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Author |
Thread Statistics | Show CCP posts - 5 post(s) |
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CCP Zymurgist
Gallente C C P
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Posted - 2011.01.25 20:07:00 -
[1]
EVE Online Incursion 1.1.2 will be deployed Thursday, January 27, 2011. Incursion 1.1.2 includes several fixes to issues introduced by Incursion 1.1.0. The deployment process will begin at 10:00 UTC and is expected to be completed by 13:00 UTC.
Patch notes will be available soon.
Zymurgist Community Representative CCP Hf, EVE Online Contact Us |
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Naga Tokiba
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Posted - 2011.01.25 20:23:00 -
[2]
Excelent. And, in before chribba :-)
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Morscerta
Gallente Living in the Fridge
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Posted - 2011.01.25 20:27:00 -
[3]
Great and I hope the incursions are really coming with that patch
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Malistos Hamiligosternus
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Posted - 2011.01.25 20:38:00 -
[4]
Originally by: Morscerta Great and I hope the incursions are really coming with that patch
Nice Morscerta: incursions are here already, just clear your cache
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xo3e
The Deliberate Forces HYDRA RELOADED
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Posted - 2011.01.25 20:40:00 -
[5]
Edited by: xo3e on 25/01/2011 20:39:56 i hope it will be command links and new character portraits glitches fix maim, kill, burn! |
Zilero
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Posted - 2011.01.25 20:45:00 -
[6]
So 1.1.0 graphics engine ****up will be fixed? :-)
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Lost Hamster
Hamster Holding Corp
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Posted - 2011.01.25 20:55:00 -
[7]
First page, yeyy. Looking forward for the patchnotes. -------------------------------------------------------------------------------------------- Shields are like pants, they're supposed to come off. Armor is like the condom once its gone ur ****ed |
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Chribba
Otherworld Enterprises Otherworld Empire
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Posted - 2011.01.25 20:58:00 -
[8]
Zoom zoom
Secure 3rd party service | my in-game channel 'Holy Veldspar' |
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Shandir
Minmatar Eve University Ivy League
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Posted - 2011.01.25 20:58:00 -
[9]
Fix for RR-Concordokken in the patch? Wonder how they'll handle it...
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Lee Anderson
Caldari The Hell's Angels
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Posted - 2011.01.25 21:01:00 -
[10]
More stuff for CCP to break/fix keep up the good work CCP . O_O |
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Hieronomus
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Posted - 2011.01.25 21:01:00 -
[11]
SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
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ROXGenghis
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Posted - 2011.01.25 21:03:00 -
[12]
Originally by: Hieronomus SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
I do! Or, more formally:
Can I have your stuff?
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Apollo Gabriel
Brotherhood Of Fallen Angels Etherium Cartel
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Posted - 2011.01.25 21:11:00 -
[13]
Originally by: Hieronomus SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
Take care man, fly safe wherever you go.
Best regards, Apollo Gabriel
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Transom Matyre
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Posted - 2011.01.25 21:23:00 -
[14]
Humm I never noticed any of that... Just dissapearing ships (Uber cloaky), 5 minute session timers, window wrapping and "Route" box ballsups.
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LeJen
Minmatar The Initiative.
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Posted - 2011.01.25 21:24:00 -
[15]
I wonder if this patch will let more races / bloodines be darker than than merely a suntan. Regardless of whatever RP excuses you can come up with, many players have expressed this desire for a darker skin tone. Currently, the closest who is fortunate to have a satisfactory dark character is the Brutor.
I was always a bit displeased when I initially created my character, so I hoped I'd be able to make it like how I want it to be, regarding skin complexion, in incursion.
Now I'm starting to regret my choice in Bloodline, Vherokior.
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Spc One
Gallente
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Posted - 2011.01.25 21:26:00 -
[16]
When can we see patch notes ?
____________________________________________________________________________ Angel 0/A |
Destra Stokka
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Posted - 2011.01.25 21:30:00 -
[17]
Edited by: Destra Stokka on 25/01/2011 21:33:00
Originally by: Hieronomus SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
:D I dont have anything against handouts either. So, if anything is up for grabs - count me in! (Sad to here you'r leaving, but glad to hear you finally found a girlfriend. I mean, thats the only valid reason to quit eve, right?)
EDIT: Seems I; 1. Had to much whiskey 2. am a total idiot since I cant figure out how to sign forumposts as my main char (Galandy Umotaki) . instead of a lousy alt? Ah, well.
tc
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Elanor Vega
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Posted - 2011.01.25 21:33:00 -
[18]
Originally by: Hieronomus SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
can i have a cut too? :)
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Phreema Tsabro
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Posted - 2011.01.25 21:36:00 -
[19]
This thread is useless without patch notes.
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Skua September
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Posted - 2011.01.25 21:48:00 -
[20]
Hopefully a portrait fix, as the one I have isn`t the one I finalized.. |
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farraguat
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Posted - 2011.01.25 21:49:00 -
[21]
Originally by: Hieronomus SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
i will take your stuff off your hands
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Lennvas
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Posted - 2011.01.25 21:57:00 -
[22]
It's probably too late to report issues, but whenever I close the map, the tab it got attached to(chat) keeps being broader than beforeI opened the map, about one third of the screen. Second issue I have, thought that is the case since I started playing more than a year ago, text in the chatwindow is cut on the bottom, I can only guess how much doesn appear. Its the same for chatchannel mottos( the stuff in red). What about fixing that? It's really annoying to loose up on conversations due to seeing only part of it.
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Morgassana
United Space Sphere Coalition United Front Alliance
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Posted - 2011.01.25 21:58:00 -
[23]
hopefully, command links/bonus's will be fix'tÖ and so will drone bays being missing... etc etc And, tbqh, the synch issues w/ mining just cropped up again...
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Melichor Duraldi
Gallente Fourth Circle Total Comfort
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Posted - 2011.01.25 21:59:00 -
[24]
Confirming that I would like to be a recipient for stuffz(TM). __________________________________________________
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Apollo Quinn
DARK ADAMA DEM0N HUNTERS
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Posted - 2011.01.25 21:59:00 -
[25]
Originally by: CCP Zymurgist EVE Online Incursion 1.1.2 will be deployed Thursday, January 27, 2011. Incursion 1.1.2 includes several fixes to issues introduced by Incursion 1.1.0. The deployment process will begin at 10:00 UTC and is expected to be completed by 13:00 UTC.
Patch notes will be available soon.
Please patch the post as well while youre @it to version 1... The one with patch notes >_<
I can has Troll
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DmitryEKT
Point of No Return Waterboard
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Posted - 2011.01.25 22:05:00 -
[26]
IBC! page 1 snipe!
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Kaya Divine
Gallente Kittens Factory
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Posted - 2011.01.25 22:05:00 -
[27]
Excellence...
Excellence is a talent or quality which is unusually good and so surpasses ordinary standards. It is also an aimed for standard of performance.
The Ancient Greeks had a concept of arete which meant an outstanding fitness for purpose. This occurs in the works of Aristotle and Homer. Another related concept was eudaimonia which was the happiness which resulted from a life well-lived, being prosperous and fulfilled. The equivalent concept in Muslim philosophy is ihsan.
Shoot your shot... |
Mystic5hadow
Red Federation
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Posted - 2011.01.25 22:08:00 -
[28]
Waitin' on them patch notes.
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Krennel Darius
Caldari Nova Security Systems The Laughing Men
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Posted - 2011.01.25 22:10:00 -
[29]
Why is there a delay for patch notes all of the sudden? They used to be available as soon as the announcement was put up or before. _________________________________________________ If at first you don't succeed, you're not Chuck Norris |
HBD EagleEye
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Posted - 2011.01.25 22:20:00 -
[30]
Originally by: Krennel Darius Why is there a delay for patch notes all of the sudden? They used to be available as soon as the announcement was put up or before.
Cause they like surprises!! Every one likes surprises don't they?
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Vivian Patel
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Posted - 2011.01.25 22:28:00 -
[31]
They're probably sitting there, thinking "Hmmm... Should we give them what they want with this patch? Or should we totally troll them this time? :D"
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Hieronomus
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Posted - 2011.01.25 22:31:00 -
[32]
Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
ROXGenghis Apollo Gabriel Destra Stokka (still no Gf, sadly however I have heard about Russian mail order brides) Elanor Vega farraguat Melichor Duraldi
List ends in 9 hours,(send Hieronomus your limited api key) only one person per account may be added to the list to have stuffz.
Hiero,
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Everlasting Death
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Posted - 2011.01.25 22:32:00 -
[33]
Originally by: Hieronomus SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
Can I haz some too?
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Kademlia
Caldari
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Posted - 2011.01.25 22:34:00 -
[34]
here's a brilliant little thought, brought out by the fact that my c: drive is rather fullish 2gb free, browser takes about 50 megs atm but might shoot up in to 10x that when ever i'm browsing...) just paid my eve accounts today, and i've been having a problem with the installer (now doing the download thing 3rd time, after removing everything that even hinted being useless on the c drive :D)
the installer (full and the update / repair things) should not unpack the temp file to the c drive... or atleast you should get the ability to select where it extracts it... (the file that is created on the C drive before eve starts installing)
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Chelso
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Posted - 2011.01.25 22:40:00 -
[35]
Originally by: Hieronomus .... stuffz.
Can i have your stuff?
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Nalianna
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Posted - 2011.01.25 22:41:00 -
[36]
Originally by: Skua September Hopefully a portrait fix, as the one I have isn`t the one I finalized..
Do you have resource caching on? Turn it off, log out of the game, and log back in and it should be fixed. If that doesn't work, try rebooting as well. Resource caching holds onto old copies of your avatar.
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Manchu Farmer
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Posted - 2011.01.25 22:46:00 -
[37]
Incrusion is crazy. Due to local resit, drones, missles, turret and other penalties I see alot of pod races leaveing system. Also pain in tail to add each Sanasha ship manual to overview. Tried a few of the sites with friends and we all agree yeah it is challegeing it is not fun when a frigate out tanks a Battleship and at time battleships are instant poping. Getting to the point it reminds me like any other game"Party looking for healer" rest good luck getting in a fleet.
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Spike SpiegeII
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Posted - 2011.01.25 22:46:00 -
[38]
Couple fixes I hope to see in this patch. First is everytime I tab outta EVE my desktop and all my windows are a crazy pink/yellow/white mixture. Second is the map doesn't show any incursions or staging systems when you click to show incursions. Thanks
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Melichor Duraldi
Gallente Fourth Circle Total Comfort
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Posted - 2011.01.25 22:49:00 -
[39]
Originally by: Manchu Farmer Incrusion is crazy. Due to local resit, drones, missles, turret and other penalties I see alot of pod races leaveing system. Also pain in tail to add each Sanasha ship manual to overview. Tried a few of the sites with friends and we all agree yeah it is challegeing it is not fun when a frigate out tanks a Battleship and at time battleships are instant poping. Getting to the point it reminds me like any other game"Party looking for healer" rest good luck getting in a fleet.
