to know, specifically, what ships in Eve don't have defense?
Haulers have defense. Freighters have defense. Mining barges have defense.
Any ship that has hull HP, armor HP, and shield HP has defenses.
As for why players want to kill you? In-character greed or bloodlust comes to mind.
Oh, and mining barges also have offensive capabilities.
Haulers, Blockade Runners, and Transports can, too.
Only freighters and shuttles are offenseless, as far as I'm aware. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Dasola
Rookie Empire Citizens Rookie Empire
78
|
Posted - 2012.11.21 20:24:00 -
[96] - Quote
Well this is eve, its internet spaceship game. It gives you some anonymity.
You know what happens to people when they realise the other fellow cant come and really punch them in face? They start acting like jerks. Its seen on internet so many times. As much players that are playing eve, theres plenty or room for those jerks as well.
But thank god, they atleast are on small minority. But you dont usually run into too much of those other people that dont prey on weak and fearfull. They dont usually advertise too much, becouse they try to avoid those same damn jerks you have run into...
Start a nood corp, advertise a bit and in couple weeks you get your first jerk griefer wardecks. [Insert something funny or smart here] |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1804
|
Posted - 2012.11.21 20:26:00 -
[97] - Quote
Dasola wrote:Well this is eve, its internet spaceship game. It gives you some anonymity. You know what happens to people when they realise the other fellow cant come and really punch them in face? They start acting like jerks. Its seen on internet so many times. As much players that are playing eve, theres plenty or room for those jerks as well. But thank god, they atleast are on small minority. But you dont usually run into too much of those other people that dont prey on weak and fearfull. They dont usually advertise too much, becouse they try to avoid those same damn jerks you have run into... Start a nood corp, advertise a bit and in couple weeks you get your first jerk griefer wardecks. No advertising necessary for "nood" corps.
They'll get all the attention. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Dasola
Rookie Empire Citizens Rookie Empire
78
|
Posted - 2012.11.21 20:27:00 -
[98] - Quote
Darth Gustav wrote:Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times In order to actually be constructive I need to know, specifically, what ships in Eve don't have defense? Haulers have defense. Freighters have defense. Mining barges have defense. Any ship that has hull HP, armor HP, and shield HP has defenses. As for why players want to kill you? In-character greed or bloodlust comes to mind. Oh, and mining barges also have offensive capabilities. Haulers, Blockade Runners, and Transports can, too. Only freighters and shuttles are offenseless, as far as I'm aware.
Few come to mind: noobship, industrials, freighters, shuttle. And no freighter dont really have defence, they have buffer and we all know what happens when goons deside to suicide gank a freighter in highsec, its dead. So much for those defences you claim it to have. [Insert something funny or smart here] |
Alara IonStorm
3553
|
Posted - 2012.11.21 20:41:00 -
[99] - Quote
Dasola wrote: we all know what happens when goons deside to suicide gank a freighter in highsec, its dead.
Would they destroy such Freighter if not for the promise of great rewards? Without rewards they still can technically gank but the chances become even rarer and in this game do not fly what you can not afford to lose.
Vengeance against them and their Corp is possible, you can gank them back with or without Kill Rights in High Sec or Hunt them in Nullsec.
If you can not muster the power it takes then you lose... at a video game. |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
1804
|
Posted - 2012.11.21 20:43:00 -
[100] - Quote
Dasola wrote:Darth Gustav wrote:Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times In order to actually be constructive I need to know, specifically, what ships in Eve don't have defense? Haulers have defense. Freighters have defense. Mining barges have defense. Any ship that has hull HP, armor HP, and shield HP has defenses. As for why players want to kill you? In-character greed or bloodlust comes to mind. Oh, and mining barges also have offensive capabilities. Haulers, Blockade Runners, and Transports can, too. Only freighters and shuttles are offenseless, as far as I'm aware. Few come to mind: noobship, industrials, freighters, shuttle. And no freighter dont really have defence, they have buffer and we all know what happens when goons deside to suicide gank a freighter in highsec, its dead. So much for those defences you claim it to have. Those defenses save the freighter from one misguided BC pilot though. Imaginary defenses could not.
Also, noobships have turret hardpoints. Industrials by and large mostly have turret hardpoints.
Bringing us back to the ones I mentioned. Freighters and shuttles. He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
|
Val'Dore
PlanetCorp InterStellar
229
|
Posted - 2012.11.21 21:16:00 -
[101] - Quote
Lashauna wrote:why every where in NATURE, things always want to kill you? is this all NATURE is all about? who can kill who first?
even if you have no natural defense or offense you are hunted and and quickly eaten and sometimes by 2+ creatures...
what is the honor of attacking a creature that can not fight back? for peer status? but how can your peers look "impressed" if all you kill are defenseless creatures?
is this all NATURE is about?
Answer mine first.
|
baltec1
Bat Country
2899
|
Posted - 2012.11.22 07:33:00 -
[102] - Quote
Quote:
Few come to mind: noobship, industrials, freighters, shuttle. And no freighter dont really have defence, they have buffer and we all know what happens when goons deside to suicide gank a freighter in highsec, its dead. So much for those defences you claim it to have.
Nubships and all industrials can engage in pvp. If deep space transports could fit a turret I would be solo pvping in them against battlecruisers. |
psycho freak
Snuff Box
20
|
Posted - 2012.11.22 11:47:00 -
[103] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
there is no honor in eve
and yes its all eve is about everything revolves around blowing stuff up
you build stuff to get blown up you make isk to buy stuff to get blown up yes everyone wants to kill you
EvE = Everyone Vs Everyone
|
KardelSharpeye
Bellum Esca Peregrine Nation
2
|
Posted - 2012.11.22 14:35:00 -
[104] - Quote
Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in. So all those people playing counter strike or call of duty or most of the games are all murdserous psychopaths? It's a game get over yourself everyone does whats fun, for some it's explosions for others it's virtual money and rocks. Why should they be the ones who are bad where from someone else's perspective you're the weirdo that spends hours looking at rocks or amassing fake fortunes? |
Revajin
15 Minute Outliers Novus Dominatum
48
|
Posted - 2012.11.22 15:18:00 -
[105] - Quote
I developed my moral code from fortune cookies growing up so I never hurt anyone else in EVE. I just think how much I would cry if someone blew up my Noctis so when I see obvious targets I just say hello and move on |
Riedle
Paradox Collective Choke Point
192
|
Posted - 2012.11.22 16:30:00 -
[106] - Quote
Lets see, who has the real life mental issues?
- The guy playing an imaginary internet spaceship game blowing up another imaginary internet spaceship in a game about imaginary internet spaceships being blown up set in a "harsh reality"?
OR
- The guy who's imaginary, internet spaceship was just blown up accusing the dastardly fellow who blew up his imaginary, internet spaceship of having mental/psychological issues IRL because they are unable to handle that their imaginary, internet spaceship was blown up in an imaginary, internet game that specifically allows their imaginary, internet ship to be blown up by the aforementioned dastardly fellow?
hmmmm.... |
fukier
Flatline.
152
|
Posted - 2012.11.22 16:37:00 -
[107] - Quote
Doddy wrote:Podkilling is a bit different, there is no gain.
i dunno about that...
you ever sell implants for a living? At the end of the game both the pawn and the Queen go in the same box. |
fukier
Flatline.
152
|
Posted - 2012.11.22 16:41:00 -
[108] - Quote
baltec1 wrote:We are simply doing what people have done since at least the 19th Dynasty of the Egyptian Kingdom in the late Bronze age.
is this some whitty exodus joke? At the end of the game both the pawn and the Queen go in the same box. |
baltec1
Bat Country
2902
|
Posted - 2012.11.22 16:46:00 -
[109] - Quote
fukier wrote:baltec1 wrote:We are simply doing what people have done since at least the 19th Dynasty of the Egyptian Kingdom in the late Bronze age. is this some whitty exodus joke? Before it rained frogs it rained mechant tears? |
TheBlueMonkey
Don't Be a Menace
197
|
Posted - 2012.11.22 17:06:00 -
[110] - Quote
I do it for the isk because mining and missioning are boring as all hell. |
|
Kiteo Hatto
Equanimity Order
275
|
Posted - 2012.11.22 17:11:00 -
[111] - Quote
Its their own fault/stupidity/lack of research that they undocked/went afk without any form of tank and they deserve to get blown up otherwise they will never learn but im starting to doubt that people can learn.....
Also, there is no honor in eve. "That's okay it annoys me when people pile on new definitions to the word sandbox every time CCP does something they don't like." - Alara IonStorm GD is where 60% of threads make you dumber and 10% which provide you with entertainment, the remaining 30% is a mix of both. |
Jerick Ludhowe
The Nyan Cat Pirates Nyanpire
213
|
Posted - 2012.11.22 20:19:00 -
[112] - Quote
To the OP. The internet is not an honorable place, don't expect eve (4chan with spaceships) to be any different. |
Mallak Azaria
GoonWaffe Goonswarm Federation
1103
|
Posted - 2012.11.22 20:24:00 -
[113] - Quote
KardelSharpeye wrote:Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in. So all those people playing counter strike or call of duty or most of the games are all murdserous psychopaths? It's a game get over yourself everyone does whats fun, for some it's explosions for others it's virtual money and rocks. Why should they be the ones who are bad where from someone else's perspective you're the weirdo that spends hours looking at rocks or amassing fake fortunes?
He might actually be on to something there. Miners must all be sex offenders. Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
Remiel Pollard
Devlin Security Devlin Alliance
132
|
Posted - 2012.11.22 20:31:00 -
[114] - Quote
Asuka Solo wrote:Remiel Pollard wrote:Asuka Solo wrote:Unfortunately, yes.
Eve is mostly about unfair, non consensual PvP in blobs or gangs against people who can't fight back. If you find yourself in an honorable, evenly matched fight, you've done it wrong.
But I would like to see CCP expand on this. Give more depth to dimensions of Eve such as WiS, PvE content, social co-operation that does not include guns, PI, manufacturing, research, economic participation and so on.
That having been said, I would like to see Eve PvP/pew pew based gameplay expanded into WiS as well.... so we can blow things up outside of spaceships as well.... **** WiS, this is a game about spaceships - if you want WiS, go back to Habbo Hotel. There is STACKS of social co-operation there - this is a game about spaceships, space battles, etc, not going to the local coffee shop to chat with friends and ride ponies. And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is? Oh look.... a 2012 alt who thinks his opinion matters...
That was so witty. Did you look up my publicly available work history for that one all on your own? Epic research skills. Although I think you'll find the age of a fictional EVE online character is not a reflection of the abilities or merits of the opinion of the player behind it.
So as articulated as your criticism was, it was actually an inaccurate presumption based on an elitist attitude. By the same token, I could argue, "oh look, some silly female who thinks her opinion matters."
See? Either way, age of character, sex of player, it's still discrimination. So your little problems mean nothing to me. And WiS is still a pointless addition to the game without some EVE-related gameplay attributes. You're still quite welcome to go back to Habbo Hotel. You don't scare me. I've been to Jita. |
Mallak Azaria
GoonWaffe Goonswarm Federation
1105
|
Posted - 2012.11.22 23:29:00 -
[115] - Quote
Remiel Pollard wrote:Asuka Solo wrote:Remiel Pollard wrote:Asuka Solo wrote:Unfortunately, yes.
Eve is mostly about unfair, non consensual PvP in blobs or gangs against people who can't fight back. If you find yourself in an honorable, evenly matched fight, you've done it wrong.
But I would like to see CCP expand on this. Give more depth to dimensions of Eve such as WiS, PvE content, social co-operation that does not include guns, PI, manufacturing, research, economic participation and so on.
That having been said, I would like to see Eve PvP/pew pew based gameplay expanded into WiS as well.... so we can blow things up outside of spaceships as well.... **** WiS, this is a game about spaceships - if you want WiS, go back to Habbo Hotel. There is STACKS of social co-operation there - this is a game about spaceships, space battles, etc, not going to the local coffee shop to chat with friends and ride ponies. And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is? Oh look.... a 2012 alt who thinks his opinion matters... That was so witty. Did you look up my publicly available work history for that one all on your own? Epic research skills. Although I think you'll find the age of a fictional EVE online character is not a reflection of the abilities or merits of the opinion of the player behind it. So as articulated as your criticism was, it was actually an inaccurate presumption based on an elitist attitude. By the same token, I could argue, "oh look, some silly female who thinks her opinion matters." See? Either way, age of character, sex of player, it's still discrimination. So your little problems mean nothing to me. And WiS is still a pointless addition to the game without some EVE-related gameplay attributes. You're still quite welcome to go back to Habbo Hotel.
Looks down at elitism. Says go back to (insert game here). Crimewatch 2.0: Protecting stupid people & rewarding lazy people. This hurts the smart & industrious people by making their intelligence & industry provide them with less benefit over the stupid & lazy people. ~ Ruby Porto |
QUIZZA
CRANK INC. Waterboard
10
|
Posted - 2012.11.23 00:58:00 -
[116] - Quote
I like shooting my autocannons and collecting corpses from noobies. We should fleet up ingame and run some lvl 4's or.......
|
Jerick Ludhowe
The Nyan Cat Pirates Nyanpire
213
|
Posted - 2012.11.23 01:20:00 -
[117] - Quote
Remiel Pollard wrote: And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is?
