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Mintoko
Gallente Taedium In Perpetuam
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Posted - 2011.07.10 07:28:00 -
[1]
Edited by: Mintoko on 10/07/2011 07:30:14
Originally by: Lowdar Bounty Fee - The amount paid to put a bounty on someones head. Also this is the amount that the bounty hunted loses for being podded.
Bounty Reward - The amount shown to other players and what they will receive for podding the player with a bounty.
The Bounty Reward is always 75% of the Bounty Fee.
Bounty Placement Rules: You can only place a bounty in a station and there is a 1 hour delay before that bounty is put into effect.
For example: I want to place a 75 million ISK bounty on player EbilPiwat. It will cost me 100 million. Player BountyHunter kills EbilPiwat. EbilPiwat is charged 100 million. BountyHunter gets 75 million.
For Grief Protection - The max Bounty Reward a player can have is 10x there total skill points. (this translates into 13.333x their SP for max Bounty Fee).
For example: A 1 million SP player will have a max Bounty Reward of 10 million. A 100 million SP player can have a max bounty of 1 billion ISK.
Looking for flaws, please let me know.
What you describe is not a bounty, but a contract killing with the person being killed forced into paying for it.
Grief protection.... how will you know how many skillpoints a person has? That's normally confidential information. If the person has 30m skillpoints, the max he could be charged is 400m... possibly more than he has.
This would be a system for forcing players to remain docked until the bounty expires, if ever.
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Mintoko
Gallente Taedium In Perpetuam
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Posted - 2011.07.10 18:42:00 -
[2]
Originally by: Lowdar
Originally by: Hirana Yoshida
Originally by: Lowdar no one said you had to upgrade your clone and buy implants, that goes under the don't fly what you cant afford argument.
Are you seriously suggesting that I should be able to pay virtual money to prevent you from being able to play the game like you want?
no i said your response was off topic, lol rage more please.
How was he off-topic? One is not required to upgrade his clone? Well...true.
The problem is a 100m SP player getting f***ed under your system, no money left to upgrade his clone, who then gets dry-reamed by another contract, losing all of his skillpoints.
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Mintoko
Gallente Taedium In Perpetuam
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Posted - 2011.07.10 19:15:00 -
[3]
Edited by: Mintoko on 10/07/2011 19:18:09
Originally by: Red zeon Stopped reading in the middle. but would you have 30mil sp, then it would be 120m max bounty since thread maker sayd its like 4x sp.
He's edited the figures. Originally, the payout to the bounty hunter would have been 10x your skillpoints, with the total you'd lose to be 13.333x your skillpoints.
Originally by: Red zeon ...or you could only put bounty if you have kill right, and after that, you loose the kill right.. thats more fair.
It's been suggested before that one could be allowed to 'sell' a killright. Personally, I would agree with that.
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Mintoko
Gallente Taedium In Perpetuam
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Posted - 2011.07.10 19:41:00 -
[4]
Originally by: Alaekessa /signed
As far as the "going negative" in the wallet is concerned, they've already "gone negative" as far as Sec Status is concerned so what's the problem? I mean, you can't have a bounty placed on you without having a negative Sec Status to begin with so I'd agree with this. There are few penalties (that I know of) to having a negative Sec Status which are all laughable. So I find that this is an acceptable course of action. If you look at criminals in real life, when they get fines and civil penalties placed against them, they can get their assets seized and sold, as well as their wages garnished. This would be the perfect way to replicate this.
A thought I just had is why not make it more like the contract system? Rather than all of the bounties on someone all massing into one huge bounty, each bounty would be like a [Want to Buy] Contract where the item in question is the outlaws frozen corpse. Want to collect on the bounty, search their frozen corpse in [Want To Buy] Contracts and then take it where the best Contract is held.
The problem is that the OP made no distinction between someone with a negative status and a Concord brown-noser. With his idea, someone with a 5.0 security status could have a bounty placed on his head and be griefed into the poorhouse.
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