Overview settings > Entities> click the boxes next to the Incursion ship types > Open people and places > character "Melichor Duraldi" > right click send money > insert amount (10m at least plsthx) > ??? > Profit __________________________________________________
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Gabriel LTD
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Posted - 2011.01.25 22:50:00 -
[40]
Hieronomus can you write me to the list too ;)
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Eeio
Fire Paths Divide MInds
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Posted - 2011.01.25 22:51:00 -
[41]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 22:31:34 o well, who wants my stuffz ?
Sorry to hear you are leaving the game. But if you truly are leaving, I could certainly use stuff.
/Eeio
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Reyyn
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Posted - 2011.01.25 22:54:00 -
[42]
Maybe after this I can log this character in without it crashing to desktop within 5 seconds. |
Eeio
Fire Paths Divide MInds
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Posted - 2011.01.25 22:56:00 -
[43]
Edited by: Eeio on 25/01/2011 22:56:27
Originally by: Spike SpiegeII Couple fixes I hope to see in this patch. First is everytime I tab outta EVE my desktop and all my windows are a crazy pink/yellow/white mixture. Second is the map doesn't show any incursions or staging systems when you click to show incursions. Thanks
This can be fixed already by going into your settings and clearing out your cache. It will require you to restart the client, but after that you should be able to see the incursions on the world map and in your journal.
edit: Typos
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TrophyWife
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Posted - 2011.01.25 22:59:00 -
[44]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 22:31:34 SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ? -----------------------------
Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
ROXGenghis Apollo Gabriel Destra Stokka (still no Gf, sadly however I have heard about Russian mail order brides) Elanor Vega farraguat Melichor Duraldi
List ends in 9 hours,(send Hieronomus your limited api key) only one person per account may be added to the list to have stuffz.
Hiero
Please add me to the list; I'd love some of your stuff! Thanks!
Sorry to see you go, but at least you had fun and accomplished your goals. o7
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Severian Carnifex
Minmatar
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Posted - 2011.01.25 23:02:00 -
[45]
Originally by: Hieronomus Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
ROXGenghis Apollo Gabriel Destra Stokka (still no Gf, sadly however I have heard about Russian mail order brides) Elanor Vega farraguat Melichor Duraldi
List ends in 9 hours,(send Hieronomus your limited api key) only one person per account may be added to the list to have stuffz.
Hiero,
I would like to be on that list too... :)
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puncimacska
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Posted - 2011.01.25 23:08:00 -
[46]
me too ;) i sended in game the key ;)
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Horatio Pugwash
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Posted - 2011.01.25 23:10:00 -
[47]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 22:31:34 Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ? -----------------------------
Hiero
Good luck on whatever you choose to do next Hiero . Always happy to be added to a list for stuffz
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Miilla
Minmatar Hulkageddon Orphanage
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Posted - 2011.01.25 23:16:00 -
[48]
Is this the patch that makes Minmatar Vherokior avatar toons less asian?
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PTang
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Posted - 2011.01.25 23:17:00 -
[49]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 22:31:34 SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ? -----------------------------
Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
ROXGenghis Apollo Gabriel Destra Stokka (still no Gf, sadly however I have heard about Russian mail order brides) Elanor Vega farraguat Melichor Duraldi
List ends in 9 hours,(send Hieronomus your limited api key) only one person per account may be added to the list to have stuffz.
Hiero
hey you can send some stuff to Ptang!
can I have you're stuff?
and if you ever come back hit me up and you can have it back :P (I'll keep what I made with your stuff :P)
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Tripper Jack
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Posted - 2011.01.25 23:20:00 -
[50]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 22:31:34 SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ? -----------------------------
I, too, would appreciate the opportunity to get in on your stuffz, assuming it is not already called for and stuffed away, somewhere...
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Kreatus Lucina
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Posted - 2011.01.25 23:22:00 -
[51]
i hope they fix the mac issues they said they fixed but didnt. and what the hell happened to the old cmd-q shortcut for quitting the game? STOP BREAKING THE GAME CCP!
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Silas Fiat
Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2011.01.25 23:29:00 -
[52]
how about that good ole sweet overview WTs and neutrals off. Aww yeah. --
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Lead Zeppelin
Caldari Universal Conflict D'Haran Empire.
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Posted - 2011.01.25 23:32:00 -
[53]
Originally by: Silas Fiat how about that good ole sweet overview WTs and neutrals off. Aww yeah.
Damn straight... I want my functional overview back
---------------------------------- METAL BLIMP
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LeJen
Minmatar The Initiative.
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Posted - 2011.01.25 23:36:00 -
[54]
Originally by: Severian Carnifex
Originally by: Hieronomus Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
ROXGenghis Apollo Gabriel Destra Stokka (still no Gf, sadly however I have heard about Russian mail order brides) Elanor Vega farraguat Melichor Duraldi
List ends in 9 hours,(send Hieronomus your limited api key) only one person per account may be added to the list to have stuffz.
Hiero,
I would like to be on that list too... :)
Do you know what would be EXTREMELY funny? It's if all of you were successfully duped by the most common scam in Eve.
Not sure why you all give up your api key so easily.
Anyway, I won't judge. Good luck to you all.
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Maximilian Black
Techno-Wizard Industrial Technologies
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Posted - 2011.01.25 23:37:00 -
[55]
Originally by: Phreema Tsabro This thread is useless without patch notes.
I fully endorse and support this comment and/or product. Endorsement not valid in Saskatchewan. Consult your physician to see if this comment is right for you. Those experiencing effects after four hours should immediately post to CAOD.
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Lady Mirth
Minmatar Dalek Tactical Industries
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Posted - 2011.01.25 23:55:00 -
[56]
Originally by: Hieronomus Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
ROXGenghis Apollo Gabriel Destra Stokka (still no Gf, sadly however I have heard about Russian mail order brides) Elanor Vega farraguat Melichor Duraldi
List ends in 9 hours,(send Hieronomus your limited api key) only one person per account may be added to the list to have stuffz.
Hiero,
Can I haz some of your toyz?
But I dont hand out my API key
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GANYMEDE HYPERION
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Posted - 2011.01.26 00:02:00 -
[57]
Electronic parts going to pi! plz?
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Sauron Bauglir
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Posted - 2011.01.26 00:07:00 -
[58]
Originally by: Hieronomus
o well, who wants my stuffz ?
I like a stuffz...
Help offset what Mr Sansha's cronies have done to my wallet :(
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Caldari 5
Amarr The Element Syndicate
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Posted - 2011.01.26 00:11:00 -
[59]
2 pages of comments and STILL no Patch notes, Fail Thread is Fail.
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Henricus Gaufridus
Amarr Cyrix Ltd. Tamanium
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Posted - 2011.01.26 00:22:00 -
[60]
Originally by: HBD EagleEye
Originally by: Krennel Darius Why is there a delay for patch notes all of the sudden? They used to be available as soon as the announcement was put up or before.
Cause they like surprises!! Every one likes surprises don't they?
I don't think they've figured out WHICH issues to hit (or how they're going to fix them in the next few hours)
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Geiko Sul
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Posted - 2011.01.26 00:31:00 -
[61]
Edited by: Geiko Sul on 26/01/2011 00:31:58
Originally by: Miilla Edited by: Miilla on 25/01/2011 23:16:51 Is this the patch that makes Minmatar Vherokior avatar toons less asian?
I'm perfect.
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Bfoster
BeerTia Maniacs
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Posted - 2011.01.26 00:39:00 -
[62]
These patch notes.. Will they contain a fix for my overview?
-------------------------------------------------
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Lolmer
Amarr Merciless Reckoning
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Posted - 2011.01.26 00:44:00 -
[63]
Originally by: Bfoster These patch notes.. Will they contain a fix for my overview?
And my remote modification of orders. And aggression settings (how do I get aggression after remote repping a non-aggressed ship?). Also, CCP may want to increase the number of Petitions players are allowed to have with all these bugs.
Still, progress! I like that new content is being added and new features are being worked on, just wish it didn't break existing content when it comes out.
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CrimmyAlt
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Posted - 2011.01.26 00:48:00 -
[64]
Originally by: Kademlia here's a brilliant little thought, brought out by the fact that my c: drive is rather fullish 2gb free, browser takes about 50 megs atm but might shoot up in to 10x that when ever i'm browsing...) just paid my eve accounts today, and i've been having a problem with the installer (now doing the download thing 3rd time, after removing everything that even hinted being useless on the c drive :D)
the installer (full and the update / repair things) should not unpack the temp file to the c drive... or atleast you should get the ability to select where it extracts it... (the file that is created on the C drive before eve starts installing)
hmmm. maybe change the windows temp settings so they go to another drive. CCP doesn't set where your O/S saves the temp files. Or on that note, pick up a new bigger hdd?
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Rhok Relztem
Caldari CGMA Synergist Syndicate
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Posted - 2011.01.26 01:02:00 -
[65]
Hopin that this patch has a fix for those of us who can't access the Character Creator, but I'm not gonna hold my breath...
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AthlonJedi
Gallente RazorBlade Smile Inc. Trifecta.
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Posted - 2011.01.26 01:16:00 -
[66]
I would like some of your stuffz too please?
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Karulian
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Posted - 2011.01.26 01:17:00 -
[67]
Originally by: Rhok Relztem Hopin that this patch has a fix for those of us who can't access the Character Creator, but I'm not gonna hold my breath...
QFT. graphics issues have me seriously considering canceling my subscription before I even get into a Hulk.
Let's hope this patch finally lets me create my damn char. I'm sick of waiting. Even tried installing EVE on my older desktop to see if I could make any progress and I ran into nothing but issues. Please get your act together, CCP. 1 month turned me into an EVE addict. Don't let 1 fubared patch screw you out of my money. :)
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2259
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Posted - 2011.01.26 01:22:00 -
[68]
I've begun to keep a file with all of the EVE client bugs I encounter + steps to reproduce, and will eventually throw them at CCP in a forum post. The file so far contains 13 confirmed bugs with verbose descriptions of each:
-rw------- 1 jdc users 3398 25 Jan 17:15 eve_bugs
If folks have other bugs which can be reproduced, please drop me a mail or a note in-game with the steps and once I reproduce it I'll add it to my list. Also, shouldn't the CSMs be doing this job? :D
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Farrah Contractor
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Posted - 2011.01.26 01:30:00 -
[69]
Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
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GrayLensman
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Posted - 2011.01.26 01:51:00 -
[70]
Agreed, *hard* with appropriate rewards is one thing, *impossible* is something else entirely. Thats why people quit games. Its not like the effects of a complex or mission is isolated to the mission runner - entire systems are affected (like a true invasion!). If you can never clear the incursion, entire quadrants of EVE-land would effectively become off-limits.
