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Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.10 10:25:00 -
[1]
Edited by: Tippia on 10/07/2011 10:27:34
àand what happens if the target has 25 ISK in their wallet?
Also, what is this supposed to solve? |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.10 18:02:00 -
[2]
Originally by: Lowdar they go negative
So you want to implement the ultimate griefing tool? Have you considered how completely crippled a character becomes if they go into negative wallet?
No. That idea alone completely disqualifies this idea.
Quote: I have 30 mil SP, and i have 500 million ISK I spend it all on a t3 ship. Someone blows me up, I have no ISK and no other assets. I'm f***ed.
No. You can begin again and start building up new wealth by a bit of grinding and some trading. A negative wallet means you cannot do this.
So really, the question has to be asked again: what is it you are trying to solve here? |
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.07.10 19:41:00 -
[3]
Edited by: Tippia on 10/07/2011 19:48:11
Originally by: Alaekessa As far as the "going negative" in the wallet is concerned, they've already "gone negative" as far as Sec Status is concerned so what's the problem?
The problem is that you can't do anything in the game at that point. It is effectively a ban without the game rejecting your login ù the griefing potential is enormous.
There's a reason why the game itself does not let this happen and why it is basically reserved as a GM-enforced punishment for ISK buyersà It is not suitable as a player-controlled sanction against entirely legal behaviour. ùùù ôWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainà aw screw it, let's just do it! What could go wrong?ö ù ÇÇP |
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.07.10 20:05:00 -
[4]
Originally by: Alaekessa Not necessarily,
Yes, very necessarily, unless you want to completely rework the core mechanics of the game (most notably the market).
Quote: they could become indentured to an NPC faction, maybe the Guristas are willing to take on your debt,
Now you're talking about adding completely new things just to fix a huge griefing hole in a poorly thought-out solution to a problem that hasn't been all that well explainedà
If you need to add this kind of complex solution just to patch a hole in the original idea, it's better to rework the original idea itself.
And again: negative wallets don't exist in this game because it means you're utterly crippled. It is not something that should be in the hands of players. ùùù ôWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainà aw screw it, let's just do it! What could go wrong?ö ù ÇÇP |
Tippia
Caldari Sunshine and Lollipops
|
Posted - 2011.07.10 20:41:00 -
[5]
Originally by: Alaekessa So you're telling me that you're unfamiliar with the corp tax mechanic?
No, but then you're talking about people being in two different corps at once; about NPC taxes being tallied up; about forcing people to engage in specific gameplay; etc. etc. It's still a drastic addition to the game to solve a problem that cold simply be fixed by not putting people into negative walletà
Quote: But Wardecs which are often used to grief small PVE corps should be?
Since it doesn't cripple people in ways that are basically the same as a ban, yes.
Quote: Also, I've provided a workaround using existing mechanics to prevent the crippling of players.
A better workaround would be: don't put people into negative wallet.
Quote: There should be a real, tangible consequence for choosing the life of a neg sec status capsuleer
There are. You have negative sec status and anyone and everyone can kill you at will. Just because people choose to void those consequences and let the pirate get away with it doesn't mean the consequences aren't there. They have to deal with it already. ùùù ôWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainà aw screw it, let's just do it! What could go wrong?ö ù ÇÇP |
Tippia
Caldari Sunshine and Lollipops
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Posted - 2011.07.11 00:37:00 -
[6]
Originally by: Alaekessa So what about the PVPers who attack PVEers for lolz? Aren't they forcing people to engage in a specific gameplay?
Considering the vast variety of options available to the target to choose from, many of which means they can avoid or ignore it altogether, not really, no.
Quote: Laughable consequences at best.....
If you make it laughable, yes. But that's really your choice, isn't it? ùùù ôWe want to try this thing called micro-transactions, but we don't know what it is. Can anyone explainà aw screw it, let's just do it! What could go wrong?ö ù ÇÇP |
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