A bad game destined to fall into obscurity months after it goes live.
|
Terminal Insanity
Suicides-R-Us BricK sQuAD.
704
|
Posted - 2012.11.23 05:08:00 -
[118] - Quote
Lashauna wrote:why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? Yes.
This is the equivilent of playing Hello Kitty Online and wondering, "wheres all the pvpers? is this all HKO is about? just minigames and stuff?"
You've chosen to play a hardcore pvp mmo, and wonder why theres so much pvp. "War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP |
Terminal Insanity
Suicides-R-Us BricK sQuAD.
704
|
Posted - 2012.11.23 05:10:00 -
[119] - Quote
Jerick Ludhowe wrote:Remiel Pollard wrote: And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is? A bad game destined to fall into obscurity months after it goes live. Dust has a serious chance. I've been in Planetside2 beta, arguably dust's only competitor, and planetside2 is a total flop. Its really just a bad game. theres nothing special about it, nothing very interesting, no compelling back story, the combat is jumpy/laggy and nobody moves smoothly. Its just a fail of a game.
Before playing PS2, i figured dust had no chance against it. after playing it, Dust has a very very good opportunity to that market "War declarations are never officially considered griefing and are not a bannable offense, and it has been repeatedly stated by the developers that the possibility for non-consensual PvP is an intended feature." - CCP |
Xiode
Royal Amarr Institute Amarr Empire
40
|
Posted - 2012.11.23 05:31:00 -
[120] - Quote
I just want to spread pain and misery. |
|
The CandyGirl
Candy's Toy Shop
2
|
Posted - 2012.11.23 07:16:00 -
[121] - Quote
Because everything in eve is risk vs reward. Or in the case of suicide ganking cost vs reward.
Because in most mmos there is 0 risk for pvping so you dont care if you die. In eve since you loose your ship etc efc you are more likly to do whatever it takes to make sure you live and you apponent dies.
And ass for pod killing.... quickest way to -10..... annnd just because. There are other reasons but that was the main reason i did it in my pirate days. |
Eugene Kerner
TunDraGon
206
|
Posted - 2012.11.23 07:33:00 -
[122] - Quote
I am a Pod Goo Miner. Since Pod Goo was banned from the belts way back when Scorps still were imba I had to find another source. Regretably I have to relieve people of their ships first as most pods are surrounded by them...I really would prefer otherwise as it costs extra for the ammo but thats just how it is. Until now I only accomplished to collect about 590 000 m-¦ of pod goo, which is not much compared to the amount of Quafe consumed in my Constellation alone ... and where do you think it comes from? hard times...
"Also, your boobs " -á CCP Eterne, 2012
|
Malcanis
Vanishing Point. The Initiative.
5226
|
Posted - 2012.11.23 07:34:00 -
[123] - Quote
Terminal Insanity wrote:Jerick Ludhowe wrote:Remiel Pollard wrote: And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is? A bad game destined to fall into obscurity months after it goes live. Dust has a serious chance. I've been in Planetside2 beta, arguably dust's only competitor, and planetside2 is a total flop. Its really just a bad game. theres nothing special about it, nothing very interesting, no compelling back story, the combat is jumpy/laggy and nobody moves smoothly. Its just a fail of a game. Before playing PS2, i figured dust had no chance against it. after playing it, Dust has a very very good opportunity to that market
That's disappointing, I was going to give it a try this weekend
But tbh what you're describing sounds like the lag problems EVE suffered for a long time. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Remiel Pollard
Devlin Security Devlin Alliance
132
|
Posted - 2012.11.23 07:38:00 -
[124] - Quote
Mallak Azaria wrote:Remiel Pollard wrote:Asuka Solo wrote:Remiel Pollard wrote:Asuka Solo wrote:Unfortunately, yes.
Eve is mostly about unfair, non consensual PvP in blobs or gangs against people who can't fight back. If you find yourself in an honorable, evenly matched fight, you've done it wrong.
But I would like to see CCP expand on this. Give more depth to dimensions of Eve such as WiS, PvE content, social co-operation that does not include guns, PI, manufacturing, research, economic participation and so on.
That having been said, I would like to see Eve PvP/pew pew based gameplay expanded into WiS as well.... so we can blow things up outside of spaceships as well.... **** WiS, this is a game about spaceships - if you want WiS, go back to Habbo Hotel. There is STACKS of social co-operation there - this is a game about spaceships, space battles, etc, not going to the local coffee shop to chat with friends and ride ponies. And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is? Oh look.... a 2012 alt who thinks his opinion matters... That was so witty. Did you look up my publicly available work history for that one all on your own? Epic research skills. Although I think you'll find the age of a fictional EVE online character is not a reflection of the abilities or merits of the opinion of the player behind it. So as articulated as your criticism was, it was actually an inaccurate presumption based on an elitist attitude. By the same token, I could argue, "oh look, some silly female who thinks her opinion matters." See? Either way, age of character, sex of player, it's still discrimination. So your little problems mean nothing to me. And WiS is still a pointless addition to the game without some EVE-related gameplay attributes. You're still quite welcome to go back to Habbo Hotel. Looks down at elitism. Says go back to (insert game here).
Maybe you're right. Doesn't change the fact that the last thing EVE needs is another reason to go completely off-genre and have another Incarna. You don't scare me. I've been to Jita. |
Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.23 07:48:00 -
[125] - Quote
KardelSharpeye wrote:Harland White wrote:To the OP, it's more a thing of parenting. It depends on how many of the players in EVE were raised, and honestly, 95% of players in EVE were not raised. At all. There is a severe lack of proper parenting in the civilized world today, and it produces some pretty nasty offspring (much of the EVE Online population is a good example) that is very detrimental to a normal society. Don't waste your time trying to explain civility or kindness to any of them---it goes completely over their heads because they weren't raised to cherish any good values like that. I'd recommend doing what some of the folks in this thread have recommended, and tank out your haulers and be very cautious. EVE is a huge attractive playground for the animals without parents, that's why it's so full of them.
Inb4 wardecs and rage replies from people I touched a nerve in. So all those people playing counter strike or call of duty or most of the games are all murdserous psychopaths? It's a game get over yourself everyone does whats fun, for some it's explosions for others it's virtual money and rocks. Why should they be the ones who are bad where from someone else's perspective you're the weirdo that spends hours looking at rocks or amassing fake fortunes?
You can't compare EVE to counter strike for the reasons you pointed out. The kill in counter strike impacts the player for all of a few minutes. It can take away a year from a player in EVE.
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
OP, you are a victim in a very cruel and twisted game. Make your decision. |
Malcanis
Vanishing Point. The Initiative.
5227
|
Posted - 2012.11.23 08:22:00 -
[126] - Quote
Freighter ganking didn't start with tier 3 BCs. Just FYI. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Valleria Darkmoon
Heretic Army Heretic Nation
33
|
Posted - 2012.11.23 08:39:00 -
[127] - Quote
Whatever your ship is carrying is potentially valuable to me.
Are you going to give me a cargo manifest if I see you in space? No.
Am I going to waste time reading/believe you if I do get one? No.
Since I never fit cargo scanners it's best to just cut out the middle man and rip open your hauler like a 6-year-old on Christmas morning.
By the way, honor and stupid are synonyms, once you learn this simple rule the game will get better for you.
TL;DR: In answer to op: YES. |
Valleria Darkmoon
Heretic Army Heretic Nation
33
|
Posted - 2012.11.23 08:41:00 -
[128] - Quote
Doddy wrote:Podkilling is a bit different, there is no gain. Incorrect.
Without this the market for the implants I sell to make money would be very stagnant.
|
Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.23 09:05:00 -
[129] - Quote
Malcanis wrote:Freighter ganking didn't start with tier 3 BCs. Just FYI.
True but farming them in High Sec did. |
Malcanis
Vanishing Point. The Initiative.
5228
|
Posted - 2012.11.23 09:34:00 -
[130] - Quote
Riddick Liddell wrote:Malcanis wrote:Freighter ganking didn't start with tier 3 BCs. Just FYI. True but farming them in High Sec did.
Agreed, but it would work just as well with other ships that have been in the game since pretty much the beginning. Indeed, a year or two ago, conditions were more favourable (lower ship prices, insurance). It was merely that many fewer people did it.
If empire is still safe enough that people are frequently AFKing with valuable cargoes then that's a prima facia indication that ganking is not so widespread or overpowered as to require dev intervention. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
|
Vilnius Zar
Ordo Ardish
249
|
Posted - 2012.11.23 10:12:00 -
[131] - Quote
People will do unspeakable things to your ship, your cargo, your wallet, your trust, your wreck and quite possibly your corpse... because you let them. That's the bit you need to understand, this IS a pewpew/lolrape game mostly (in various forms) and the trick to being successful is learning how to avoid getting raped sideways. It's not difficult to learn to avoid all this stuff, even at a young age you can learn it just fine and do well because of it but it DOES require active effort to learn and put it in practise.
That's the thing, you're safe(ish) as long as you put in the active effort to BE safe and this goes for all things, if you don't then people will take advantage, as they should. Amat victoria curam. |
Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.23 10:22:00 -
[132] - Quote
Malcanis wrote:Riddick Liddell wrote:Malcanis wrote:Freighter ganking didn't start with tier 3 BCs. Just FYI. True but farming them in High Sec did. Agreed, but it would work just as well with other ships that have been in the game since pretty much the beginning. Indeed, a year or two ago, conditions were more favourable (lower ship prices, insurance). It was merely that many fewer people did it. If empire is still safe enough that people are frequently AFKing with valuable cargoes then that's a prima facia indication that ganking is not so widespread or overpowered as to require dev intervention.
Riddick Liddell wrote:
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
|
Remiel Pollard
Devlin Security Devlin Alliance
132
|
Posted - 2012.11.23 10:25:00 -
[133] - Quote
Riddick Liddell wrote:
You can't compare EVE to counter strike for the reasons you pointed out. The kill in counter strike impacts the player for all of a few minutes. It can take away a year from a player in EVE.
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
OP, you are a victim in a very cruel and twisted game. Make your decision.
If you're on autopilot, and not paying attention, then the only thing you are a victim of is your own laziness, ignorance, and negligence. You don't scare me. I've been to Jita. |
Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.23 10:30:00 -
[134] - Quote
Remiel Pollard wrote:Riddick Liddell wrote:
You can't compare EVE to counter strike for the reasons you pointed out. The kill in counter strike impacts the player for all of a few minutes. It can take away a year from a player in EVE.
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
OP, you are a victim in a very cruel and twisted game. Make your decision.
If you're on autopilot, and not paying attention, then the only thing you are a victim of is your own laziness, ignorance, and negligence.
It worked for 5 years. Blame the game, not the player. |
Remiel Pollard
Devlin Security Devlin Alliance
132
|
Posted - 2012.11.23 10:33:00 -
[135] - Quote
Riddick Liddell wrote:Remiel Pollard wrote:Riddick Liddell wrote:
You can't compare EVE to counter strike for the reasons you pointed out. The kill in counter strike impacts the player for all of a few minutes. It can take away a year from a player in EVE.
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
OP, you are a victim in a very cruel and twisted game. Make your decision.
If you're on autopilot, and not paying attention, then the only thing you are a victim of is your own laziness, ignorance, and negligence. It worked for 5 years. Blame the game, not the player.
The game's not broken. Autopilot still works. You can still use it. A player using autopilot is responsible for choosing to use autopilot, which that player should know comes with drawbacks and the increased risk of interception. He's just making it easier for the gankers to gank him.
If you hate the game, that's your problem. I don't hate the game. And I don't hate the players. I don't even care if they want to whine. But that's all it ever is, a whine, and they are not going to accomplish anything by whining about a game mechanic that functions as intended.
Things change, deal with it. Just because something "worked for five years" doesn't mean it hasn't worked even better since. You don't scare me. I've been to Jita. |
Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.23 10:36:00 -
[136] - Quote
Remiel Pollard wrote:Riddick Liddell wrote:Remiel Pollard wrote:Riddick Liddell wrote:
You can't compare EVE to counter strike for the reasons you pointed out. The kill in counter strike impacts the player for all of a few minutes. It can take away a year from a player in EVE.
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
OP, you are a victim in a very cruel and twisted game. Make your decision.
If you're on autopilot, and not paying attention, then the only thing you are a victim of is your own laziness, ignorance, and negligence. It worked for 5 years. Blame the game, not the player. The game's not broken. Autopilot still works. You can still use it. A player using autopilot is responsible for choosing to use autopilot, which that player should know comes with drawbacks and the increased risk of interception. He's just making it easier for the gankers to gank him.
Either you aren't reading or you are ignoring what I wrote. Fair enough, you don't agree with my argument that 5 years of something worked. Most won't see the change until they lose their freighter. Most won't see the danger until it's too late. Most will use experience to guide their decision.