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Amadria Wyn
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Posted - 2011.01.26 02:08:00 -
[71]
SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ? -----------------------------
Hey am I too late? Can I also have some your stuff pls?
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EnslaverOfMinmatar
Amarr Viziam
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Posted - 2011.01.26 02:16:00 -
[72]
I can haz patch notes and stuff? uʍop ǝpısdn ǝɹnʇɐuƃıs ʎɯ ƃuıpɐǝɹ ǝɹɐ noʎ
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beatrisha
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Posted - 2011.01.26 02:41:00 -
[73]
please fix remote modify bids... please :) all my stuff are faaar a way it takes me ages to update all... before patch it was 5 min from home system...
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LOL CYBERKNIGHTS
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Posted - 2011.01.26 02:43:00 -
[74]
Patch notes are my life!
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Xantor Bludberry
Amarr
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Posted - 2011.01.26 02:55:00 -
[75]
Do not change anything! It must be difficult. Carebear have to suffer!
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Steal Spirit
|
Posted - 2011.01.26 02:57:00 -
[76]
Since the last patch some ships pictures (thrasher, rifter) appear as a black box with an exclamation mark. Other ships are ok. Never had this issue before.
Changing the texture quality and emptying the cache didn't help.
Known issue or a new one?
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de v
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Posted - 2011.01.26 03:12:00 -
[77]
Originally by: Hieronomus Irregardless ; )
Fun fact: "irregardless" is not, and has never been, a word.
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Kalamity Jaine
|
Posted - 2011.01.26 03:17:00 -
[78]
Irregardless is an informal term commonly used in place of regardless or irrespective, which has caused controversy since it first appeared in the early twentieth century. Most dictionaries list it as "nonstandard" or "incorrect".
one of these days, can I have somebody's stuff? kill the carebear stare!!!!!!!! yarrrrrrr!!!!!!!!!
hulkageddon, let's get it on now!!!!
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Laeris Evanstar
Amarr Petals of Derketo
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Posted - 2011.01.26 03:30:00 -
[79]
Originally by: de v
Originally by: Hieronomus Irregardless ; )
Fun fact: "irregardless" is not, and has never been, a word.
It's a word... just one used by less educated people.
"Not your typical Roleplayer" |
MisterAl tt1
|
Posted - 2011.01.26 03:34:00 -
[80]
Patchnotes please!
1.1.1 brough so much mess to wormholes that I am still gathering for a BIG bug-report, so I just wonder - maybe all this is going to be fixed and I don't need to waste my time writing the wall of text?
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Linda Flamewalker
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Posted - 2011.01.26 04:00:00 -
[81]
Can has fix for the blackscreen that keeps happening after oh 2 mins making it impossible to play the game? (yes even when run as admin)
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Gartanus
Caldari JONES INC
|
Posted - 2011.01.26 04:13:00 -
[82]
Originally by: Linda Flamewalker Can has fix for the blackscreen that keeps happening after oh 2 mins making it impossible to play the game? (yes even when run as admin)
I have the same problem with my screen. I have updated all drivers, cleared cache, logged as admin and optemized for performance. Still the dark screen! Come on CCP, it has to be on your end! This space reserved for something witty..... |
Black Dranzer
Caldari
|
Posted - 2011.01.26 04:39:00 -
[83]
Originally by: Farrah Contractor Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I had a feeling this might happen, at least initially. I'm guessing people have already lost far, far more than they could ever potentially get in the way of rewards. Fortunately, CCP have a good track record of fixing and rebalancing new features in a timelypfftHAHAHAHAHAHAhaaaaa~ sorry I couldn't say that with a straight face. Originally by: Xantor Bludberry Do not change anything! It must be difficult. Carebear have to suffer!
What, exactly, do you think the benefit of incursions being obscenely difficult is? If it gets bad enough, it simply locks out entire constellations for however long it does. They could have done that in far simpler and more interesting ways. Also, I remind you that incursions also happen in big manly nullsec.
|Bounty Fix|Mining Makeover| |
Ilene D'over
Tax Free Corporation
|
Posted - 2011.01.26 04:52:00 -
[84]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 22:31:34 SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ? -----------------------------
Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
ROXGenghis Apollo Gabriel Destra Stokka (still no Gf, sadly however I have heard about Russian mail order brides) Elanor Vega farraguat Melichor Duraldi
List ends in 9 hours,(send Hieronomus your limited api key) only one person per account may be added to the list to have stuffz.
Hiero
Iz I too late for some stuffz? ===== 100th level Black Liquorice Belt exponent in that great Lancastrian Martial Art of Eckythump.
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Sir Krassy
|
Posted - 2011.01.26 04:59:00 -
[85]
woo0ooOoT
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Usagi Tsukino
Stimulus Rote Kapelle
|
Posted - 2011.01.26 05:06:00 -
[86]
Originally by: de v
Originally by: Hieronomus Irregardless ; )
Fun fact: "irregardless" is not, and has never been, a word.
Damn you... I was going to post that.
And dear CCP, please, oh PLEASE don't cave. PLEASE. You have NO IDEA how long I have been waiting for you people to develop some worthwhile PVE. PLEASE, I am begging you, literally on my hands and knees - which is making it really hard to type - don't change anything. My alt wants a challenge!!
And I want to continue to LOL at big blobs of red usually reserved for lowsec and nullsec when I turn the map to 'ships destroyed in the last hour.' ___
Chaotic Dreams |
wr3cks
Reliables Inc Majesta Empire
|
Posted - 2011.01.26 05:07:00 -
[87]
Originally by: 2259 I've begun to keep a file with all of the EVE client bugs I encounter + steps to reproduce, and will eventually throw them at CCP in a forum post. The file so far contains 13 confirmed bugs with verbose descriptions of each:
-rw------- 1 jdc users 3398 25 Jan 17:15 eve_bugs
If folks have other bugs which can be reproduced, please drop me a mail or a note in-game with the steps and once I reproduce it I'll add it to my list. Also, shouldn't the CSMs be doing this job? :D
No.
CCP should do the job of delivering quality product, which means bug-testing and fixing.
The CSM should tell CCP what the players want. The CSM does this, and CCP ignores it because they'd rather make a vampire game. They are not software developers, debuggers, QAers, or anything of the sort.
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Gunner Stahl
United Kings R.A.G.E
|
Posted - 2011.01.26 05:10:00 -
[88]
Did someone say stuff?
And where's them patch notes? _____
Life is far more interesting when you have a drug problem. |
NacNudcs
Asset Recovery Group
|
Posted - 2011.01.26 05:17:00 -
[89]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 22:31:34 Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ? -----------------------------
Wow still on first page, slow day I guess. Over all I have done everything I have set my sights on and simply dont find EVE as challenging as it once was.
Irregardless ; )
Said stuffz(TM) first come first serve list is as follows:
If the offer is still valid I'll happily help your memory live on with your stuffz.
Sorry to see you leave but if your serious about the offer :)
Fly Safe in life as well.
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TheSpyInCorp
|
Posted - 2011.01.26 05:45:00 -
[90]
HTFU
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Phuhque
|
Posted - 2011.01.26 05:59:00 -
[91]
Please add me to the Stuff List! Not to sure about handing out my key though. I don't even use it online.....
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Prince Major
|
Posted - 2011.01.26 06:02:00 -
[92]
Hello. What exactly is an API Key? I guess my biggest question is.. Why are you leaving? I am just getting started and it seems like a worthwhile "distraction". Care to shed some light on what seems like a Major Decision? Oh and by all means, Please add me to your list. Not to sure if I made it under the wire however.
Thank you.
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harry sane
|
Posted - 2011.01.26 06:04:00 -
[93]
Originally by: Hieronomus Edited by: Hieronomus on 25/01/2011 o well, who wants my stuffz ? -----------------------------
Hiero
i too would like to get some stuff
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Hieronomus
|
Posted - 2011.01.26 06:28:00 -
[94]
Edited by: Hieronomus on 26/01/2011 06:32:11 Refer to this below
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Hieronomus
|
Posted - 2011.01.26 06:30:00 -
[95]
For those that are up to speed . . . I have received over 150 mails with Limited API keys however I ran out of isk / assets after the 70th person (50 mill per account) my 3.5 billion went fast.
Now the good news . . . A very close friend of mine (who will stay anonymous) is tired of RMTing / EVE and is also leaving game. Instead of following in his predecessors footsteps and destabilizing veldspar markets for lulz(spring 2009 gallente highsec, lul good times) I have convinced him to give his 500+ billion away.
So same thing as before, Send Hieronomus your Limited API key / ID with Stuffz(TM) as the title of the mail. Once your API has been checked to make sure that we are only giving 50 mill to one account, you will receive said isk from an alt called True Name.
My close friend Dis Ndat will be helping me check the APIs so please be thoughtful and give him a million or something to compensate him for his time (for those cynics out there, he doesn't want RMT isk, morals or something lulZ).
Enjoy Hiero,
P.S. In reference to the first batch of ppl who forgot to copy and paste their ID along with their Limited API key resubmit your mail and put "Stuffz(TM) fixed" in the title, you will go to the top of the list.
andreas mennon galandy umotaki mooseRG lennvas Eeio gabriel LTD mcbethingshire roxgenghis horatio pugwash puncimacska trophywife elanor vega severian carnifex everlasting death astharte raven revanean wiccandude amadria wyn lima dex elena serevin jennifer rizea porksword org
I doubt we will be able to get through all the isk (CCP and RMT etc) so dont emo rage if your to late and ccp shuts us down, but we should be able to get through 500 at least.
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CCP Spitfire
|
Posted - 2011.01.26 07:32:00 -
[96]
Offtopic posts removed.
Spitfire Community Representative CCP Hf, EVE Online |
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Naomi Wildfire
Amarr Men Who Stare At Gates
|
Posted - 2011.01.26 08:07:00 -
[97]
please tell me you fix those issues
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1454559
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Darod Zyree
Gallente Zyree Holding
|
Posted - 2011.01.26 08:10:00 -
[98]
One of the things that is getting fixed is the ability to remove/close the incusion chat window?
