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dexington
Caldari Baconoration
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Posted - 2011.03.19 23:13:00 -
[1]
Originally by: Ariz Black Remove level 4 agents from highsec. Levels 4 and 5 should be only 0.4 and down. Oh look, suddenly lots of people have a reason to leave carebearland.
lol.. why is it ever "fix" for low sec basically is a scheme to fill it pve players, so pvp players can blow them up with no chance of getting into a real fight.
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dexington
Caldari Baconoration
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Posted - 2011.03.20 12:03:00 -
[2]
CCP should just add some escalation system to the current mission system, just like the escalations when doing plexs. The escalation would eg. be 3 steps all of them in low sec, where the first two would be completed in BC class ships, and the last step may be doable with BC but a lot harder making it more tempting to use a battleship. The rewards should be alot higher then normal level 4 missions, and the final step could eg. have a change of faction loot.
CCP should also do something about the fairness of pve vs. pvp fights, if you get jumped by an enemy player while doing pve content you not only have to fight the player but also all the rats. When webbed the damage from the rats are most of the time enough to kill you, add to that a player that is draining you cap and adding a lot of extra damage.
If all rats had 50/50 change of changing target when someone warps in, at least the pve players would have the chance that some ewar rats would target the enemy player, and with some with lucky target jamming that maybe would be enough to get away.
I'm sure CCP could make some small changes that would up the survival rate of pve players in low sec, i think the feeling of always losing unfair fights is keep players ways from low sec just as much as the fear of losing onces ship.
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dexington
Caldari Baconoration
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Posted - 2011.03.21 18:33:00 -
[3]
Originally by: Xuthi Edited by: Xuthi on 20/03/2011 16:46:51 Fixing the probing system might help get people into low sec doing missions etc.
As it stands at the moment it is way to easy/ quick to probe down people and is much to skewed in the pirates favor.
Quote: I'm sure CCP could make some small changes that would up the survival rate of pve players in low sec, i think the feeling of always losing unfair fights is keep players ways from low sec just as much as the fear of losing onces ship
Theres plenty of things you can do yourself to up your survival rate. I dont mean this to sound bad to you or w/e but as an example, I found you in your mission 2 days ago and i travelled 60km across your mission in an AB frig fitted with a scram. you did not even attempt to warp off in that time. If your going to do mission in low sec then paying attention is one thing you can do which would boost your survival rate massively. Again, that wasnt ment as a dig at you or anything along those lines, I was merely pointing out that there are quite a number of things that you as a player can do to maximise your survival in low sec, that does not require CCP to make changes. That aside, I do think it is too easy for pirates to gank pvers in low sec, and I think specifically the probing system needs to be looked at like I mentioned earlier.
I saw you on scan even before you used the gate to get to the last pocket, i just did not care it i lost the myrmidon. I had reached the point where scanning down sites, just have be forced out be pvp players was so annoying i did'nt give a **** if i lost the ship or not.
I kinda like the extra danger of doing exploration in low sec, but when it comes to profit it's not very desirable. The window of opportunity when doing exploration is not big, which leaves you with two options spend time looking for empty systems or spend time running from pirates. After some time i reach the point where it just feels like wasting time, and i should go back to hi-sec and make some isk.
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dexington
Caldari Baconoration
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Posted - 2011.03.22 00:38:00 -
[4]
Originally by: Obyrith ]Go to Derelik, it's statistically the least populated highsec region IIRC and the lowsec areas are far from busy.
They don't have to be busy to be hard to use for exploration, and all it takes is one pirate who keeps scanning you down when you find a site. Of course you can bookmark the site wait a while and come back, but so can he. You can also hope he decided to clear out the site, and you can warp to another system.
If he decides to just follow you around, it does not matter if you are the only two people in all of the region, he is practically going to keep you completing any sites. At that point you might as well just jump to hi-sec and explore sites there.
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dexington
Caldari Baconoration
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Posted - 2011.03.22 03:46:00 -
[5]
Edited by: dexington on 22/03/2011 03:46:41
Originally by: Lady Skank Go make a small coalition of small corps then farm the hell out of level 4 and 5 missions and laugh at the kind of ISK high sec carebears make grinding them in high sec.
And yes this does happen and yes they use shiny ships so they make a lot more loyalty points than carebears do, level 4s bring in 25% or so more and a single lvl 5 (which are soloable btw) can bring in 80,000 loyalty points in less than 10 minutes.
Two people are not going to blitz level 4 missions much faster then one person can, except from the longer "full clear" mission, even with 25% extra LP the profit is pretty much gone with two players sharing the LP.
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dexington
Caldari Baconoration
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Posted - 2011.03.22 16:07:00 -
[6]
Originally by: Lady Skank You still don't get it do you? stop thinking with your high sec care bears brain and understand that the point of banding together isn't to run the missions any faster but to lock down the local area and when threats/targets come around the pirates take of their mission running hats and put on their pvp hats, they run missions individually but as soon as someone comes scanning/dropping probes or they see a juicy target travelling through the PVE ships get docked up and gangs are quickly formed.
So while scrubs in high sec get their crappy payouts the ebil pirates are making much more isk and get to gank stuff to.
Don't L4 missions in low sec work just like in hi sec, where you can't be sure to get the mission in the same system as the agent. If so the group would be spread out over multiple systems, and most likely you would not be able to just switch between pvp and pve ships.
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dexington
Caldari Baconoration
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Posted - 2011.03.22 17:04:00 -
[7]
Originally by: Lady Skank You doubt because of your fear, your fear of lowsec makes you create excuse after excuse why its not possible when regions like Solitude and Aridia are packed full of mission runners making far more ISK than anyone doing any PVE activity in empire can dream of (yes even incursions cant compete)
I know because of experience and the fact that I farm the **** out of it myself.
I don't fear low sec, i just don't believe your plan is as solid in reality as it is on paper. Defending against pirates is decreasing the time spend doing missions, if you are doing it for profit you can't afford to lose many missions pr hour.
Personally i find that missions and pvp is hard to combine with my play style, i tab out of game a lot when doing missions and i chat with friends etc. I don't even mainly do missions, i much more into exploration. I've tried some low sec exploration, but i've never been able to make a larger profit then in hi sec, so it's mostly something i just for fun in low sec.
Low sec is good if you can combine pve and pve with the way you play eve, or just is the kind of person that needs to get the highest possible isk/h rate while running missions. If you take pve a little more casual, then low sec don't have a lot to offer. The extra risk involved in being in low sec can be fun from time to time, but it's not the same as being willing to spend every living second there.
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dexington
Caldari Baconoration
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Posted - 2011.03.22 17:33:00 -
[8]
And people get 480K lp/h blitzing L5 mission in carriers?
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