You don't agree with me. We get it. |
The CandyGirl
Candy's Toy Shop
2
|
Posted - 2012.11.23 17:51:00 -
[137] - Quote
Terminal Insanity wrote:Jerick Ludhowe wrote:Remiel Pollard wrote: And as for "blowing stuff up outside of spaceships", what do you think DUST 514 is? A bad game destined to fall into obscurity months after it goes live. Dust has a serious chance. I've been in Planetside2 beta, arguably dust's only competitor, and planetside2 is a total flop. Its really just a bad game. theres nothing special about it, nothing very interesting, no compelling back story, the combat is jumpy/laggy and nobody moves smoothly. Its just a fail of a game. Before playing PS2, i figured dust had no chance against it. after playing it, Dust has a very very good opportunity to that market
I am looking foward to dust especially because the PS3 lets you use a keyboard and mouse.
But yeah i played planetside 2 in beta and at launch. Let me tell you i loved it when i shot someone in the head with a sniper rifke... then they turned around found me and killed me before i coukd do a follow up shot.... got to love when a headshot from a sniper rifle doesnt kill someone. The game is horrbly out of balance. |
baltec1
Bat Country
2911
|
Posted - 2012.11.23 17:54:00 -
[138] - Quote
Riddick Liddell wrote:Malcanis wrote:Freighter ganking didn't start with tier 3 BCs. Just FYI. True but farming them in High Sec did.
No, that happened 7 years ago. |
Ocih
Space Mermaids Somethin Awfull Forums
301
|
Posted - 2012.11.23 18:15:00 -
[139] - Quote
baltec1 wrote:Riddick Liddell wrote:Malcanis wrote:Freighter ganking didn't start with tier 3 BCs. Just FYI. True but farming them in High Sec did. No, that happened 7 years ago.
No it didn't. High Sec freighter kills always happened. It wasn't until just recently they started to happen a dozen times a day, every day.
It's all good though. Everyone in EVE is a big bad pee vee pee wolf, you need something set yourself apart from the mundane. So you huff and you puff and you blow the AFK freighter up. We get it. Some strut in a Nyx, some strut in an officer fit Machariel, you strut with AFK freighter farming in Uedama. |
Mire Stoude
Aliastra Gallente Federation
21
|
Posted - 2012.11.23 18:24:00 -
[140] - Quote
Thrill of the chase. |
|
Ocih
Space Mermaids Somethin Awfull Forums
301
|
Posted - 2012.11.23 18:26:00 -
[141] - Quote
Mire Stoude wrote:Thrill of the chase.
True! Nano fit freighters are OP |
baltec1
Bat Country
2911
|
Posted - 2012.11.23 18:30:00 -
[142] - Quote
Ocih wrote:baltec1 wrote:Riddick Liddell wrote:Malcanis wrote:Freighter ganking didn't start with tier 3 BCs. Just FYI. True but farming them in High Sec did. No, that happened 7 years ago. No it didn't. High Sec freighter kills always happened. It wasn't until just recently they started to happen a dozen times a day, every day. It's all good though. Everyone in EVE is a big bad pee vee pee wolf, you need something set yourself apart from the mundane. So you huff and you puff and you blow the AFK freighter up. We get it. Some strut in a Nyx, some strut in an officer fit Machariel, you strut with AFK freighter farming in Uedama.
We might be the best at it but we were not the first to farm them. |
Darth Khasei
Sunstar Business Ventures Inc.
38
|
Posted - 2012.11.23 18:51:00 -
[143] - Quote
Respect.
As a Merchant of Death dealing in all of the tools of WAR, I wholeheartedly endorse the player driven interaction being discussed.
Clearly you "should and have too" lose your big hauler when floating through space from gate to gate afk. It "IS" just that kind of thing that keeps the economic ball rolling in the game and "MUST" continue to occur.
It is a true PITA to manually fly them, but those are the breaks and risks of afk floating in 2012 EVE. |
Galaxy Pig
Caldari Provisions Caldari State
163
|
Posted - 2012.11.23 18:55:00 -
[144] - Quote
It would just seem that we're not nearly as concerned about your theory that all the AFK freighter pilots will wringy-hands-rage-quit when they discover they're still subject to explosion like everyone else. It's interesting, it's almost like nobody gives a flying F#[Gé¼... |
Ocih
Space Mermaids Somethin Awfull Forums
301
|
Posted - 2012.11.23 18:57:00 -
[145] - Quote
Galaxy Pig wrote:It would just seem that we're not nearly as concerned about your theory that all the AFK freighter pilots will wringy-hands-rage-quit when they discover they're still subject to explosion like everyone else. It's interesting, it's almost like nobody gives a flying F#[Gé¼...
Nooo
They huffed and they puffed and they blowed the AFK freighter up.
The little piggy will rage quit damn it. |
Galaxy Pig
Caldari Provisions Caldari State
163
|
Posted - 2012.11.23 19:00:00 -
[146] - Quote
Huh? I can't fly a freighter... I wouldn't know what to do with the damn thing... |
The CandyGirl
Candy's Toy Shop
2
|
Posted - 2012.11.23 22:55:00 -
[147] - Quote
Riddick Liddell wrote:Malcanis wrote:Freighter ganking didn't start with tier 3 BCs. Just FYI. True but farming them in High Sec did.
.... they were first farmed by domis when the insurance payout pretty much coverd the ship with - a fitting |
Mr Epeen
It's All About Me
1918
|
Posted - 2012.11.23 23:18:00 -
[148] - Quote
While I am fine with blowing up ships (keeps my freighter building characters pulling in the PLEX), there is something that irks me here.
That is the underlying assumption that you are more likely to lose your freighter if you are AFK. These things take so long to aline that it doesn't matter if you are at the keyboard or not. If you are targeted, you will die. Period.
While I have no problem with making a bundle selling these things, I am somewhat concerned that due to the ease with which they can be destroyed, people will simply stop flying them. Then I start losing ISK.
Freighters have always been fair game to kill for a valuable cargo, but of late that are being blown up because they can be blown up at minimal cost for maximum tears. Nothing wrong with that in theory. However, as it happens more often, less will fly them and players will start to find other things to occupy their game time. Including finding other games to play.
This is not good for me. Not good for CCP and not good for people who read blogs before signing up for a sub. It's a balancing act. When the scales tip too far one way changes are sure to follow. It's happened before and it will happen again. It only takes a few asshats that don't care if this game survives to tip that balance. The same asshats that sit on the forum justifying their game style all day while hanging on a gate. I like to think CCP is smart enough to not cave to the vocal minority, but I have to wonder sometimes.
Mr Epeen -ávOv |
Vilnius Zar
Ordo Ardish
269
|
Posted - 2012.11.24 10:24:00 -
[149] - Quote
Mr Epeen wrote:While I am fine with blowing up ships (keeps my freighter building characters pulling in the PLEX), there is something that irks me here. That is the underlying assumption that you are more likely to lose your freighter if you are AFK. These things take so long to aline that it doesn't matter if you are at the keyboard or not. If you are targeted, you will die. Period.
Due to optimal and falloff it's much easier to catch a freighter slowboating to the outgate than it is to grab him as he's aligning at the ingate.
Amat victoria curam. |
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1627
|
Posted - 2012.11.24 10:34:00 -
[150] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times Eve is a sandbox, I and every other player should be free to do anything they want as long as the EULA and the game mechanics allows it. If I want to shoot people for no reason at all, being a sandbox, this game should allow me to do so. What is this talk about honor anyway, this is the internet.... in a game.... open world sandbox game... How to : Playing Eve 100% Risk and Conflict FREE! |
|
Sarah Schneider
PonyWaffe Test Alliance Please Ignore
1627
|
Posted - 2012.11.24 10:38:00 -
[151] - Quote
Riddick Liddell wrote:Remiel Pollard wrote:Riddick Liddell wrote:Remiel Pollard wrote:Riddick Liddell wrote:
You can't compare EVE to counter strike for the reasons you pointed out. The kill in counter strike impacts the player for all of a few minutes. It can take away a year from a player in EVE.
Using the current Uedama system, for five years a guy in Detroit could jump in their freighter and set auto pilot. Instead of just logging out of EVE and going to bed he could stay logged in and lat Auto pilot take him to Jita with a load of stuff. Something he wouldn't have done if there was no auto pilot. Then cam Tier 3 Battle Cruisers and 6 or 7 of them could take a freighter down in under 5 seconds and something that worked for 5 years no longer works.
If a Null sec alliance is willing to pay for a kill mail, no math is in the favor of anyone running a freighter. An Empty freighter is a 1.6 billion ISK loss. The ships you need to kill it cost less. People won't re learn what they could do for 5 years and now can't do until they lose a ship. So the slaughter will continue until every freighter pilot takes a week off work to play EVE Learning curve and figuring out that auto pilot is now a death sentence. My wager, they will just quit playing EVE and CCP seem content to see them go. That makes it no longer my affair.
OP, you are a victim in a very cruel and twisted game. Make your decision.
If you're on autopilot, and not paying attention, then the only thing you are a victim of is your own laziness, ignorance, and negligence. It worked for 5 years. Blame the game, not the player. The game's not broken. Autopilot still works. You can still use it. A player using autopilot is responsible for choosing to use autopilot, which that player should know comes with drawbacks and the increased risk of interception. He's just making it easier for the gankers to gank him. Either you aren't reading or you are ignoring what I wrote. Fair enough, you don't agree with my argument that 5 years of something worked. Most won't see the change until they lose their freighter. Most won't see the danger until it's too late. Most will use experience to guide their decision. You don't agree with me. We get it. I used to be able to ride a bicycle right at the middle of the road in my neighborhood, now after 20 years I can't anymore. I'm blaming the universe. How to : Playing Eve 100% Risk and Conflict FREE! |
Malcanis
Vanishing Point. The Initiative.
5248
|
Posted - 2012.11.24 10:42:00 -
[152] - Quote
Mr Epeen wrote:While I am fine with blowing up ships (keeps my freighter building characters pulling in the PLEX), there is something that irks me here. That is the underlying assumption that you are more likely to lose your freighter if you are AFK. These things take so long to aline that it doesn't matter if you are at the keyboard or not. If you are targeted, you will die. Period. While I have no problem with making a bundle selling these things, I am somewhat concerned that due to the ease with which they can be destroyed, people will simply stop flying them. Then I start losing ISK. Freighters have always been fair game to kill for a valuable cargo, but of late that are being blown up because they can be blown up at minimal cost for maximum tears. Nothing wrong with that in theory. However, as it happens more often, less will fly them and players will start to find other things to occupy their game time. Including finding other games to play. This is not good for me. Not good for CCP and not good for people who read blogs before signing up for a sub. It's a balancing act. When the scales tip too far one way changes are sure to follow. It's happened before and it will happen again. It only takes a few asshats that don't care if this game survives to tip that balance. The same asshats that sit on the forum justifying their game style all day while hanging on a gate. I like to think CCP is smart enough to not cave to the vocal minority, but I have to wonder sometimes. Mr Epeen
If only there was some way to make freighters get into warp quicker MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Dave stark
Black Nova Corp. R O G U E
683
|
Posted - 2012.11.24 11:13:00 -
[153] - Quote
Malcanis wrote:If only there was some way to make freighters get into warp quicker
you couldn't possibly be hinting at webs, could you? Reading my posts is like panning for gold; most it will be useless, but occasionally you'll find a nugget of gold. |
Vilnius Zar
Ordo Ardish
270
|
Posted - 2012.11.24 11:49:00 -
[154] - Quote
Dave stark wrote:Malcanis wrote:If only there was some way to make freighters get into warp quicker you couldn't possibly be hinting at webs, could you?
That would require effort and, dare I say it, not being afk. Surely you realise that'll never happen.
Amat victoria curam. |
Eugene Kerner
TunDraGon
208
|
Posted - 2012.11.24 11:55:00 -
[155] - Quote
I think this thread deserves a death sentence...put it to C&P, would you?
"Also, your boobs " -á CCP Eterne, 2012
|
Jake Warbird
Republic Military School Minmatar Republic
1784
|
Posted - 2012.11.24 12:37:00 -
[156] - Quote
Is it too late to add my valuable input? |
feihcsiM
Deep Core Mining Inc. Caldari State
81
|
Posted - 2012.11.24 13:41:00 -
[157] - Quote
Such a lack of e-honour, you people need to join the e-honour club.
E-honour club rules:
1st RULE: You do not talk about e-honour club.
2nd RULE: You DO NOT talk about e-honour club.
3rd RULE: If someone posts "stop" in local or goes sperg and logs out the fight is over.
4th RULE: Only two guys to a fight.
5th RULE: One fight at a time.
6th RULE: No mods, no rigs.
7th RULE: Fights will go on as long as they have to.
8th RULE: If this is your first night at e-honour club, you HAVE to fight.
Oh no spaghettio, I goes and brokened rule 1
It's the end of the world as we know it and I feel fine. |
Malcanis
Vanishing Point. The Initiative.