Don't enforce chat windows, not being able to close local is bad enough.
-Darod- |
Henricus Gaufridus
Amarr Cyrix Ltd. Tamanium
|
Posted - 2011.01.26 08:53:00 -
[99]
Pretty PLEASE tell me you're fixing the character creator!
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Ranka Mei
Caldari
|
Posted - 2011.01.26 08:55:00 -
[100]
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
Good post!
Indeed, when even a 180K EHP tanked ship, with logistics on it, can't cut it any more, then it's time to rethink a few things.
Actually, I could live with the difficulty staying as high as it is, so long as CCP offers more in the way of fleeting up safely. Yes, there's that carebear word again, 'safely;' but I'm simply not gonna fleet up with strangers until the RR thingy is fixed, because there's always some mentally twelve-year-old jerk who thinks it's fun to get others Concorded.
CCP, if you want to force people to band together (and you went about it in a pretty transparent manner, btw), then you need to offer them a better way of doing so. And no, the Incursions themselves aren't incentive enough: after a few days, when the novelty wears off, or after too many losses, people will simply start docking up (or possibly leave the game). Surely that's not what you had in mind. --
|
|
Mu'addib
|
Posted - 2011.01.26 09:01:00 -
[101]
Patch were very dissatisfied. Having lost several ships to the gate, just jumping over the system, collected a fleet of 20 pilots who have spent a few hours and went through several complexes, but again they are updated in the system, the percentage of capture in the system changed to 97%, but 30 minutes later he again became a 100% so what's the meaning of this whole undertaking?! Do you need that would be 50 pilots 24 hours have passed, these complexes, and if they leave for a few hours, it again becomes 100%. It is a stupid and pointless idea, and who several times has tried to do it, he lost interest and simply flew away to other systems.
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Admiral Rufus
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Posted - 2011.01.26 09:02:00 -
[102]
Originally by: Ranka Mei
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
Good post!
Indeed, when even a 180K EHP tanked ship, with logistics on it, can't cut it any more, then it's time to rethink a few things.
Actually, I could live with the difficulty staying as high as it is, so long as CCP offers more in the way of fleeting up safely. Yes, there's that carebear word again, 'safely;' but I'm simply not gonna fleet up with strangers until the RR thingy is fixed, because there's always some mentally twelve-year-old jerk who thinks it's fun to get others Concorded.
CCP, if you want to force people to band together (and you went about it in a pretty transparent manner, btw), then you need to offer them a better way of doing so. And no, the Incursions themselves aren't incentive enough: after a few days, when the novelty wears off, or after too many losses, people will simply start docking up (or possibly leave the game). Surely that's not what you had in mind.
This is high end pve, its hard ok, with risk comes reward, etc, etc. I'm fairly happy with the culling of carebears,call it Darwinism
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Sinostora
|
Posted - 2011.01.26 09:07:00 -
[103]
Edited by: Sinostora on 26/01/2011 09:07:51 I hope you adressed this awful market-lag in jita. Setting a buy-order with the highest price, pressing "okay" and *then* suddenly seeing that someone else entered a higher price a minute ago and it did not show up in your client is just extremely frustrating.
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Ranka Mei
Caldari
|
Posted - 2011.01.26 09:24:00 -
[104]
Edited by: Ranka Mei on 26/01/2011 09:24:48
Originally by: Admiral Rufus I'm fairly happy with the culling of carebears, call it Darwinism
I think you're confusing Darwinism with jealousy. Most self-proclaimed pirates going off on how easy carebears have it, thus really only profess their own inadequacy at PvP (and the jealousy derived from having a harder time making cash). In fact, all the grand-standing despite, almost all PvpP-ers I know do PvE on the side, to make iskies to fund their dastardly deeds -- whille in public looking down on PvE, of course.
Oh, and you do realize, don't you, that without carebears mining the ores, ere long your shiny ship is going to cost you 10x as much, right? If there's still folks around to build it for you, that is. Really, so often PvP-ers are like six-graders you have to explain that you can't have a viable economy based on just looting and pillaging. --
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Vuukko Maikkoonen
Caldari
|
Posted - 2011.01.26 10:00:00 -
[105]
Cache-Clearing does not work properly. Everytime the client restarts it produces an error message stating that it cannot clear the cache because there's already in instance of EVE-Online running which i would have to quit first. Only solution to get into the game again is to log off from Windows and to log on again and restart the EVE client.
OS: Win 7 32-bit
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herpiderp
|
Posted - 2011.01.26 10:09:00 -
[106]
derp
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Naomi Wildfire
Amarr Men Who Stare At Gates
|
Posted - 2011.01.26 10:10:00 -
[107]
Originally by: Vuukko Maikkoonen Cache-Clearing does not work properly. Everytime the client restarts it produces an error message stating that it cannot clear the cache because there's already in instance of EVE-Online running which i would have to quit first. Only solution to get into the game again is to log off from Windows and to log on again and restart the EVE client.
OS: Win 7 32-bit
I have a similar issue but it isnt eve related. Its not EVE which causes your problem its windows, sometimes it locks up folders from being edited or deleted.
One issue i have when the client shuts down is, that i can see the previous screen. My cap, ship, overview .. everything along with my login fields which i cant use.
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Darod Zyree
Gallente Zyree Holding
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Posted - 2011.01.26 10:10:00 -
[108]
Edited by: Darod Zyree on 26/01/2011 10:10:52
Originally by: Ranka Mei Edited by: Ranka Mei on 26/01/2011 09:24:48
Originally by: Admiral Rufus I'm fairly happy with the culling of carebears, call it Darwinism
I think you're confusing Darwinism with jealousy. Most self-proclaimed pirates going off on how easy carebears have it, thus really only profess their own inadequacy at PvP (and the jealousy derived from having a harder time making cash). In fact, all the grand-standing despite, almost all PvpP-ers I know do PvE on the side, to make iskies to fund their dastardly deeds -- whille in public looking down on PvE, of course.
Oh, and you do realize, don't you, that without carebears mining the ores, ere long your shiny ship is going to cost you 10x as much, right? If there's still folks around to build it for you, that is. Really, so often PvP-ers are like six-graders you have to explain that you can't have a viable economy based on just looting and pillaging.
Not many people look down on PVE but on carebearing.
PVE =! carebearing
I agree with:
Originally by: Admiral Rufus I'm fairly happy with the culling of carebears, call it Darwinism
-Darod- |
Vuukko Maikkoonen
Caldari
|
Posted - 2011.01.26 10:17:00 -
[109]
Edited by: Vuukko Maikkoonen on 26/01/2011 10:24:49
Originally by: Naomi Wildfire I have a similar issue but it isnt eve related. Its not EVE which causes your problem its windows, sometimes it locks up folders from being edited or deleted.
One issue i have when the client shuts down is, that i can see the previous screen. My cap, ship, overview .. everything along with my login fields which i cant use.
That may be true, but oddly enough this strange behaviour of the EVE client began after the last patch. When i had redone my character after the patch before, i also had to clear the cache to get the right portrait into EVE, which caused no problems at that time.
Edit: Btw - this problem with its error message is something i can reproduce - it happened yesterday evening and also this morning when Windows was freshly started so i don't think it has something to do with Windows in this case.
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Rockette
Amarr Rocket Rangers New Eve Mining manufacturing Organisation
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Posted - 2011.01.26 10:49:00 -
[110]
Hmmm all good news this patch i hope it real does fix things, sorry many years of play and a sceptical frame of mind ;) When can i read the associated notes? btw OMG i'm HOT.
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Milo Caman
Gallente Anshar Incorporated
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Posted - 2011.01.26 11:03:00 -
[111]
C'moooon Daytrading Fix. ---
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Heimer
Minmatar Republic University
|
Posted - 2011.01.26 11:06:00 -
[112]
So.... your basic software development process is so broken you can't produce timely patch notes?
( ) <- planet (not to scale) áááááá --EhonVonnre |
Fox Andromeda
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Posted - 2011.01.26 11:07:00 -
[113]
This is simply put, the best eve patch ever. if you dont like the sansha incursions your not playing the right game. you should be playing a game more suited to your age :) one with no moving parts.
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Armenjun
Caldari
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Posted - 2011.01.26 11:20:00 -
[114]
Originally by: Fox Andromeda This is simply put, the best eve patch ever. if you dont like the sansha incursions your not playing the right game. you should be playing a game more suited to your age :) one with no moving parts.
heh... you a crazy.how many system you and your gang cleared? This is a more PVP game, not PVE.if this not be fixed CCP lost more gamers! EVE is a free MOORPG!most people just do not want to play in such an obsessive PVE!
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evetastic
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Posted - 2011.01.26 11:23:00 -
[115]
i just hope the new patch will fix the issues im aving with my icons dissapearing on my ships and drones
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Geana Tem
Gallente The Order of Symbolic Measures
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Posted - 2011.01.26 11:26:00 -
[116]
Originally by: Laeris Evanstar
Originally by: de v
Originally by: Hieronomus Irregardless ; )
Fun fact: "irregardless" is not, and has never been, a word.
It's a word... just one used by less educated people.
Presactly ... less-educated, eh wut?
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bigbigpure1
|
Posted - 2011.01.26 11:26:00 -
[117]
i made so much isk to day from loot/sal of one of the low sec ones so meny ppl got killd on the gates even the pve in eve is pvp
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Japeth Genesis
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Posted - 2011.01.26 11:28:00 -
[118]
Will you actually fix the nightmare in this patch?
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Teneria
Caldari Sonnenlegion Smacked Alliance
|
Posted - 2011.01.26 11:29:00 -
[119]
1st: EVE is a dark an harsh world.
2nd: Incursion difficulty
We have done several Incursions with a well prepared Fleet yesterday, we have got no single loss, despite of a bench of drones that got shot at, and none of our ships was ever endangered to get destroeyed. So if you fly in these sites and die, you are not well prepared. Incursions are ment to be High end, all of you that lost ships yesterday, have you ever faced a tougher sleeper site, have you ever tested Incursions on sisi to see what you'll face up too?
I would say: no you have not. Get prepared and face the Sansha as it is ment to be done. Learn something about fleet tactics, learn something aboutt game mechanics, or simply stay in LVL 4 Missions and enjoy the boredom.
@ CCP don't you dare make this stuff easier as it is, otherwise it would become very very boring. This region is liquid manure, but it is OUR liquid manure. |
heart01
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Posted - 2011.01.26 11:33:00 -
[120]
cut ya whinging out those peeps who think CCP is allways (**&^up. CCP does an absolutely fab job. Nothing in life goes smoothly and if it did there wouldnt be any challenges.
those peeps who whinge obviously have created a better game - ha I think not...
keep up the great work CCP -
heart01
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Cildipus
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Posted - 2011.01.26 11:37:00 -
[121]
Originally by: Fox Andromeda This is simply put, the best eve patch ever. if you dont like the sansha incursions your not playing the right game. you should be playing a game more suited to your age :) one with no moving parts.
