|
Author |
Thread Statistics | Show CCP posts - 12 post(s) |
Abrazzar
603
|
Posted - 2013.01.28 13:17:00 -
[1] - Quote
Survey scanner results should have a volume column. Converting the amount to volume all the time to know when to switch off the lasers gets a bit annoying when you mine a lot of different ores. Please visit your user settings to re-enable images. |
Abrazzar
647
|
Posted - 2013.01.31 18:13:00 -
[2] - Quote
Make standings with NPC corporations mean something.
Like making office slots available for you when you are liked enough or additional assembly lines or more choice in the loyalty shop or tokens from the Nobel Exchange to have at least something to brag about since you removed the standings displaying for them.
And make it independent from faction standing, that can have something of its own. Please visit your user settings to re-enable images. |
Abrazzar
716
|
Posted - 2013.02.07 19:44:00 -
[3] - Quote
When scanning in the system map, add a option to remove the click and drag to resize scan range bubbles. I have all too often done that instead of rotating the view or moving probes, which use the same gesture on the same screen.
There are three different uses of the same gesture on the same screen. It's a bit cluttered for its own good. Please visit your user settings to re-enable images. |
Abrazzar
Vardaugas Family
913
|
Posted - 2013.02.24 15:37:00 -
[4] - Quote
I find it strange that gates between empires have the empire's design on their side, instead of both side of a gate link being made by the same empire. Considering their history cooperative endeavours like this would be a rarity. So why not make both gates between empires of one design, taking into account which empire would have build the link?
And while I'm on gates. I would love to see some lights around gates coloured depending on the security level of the target system. So you know which gates lead to low or no sec and vice versa. People from both sides of the law wouldn't jump to their doom as often anymore. Mining Overhaul Nothing changed since 2008. |
Abrazzar
Vardaugas Family
1163
|
Posted - 2013.03.25 17:11:00 -
[5] - Quote
Stars come in many colours. The light is always white though. Give the light coming from the star a tint of the colour the star is described as for greater visual variety.
And while you're at it, make moons and planets throw a shadow so stations are not brightly illuminated sitting behind a planet. Mining Overhaul Nothing changed since 2008. |
Abrazzar
Vardaugas Family
1182
|
Posted - 2013.03.28 23:35:00 -
[6] - Quote
Please put wormholes into their own scanning category. Mining Overhaul Nothing changed since 2008. |
Abrazzar
Vardaugas Family
1228
|
Posted - 2013.04.05 16:49:00 -
[7] - Quote
The brightness and size of a star should realistically decrease with distance. Mining Overhaul Nothing changed since 2008. |
Abrazzar
Vardaugas Family
1247
|
Posted - 2013.04.07 19:24:00 -
[8] - Quote
Adrian Dixon wrote:Make a mega station model for Jita trade hub, something mind blowing. Move the station onto the moon, so we can store all our stuff inside the hollowed out celestial. Moon will need a proper collision bubble and maybe higher resolution texture but it would be awesome.
That's no moon, it's Jita 4-4 ! Mining Overhaul Nothing changed since 2008. |
Abrazzar
Vardaugas Family
1567
|
Posted - 2013.05.03 15:31:00 -
[9] - Quote
In PI, double clicking on a commodity in the 'routes' tab of a space port or storage facility should lead to 'create route' and not 'show info'. Sovereignty and Population New Mining Mechanics |
Abrazzar
Vardaugas Family
1611
|
Posted - 2013.05.06 07:57:00 -
[10] - Quote
Star Map: Allow filtering out of regions and empires so when you no longer swing about the whole cluster when you only want to navigate through your home region. Border stargates should still display the line out though, so you'll know where they are. Sovereignty and Population New Mining Mechanics |
|
|
|
|