5250
|
Posted - 2012.11.24 14:06:00 -
[158] - Quote
Dave stark wrote:Malcanis wrote:If only there was some way to make freighters get into warp quicker you couldn't possibly be hinting at webs, could you?
Webs, implants, gang bonuses... MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
baltec1
Bat Country
2922
|
Posted - 2012.11.24 17:50:00 -
[159] - Quote
Mr Epeen wrote:While I am fine with blowing up ships (keeps my freighter building characters pulling in the PLEX), there is something that irks me here. That is the underlying assumption that you are more likely to lose your freighter if you are AFK. These things take so long to aline that it doesn't matter if you are at the keyboard or not. If you are targeted, you will die. Period. While I have no problem with making a bundle selling these things, I am somewhat concerned that due to the ease with which they can be destroyed, people will simply stop flying them. Then I start losing ISK. Freighters have always been fair game to kill for a valuable cargo, but of late that are being blown up because they can be blown up at minimal cost for maximum tears. Nothing wrong with that in theory. However, as it happens more often, less will fly them and players will start to find other things to occupy their game time. Including finding other games to play. This is not good for me. Not good for CCP and not good for people who read blogs before signing up for a sub. It's a balancing act. When the scales tip too far one way changes are sure to follow. It's happened before and it will happen again. It only takes a few asshats that don't care if this game survives to tip that balance. The same asshats that sit on the forum justifying their game style all day while hanging on a gate. I like to think CCP is smart enough to not cave to the vocal minority, but I have to wonder sometimes. Mr Epeen Freighters tank just fine. Its the pilots stuffing 80+ billion into their holds that are the problem. |
Tallian Saotome
Papercut Syndicate Tribal Band
856
|
Posted - 2012.11.24 17:53:00 -
[160] - Quote
Jake Warbird wrote:Is it too late to add my valuable input?
Its too late one the first post is made. Inappropriate signature removed, CCP Phantom. |
|
Mr Epeen
It's All About Me
1921
|
Posted - 2012.11.24 17:55:00 -
[161] - Quote
baltec1 wrote: Freighters tank just fine. Its the pilots stuffing 80+ billion into their holds that are the problem.
Links please.
Mr Epeen
-ávOv |
baltec1
Bat Country
2923
|
Posted - 2012.11.24 17:59:00 -
[162] - Quote
Mr Epeen wrote:baltec1 wrote: Freighters tank just fine. Its the pilots stuffing 80+ billion into their holds that are the problem.
Links please. Mr Epeen Cant just yet. Ill grab it when I get home but I can tell you that it was raining plex that day. |
Tallian Saotome
Papercut Syndicate Tribal Band
857
|
Posted - 2012.11.24 18:04:00 -
[163] - Quote
Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
Inappropriate signature removed, CCP Phantom. |
Riddick Liddell
Center for Advanced Studies Gallente Federation
27
|
Posted - 2012.11.24 18:08:00 -
[164] - Quote
Tallian Saotome wrote:Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
From a practical stand point this is good advice. 50 plex would have paid to keep a web alt in free EVE for 4 years.
I don't think it's healthy EVE that everyone should be required to run multiple accounts but if that's the kind of game CCP want to push, I guess we will see where it ends up. |
Tallian Saotome
Papercut Syndicate Tribal Band
857
|
Posted - 2012.11.24 18:21:00 -
[165] - Quote
Riddick Liddell wrote:Tallian Saotome wrote:Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
From a practical stand point this is good advice. 50 plex would have paid to keep a web alt in free EVE for 4 years. I don't think it's healthy EVE that everyone should be required to run multiple accounts but if that's the kind of game CCP want to push, I guess we will see where it ends up. I have friends who can fly frigs, do you not?
EDIT: To be clear, if you ask a friend to help, you will cut into your profits to pay him, but better a smaller profit that a giant loss. Inappropriate signature removed, CCP Phantom. |
Jenn aSide
STK Scientific Initiative Mercenaries
435
|
Posted - 2012.11.24 19:49:00 -
[166] - Quote
Terminal Insanity wrote:Lashauna wrote:why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? Yes. This is the equivilent of playing Hello Kitty Online and wondering, "wheres all the pvpers? is this all HKO is about? just minigames and stuff?" You've chosen to play a hardcore pvp mmo, and wonder why theres so much pvp.
+1
I's just the "carebear" way. Most MMOs pamper the players (probably why most fail), but for some reason some people who don't like pvp or sandboxes end up in games like this and Darkfall ect ect, even though there are litterally thousands of thempark games out therem, some with space ships.
You're right, you don't see it in reverse, you don't see PVP'rs in PVE centered games screaming for more pvp. "Carebearism" is like a cancer, spreading into places and strangling off everything in it's path...trammel style. CCP Gargant:-á this game requires a certain amount of simply going out there and chatting with people. You will get scammed, destroyed, cheated, trolled, and blown up but that is just a part of the essence of this game. -á |
Mag's
the united Negative Ten.
10728
|
Posted - 2012.11.24 20:16:00 -
[167] - Quote
Riddick Liddell wrote:Tallian Saotome wrote:Funny thing, I know of corporations who fly freighters around highsec all day every day, and by playing it safe minimize the risks and losses they incur doing it.
It only takes one frig to slingshot a freighter. Is using 2 characters to ensure you safety worth the 80 billion isk you stupidly loaded into yours?
From a practical stand point this is good advice. 50 plex would have paid to keep a web alt in free EVE for 4 years. I don't think it's healthy EVE that everyone should be required to run multiple accounts but if that's the kind of game CCP want to push, I guess we will see where it ends up. Good news, you don't need multiple accounts to do this. That's one of the reasons Eve is called an MMO.
CCP Zulu..... Forcing players to dock at the captain's quarters is a form of what we actually wanted to get through, which is making Incarna a seamless part of the EVE Online experience. |
Mars Theran
Tribal Liberation Force Minmatar Republic
432
|
Posted - 2012.11.25 02:00:00 -
[168] - Quote
Jenn aSide wrote:Terminal Insanity wrote:Lashauna wrote:why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? Yes. This is the equivilent of playing Hello Kitty Online and wondering, "wheres all the pvpers? is this all HKO is about? just minigames and stuff?" You've chosen to play a hardcore pvp mmo, and wonder why theres so much pvp. +1 I's just the "carebear" way. Most MMOs pamper the players (probably why most fail), but for some reason some people who don't like pvp or sandboxes end up in games like this and Darkfall ect ect, even though there are litterally thousands of thempark games out therem, some with space ships. You're right, you don't see it in reverse, you don't see PVP'rs in PVE centered games screaming for more pvp. "Carebearism" is like a cancer, spreading into places and strangling off everything in it's path...trammel style.
I have to disagree with this. In my experience, most MMOs resort to fascist forum policies and prefer leveling bans to listening to constructive criticism. while picking a few select favorites who push a certain ideology that they maybe happen to agree with, and let have the run of the place, while black-marking and banning anyone who disagrees with them after labeling them trols and flamers.
That's one reason I've never stayed long in most other MMOs. Also, likely the reason why most other MMOs fail so spectacularly in their first year of release, and then decline to no more than a small number of players who follow and agree with that ideology while licking the boots of those few individuals so avidly. zubzubzubzubzubzubzubzub |
Tallian Saotome
Papercut Syndicate Tribal Band
861
|
Posted - 2012.11.25 02:18:00 -
[169] - Quote
Mars Theran wrote:Jenn aSide wrote:Terminal Insanity wrote:Lashauna wrote:why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? Yes. This is the equivilent of playing Hello Kitty Online and wondering, "wheres all the pvpers? is this all HKO is about? just minigames and stuff?" You've chosen to play a hardcore pvp mmo, and wonder why theres so much pvp. +1 I's just the "carebear" way. Most MMOs pamper the players (probably why most fail), but for some reason some people who don't like pvp or sandboxes end up in games like this and Darkfall ect ect, even though there are litterally thousands of thempark games out therem, some with space ships. You're right, you don't see it in reverse, you don't see PVP'rs in PVE centered games screaming for more pvp. "Carebearism" is like a cancer, spreading into places and strangling off everything in it's path...trammel style. I have to disagree with this. In my experience, most MMOs resort to fascist forum policies and prefer leveling bans to listening to constructive criticism. while picking a few select favorites who push a certain ideology that they maybe happen to agree with, and let have the run of the place, while black-marking and banning anyone who disagrees with them after labeling them trols and flamers. That's one reason I've never stayed long in most other MMOs. Also, likely the reason why most other MMOs fail so spectacularly in their first year of release, and then decline to no more than a small number of players who follow and agree with that ideology while licking the boots of those few individuals so avidly. It tends to go both ways, first they listen too much, and when that causes the game to start declining they over react and start lashing out against the players... Tho sometimes it happens in the opposite order.
Inappropriate signature removed, CCP Phantom. |
Darth Khasei
Sunstar Business Ventures Inc.
49
|
Posted - 2013.01.01 20:09:00 -
[170] - Quote
Mars Theran wrote:
I have to disagree with this. In my experience, most MMOs resort to fascist forum policies and prefer leveling bans to listening to constructive criticism. while picking a few select favorites who push a certain ideology that they maybe happen to agree with, and let have the run of the place, while black-marking and banning anyone who disagrees with them after labeling them trols and flamers.
That's one reason I've never stayed long in most other MMOs. Also, likely the reason why most other MMOs fail so spectacularly in their first year of release, and then decline to no more than a small number of players who follow and agree with that ideology while licking the boots of those few individuals so avidly.
Respect.
Just had to chime in and give a thumbs up to you for pointing out the boot licking.
|
|
Mars Theran
Red Rogue Squadron
1581
|
Posted - 2013.01.01 20:10:00 -
[171] - Quote
Andski wrote:oh you thought the game was about being ~honourable~? well, it's not
Somebody should pod you just for being so obtuse.
Truthfully, you can be as honorable or dishonorable as you like = player choice. Just don't expect either to be rewarded; or expect one to be rewarded more than the other. zubzubzubzubzubzubzubzub |
Stegas Tyrano
GLU CANU Open Space Consultancy
121
|
Posted - 2013.01.01 20:17:00 -
[172] - Quote
Killmails |
Darth Gustav
Interwebs Cooter Explosion Fatal Ascension
2114
|
Posted - 2013.01.01 20:19:00 -
[173] - Quote
Mars Theran wrote:Andski wrote:oh you thought the game was about being ~honourable~? well, it's not Somebody should pod you just for being so obtuse. Truthfully, you can be as honorable or dishonorable as you like = player choice. Just don't expect either to be rewarded; or expect one to be rewarded more than the other. This is wrong and I can demonstrate it clearly with simple logic.
Being dishonourable serves to release any constraint on my options.
Being honourable serves to constrain your options.
One will clearly be rewarded more than the other.
It's funny that you would call somebody who understands this, "obtuse." He who trolls trolls best when he who is trolled trolls the troller. -Darth Gustav's Axiom |
Nova Fox
Novafox Shipyards
4228
|
Posted - 2013.01.01 20:38:00 -
[174] - Quote
To correct the problem and notion that 'don't shoot me I'm unarmed.' is entirely unacceptable line of thought in New Eden.
It should be 'come at me bro, let me show you my teeth!'
|
Tippia
Sunshine and Lollipops
12425
|
Posted - 2013.01.01 20:42:00 -
[175] - Quote
Nice necro. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
baltec1
Bat Country
4630
|
Posted - 2013.01.01 21:49:00 -
[176] - Quote
Thought I had seen thid thread before. |
Pandora Barzane
Royal Amarr Institute Amarr Empire
13
|
Posted - 2013.01.01 22:00:00 -
[177] - Quote
Alara IonStorm wrote:Shederov Blood wrote:Why do Battlefield and CoD players just want to shoot each other? Sociopaths and Belligerent Undesirable I have been told. People with Morals try to negotiate a peaceful solution and coexist on a map together.
Looking at this thread they also attract the same kind of people as Eve.
|
Lady Katherine Devonshire
Royal Ammatar Engineering Corps
127
|
Posted - 2013.01.01 22:35:00 -
[178] - Quote
The reason that they do it basic human psychology. It is the classic "pecking order." You can see in other species as well. For example, let us say that you have three cats in a house. A big cat, a medium sized cat, and a tiny cat. The big swats at the medium sized cat. The medium sized cat does not fight back, however, because he knows that he can not win. Instead he goes over and swats the tiny cat to make himself feel empowered again.
Humans are no different and, sadly, no better in this regard. When some sad person gets yelled at by their boss they can not fight back. So the come home, log into EvE, and gank a helpless miner. Or their mother tells them to do household chores and the self-entitled little twit feels that this is some sort of cosmic injustice that must be avenged, but he obviously is not about to stand up for himself in real life, so again he logs onto EvE and goes to look for an unarmed freighter to prey upon.