While I agree to some degree that this game is intended to be more challenging than others and retain a higher level of intelligence than mainstream mmos, I don't agree with the idea of forcing players into combat situations where new players simply won't be ready for them.
As for carebears..... I see nothing wrong with a player who enjoys market trading or activities involving non-combat orientated gameplay. The game is afterall capitalistic and I think people are too hard on what carebears are about. There is simply too much at stake for players with no combat skills or experience. I don't consider it a great update when it forces your players to lose what they spent the last 7 months of gameplay trying to earn. A hulk isn't cheap and for a player to earn his first one, is a milestone - Tell me its fair that CCP releases an update that could and probably has, caused a 7 month old account to lose a 200mil hulk. Not cool. And people wonder why there are macro miners.
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Bl4ck Ph03n1x
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Posted - 2011.01.26 11:45:00 -
[122]
wtf patch announce without patchnote?
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radax permutation
|
Posted - 2011.01.26 11:52:00 -
[123]
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
if CCP want to make it hard like or similar to pvp levels then 5 logis aren't that "so much" so balance should be correct.... if CCP want to make it easier then PVP then it's too hard...
i say dont make it so easy
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Diablo Maximus
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Posted - 2011.01.26 11:52:00 -
[124]
Originally by: Bl4ck Ph03n1x wtf patch announce without patchnote?
They havent made up their minds on what to patch.
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Naomi Wildfire
Amarr Men Who Stare At Gates
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Posted - 2011.01.26 11:56:00 -
[125]
Originally by: Diablo Maximus
Originally by: Bl4ck Ph03n1x wtf patch announce without patchnote?
They havent made up their minds on what to patch.
Well, they used to do so multiple times now.
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Ronan Ko'dred
Minmatar Minmatar Ship Construction Services Ushra'Khan
|
Posted - 2011.01.26 11:56:00 -
[126]
Hey finally another good expansion CCP ! First one to mention since Apocrypha. A many great lulz i had these days and even lost a phoon to pesky sanshas. U got my attention again.
GL fixing stuff, keep it hardcore, heck even make those Incursions having serious long term impact on whole Regions if they dont get repelled.
GJ so far
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Diablo Maximus
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Posted - 2011.01.26 11:58:00 -
[127]
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
Seriously ^^ This is beyond level 5 missioning. I left this same constellation when it was 57% Sansha Influence. I went to bed and came back 6 hours later and it was 100% Sansha influence? WTF? All of those player ships fighting ALL DAY, only getting 57% and then when ppl have to go to bed they wake up to see this Sh*t?
On the bright side, ppl brought some nice ships and dropped some nice faction mods. After losing them they were too afraid to recover them. Thank you for the loot.
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Armenjun
Caldari
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Posted - 2011.01.26 12:07:00 -
[128]
Seriously ^^ This is beyond level 5 missioning. I left this same constellation when it was 57% Sansha Influence. I went to bed and came back 6 hours later and it was 100% Sansha influence? WTF? All of those player ships fighting ALL DAY, only getting 57% and then when ppl have to go to bed they wake up to see this Sh*t?
On the bright side, ppl brought some nice ships and dropped some nice faction mods. After losing them they were too afraid to recover them. Thank you for the loot.
+1
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Buckaroo Kamakazee
Caldari State War Academy
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Posted - 2011.01.26 12:11:00 -
[129]
No patch notes yet???? Could CCP be Rickrolling us?
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Fire Darkson
Gallente Space Nomads White Angels.
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Posted - 2011.01.26 12:30:00 -
[130]
Incursion is great!!! Idon't think that anybody will leave this game because of this patch. This patch brights this game to more colours. So PVP and PVE pilots still can have fun. And they will have same interest or even more interest to this game. I think that NEW pilots will be interesting of this game more with this new patch. It's like another side of EVE - darkside. GREAT!!!
P.S. Sorry about my language if something wrong. I'm UA player.
P.P.S. Fix that bug or what ever it is... with drone window (i can't control my drones because there is no drone status window anymore) Controlling drones in this "no window" style takes more time and problems.
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Nayl Mkoll
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Posted - 2011.01.26 12:31:00 -
[131]
I know all the players who are old and powerful and able to for great well prepared fleets, course your gonna say everythings peachy.
My fundamental problem is incursion is suppose to be a cross age content. AND it was advertised as a new player generating device.
I have no problem with the higher more rewarding sites being uber difficult but there needs to be more accessible content for younger players if this is suppose to be content for everyone. Im surprised no one mentioned that. the 3-5 player sites are always all but cleared. and vanguard site sent our fleet packing in under 30 seconds. It was a fleet from our corp but other than our leader and a few others 5-6 of the ships were 3 month or less characters.
Like im saying you dont need to have a bipolar reaction to this. There isnt one end of the spectrum or the other. more content needs to be hashed out so theres a broad range of content. content that can be completed by younger players and content that will tax the skills of the older players.
Did i expect to go out there and pop sansha capital ships.... hell no. Did i expect to be able to go out there and do my part without losing a bc in 20 seconds...yes.
Another thing I cant say for certain as im not a fiction expert but my boss was mentioning the sansha forces were doing very un sansha things.
Whats the point of creating backstory fiction to build up a race for deployment to then change all their rules so that they kick everyones ass.
just my 2 cents.
Discuss. Rather than just say its suppose to be difficult think about players who arnt flying every t2 and faction ship in the game.
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de v
|
Posted - 2011.01.26 12:40:00 -
[132]
Originally by: Geana Tem
Originally by: Laeris Evanstar
Originally by: de v
Originally by: Hieronomus Irregardless ; )
Fun fact: "irregardless" is not, and has never been, a word.
It's a word... just one used by less educated people.
Presactly ... less-educated, eh wut?
Less educated? That's unpossible.
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im mrmessy
Caldari SUNDERING Goonswarm Federation
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Posted - 2011.01.26 12:40:00 -
[133]
Will yo fix overview bugs? our entire supercapital fleet showed up as neutral in one system and as blue in another
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Vaschel Novak
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Posted - 2011.01.26 12:44:00 -
[134]
where are dem fuggen patchnotes?
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Prol Kabanenko
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Posted - 2011.01.26 12:46:00 -
[135]
Originally by: Nayl Mkoll there needs to be more accessible content for younger players
+100500
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The Big Boss
|
Posted - 2011.01.26 12:46:00 -
[136]
Originally by: Phreema Tsabro This thread is useless without patch notes.
As they will be working on the patch until the last moment, the notes will be released later, after the effects are tallied and the tears collected.
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Soldarius
Caldari Northstar Cabal R.A.G.E
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Posted - 2011.01.26 12:48:00 -
[137]
Originally by: Lennvas It's probably too late to report issues, but whenever I close the map, the tab it got attached to(chat) keeps being broader than beforeI opened the map, about one third of the screen. Second issue I have, thought that is the case since I started playing more than a year ago, text in the chatwindow is cut on the bottom, I can only guess how much doesn appear. Its the same for chatchannel mottos( the stuff in red). What about fixing that? It's really annoying to loose up on conversations due to seeing only part of it.
I have had that issue as well since Dominion was released. It's especially noticeable if there is MOTD text, and is exacerbated by varying colors, styles, and font sizes. After some experimentation, I found an easy work-around. Just click on the dragable divider between character thumbs and text area.
The problem seems to be an issue with the font size swapping required to render text when switching between or initializing chat windows. You'll have to do this every time you switch chat tabs in a grouped window. I feel it's a minor annoyance. But it would be nice to see it fixed.
Originally by: CCP Shadow ...I cannot guarantee (my) sobriety or decency.
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The Big Boss
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Posted - 2011.01.26 12:53:00 -
[138]
Originally by: Armenjun This is a more PVP game, not PVE.if this not be fixed CCP lost more gamers! EVE is a free MOORPG!most people just do not want to play in such an obsessive PVE!
I had no problems moving out of tha Incursion constellation and continuing my sandbox. I had no problems cruising and inspecting Incursion systems in a rookie ship, there were so many pretty wrecks too! If you snooze, you loose.
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JooJoo Akarr
Territorial Western Alliance of Higher Technology
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Posted - 2011.01.26 12:56:00 -
[139]
Yea it would really suck to be a 2 week old player going "oh cool, incursions are finally here, lets go check it out!" only to warp into an incursion site and get that thrasher youve been working hard for instapopped. Maybe a warning for the newer players instead of just a pop up box with a nice little background story before the eventual beating they will undergo?
And for the record, carebears arent really affected by the incursions. I for one dont really mind them and have gone back to my regular missioning routine. Although i may go back to a site just to chill amongst a sea of fellow players trying to take a site down.
From what i've heard, watching a group of 60+ ships getting owned in a matter of a few seconds is quite the sight to behold...lol.
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ShadowandLight
Amarr Cryptonym Sleepers Test Alliance Please Ignore
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Posted - 2011.01.26 12:59:00 -
[140]
I love this game! Its called "Guess what we will brea..Patch on Thursday!"
Next week, we can play " Time to guess what the patch of the patch of the patch will be! "
Eve Online - Making you pay for Beta testing on live servers since May 6th 2003 ------- "The Lord loosed upon them his fierce anger All of his fury and rage. He dispatched against them a band of Avenging Angels" - The Scriptures, Book II, Apocalypse 10:1
Eve Online |
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SuZiE DeMaRcHi
Caldari Working For The Enemy Federation
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Posted - 2011.01.26 13:02:00 -
[141]
Edited by: SuZiE DeMaRcHi on 26/01/2011 13:03:29 Oh plz can we have the patchnotes im zomg eager to see what you broke this time and wait till next week for a patch that will fix the patch for this friday which was the patch that was ment to fix the 21st's patch which was..... Um Yeah o_0
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WiLlMaCk
Caldari Snuff Box
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Posted - 2011.01.26 13:06:00 -
[142]
Originally by: SuZiE DeMaRcHi Edited by: SuZiE DeMaRcHi on 26/01/2011 13:03:29 Oh plz can we have the patchnotes im zomg eager to see what you broke this time and wait till next week for a patch that will fix the patch for this friday which was the patch that was ment to fix the 21st's patch which was..... Um Yeah o_0
+1 Agreed
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riddick chappell
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Posted - 2011.01.26 13:08:00 -
[143]
i'm working nights this week so i am not in the best of moods, you've done it yet again, the last 6 holidays i have booked, you've do ****ing patches, we this time is my birthday, so ****ing pospone it !
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Lai Kimiko
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Posted - 2011.01.26 13:32:00 -
[144]
I hope this fixes the character creator. |
I Love Boobies
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Posted - 2011.01.26 13:32:00 -
[145]
Originally by: riddick chappell i'm working nights this week so i am not in the best of moods, you've done it yet again, the last 6 holidays i have booked, you've do ****ing patches, we this time is my birthday, so ****ing pospone it !
Lol... gotta love it when people think they are important enough in the scheme of things for the world to revolve around them. By the way, Happy Birthday.
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Mhel Shaiten
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Posted - 2011.01.26 13:33:00 -
[146]
I hope daytrading will be fixed, I wasted a lot of time to do on each station to modify my orders....
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Slater Furious
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Posted - 2011.01.26 13:38:00 -
[147]
does this included a fix for the overveiw not showing neuts like it should or are we gonna have to wait another 2 months
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JohnRambo PT
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Posted - 2011.01.26 13:41:00 -
[148]
Anyone can post here the list of systems affected by the incursions so far
thanks in advance
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Farrah Contractor
|
Posted - 2011.01.26 13:59:00 -
[149]
Originally by: Admiral Rufus This is high end pve, its hard ok, with risk comes reward, etc, etc. I'm fairly happy with the culling of carebears,call it Darwinism
My personal rewards so far have been 3 x Assault sites and 1xVanguard.. Approx 60M in Concord payouts. Yay! Loyalty points are only payed out on successfully defeating the incursion, and right now it's looking unlikely.
Right now the incursion in Altingal is dead. Nobody is fighting because it's slow time and everyone has been up for 24+ hours trying to make headway. The incursion effectivenss is already back up at 100%, so we all might as well not have bothered for the last 24 hours.
With the paucity of bounties, no salvage or loot drops - and uncertain LP payout - there is no equal, or even proportionate, reward at present.
(Well unless you're making T2 ships, especially Guardians. They're in high demand suddenly and prices will sky-rocket)
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Aderata Nonkin
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Posted - 2011.01.26 14:08:00 -
[150]
Originally by: riddick chappell you've done it yet again, the last 6 holidays i have booked, you've do ****ing patches, we this time is my birthday, so ****ing pospone it !
Whoha, calm down there tiger! It can't be healthy for your blood pressure to get your knickers in a twist.
Nerdrage is best served in a cool basement so get back down there and tell your grandparents to force you to stay there.
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Farrah Contractor
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Posted - 2011.01.26 14:08:00 -
[151]
Originally by: Nayl Mkoll I know all the players who are old and powerful and able to for great well prepared fleets, course your gonna say everythings peachy.
My fundamental problem is incursion is suppose to be a cross age content. AND it was advertised as a new player generating device.
I have no problem with the higher more rewarding sites being uber difficult but there needs to be more accessible content for younger players if this is suppose to be content for everyone. Im surprised no one mentioned that. the 3-5 player sites are always all but cleared. and vanguard site sent our fleet packing in under 30 seconds. It was a fleet from our corp but other than our leader and a few others 5-6 of the ships were 3 month or less characters.
Like im saying you dont need to have a bipolar reaction to this. There isnt one end of the spectrum or the other. more content needs to be hashed out so theres a broad range of content. content that can be completed by younger players and content that will tax the skills of the older players.
Did i expect to go out there and pop sansha capital ships.... hell no. Did i expect to be able to go out there and do my part without losing a bc in 20 seconds...yes.
Another thing I cant say for certain as im not a fiction expert but my boss was mentioning the sansha forces were doing very un sansha things.
Whats the point of creating backstory fiction to build up a race for deployment to then change all their rules so that they kick everyones ass.
just my 2 cents.
Discuss. Rather than just say its suppose to be difficult think about players who arnt flying every t2 and faction ship in the game.
Exactly right. My main has been in game for 4.5 years. I do OK, live in a wormhole with my Second account, and can support a lot of losses.
However, where is the content that is doable, engaging and interesting with the right level of challenge for newer players? FFS, these incursions come to HighSec (AKA new player & new CCP revenue source central). This isn't deep 0.0 or WH content that we're talking about.
IMHO, CCP sometimes mis-pitches on content, making it exclusionary and not inclusionary. No doubt, this may affect growth of their game... And that's what CCP is about: The biggest number or subscribers to leverage their development and infrastructure costs.
(The same infrastucture that allows all you 1337 PvP 0.0 die(/blow)hards to play with your Titans and blobs and POS borefare runs on the $$ provided by a growing player base of new players)
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Orguoin
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Posted - 2011.01.26 14:24:00 -
[152]
Were there changes implimented recently affecting scanning for Cosmic signatures? For instance is there a random fail rate going on or are there new probes or skills needed that weren't needed a week ago. I am encountering Magnetometric and Radar signatures that will not produce higher than or even as high as 98% signature strength. This is a really frustrating and discouraging situation.
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Leovarian Lavitz
Minmatar Ghost Tribal Credit Union Sspectre
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Posted - 2011.01.26 14:33:00 -
[153]
I was boosting a fleet as the fleet commander, (I have fleet command IV), and I noticed we dropped to a single wing so I decided to hop down to wing commander after pushing the prior wing commander to a squad command position.
The Boost Status turned into a red 'x' and when hovering over it it read, "You do not have sufficient skills to command a wing of this size."
I have wing command V, and had only four squads under me. Bonuses were hit and miss even with a full set of max-skilled squad commanders and wing commanders.
This is a major issue in my opinion. This was occurring while we were running incursions.
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Venge Daveed
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Posted - 2011.01.26 14:36:00 -
[154]
Regarding the Sansha difficulty level: Sure, if ya wanna fight the tough guys you gotta get tough yourself. I get it. Very experienced players may like the setup, but that's because the current incursion setup allows ONLY them to really participate to any extent.
I'm no whiner and agree with the principle that one must pay his dues to fully enjoy EVE, BUT... there is "tough" and then there is "invulnerable." My corp leader had his Tengu popped in 2 shots. Yes TWO SHOTS! And he is not a newbie at all. I had my Dramiel vaporized in about 6 seconds, and in those 6 or less seconds I noticed dozens and dozens of player ship remains floating about in space. In local chat it seems most folks are getting waxed in very short periods of time without hardly getting a shot off.
I like the toughness - I really do, but there needs to be some sort of balance established. As it now stands, I figure until I get lvl 5+ in just about everything I may be wise to avoid Sansha incursions, and I wish that were not the case. It makes the entire Sansha incursion upgrade more of a headache than fun. I don't mind loosing ships now and again, but loosing them in seconds time after time makes no sense. I would hope that those of us with less than a year of EVE time would be able to participate at least a bit in fighting Sansha.
Please consider establishing a balanced Sansha capability instead of making them war gods of the universe. I don't want them to be as wimpy as most rats. I DO want them to be a real challange, but there's gotta be a way to do that without making them virtually immune to defeat by anyone other than those with the highest level of skills.
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Sverige Pahis
Caldari Random Selection. Tactical Narcotics Team
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Posted - 2011.01.26 14:43:00 -
[155]
Originally by: Slater Furious does this included a fix for the overveiw not showing neuts like it should or are we gonna have to wait another 2 months
+1
This x100000000
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VonKolroth
Gallente Anarchist's Anonymous
|
Posted - 2011.01.26 14:58:00 -
[156]
Originally by: Sverige Pahis
Originally by: Slater Furious does this included a fix for the overveiw not showing neuts like it should or are we gonna have to wait another 2 months
+1
This x100000000
This is really the only thing I really wanna see myself. Though the new neocom would be nice. ~
A man with a Domi analyzes every problem in the terms of drones. |
Discordiania
|
Posted - 2011.01.26 15:00:00 -
[157]
Originally by: Leovarian Lavitz I was boosting a fleet as the fleet commander, (I have fleet command IV), and I noticed we dropped to a single wing so I decided to hop down to wing commander after pushing the prior wing commander to a squad command position.
The Boost Status turned into a red 'x' and when hovering over it it read, "You do not have sufficient skills to command a wing of this size."
I have wing command V, and had only four squads under me. Bonuses were hit and miss even with a full set of max-skilled squad commanders and wing commanders.
This is a major issue in my opinion. This was occurring while we were running incursions.
True, this is a major issue. ATM it is like playing lottery, to receive bonuses or not. Very funny in a roaming, on every new gate you can start to bet that the fleet boosters are running in the next system
OT: Why is the eve gate mail service down?
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Tornicks
Caldari Caldari Provisions
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Posted - 2011.01.26 15:02:00 -
[158]
Edited by: Tornicks on 26/01/2011 15:05:13 Have the patch notes been released yet? Can't find them.
-- 'Non-essential personnel, abandon ship.' Admiral Yakiya Tovil-Toba's last command, CE23155
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Freddy Nightpopper
|
Posted - 2011.01.26 15:14:00 -
[159]
Edited by: Freddy Nightpopper on 26/01/2011 15:15:21
Originally by: Kademlia here's a brilliant little thought, brought out by the fact that my c: drive is rather fullish 2gb free, browser takes about 50 megs atm but might shoot up in to 10x that when ever i'm browsing...) just paid my eve accounts today, and i've been having a problem with the installer (now doing the download thing 3rd time, after removing everything that even hinted being useless on the c drive :D)
the installer (full and the update / repair things) should not unpack the temp file to the c drive... or atleast you should get the ability to select where it extracts it... (the file that is created on the C drive before eve starts installing)
If u have a second HDD, u can link things like all your storage files, music, documents etc, or temp files (frankly almost what ever folder u want) with this program. http://www.rekenwonder.com/linkmagic.htm
I use it to run EVEs cache on a RAM drive, and to move the logs and temp of my SSD. It makes a transparent link to the folder u select on any drive. Just donŚt use it on system files like windows etc, just user files. It will look and act like its on the C drive, but it will write/read from were the files are located, for ex a D drive, totally transparent (with a feature thatŚs built into NTFS filesystem).
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Caldari 5
Amarr The Element Syndicate
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Posted - 2011.01.26 15:18:00 -
[160]
WHOLY SMEG, 5 Pages of Discussion about the Lack of Patch Notes, Fail thread really IS FAIL
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Louis deGuerre
Gallente Malevolence. Imperial 0rder
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Posted - 2011.01.26 15:23:00 -
[161]
Soooo.....no patch notes ? ----- Malevolence. is recruiting. Dive into the world of 0.0 !