The "big cats" in this picture of EvE would be the nullsec alliances with their fleets of titans and capital ships, able to cyno in giant blobs to crush any opposition faster than lag itself. The "tiny cats" are the miners, freighters, and other "carebare" types. The gankers, pirates and whatnot are the "middle cats." They are not big enough, skilled enough, or strong enough to take on the major players in the harsh world of PvP. So instead they seek out those even weaker than themselves to prey upon. A cheap self-delusional affirmation of power over someone else designed to make them feel better & distract them from their own weakness & inability to play in the "big cat" league. EvE Forum Bingo |
Sergeant Acht Scultz
School of Applied Knowledge Caldari State
421
|
Posted - 2013.01.01 22:42:00 -
[179] - Quote
Lashauna wrote:what is the honor of attacking a ship that can not fight back?
Eve is everything you want but about whatever honor.
Ever dreamed to be THE BULLY of all BULLIES??? -Eve is made for you, encouraged and rewarded behavior by game design. If you're afraid of that, move on and don't look back. |
Malcanis
Vanishing Point. The Initiative.
6781
|
Posted - 2013.01.01 22:52:00 -
[180] - Quote
Lady Katherine Devonshire wrote:The reason that they do it basic human psychology. It is the classic "pecking order." You can see in other species as well. For example, let us say that you have three cats in a house. A big cat, a medium sized cat, and a tiny cat. The big swats at the medium sized cat. The medium sized cat does not fight back, however, because he knows that he can not win. Instead he goes over and swats the tiny cat to make himself feel empowered again.
Humans are no different and, sadly, no better in this regard. When some sad person gets yelled at by their boss they can not fight back. So the come home, log into EvE, and gank a helpless miner. Or their mother tells them to do household chores and the self-entitled little twit feels that this is some sort of cosmic injustice that must be avenged, but he obviously is not about to stand up for himself in real life, so again he logs onto EvE and goes to look for an unarmed freighter to prey upon.
The "big cats" in this picture of EvE would be the nullsec alliances with their fleets of titans and capital ships, able to cyno in giant blobs to crush any opposition faster than lag itself. The "tiny cats" are the miners, freighters, and other "carebare" types. The gankers, pirates and whatnot are the "middle cats." They are not big enough, skilled enough, or strong enough to take on the major players in the harsh world of PvP. So instead they seek out those even weaker than themselves to prey upon. A cheap self-delusional affirmation of power over someone else designed to make them feel better & distract them from their own weakness & inability to play in the "big cat" league.
You don't know much about cats or EVE. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
|
Terranid Meester
Tactical Assault and Recon Unit
122
|
Posted - 2013.01.01 22:59:00 -
[181] - Quote
The reason to commit violence is to achieve violence.
Violence is a great equaliser in that it is something anyone can achieve, some better than others. It is an undiluted concept, simple in its nature and also a part in nature which is red in tooth and claw. It is a great achievement to do violence well and generally its goals are made and achieved by its participants. Death is a a part of life and in order for some life to flourish death and destruction are the methods for sustaining it and also moving the universe along otherwise you get stagnation. |
MadMuppet
A Better Corp Name
715
|
Posted - 2013.01.01 23:27:00 -
[182] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
The concept of 'honor' around killing ships died with the 'U-Boat Menace' in WWI with any lasting hope of it it going up in smoke and down in flames in the Laconia Incident in 1942. November 6th, 2012 "With this in mind, it becomes quite obvious to focus on training the Destroyers and Battlecruisers skills before the change to get the maximum return effect. We highly recommend you start doing so now." --á CCP Ytterbium from:-áhttp://community.eveonline.com/devblog.asp?a=blog&nbid=73530 |
Mallak Azaria
GoonWaffe Goonswarm Federation
2012
|
Posted - 2013.01.01 23:31:00 -
[183] - Quote
MadMuppet wrote:The concept of 'honor' around killing ships died with the 'U-Boat Menace' in WWI with any lasting hope of it it going up in smoke and down in flames in the Laconia Incident in 1942.
Honour was a stupid idea anyway. The Adventures of a Belligerent Undesirable |
Malcanis
Vanishing Point. The Initiative.
6781
|
Posted - 2013.01.01 23:40:00 -
[184] - Quote
MadMuppet wrote:Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times The concept of 'honor' around killing ships died with the 'U-Boat Menace' in WWI with any lasting hope of it it going up in smoke and down in flames in the Laconia Incident in 1942.
The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine.
MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Tippia
Sunshine and Lollipops
12426
|
Posted - 2013.01.01 23:49:00 -
[185] - Quote
Malcanis wrote:The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine. GǪalso, the reason the French lost at Agincourt was because they were a bunch of killwh0res who wanted points for getting as many squishy peasants as possible on their score board, only this time, they got baited and kited.
Sounds awfully familiar even some 600 years later, doesn't it? GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
Pandora Barzane
Royal Amarr Institute Amarr Empire
13
|
Posted - 2013.01.01 23:49:00 -
[186] - Quote
Malcanis wrote:MadMuppet wrote:Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times The concept of 'honor' around killing ships died with the 'U-Boat Menace' in WWI with any lasting hope of it it going up in smoke and down in flames in the Laconia Incident in 1942. The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine.
also heroism died the same day. Those 9/11 heroes firemen in NY? lazy tossers who were to scared to go up those stairs. The ones who died were too stupid and deserved to die anyway.
|
Tippia
Sunshine and Lollipops
12426
|
Posted - 2013.01.01 23:56:00 -
[187] - Quote
Pandora Barzane wrote:also heroism died the same day. Those 9/11 heroes firemen in NY? lazy tossers who were to scared to go up those stairs. The ones who died were too stupid and deserved to die anyway. What does that have to do with anything?
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
Nicolo da'Vicenza
Air The Unthinkables
2360
|
Posted - 2013.01.02 00:01:00 -
[188] - Quote
Malcanis wrote:Quote:Quote: please note: i would prefer constructive responses, otherwise do not waste both of our times
The concept of 'honor' around killing ships died with the 'U-Boat Menace' in WWI with any lasting hope of it it going up in smoke and down in flames in the Laconia Incident in 1942. The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine. i'd say it died earlier then that, with the battle of crecy where the entire French nobility were wiped out at range by peasant English longbowmen with ***** dipped arrows. |
Lady Katherine Devonshire
Royal Ammatar Engineering Corps
127
|
Posted - 2013.01.02 00:09:00 -
[189] - Quote
Malcanis wrote:You don't know much about cats or EVE.
I have three cats. But by all means, don't let little things like facts get in the way of your self-important delusions. Keep trying and you might make assistant manager someday.
0/10
EvE Forum Bingo |
Tippia
Sunshine and Lollipops
12426
|
Posted - 2013.01.02 00:12:00 -
[190] - Quote
Lady Katherine Devonshire wrote:I have three cats. Maybe you should actually study them, then. And EVE. You should probably also not generalise from an insignificant sample.
GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Get a good start: newbie skill plan. |
|
Mallak Azaria
GoonWaffe Goonswarm Federation
2012
|
Posted - 2013.01.02 00:13:00 -
[191] - Quote
Pandora Barzane wrote:also heroism died the same day. Those 9/11 heroes firemen in NY? lazy tossers who were to scared to go up those stairs. The ones who died were too stupid and deserved to die anyway.
They died because they were doing their jobs, not because they were stupid. The Adventures of a Belligerent Undesirable |
Jianna Kring
Glimmer Rats
0
|
Posted - 2013.01.02 04:05:00 -
[192] - Quote
its a sandbox. theres as much honour as you can convince others to adhere to and enforce. good luck with that tho... |
Atticus Lowa
Lowa Corp Industries and Security
22
|
Posted - 2013.01.02 04:43:00 -
[193] - Quote
Doddy wrote:Honour is irrelevant to most people. Killmails are relevant to some people. Gain is relevant to most people.
So a defenceless ship is almost always worth killing to most people, given that there is always at least the chance of gain plus a killmail.
Podkilling is a bit different, there is no gain.
Podkilling is for ego building... and implant losses... so its mostly to be a jerk
Still honor builds trust, and if your one of the FEW people who can be believed to be trustworthy... in THIS game... But no never anticipate people will not outright kill you regardless of other circumstances... keeping your head down usually does it. |
Remiel Pollard
Aliastra Gallente Federation
1036
|
Posted - 2013.01.02 05:07:00 -
[194] - Quote
Pandora Barzane wrote:
also heroism died the same day. Those 9/11 heroes firemen in NY? lazy tossers who were to scared to go up those stairs. The ones who died were too stupid and deserved to die anyway.
FYI, heroism has nothing to do with honour. Those men died just doing their jobs, and became heroes for it. In the words of Princess Leia,
"They were in the wrong place at the wrong time. Naturally, they became heroes."
Being a hero isn't something that you set out to do unless you're trying to get yourself killed. Most people become heroes simply by doing their jobs. You don't scare me. I've been to Jita. |
Skydell
Space Mermaids Somethin Awfull Forums
486
|
Posted - 2013.01.02 05:15:00 -
[195] - Quote
Having standards is work. It requires you to think.
While people pretend they want that in EVE what they really mean is they want to be able to min/max and number crunch. |
Remiel Pollard
Aliastra Gallente Federation
1036
|
Posted - 2013.01.02 05:28:00 -
[196] - Quote
Skydell wrote:Having standards is work. It requires you to think.
While people pretend they want that in EVE what they really mean is they want to be able to min/max and number crunch.
That's simply not true, everyone has lines they simply will not cross. The problem is, a lot of people forget that EVE is a game where those lines don't apply. Blowing up pixels isn't the same thing as [insert lines you won't cross IRL here]. You don't scare me. I've been to Jita. |
Skydell
Space Mermaids Somethin Awfull Forums
487
|
Posted - 2013.01.02 05:41:00 -
[197] - Quote
Remiel Pollard wrote:Skydell wrote:Having standards is work. It requires you to think.
While people pretend they want that in EVE what they really mean is they want to be able to min/max and number crunch. That's simply not true, everyone has lines they simply will not cross. The problem is, a lot of people forget that EVE is a game where those lines don't apply. Blowing up pixels isn't the same thing as [insert lines you won't cross IRL here].
EVE is an MMO. A social scenario. There are plenty of people in EVE who have no bottom. They will scrape the barrel like there is no tomorrow and do anything they are allowed to get away with to 'win EVE'. You and I both know it. EVE is supposed to be built on consequence and the fact is, there is none. |
Ranger 1
Ranger Corp
3223
|
Posted - 2013.01.02 06:20:00 -
[198] - Quote
Skydell wrote:Remiel Pollard wrote:Skydell wrote:Having standards is work. It requires you to think.
While people pretend they want that in EVE what they really mean is they want to be able to min/max and number crunch. That's simply not true, everyone has lines they simply will not cross. The problem is, a lot of people forget that EVE is a game where those lines don't apply. Blowing up pixels isn't the same thing as [insert lines you won't cross IRL here]. EVE is an MMO. A social scenario. There are plenty of people in EVE who have no bottom. They will scrape the barrel like there is no tomorrow and do anything they are allowed to get away with to 'win EVE'. You and I both know it. EVE is supposed to be built on consequence and the fact is, there is none.
Well, there are consequences in EvE, they just are the same sort of consequences you'd face for such behavior in reality.
When your character simply need have no fear of death, and imprisonment isn't really a viable option (I suppose you can always find a way to commit suicide if you really want to... but actually being locked up makes for a boring game), the only consequences that can befall you are loss of possessions or loss of status (reputation). The former can sting for awhile, the latter (if done properly) can leave a mark you won't soon forget. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Skydell
Space Mermaids Somethin Awfull Forums
488
|
Posted - 2013.01.02 06:41:00 -
[199] - Quote
Ranger 1 wrote:Skydell wrote:Remiel Pollard wrote:Skydell wrote:Having standards is work. It requires you to think.
While people pretend they want that in EVE what they really mean is they want to be able to min/max and number crunch. That's simply not true, everyone has lines they simply will not cross. The problem is, a lot of people forget that EVE is a game where those lines don't apply. Blowing up pixels isn't the same thing as [insert lines you won't cross IRL here]. EVE is an MMO. A social scenario. There are plenty of people in EVE who have no bottom. They will scrape the barrel like there is no tomorrow and do anything they are allowed to get away with to 'win EVE'. You and I both know it. EVE is supposed to be built on consequence and the fact is, there is none. Well, there are consequences in EvE, they just are the same sort of consequences you'd face for such behavior in reality. When your character simply need have no fear of death, and imprisonment isn't really a viable option (I suppose you can always find a way to commit suicide if you really want to... but actually being locked up makes for a boring game), the only consequences that can befall you are loss of possessions or loss of status (reputation). The former can sting for awhile, the latter (if done properly) can leave a mark you won't soon forget.
Consequences in EVE are purely idealistic with no mechanics to enforce them. Why I push for standards in EVE, without a mechanic to back them it's fluff and that's what consequences are in EVE. Laughable fluff. I'm not gullible. I really don't know how CCP can change it and make us accountable. it isn't an accusation, just an observation. |
Thomas Gore
Blackfyre Enterprise
136
|
Posted - 2013.01.02 06:41:00 -
[200] - Quote
Lashauna wrote:is this all EVE is about?