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Tauren Tom
|
Posted - 2011.01.26 15:30:00 -
[162]
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
saddly... lost a trimarked dual repping hyperion and as well as one of our corps logistics vessels. Even with multiple reppers our armor tanks couldn't take the abuse with 50k hp buffers on their armor they cracked in under 30 seconds as we lost RR boats and other tanks.
Finally called it at the point where i'm not sitting at 3 BS, and 4 BC's remaining...
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Samuel Wess
|
Posted - 2011.01.26 15:48:00 -
[163]
Originally by: Lennvas Second issue I have, thought that is the case since I started playing more than a year ago, text in the chatwindow is cut on the bottom, I can only guess how much doesn appear. Its the same for chatchannel mottos( the stuff in red). What about fixing that? It's really annoying to loose up on conversations due to seeing only part of it.
You have to click the line separating the text window from the portrets or resize the chat window and that will make the text appear. You are a noob for not knowing this, read the manual next time!
me |
Corthephis Eriaggan
Caldari Arc Lemanique Legionnaire Services Ltd.
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Posted - 2011.01.26 15:57:00 -
[164]
Will we have a chance to change portrait ? I'm happy with the character generated, but I find I should have zoomed a little more on my face while taking the picture... Moreover, it would be nice to be able to change only the picture (last part of the creator) when we wish, in order to get a little more flexible avatar...
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Cildipus
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Posted - 2011.01.26 16:30:00 -
[165]
Originally by: Samuel Wess
Originally by: Lennvas Second issue I have, thought that is the case since I started playing more than a year ago, text in the chatwindow is cut on the bottom, I can only guess how much doesn appear. Its the same for chatchannel mottos( the stuff in red). What about fixing that? It's really annoying to loose up on conversations due to seeing only part of it.
You have to click the line separating the text window from the portrets or resize the chat window and that will make the text appear. You are a noob for not knowing this, read the manual next time!
Come out from under your bridge have you? I believe his problem has nothing to do with the size of the chat window. It was explained for him. Perhaps keep the thread relative to the topic - the recent patch.
Patches notes yet? Would be nice!!
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henchana
|
Posted - 2011.01.26 16:33:00 -
[166]
Edited by: henchana on 26/01/2011 16:33:19 At first I was realy mad about having to disband my 3 nice faces but now I've become used to looking like a dork.
So what will incursion do to my single seater pod life?
Get ****ed up and read about contraceptives while you wait for your hiv test?
I hope ccp love their children (us) too!
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henchana
|
Posted - 2011.01.26 16:36:00 -
[167]
Originally by: Cildipus
Originally by: Samuel Wess
Originally by: Lennvas Second issue I have, thought that is the case since I started playing more than a year ago, text in the chatwindow is cut on the bottom, I can only guess how much doesn appear. Its the same for chatchannel mottos( the stuff in red). What about fixing that? It's really annoying to loose up on conversations due to seeing only part of it.
You have to click the line separating the text window from the portrets or resize the chat window and that will make the text appear. You are a noob for not knowing this, read the manual next time!
Come out from under your bridge have you? I believe his problem has nothing to do with the size of the chat window. It was explained for him. Perhaps keep the thread relative to the topic - the recent patch.
Patches notes yet? Would be nice!!
if (noob) { giggle; }
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Diablo Maximus
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Posted - 2011.01.26 16:39:00 -
[168]
I hate to say it but...
No one is even trying to beat Sansha incursions anymore. Not a single constellation is even the slightest bit blue.
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Halidi
|
Posted - 2011.01.26 16:40:00 -
[169]
Originally by: Aderata Nonkin
Originally by: riddick chappell you've done it yet again, the last 6 holidays i have booked, you've do ****ing patches, we this time is my birthday, so ****ing pospone it !
What a coincidence, it's mine also. Just calm down man.
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Barakkus
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Posted - 2011.01.26 16:41:00 -
[170]
Does this mean I can run the game on my laptop again? - - [SERVICE] Corp Standings For POS anchoring
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henchana
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Posted - 2011.01.26 16:46:00 -
[171]
Originally by: Barakkus Does this mean I can run the game on my laptop again?
I run it on my laptop since 2 years! Work like a charm
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n00n3r
Caldari Malicious Destruction
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Posted - 2011.01.26 16:50:00 -
[172]
I personally feel that Incursion difficulty is "about right". They are hard for sure, but once you have a fleet together with logistics support, they become pretty easy to complete.
HOWEVER, I would like to see player actions affect the Incursion Influence bar a little more than it does, either that or turn the regeneration off on it.
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Fred Munro
Gallente Silicis Luguolo
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Posted - 2011.01.26 16:57:00 -
[173]
I'm pretty sure they said not too long ago about the patch notes being late due to some things possibly being left out or other things being tweaked/added after patch notes are compiled...
If I remember that, surely others do...
As for Incursions I do think they need a little tweaking, I've seen a ton of high end ships lost at supposedly at 5-10 man incursions I myself have lost ships... :(
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GeoBlue
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Posted - 2011.01.26 16:59:00 -
[174]
Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. I would like to see a single player be able to do these incursions, remember the "SANDBOX" that Eve is to be ccp?? Where the players i.e. "payees" that play this game has a free will in what he/she wants to be or do in this game. Can we please balance out this incursion crap and get back to the heart of Eve? I play this game for the different challenges, friends I look forward to talking to from all over the world, and dreams I had as a kid. NOT to get my "balls" clamped in a vise, and be told what to do. FIX THE GAME, BALANCE OUT THE INCURSIONS SO IT CHALLENGING YET DOABLE AND FUN EVEN FOR SINGLE PLAYERS TO DO ALONE AND LETS GET BACK TO PLAYING THE GAME WE LOVE!!!
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Diablo Maximus
|
Posted - 2011.01.26 17:03:00 -
[175]
Originally by: n00n3r I personally feel that Incursion difficulty is "about right". They are hard for sure, but once you have a fleet together with logistics support, they become pretty easy to complete.
HOWEVER, I would like to see player actions affect the Incursion Influence bar a little more than it does, either that or turn the regeneration off on it.
Fair assessment.
I would say that though this difficulty level is a challenge for seasoned pilots, it is a death trap for general carebear fleets that have little experience in PvP (even tho this is PvE it is much more intelligent than your carebear missions).
I think the bar need to be much greater effected by the efforts of the fleets. Though it should be challenging, there should be a posiblity of either taking back the system or not losing your work after just a couple hours of DT or when the majority of EVE players go to bed to wake up and see there work was completely undone.
Also, I dont know if I like this deal where only the fleet that does the most damage gets LP. That is fkd up. You can warp in two comparitively equal fleets and just because one fleet gets a little more damage on sansha, the other fleet that contributed emmensely gets nothing? I was annoyed to find this out that I got points for only 1 out of the 3 incursion plexes I did.
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Leovarian Lavitz
Minmatar Ghost Tribal Credit Union Sspectre
|
Posted - 2011.01.26 17:03:00 -
[176]
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. I would like to see a single player be able to do these incursions, remember the "SANDBOX" that Eve is to be ccp?? Where the players i.e. "payees" that play this game has a free will in what he/she wants to be or do in this game. Can we please balance out this incursion crap and get back to the heart of Eve? I play this game for the different challenges, friends I look forward to talking to from all over the world, and dreams I had as a kid. NOT to get my "balls" clamped in a vise, and be told what to do. FIX THE GAME, BALANCE OUT THE INCURSIONS SO IT CHALLENGING YET DOABLE AND FUN EVEN FOR SINGLE PLAYERS TO DO ALONE AND LETS GET BACK TO PLAYING THE GAME WE LOVE!!!
You do not have to do the incursions. Just jump ship to another constellation. I prefer that they fix the gang bonus bugs rather than make the incursions easier. I find the incursions exciting and enjoyable, even if I lose my ships. The group I was leading yesterday pulled in around a billion isk.
If you are having trouble with the incursions, it is because you are not prepared, and possibly do not have a competent fleet commander.
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Reeper 2435
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Posted - 2011.01.26 17:08:00 -
[177]
The point of incursions is for fleet activity, not the solo macro missioner who isk farms. I say make them tougher, get real fleet action going. Make a real sandbox. I'd love to start convoing system folks in hi sec saying "lets go get these f'ers".
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. I would like to see a single player be able to do these incursions, remember the "SANDBOX" that Eve is to be ccp?? Where the players i.e. "payees" that play this game has a free will in what he/she wants to be or do in this game. Can we please balance out this incursion crap and get back to the heart of Eve? I play this game for the different challenges, friends I look forward to talking to from all over the world, and dreams I had as a kid. NOT to get my "balls" clamped in a vise, and be told what to do. FIX THE GAME, BALANCE OUT THE INCURSIONS SO IT CHALLENGING YET DOABLE AND FUN EVEN FOR SINGLE PLAYERS TO DO ALONE AND LETS GET BACK TO PLAYING THE GAME WE LOVE!!!
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BugraT WarheaD
Gallente Astromechanica Maxima Astromechanica Federatis
|
Posted - 2011.01.26 17:10:00 -
[178]
Dear CCP,
Please, dont listen to people who wants to turn the difficulty down. what i see since yesterday was hundreds of dumb players trying to go to those sites alone or without any intel of what are the force they are dealing with. Please keep the difficulty as it was, i have done multiple vanguard sites with only vexors and guardians yesterday, now one was hurt badly, and we won against the sanshas.
Please CCP continue to make more of those so dynamic mission (save an Orca +1+1+1+1+1+1+1) really end level for player who know how to fit and how to fight.
CCP ... For these incursions, i love you :)
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Ranka Mei
Caldari
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Posted - 2011.01.26 17:11:00 -
[179]
Are Sansha Incursions too tough? I think so, yes. The way things currently are,
1) The loyalty point system is borked. Either you get nothing at all, or so little it cannot possibly outweigh the enormous losses you're incurring.
2) There are system wide affects, while it's clear not everyone in system can participate to purge the evil. In fact, almost no one can participate, really, unless your entire corp happens to be stationed there (or nearby).
3) Only extremely experienced corps/alliances can tackle these Incursions. That's no fun. If the purpose was to have people band together, then CCP overshot that goal: you can't form fleets with people in system you don't know, as they're untrustworthy and, worse, not drilled for coordinated fleet ops. Thus, only the super-rich, super-experienced make billions off of this, while the rest gets nothing. Naturally this is being cheered on by those on the receiving end of that cash, but realistically, from a game-balance perspective, this is totally out of balance. Yes, risk in EVE is rewarded, and cowardice is not. However, thing of it is, currently you cannot even take that risk, as you cannot even team up with a great many people: tanking up to 200 EHP while being repped, still does not suffice. That's not really giving people a choice.