Pretty much. I don't know how you can come up with anything constructive about that.
|
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Thomas Gore
Blackfyre Enterprise
136
|
Posted - 2013.01.02 06:54:00 -
[201] - Quote
Malcanis wrote:The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine.
"The object of war is not to die for your country, but to make the other bastard die for his."
- George S. Patton |
Flag Bravo
7
|
Posted - 2013.01.02 06:55:00 -
[202] - Quote
I think people play eve for different reasons. If all I had to do in the game was to shoot others then I wouldn't be here, because I would have died from boredom long ago. Yes, pvp bores me. You shoot me, I shoot you, you shoot me...... Thankfully there are still things to do in eve that do not involve pvp, and that is why I still resub.
But I get your drift. It would be nice if you could fly to low-sec and join in /meet, other players................before they kill you. |
Frying Doom
Zat's Affiliated Traders
1568
|
Posted - 2013.01.02 07:04:00 -
[203] - Quote
Thomas Gore wrote:Malcanis wrote:The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine.
"The object of war is not to die for your country, but to make the other bastard die for his."
- George S. Patton Please note the above quote does not say "The object of war is not to die for your country, So lets go club defenseless villagers to death"
Any Spelling, gramatical and literary errors made by me are included free of charge.
|
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ISD TYPE40
ISD Community Communications Liaisons
3875
|
Posted - 2013.01.02 07:43:00 -
[204] - Quote
I've cleaned this topic of a lot of troll, off topic and flame posts. Since it appears the discussion still has legs I'll leave it open, but please keep it on topic and free of personal attacks, thank you - ISD Type40. ISD Type40 Lt. Commander Community Communication Liaisons (CCLs) Interstellar Services Department |
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Spacing Cowboy
Ordo Drakonis Nulli Secunda
56
|
Posted - 2013.01.02 07:48:00 -
[205] - Quote
Why? So many reasons already mentioned:
* boredom * becouse i can * fish for rage ( commedy vallue ) * profit * politics ( i can hit you everywhere i want )
E-honor has little to do with it, its a game, and the nice thing about this sandbox is, we just dont play the same game. We only share the playfield. |
Malcanis
Vanishing Point. The Initiative.
6787
|
Posted - 2013.01.02 10:13:00 -
[206] - Quote
Tippia wrote:Malcanis wrote:The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine. GǪalso, the reason the French lost at Agincourt was because they were a bunch of killwh0res who wanted points for getting as many squishy peasants as possible on their score board, only this time, they got baited and kited. Sounds awfully familiar even some 600 years later, doesn't it?
nerf longbows buff knights tbh MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Lexmana
808
|
Posted - 2013.01.02 10:17:00 -
[207] - Quote
This guy was asking for it being AFK in a plex. They are even worse now. The gunless rifter brigade at least had prop mods and some tank. |
Malcanis
Vanishing Point. The Initiative.
6787
|
Posted - 2013.01.02 10:18:00 -
[208] - Quote
Frying Doom wrote:Thomas Gore wrote:Malcanis wrote:The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine.
"The object of war is not to die for your country, but to make the other bastard die for his."
- George S. Patton Please note the above quote does not say "The object of war is not to die for your country, So lets go club defenseless villagers to death"
I suggest you read the books I mentioned. Even Conan-Doyle's frankly biased and sentimental fictional account of end of the era of knighthood doesn't hide that, in fact, all the looting, sexual surprises and pillaging wasn't just an unfortunate by-product of campaigning by those noble gentlemen, it was in fact the entire object of the exercise.
The sack of Constantinople is another saultary example.
The equation is very simple: You have stuff that I want and that other guy has stuff that I want. I think I can take it from you easily, but I think that other guy has a better change of defending himself if I try and take it from him. So I'm going to try and take it from you.
EDIT: And civilians have always been targets in wartime. Can you name a war where they weren't? MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Malcanis
Vanishing Point. The Initiative.
6787
|
Posted - 2013.01.02 10:25:00 -
[209] - Quote
Lady Katherine Devonshire wrote:Malcanis wrote:You don't know much about cats or EVE. I have three cats. But by all means, don't let little things like facts get in the way of your self-important delusions. Keep trying and you might make assistant manager someday. 0/10
Being called self-important by you is like being called an idiot by Homer Simpson. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Mayhaw Morgan
State War Academy Caldari State
18
|
Posted - 2013.01.02 12:37:00 -
[210] - Quote
Firstly, I don't think honor is like a hat that you can just take off when you enter EVE Online, and then put back on when you exit to the "real" world. I think it's more a determination to play fair, hard, yes, creatively, yes, but ultimately, fair. Some people are not determined to play fair, though, not even in real life. So to expect fairness in EVE is naive.
And, what is honorable in this game? Is it never shooting people who can't fight back? Is it never shooting people who can't fight back effectively? Is it never shooting people who don't want to fight? Is it only shooting people if you have a good reason? Is it never using ECM? Is it never outnumbering your opponent? Some whack-jobs would have us believe honor is never using profanity or smack talking. (I say **** that and **** them.) It's a slippery slope, this "honor". I think that after all the rules had been nailed down, it would take a computer program to answer the simple quesiton of whether or not to open fire. But, that doesn't work and that isn't fun. I don't want to stare at a flow chart for 10 minutes every time I have to make a decision in this game.
Now, IS there honor in this game? Hell yes there is. Blues don't shoot blues. Killing your corpmates is a cardinal sin, and anyone who is known to do it is probably a pariah. Look at incursions. People put very expensive ships on the line just on the word of the other people in their fleet that they will all work faithfully to clear an incursion site. I've known a good number of freighter pilots to adhere to their own sense of personal honor, even at great inconvenience to themselves. It's really, again, just a matter of "What IS honor?". It is your own personal ideology of what is right, what is fair, what is good, and the actions you take to do and be right, fair, and good.
Well, Shirley, we don't all adhere to YOUR sense of honor. We don't all believe that giving someone a pass for making a stupid and costly mistake is the way to go. Some of us believe in "tough love". Some of us believe that if the light of hope in you can be extinguished so easily, then it is just as well that we extinguish it. Some of us are just mad. Some of us are just having fun, and we can't experience it from your perspective, maybe because we lack empathy or maybe because you aren't articulate enough to communicate it to us. In any event, beating us over the head with your idea of honor is probably not the way to fix this. Instead, let me make 2 suggestions:
1. Start an organization (a corp?). Outline your own personal understanding of the definition of "honor" and recruit others who adhere to it. Try to influence the rest of the playerbase to adhere to it. Pit that definition against other definitions of "honor" that you disagree with. Measure people's actions against your concept of "honor" and voice your opinion of exactly how you think they have failed. Remember to do that, even when you are the one who has failed.
2. Admit to yourself that you are saddened that you lost your ship. Admit that you are disappointed and even angry at the people who caused the loss. Admit that you are one of those people, the only one whom you can control. Say these words to yourself: "I will do better." Understand what happened to you. Figure out a way to keep it from happening to you again. Adapt. Re-engage. |
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Bjron
501st VF
95
|
Posted - 2013.01.02 14:37:00 -
[211] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
Ive always wanted to gank someone, ive been ganked before. Only reason I haven't done it is "lol sec status hit" and I haven't grown a pair yet.
Maybe one day ill stop being a 100% bear and only be a 99% bear. |
Minmatar Citizen160812
The LGBT Last Supper
113
|
Posted - 2013.01.02 15:32:00 -
[212] - Quote
Lashauna wrote:
honor?...do not waste both of our times
^^ I just took out the bad parts of your post for a perfect answer.
|
Thomas Gore
Blackfyre Enterprise
141
|
Posted - 2013.01.02 15:48:00 -
[213] - Quote
Frying Doom wrote:Thomas Gore wrote:Malcanis wrote:The concept of 'honour' in applied violence died with chivalric tournaments sometimes around the 15th century. Arthur Conan Doyle's "Sir Nigel" and "The White Company" are a delightfully nostalgic and sentimental farewell salute to the concept. For the last half-millenium, professionals have got the job done with a minimum of risk because dying so someone else can read a god damb bedtime story is possibly the worst cause I can imagine.
"The object of war is not to die for your country, but to make the other bastard die for his."
- George S. Patton Please note the above quote does not say "The object of war is not to die for your country, So lets go club defenseless villagers to death"
Yes because in WW2 no civilians were harmed (on purpose). |
Spacing Cowboy
Ordo Drakonis Nulli Secunda
58
|
Posted - 2013.01.03 07:18:00 -
[214] - Quote
Godwin.. Thread official doomed now...
Please dont compare RL with game , i doubt we have many jihad warriors here who gank ingame and blow **** up in RL for the nice colors and hatemail. * while many do this, ingame *
To keep historical correct, from the old times civilian targets where legit , for various reasons. Demolishing moral, destroying the industrial backbone , or plainly to prevent new enemy's getting born in the first place. Civilians get the short stick, in general, trough out history. ( firebombing city's , nuking 2 city's " becouse they could" ) , just as easy and recent example's. Bosnia war.. Palastines.. Various African conflicts...
Yadieyadie..
Btw, never forget a old "meme" .. A fair fight, is a poorly planned fight..
Goes for EVE especially :) |
Ghazu
443
|
Posted - 2013.01.03 07:26:00 -
[215] - Quote
Are we still pondering why people get ganked oh god? http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984 |
Spacing Cowboy
Ordo Drakonis Nulli Secunda
58
|
Posted - 2013.01.03 07:29:00 -
[216] - Quote
Its a slow morning i guess |
Super spikinator
Deep Core Mining Inc. Caldari State
17
|
Posted - 2013.01.03 07:47:00 -
[217] - Quote
Ghazu wrote:Are we still pondering why people get ganked oh god?
As long as they keep flying their max yield Mackinaws, There will be delicious tears to be had. |
Abu Tarynnia
Abu Tarynnia Corporation
72
|
Posted - 2013.01.03 07:56:00 -
[218] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
Yes .. EVE is A..hole against Evereyone. Become the bigger or just quit playing .. you won't get any fun here. AND DON'T EXPECT ANY HELP FROM THIS FORUM !!!! NEVER EVER ! YOU CANNOT HAVE MY STUFF!!!! |
Ranger 1
Ranger Corp
3244
|
Posted - 2013.01.03 14:27:00 -
[219] - Quote
Skydell wrote:Ranger 1 wrote:Skydell wrote:Remiel Pollard wrote:Skydell wrote:Having standards is work. It requires you to think.
While people pretend they want that in EVE what they really mean is they want to be able to min/max and number crunch. That's simply not true, everyone has lines they simply will not cross. The problem is, a lot of people forget that EVE is a game where those lines don't apply. Blowing up pixels isn't the same thing as [insert lines you won't cross IRL here]. EVE is an MMO. A social scenario. There are plenty of people in EVE who have no bottom. They will scrape the barrel like there is no tomorrow and do anything they are allowed to get away with to 'win EVE'. You and I both know it. EVE is supposed to be built on consequence and the fact is, there is none. Well, there are consequences in EvE, they just are the same sort of consequences you'd face for such behavior in reality. When your character simply need have no fear of death, and imprisonment isn't really a viable option (I suppose you can always find a way to commit suicide if you really want to... but actually being locked up makes for a boring game), the only consequences that can befall you are loss of possessions or loss of status (reputation). The former can sting for awhile, the latter (if done properly) can leave a mark you won't soon forget. Consequences in EVE are purely idealistic with no mechanics to enforce them. Why I push for standards in EVE, without a mechanic to back them it's fluff and that's what consequences are in EVE. Laughable fluff. I'm not gullible. I really don't know how CCP can change it and make us accountable. it isn't an accusation, just an observation. No, consequences in EvE (for the most party) come from the players themselves instead of relying on artificial mechanics. If you doubt that those consequences matter I don't think you need look very far before you find someone who screwed with the wrong person and ended up losing everything they were trying to attain in game. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Riedle
Paradox Collective Choke Point
248
|
Posted - 2013.01.03 16:39:00 -
[220] - Quote
Lady Katherine Devonshire wrote:The reason that they do it basic human psychology. It is the classic "pecking order." You can see in other species as well. For example, let us say that you have three cats in a house. A big cat, a medium sized cat, and a tiny cat. The big swats at the medium sized cat. The medium sized cat does not fight back, however, because he knows that he can not win. Instead he goes over and swats the tiny cat to make himself feel empowered again.
Humans are no different and, sadly, no better in this regard. When some sad person gets yelled at by their boss they can not fight back. So the come home, log into EvE, and gank a helpless miner. Or their mother tells them to do household chores and the self-entitled little twit feels that this is some sort of cosmic injustice that must be avenged, but he obviously is not about to stand up for himself in real life, so again he logs onto EvE and goes to look for an unarmed freighter to prey upon.
The "big cats" in this picture of EvE would be the nullsec alliances with their fleets of titans and capital ships, able to cyno in giant blobs to crush any opposition faster than lag itself. The "tiny cats" are the miners, freighters, and other "carebare" types. The gankers, pirates and whatnot are the "middle cats." They are not big enough, skilled enough, or strong enough to take on the major players in the harsh world of PvP. So instead they seek out those even weaker than themselves to prey upon. A cheap self-delusional affirmation of power over someone else designed to make them feel better & distract them from their own weakness & inability to play in the "big cat" league.
The time it took for you to write up this moronic, simplistic codswallop would have been better spent changing your overflowing kitty litter box. |
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Riedle
Paradox Collective Choke Point
248
|
Posted - 2013.01.03 16:42:00 -
[221] - Quote
Terranid Meester wrote:The reason to commit violence is to achieve violence.
Violence is a great equaliser in that it is something anyone can achieve, some better than others. It is an undiluted concept, simple in its nature and also a part in nature which is red in tooth and claw. It is a great achievement to do violence well and generally its goals are made and achieved by its participants. Death is a a part of life and in order for some life to flourish death and destruction are the methods for sustaining it and also moving the universe along otherwise you get stagnation.
Shorter - They violenced my boat I R mad they R dumb |
Danks
Fat Angry Toe Tappin Inbreds
128
|
Posted - 2013.01.03 16:48:00 -
[222] - Quote
Lady Katherine Devonshire wrote:crazy cat lady stuff.
Hi did you name yourself that as a serious name or a funny name? |
Some Rando
University of Caille Gallente Federation
616
|
Posted - 2013.01.03 16:48:00 -
[223] - Quote
Bjron wrote:Ive always wanted to gank someone, ive been ganked before. Only reason I haven't done it is "lol sec status hit" and I haven't grown a pair yet.
Maybe one day ill stop being a 100% bear and only be a 99% bear. Just do it, wuss. Ganking a ship incurs a pretty small sec status hit, you can do it a few times before it becomes a problem and you have some sec to spare (stay above -2.0). Popping pods is what really kills your sec fast. |
Ranger 1
Ranger Corp
3249
|
Posted - 2013.01.03 17:05:00 -
[224] - Quote
Riedle wrote:Lady Katherine Devonshire wrote:The reason that they do it basic human psychology. It is the classic "pecking order." You can see in other species as well. For example, let us say that you have three cats in a house. A big cat, a medium sized cat, and a tiny cat. The big swats at the medium sized cat. The medium sized cat does not fight back, however, because he knows that he can not win. Instead he goes over and swats the tiny cat to make himself feel empowered again.
Humans are no different and, sadly, no better in this regard. When some sad person gets yelled at by their boss they can not fight back. So the come home, log into EvE, and gank a helpless miner. Or their mother tells them to do household chores and the self-entitled little twit feels that this is some sort of cosmic injustice that must be avenged, but he obviously is not about to stand up for himself in real life, so again he logs onto EvE and goes to look for an unarmed freighter to prey upon.
The "big cats" in this picture of EvE would be the nullsec alliances with their fleets of titans and capital ships, able to cyno in giant blobs to crush any opposition faster than lag itself. The "tiny cats" are the miners, freighters, and other "carebare" types. The gankers, pirates and whatnot are the "middle cats." They are not big enough, skilled enough, or strong enough to take on the major players in the harsh world of PvP. So instead they seek out those even weaker than themselves to prey upon. A cheap self-delusional affirmation of power over someone else designed to make them feel better & distract them from their own weakness & inability to play in the "big cat" league. The time it took for you to write up this moronic, simplistic codswallop would have been better spent changing your overflowing kitty litter box. To be fair, when he wrote this it probably made some sort of sense to him in his head.
He just forgot that most people are simply playing the game to have fun, to set personal goals and try to achieve them within the framework of the game.
Some people like to play good guys, some people like to play bad guys, some people simply like to have fun by being obnoxious... and this in no way is a reflection of their personal moral compass.
Most gamers (electronic or otherwise) and athletes that become the best at what they do are absolutely ruthless within the rules of the game or sport they play. That does not mean they cheat or break the rules of the game, but they leverage them to the fullest extent possible to attain their goals (and yes, have fun).
So in a game where piracy or criminal behavior is considered a valid profession (just like many other games available on the market, although most simply reward outright murder) I fail to understand how people can seriously attempt to make moral judgements about the people who play by those rules.
It's like trying to say that the person that excels at RISK must in reality be a tyranical maniac who thinks nothing of throwing away thousands of lives to satisfy a petty desire to conquer territory through mindless aggression.
People who have difficulty with this concept appear to have difficulty recognizing the difference between fantasy and reality, and should probably avoid watching any fictional movie that involves a villian. Otherwise they'll one day find themselves slandering Vincent Price because he was obviously a homocidal maniac. To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Ghazu
443
|
Posted - 2013.01.03 17:07:00 -
[225] - Quote
lol just some gibberish from some distraught and dumbfounded gank victim. http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984 |
Chandaris
Immortalis Inc. Shadow Cartel
221
|
Posted - 2013.01.03 17:51:00 -
[226] - Quote
because killing you and taking your stuff is how i make money. |
Malcanis
Vanishing Point. The Initiative.
6812
|
Posted - 2013.01.03 18:07:00 -
[227] - Quote
Chandaris wrote:because killing you and taking your stuff is how i make money.
No no no its all to do with with cats you see MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Katran Luftschreck
Royal Ammatar Engineering Corps
676
|
Posted - 2013.01.03 18:14:00 -
[228] - Quote
Nothing barks like a chihuahua. You littlest cats talk the biggest game. I loled. EvE Forum Bingo |
Ranger 1
Ranger Corp
3251
|
Posted - 2013.01.03 18:16:00 -
[229] - Quote
Malcanis wrote:Chandaris wrote:because killing you and taking your stuff is how i make money. No no no its all to do with with cats you see
Does that mean that our Avatars will soon have a /dance emote, and we will have an overwhelming desire to be part of a Broadway musical? To carve a successful niche for yourself in EVE you need to be able to out sell, out produce, out fight,-á out run, or out wit your competitors. If you can do none of the above, your only option is to complain on the forums that somehow you are at a disadvantage using the exact same tool set-áas the rest of the player base. |
Grauth Thorner
Vicious Trading Company Alliance of Abandoned Cybernetic Rejects
59
|
Posted - 2013.01.03 18:44:00 -
[230] - Quote
I think a better question would be: What bad things have pirates/gankers brought us? Sure you feel bad for a while if one of your defenseless ships is destroyed in high-sec because you weren't 100% on your guard for just a few sec (or they were so fast you couldn't even flee if you wanted to). But a short while after you re-purchased and re-fitted your hauler/mining vessel/whatever it's all good again...
At the other hand, how do you think this game would be if that didn't happen? Think about the economics of the game, the price of ores/minerals, the amount of modules produced by you or any other manufacturer beind sold daily... It would be a lot lower if people would be safe in high-sec at all times, let alone defenseless ships in low- or nullsec systems... Plus the economy would be the same just about anywhere, since haulers were free to go anywhere...
Playing the game, wether you're in a defenseless ship or not, has it's risks... Those risks, bring us the ISKs... Creator of the EVE Custom Ship Labeler application: https://forums.eveonline.com/default.aspx?g=posts&t=188954&find=unread |
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Malcanis
Vanishing Point. The Initiative.
6814
|
Posted - 2013.01.03 18:52:00 -
[231] - Quote
Ranger 1 wrote:Malcanis wrote:Chandaris wrote:because killing you and taking your stuff is how i make money. No no no its all to do with with cats you see Does that mean that our Avatars will soon have a /dance emote, and we will have an overwhelming desire to be part of a Broadway musical?
Also, Gallente characters will soon have the option to sport long pointy ears. MatrixSkye Mk2: "Remember: You consent to unconsensual PVP the moment you press the "Undock" button." |
Riedle
Paradox Collective Choke Point
248
|
Posted - 2013.01.03 18:55:00 -
[232] - Quote
Three pussycats |
Eternal Montage
Frontier Explorer's League Sadistica Alliance
63
|
Posted - 2013.01.03 19:07:00 -
[233] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
Personally, I will gladly kill noobs but when I do so I typically message them and try to teach them something afterwards. If I killed them that means they most likely put themselves in harms way and allowed it to happen. I message them and ask them what they were doing and help them to understand what they did wrong. In many cases these noobs aren't even aware of the d-scan and sometimes they didn't realize they were in lowsec lol... I usually leave them feeling pretty good and often donate a mil or so back to them and send them on their way. The way I look at it, I provide a service. I don't always kill noobs, but when I do, I do it for them.
My corp always has a shoot and recruit policy. If we kill someone who's unaffiliated and they seem to either show a bit of toughness or good sportsmanship about it, we tend to talk to them and get a feel for them and we recruit a lot of members that way.
All and all I consider it fair. Unless if a noob is a few days or weeks old, he/she should know better than to allow themselves to get killed. Learning to survive is the first thing you have to learn in eve, and I help to teach that. https://forums.eveonline.com/default.aspx?g=posts&t=169738 |
Alavaria Fera
GoonWaffe Goonswarm Federation
3150
|
Posted - 2013.01.03 19:09:00 -
[234] - Quote
Eternal Montage wrote:My corp always has a shoot and recruit policy. If we kill someone who's unaffiliated and they seem to either show a bit of toughness or good sportsmanship about it, we tend to talk to them and get a feel for them and we recruit a lot of members that way.
All and all I consider it fair. Unless if a noob is a few days or weeks old, he/she should know better than to allow themselves to get killed. Learning to survive is the first thing you have to learn in eve, and I help to teach that. That's a pretty good way to go about it. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Inxentas Ultramar
Ultramar Independent Contracting
252
|
Posted - 2013.01.03 19:17:00 -
[235] - Quote
Shoot-and-recruit policy... I like that term and I fully agree. When you play in lowsec / WH you are just as well playing a survival game. There's also the other side of the coin, like surviving an attempt on your ship that would have absolutely slaughtered the uninitiated. That super-expensive pirate Cynabal on the gate? Yeah, just throw 3x warp stabs on a hoarder and a few shield extenders for a whopping 5000+ EHP and you pass that dude with 50% shield damage and 0 effort. You then harvest his empty threats (aka pirate tears) from local. |
Alavaria Fera
GoonWaffe Goonswarm Federation
3150
|
Posted - 2013.01.03 19:38:00 -
[236] - Quote
Inxentas Ultramar wrote:Shoot-and-recruit policy... I like that term and I fully agree. When you play in lowsec / WH you are just as well playing a survival game. There's also the other side of the coin, like surviving an attempt on your ship that would have absolutely slaughtered the uninitiated. That super-expensive pirate Cynabal on the gate? Yeah, just throw 3x warp stabs on a hoarder and a few shield extenders for a whopping 5000+ EHP and you pass that dude with 50% shield damage and 0 effort. You then harvest his empty threats (aka pirate tears) from local. Oh my, sounds like fun. Tempting fate by warping around in a hauler. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Seven Koskanaiken
24th Imperial Crusade Amarr Empire
100
|
Posted - 2013.01.03 20:55:00 -
[237] - Quote
taking something squishy and weak, and then stamping on it until it explodes it's a nice feeling, like a warmth going through you, the feeling of power i guess
getting caught and losing something is the opposite if you CHOOSE to go into a fight, and lose, oh well you took the risk, you move on but getting caught when you are trying to avoid it AND knowing that you could have done something but didn't, or you did the wrong thing, is a gutting feeling
just knowing you made someone else feel that is lush
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Celly Smunt
Viziam Amarr Empire
0
|
Posted - 2013.01.03 21:05:00 -
[238] - Quote
Alara IonStorm wrote:Honor is not a thing that matters in EVE, you can have and it is valuable to who trusts you and your own sense of what is right and wrong but it is absolutely critical to understand that it has 0 relevance to other people who have their own scale of what they do.
Some people play this game as hero's, some villains, some neutral and some it is all business. Some are petty thugs and extortionist, others are syndicate bosses or warlords. Whatever the case the reality is that these people exist and precaution is key to make sure they don't break you.
Precaution against economic attacks.
* Tank your Ship. My Haulers go out with 50 Million ISK per 10K EHP and I don't leave slots unfit that can help me. I buy different ships for Cargo Capacity and Tank depending the value per m3 of Cargo * Read Contracts, read every word and check every item. * If something is small and very valuable it goes in a Maller or Drake instead of a stuffed Hauler and is sent separate like 200mil ISK Implants. * If I do not have the Tank to Cargo Ratio needed I hire someone who does this professionally.
Precaution against random attacks.
* Wrap your Pod. Fitting a ship around your pod is a big deal, a Shuttle T1 Frigate or Rookie Ship can Pop but nothing of value is lost. Clone Costs and what you put in your head is valuable. * Tank your Ship as best you can.
Precaution in General.
* I keep sizable amount of my assets either liquid or invested in items in safe stations, so when I undock if I am a victim that day I can afford the loss comfortably. * I always have a back up or two to something important. A Mission Ship, PvP Boat, Hauler or Barge I either have more or ISK for more ready to go. * Keep your savings on a same account alt and cash on hand for purchase on your main. A miss click in the market or on a contract and you are covered. Still be ever vigilant making sure that doesn't happen but if it does you don't break the bank by draining everything.
EVE isn't hard if you take precaution. The best analogy to survival: Don't walk around with a $1000 in Bills in your pocket, keep most of your Assets in the Bank and always wear a Seat Belt(Tank). You may get knocked down but with proper management never knocked out.
Sure you can not do some of that but that is Risk and while Risk can be profitable there is a chance of it going sideways so be prepared. Losing is never a non option.
^^THIS^^
pretty much says it all Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
Feyd Rautha Harkonnen
Lords.Of.Midnight
44
|
Posted - 2013.01.03 21:07:00 -
[239] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
I was going to write a long pithy response as to how you are projecting your interpretation of 'honor' onto others, etc etc....
...but I just decided to say that while carebear tears are delicious, poorly-fit carebears also have chocolatey goodness inside their pods.. Killboard |
Ghazu
444
|
Posted - 2013.01.03 21:38:00 -
[240] - Quote
it's more about forcing myself on the unwilling, always more fun than the willing. http://www.minerbumping.com/ lol what the christ https://forums.eveonline.com/default.aspx?g=posts&m=2299984#post2299984 |
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Katran Luftschreck
Royal Ammatar Engineering Corps
677
|
Posted - 2013.01.04 01:26:00 -
[241] - Quote
Ghazu wrote:it's more about forcing myself on the unwilling, always more fun than the willing.
Y'know there's been entire books written about people like you.
EvE Forum Bingo |
Alavaria Fera
GoonWaffe Goonswarm Federation
3169
|
Posted - 2013.01.04 01:29:00 -
[242] - Quote
Ghazu wrote:it's more about forcing myself on the unwilling, always more fun than the willing. ... I don't quite have the most adequate response, so:
lol. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd Click for old school EVE Portraits: http://jadeconstantine.web44.net/Maison.htm |
Remiel Pollard
Aliastra Gallente Federation
1049
|
Posted - 2013.01.04 01:40:00 -
[243] - Quote
Katran Luftschreck wrote:Ghazu wrote:it's more about forcing myself on the unwilling, always more fun than the willing. Y'know there's been entire books written about people like you.
There are a few for you, too. You don't scare me. I've been to Jita. |
Jonah Gravenstein
Overly Complex Security Innovations
4844
|
Posted - 2013.01.04 01:54:00 -
[244] - Quote
Katran Luftschreck wrote:Ghazu wrote:it's more about forcing myself on the unwilling, always more fun than the willing. Y'know there's been entire books written about people like you.
Did you just indirectly compare the exploding of internet spaceships to forced sexual intercourse?
You sir/madam have some serious issues with reality, the explosion of pixels is in no way anywhere near the physical and mental violation that a victim of that particular crime is subject to.
I find the comparison extremely offensive, and suspect that you've deliberately played that particular card in order to troll, especially in light of the recent events in India that resulted in the death of a young woman, and the reaction from the populace.
Always bet on stupid, CCP can't patch stupid. The measure of success in Eve is not monetary worth, it's how effectively you can bend others to your will. |
Remiel Pollard
Aliastra Gallente Federation
1049
|
Posted - 2013.01.04 02:18:00 -
[245] - Quote
Jonah Gravenstein wrote:Katran Luftschreck wrote:Ghazu wrote:it's more about forcing myself on the unwilling, always more fun than the willing. Y'know there's been entire books written about people like you. Did you just indirectly compare the exploding of internet spaceships to forced sexual intercourse? You sir/madam have some serious issues with reality, the explosion of pixels is in no way anywhere near the physical and mental violation that a victim of that particular crime is subject to. I find the comparison extremely offensive, and suspect that you've deliberately played that particular card in order to troll, especially in light of the recent events in India that resulted in the death of a young woman, and the reaction from the populace.
Don't mind Katran. The Amarr are almost persistently angry. You don't scare me. I've been to Jita. |
Sorlac
Sebiestor Tribe Minmatar Republic
17
|
Posted - 2013.01.04 02:41:00 -
[246] - Quote
I have really got to wonder what these people are doing to have everyone trying to kill them. I've been playing off and on since 2006 and only had 1 person shoot at me; he thought he was in a low sec system (of by one and got concorded)and was looking to get into some pvp fun (talked with him in local for a bit then gave him 10 million to replace his rifter and buy extras for longer pvp goodness).
Then again I did spend about a week researching the game before buying it and one of the first things I learned is how not to make myself a target (only took about an hour of research to learn it). |
Tarn Kugisa
Infinite Covenant Tribal Band
372
|
Posted - 2013.01.04 02:44:00 -
[247] - Quote
Vanell Draeko wrote:ISK
If your ship has no defence or offence modules must have other modules that worth something so...
/thread I Endorse this Product and/or Service EVE Online Battle Recorder When I press F1 I get ISK |
Mortimer Civeri
Aliastra Gallente Federation
349
|
Posted - 2013.01.04 02:54:00 -
[248] - Quote
@OP: I have just aquired a Tank of Honor, I will sell to you. Convo me in game. "I don't know which is worse, ...that everyone has his price, or that the price is always so low." Calvin
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Disastro
Wrecking Shots Black Legion.
53
|
Posted - 2013.01.04 04:15:00 -
[249] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question...
why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first?
even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players...
what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
Yes. Eve is about PVP. Lots of idiots on these forums will suggest otherwise. The folks who understand the game call them victims. |
Celly Smunt
Viziam Amarr Empire
3
|
Posted - 2013.01.04 17:35:00 -
[250] - Quote
Jame Jarl Retief wrote:
As a gamer, I always had a code of conduct of sorts. For example, if I stumble onto someone fighting NPCs in another MMO, I don't jump on top of it and yell "Gangb***g!" I'll politely wait until he's done killing AND looting. Why? Well, he did all the work, might as well make sure he gets the rewards, in case I win. We then duke it out. It's nice, clean, honorable. And it means something if I win. What meaning does it have to beat someone down who is already on the verge of possibly dying to a bunch of NPCs?
Same goes for attacking "lowbies". People who can't effectively fight back. Or "ganking" (Nv1 fights where the victim has no chance of winning, and only a slim chance of escape). I just see very little point in it, nor do I have much fun doing it.
Now, in EVE, people will tell you none of this applies, because of loot and ISK. That is a fallacy, and an obvious one at that. Because what is ISK? You can BUY ISK in EVE for crying out loud, legally. Something you can't do even in a carebear game like WoW. Want to become a billionaire in EVE? Dump a hundred bucks into the game, and viola, you're a billionaire! Congratulations, you win EVE! Credits roll, uninstall?
But hey, that's just me. I'm crazy and quirky like that.
+1
and you my friend are not alone.
Contrary to what outward appearances may lead one to believe, there are a great number of folks just like you and I who view things the same way AND play EvE.
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
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Katran Luftschreck
Royal Ammatar Engineering Corps
679
|
Posted - 2013.01.04 18:15:00 -
[251] - Quote
Jonah Gravenstein wrote:Look at me, I'm so politically correct it hurts!
Shouldn't you be writing articles for the some alt-weekly hipster rag or something?
Remiel Pollard wrote:Don't mind Katran. The Amarr are almost persistently angry.
No argument there. EvE Forum Bingo |
Debora Tsung
The Investment Bankers Guild
24
|
Posted - 2013.01.04 18:17:00 -
[252] - Quote
Inquisitor Kitchner wrote:
Honour is a subjective thing.
For one person honour may not be attacking the weak.
For another it might be letting the weak know before you attack them.
Hehe, I remember UO, walking through the woods with my fledgling sword man, suddenly some guy stepped up to me and gave me lots of valuable and powerful combat equipment. I was grateful and asked "why do You give all this to me?" and he replied "So You can actually fight back " just before killing me.
Good old times :) There's nothing a million chinese guys can't do cheaper. |
Debora Tsung
The Investment Bankers Guild
24
|
Posted - 2013.01.04 18:36:00 -
[253] - Quote
Also, when it comes to the game of eve, I found it a good thing to stick to what the sniper said.
http://www.youtube.com/watch?v=9NZDwZbyDus
It works, strangely enough. There's nothing a million chinese guys can't do cheaper. |
Kal'Jericho Rakkarth
Roden Logistics LTD
0
|
Posted - 2013.01.04 19:29:00 -
[254] - Quote
Reasons why someone might want to kill you in a completely defenseless ship other than being a jerk.
1. You are invaded their territory. They invested a great deal of effort in chasing out the pirates, gankers etc. and now you're taking advantage of their hard work and reaping the rewards that they consider are rightfully theirs.
2. You may be a spy for a hostile party. Suppose I wanted to go miner hunting with my friends. I might send a completely unarmed and defenseless miner ship in my fleet to scout out the belts in the next system over. And once I knew where those juicy targets were warp to that fleet member and blow up everyone.
3. They are being altruistic by teaching you in a less expensive ship that you can't fly without defenses and/or friends and/or strategy and/or tactics. Face it, the game itself says over and over again, "Don't fly anything you can't afford to lose" and yet people tend to do it until their ship gets popped.
4. Mistaken Identity. There are so many names available and some of them are hard to distinguish, "Was it XxNecroBabyXX" that ganked me last week or "xxNecroBABYxx"? Aw who cares, kill 'em all let someone else sort it out.
Plenty of people just want to start a fight with a player, because they want the challenge of an opportunity that at least occasionally does something unpredicted. Even people who really get into playing market games or mining or mission running, burn out on those activities and want a new challenge. In Eve Online, social interaction is where the challenge is.
New Eden just ain't safe. |
Apocryphal Noise
Science and Trade Institute Caldari State
6
|
Posted - 2013.01.04 20:20:00 -
[255] - Quote
My dear and wonderful pubbie, my innocent, disenchanted pubbie: Honor is an illusion. EVE is where our most cherished abstractions are allowed to vanish, like fog in the summer sun. Just so ethereal they are. Just so fragile. Now we answer only to impulse and to violence. What a glorious world we have made, no? |
Celly Smunt
Viziam Amarr Empire
5
|
Posted - 2013.01.05 05:00:00 -
[256] - Quote
Apocryphal Noise wrote:My dear and wonderful pubbie, my innocent, disenchanted pubbie: Honor is an illusion. EVE is where our most cherished abstractions are allowed to vanish, like fog in the summer sun. Just so ethereal they are. Just so fragile. Now we answer only to impulse and to violence. What a glorious world we have made, no?
Thou dost wax poetic...
Don't mistake fact for arrogance, supposition for fact, or disagreement for dismissal. Perception is unique in that it can be shared or be singular. Run with the pack if you wish, but think for yourself. A sandwich can be a great motivator. |
SmilingVagrant
GoonWaffe Goonswarm Federation
1314
|
Posted - 2013.01.05 05:09:00 -
[257] - Quote
Debora Tsung wrote:Inquisitor Kitchner wrote:
Honour is a subjective thing.
For one person honour may not be attacking the weak.
For another it might be letting the weak know before you attack them.
Hehe, I remember UO, walking through the woods with my fledgling sword man, suddenly some guy stepped up to me and gave me lots of valuable and powerful combat equipment. I was grateful and asked "why do You give all this to me?" and he replied "So You can actually fight back " just before killing me. Good old times :)
We called them the Dread Days. |
DSpite Culhach
Sebiestor Tribe Minmatar Republic
43
|
Posted - 2013.01.05 13:27:00 -
[258] - Quote
Lashauna wrote:i am not here to shed noob tears or anything of that matter, i just want an answer to a question... why every where in EVE, people always want to kill you? is this all EVE is all about? who can kill who first? even if your ship have no defense or offense you are targeted and and quickly destroyed and usually by 2+ players... what is the honor of attacking a ship that can not fight back? for killboard stats? but how can your killboard look "good" if it is full of defenseless ships?
is this all EVE is about?
please note: i would prefer constructive responses, otherwise do not waste both of our times
You know how people try and get tears in forums posts? EvE does it with ships. I know quite a few local people that have mains just for ISK collection (missions, market etc) and their alt just camps gates for killmails.
Watch a few vids of people ganking players and you'll get why they are doing it pretty fast.
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Your Royal Highness
Imperial Academy Amarr Empire
3
|
Posted - 2013.01.05 14:23:00 -
[259] - Quote
Lashauna wrote:...what is the honor of attacking a ship that can not fight back?...
Honor got nerfed a while back, I think it was done in 2004 to help reduce lag.
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CCP Eterne
C C P C C P Alliance
1827
|
Posted - 2013.01.05 20:40:00 -
[260] - Quote
There are certain jokes that are appropriate for the forums. There are many others that are not. I have deleted posts containing and implying ones of the latter type. Community Representative GÇ+ EVE Illuminati GÇ+ Fiction Adept
@CCP_Eterne GÇ+ @EVE_LiveEvents |
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