I therefore propose CCP introduce the new Incursion Fleet: only available for systems in which in Incursion is in progress, and in which you won't get Concorded for RR-ing when the object of your logistics support plays foul.
I also think CCP should do away with lowering resists. <sarcasm>Yeah, like these Incursions aren't tough enough already.</sarcasm> --
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Spc One
Gallente
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Posted - 2011.01.26 17:13:00 -
[180]
No patch notes ?
____________________________________________________________________________ Angel 0/A |
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Karia Sur
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Posted - 2011.01.26 17:16:00 -
[181]
Main problem imo with the Incursions is that they are not noob friendly. By this i dont mean noob easy or easy in general. I mean do-able by new-ish accounts that have joined Eve because of the latest update. There are plenty of posts saying they can be completed by fleets that are well-prepared etc. but how long does it take for a noob to get to an adequate level of skill to be able to partake?
I can see a lot of new accounts falling by the wayside when they realise just how much skilling up they need to do to be effective.
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Cajun Style
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Posted - 2011.01.26 17:19:00 -
[182]
Edited by: Cajun Style on 26/01/2011 17:21:34 Edited by: Cajun Style on 26/01/2011 17:21:12 Edited by: Cajun Style on 26/01/2011 17:20:15 ****ign ******ed to start a thread with no patch notes. now everyone will ***** and whine about their little gripes and get POed when patch notes come up about how their little qualms aren't fixed.
as it stands, it is unacceptable to make a character creator that can't run on many computers which could handle eve before, particularly when there is a ticking timer before you have to have a new mug shot to log in.
as for the incursions, empire carebears should quit their *****ing. if you don't have good sp, good isk, and aren't well organized with logi support, etc then the problem is you not the content. The fact of the matter stands: you play eve for it to beat you... because no one beats eve.
i have said it before: it is one in a million that you get content in any videogame for which there isn't already a guide to winning somewhere on the internet and you need to learn it yourself. you are being thrown an awesome chllenge (actually maybe a little bit difficult pve here people) and you just sit here and whine about it being unbeatable because you are used to pathetic L4 running in highsec with guides to read so you know all the spawns? give me a break.
edited for spelling, grammar, clarity
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General Bleu
|
Posted - 2011.01.26 17:22:00 -
[183]
Originally by: Ranka Mei Only extremely experienced corps/alliances can tackle these Incursions.
I just lold ! we are not, and we are dealing with it ... Just before complaining, try something different than the usual BSFLEETOFDOOM111 şşş ;)
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Cajun Style
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Posted - 2011.01.26 17:23:00 -
[184]
Originally by: General Bleu
Originally by: Ranka Mei Only extremely experienced corps/alliances can tackle these Incursions.
I just lold ! we are not, and we are dealing with it ... Just before complaining, try something different than the usual BSFLEETOFDOOM111 şşş ;)
exactly! the problem isn't that the incursions are hard, it's that squishy empire bears are doing it. this is exactly what eve needed: maybe some of the worthless highsec mission runners will get all butthurt and quit because they can't handle interesting content or a game with actual risk.
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General Bleu
|
Posted - 2011.01.26 17:27:00 -
[185]
Thanks for being supportive ;).
btw like you i think that too much newbies want to run into the thing. Without the appropriate experience of PvP and Sleepers AI, you're doomed before you start. Try to use your brain people ...
Now get back to the subject ... Where is the patch note
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Leovarian Lavitz
Minmatar Ghost Tribal Credit Union Sspectre
|
Posted - 2011.01.26 17:31:00 -
[186]
Originally by: Ranka Mei Are Sansha Incursions too tough? I think so, yes. The way things currently are, 3) Only extremely experienced corps/alliances can tackle these Incursions. That's no fun. If the purpose was to have people band together, then CCP overshot that goal: you can't form fleets with people in system you don't know, as they're untrustworthy and, worse, not drilled for coordinated fleet ops. Thus, only the super-rich, super-experienced make billions off of this, while the rest gets nothing. Naturally this is being cheered on by those on the receiving end of that cash, but realistically, from a game-balance perspective, this is totally out of balance.
I was FC'ing a forty man fleet picked up from the incursion channel and local, we did all-right even though they didn't have fleet drilling. We still completed sites, we still made profit. I was the only one from my alliance in the fleet most of the time, occasionally another member would join in for a bit.
The trick is to pick a single tank type, and stick with it. If you are an armor fleet with armor bonus and logi, don't go picking up every drake and maelstrom pilot in local, and if you are a shield fleet, don't go picking up all those domi's and vexors! Splitting tank = Total fleet death.
Remember to bring EWAR! Sensor Damps ftw for field control. Make the enemy move into range, rather than moving into their range.
Remember that almost every ship in the fleet can fit a remote rep module, greatly increasing your fleet's chances of survival. Almost every ship in the fleet can fit ewar. Use these to your advantage. Or complain about the incursions being 'too hard' because a single marauder can't solo them.
Team fitting and teamwork is key. There is nothing wrong with asking someone to fit a logi or ewar module even if they aren't in your alliance/corp, if they don't, you can always loot their wreck. ;3
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Wachuhan
|
Posted - 2011.01.26 17:33:00 -
[187]
Edited by: Wachuhan on 26/01/2011 17:35:15 Edited by: Wachuhan on 26/01/2011 17:33:10 For all the people *****ing... though i've never found anything interesting in highsec, I found myself dwelling down in empire the other day for this..
I rallied a fleet of random people, we ended up with 70 all kind of ships and tackled a vanguard mining colony... => **** got popped. read: frigates and cruisers... as we had no logi =o
After this It was clear sanshas are tough bastards and formed a new fleet with 2bc's- 6 RRarmor-bses 2 shield bses (for the lolz) and ofcourse picked up 2 guardians aswell. ( all random people, no finetuned fits) And guess what.. we completed a "nation commander outpost".... Just fit a omni tank and a decent buffer ( shield extender - 1600 plates) so the logis have time to keep you alive.
easy lvl4's are 'over' adjust or move somewhere else
tl'dr
This is the content that will bring a new higher lvl to highsec, and even give new oppertunities to people who have been sick of the lvl4 grinding and "omg again the same **** missions". I for one will keep logging on this toon just to see more about incursion and seeing the solo noobs taking their "perfect faction bses" into an incursion when it's predesigned to do as a group. More teamwork yo!
All in all, Incursion is awesome for highsec, I'm just kind of worried about the 0.0 nightmares...
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Ranka Mei
Caldari
|
Posted - 2011.01.26 17:37:00 -
[188]
Originally by: Cajun Style
(...) as for the incursions, empire carebears should quit their *****ing. if you don't have good sp, good isk, and aren't well organized with logi support, etc then the problem is you not the content.
Is it? If the intent of CCP is to go towards forcing major system-wide events on everyone that only 3+ year old players can handle, well, that's a choice, but not a wise one, I think, customer-wise.
In that sense, I wouldn't mind a little clarity from CCP. If they were to write a dev blog, saying players below a certain age are essentially no longer welcome in EVE, then that would at least be something. Otherwise I'm going to continue to assume that CCP has the best interest of every player at heart.
Quote:
as it stands, it is unacceptable to make a character creator that can't run on many computers which could handle eve before, particularly when there is a ticking timer before you have to have a new mug shot to log in.
Yes, annoying, isn't it, when things are being forced onto you that you can't handle? *wry grin* Well, the problem is you, not the content! --
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Leovarian Lavitz
Minmatar Ghost Tribal Credit Union Sspectre
|
Posted - 2011.01.26 17:39:00 -
[189]
Originally by: Wachuhan
All in all, Incursion is awesome for highsec, I'm just kind of worried about the 0.0 nightmares...
From what I have seen on sisi, the 0.0 and high-sec incursions have the same difficulty, but high-sec pays less.
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General Bleu
|
Posted - 2011.01.26 17:44:00 -
[190]
Originally by: Ranka Mei Is it? If the intent of CCP is to go towards forcing major system-wide events on everyone that only 3+ year old players can handle, well, that's a choice, but not a wise one, I think, customer-wise.
Dude ... Learn before posting such things ... Tech I vexors can do vanguard site with a good fleet ... with a 6 month player ...
|
|
Wachuhan
|
Posted - 2011.01.26 17:48:00 -
[191]
Originally by: Leovarian Lavitz
Originally by: Wachuhan
All in all, Incursion is awesome for highsec, I'm just kind of worried about the 0.0 nightmares...
From what I have seen on sisi, the 0.0 and high-sec incursions have the same difficulty, but high-sec pays less.
You have alot more people to fight off the sanshas in highsec, in 0.0 you have to attend your own wars, be aware of roaming fleets and do daily logistic tasks, etc etc... So yah, i can only imagine it beeing alot more difficult to actualy get it done.
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Ranka Mei
Caldari
|
Posted - 2011.01.26 17:49:00 -
[192]
Originally by: General Bleu
Originally by: Ranka Mei Is it? If the intent of CCP is to go towards forcing major system-wide events on everyone that only 3+ year old players can handle, well, that's a choice, but not a wise one, I think, customer-wise.
Dude ... Learn before posting such things ... Tech I vexors can do vanguard site with a good fleet ... with a 6 month player ...
Any sufficiently large fleet can handle the Incursions. Very few noobs can muster such large numbers, though; especially when they're looking for a highly coordinated assault.
And having a 6 months old toon join an experiened fleet != same as a fleet of new people being able to handle the Incursions. --
|
Hallan De'estus
|
Posted - 2011.01.26 17:51:00 -
[193]
imho these Incursions are just right.
As with many, many other things in New Eden: -- a capsuleer needs more than just skillbooks to fly a ship well -- a capsuleer can do more when working with a group -- a group's chances improve when bringing an appropriate mix of equipment, skills and experience working together on any given op...
The hints (and outright warnings) were provided by the Devs. Pardon me if I'm less than sympathetic to those who've lost expensive ships if they couldn't be arsed to: -- read the postings, and -- realize that there might be aspects of an Incursion for which they've no practical experience
Many capsuleers have provided excellent guides for fitting, tactics, and fleet ops. A practice arena has been available for high-sec corps prior to the start of Incursions; it is called W-space. -- Devs were quite clear that Incursions would use a modified form of Sleeper AI -- Eve Gods above! There are numerous guides available on dealing with Sleepers from C1 thru C6 wormholes.
The only adjustment I hope for would be either: -- Some commentary from the Devs better explaining the rationale for the current reward system -- Some revision in that system to better spread the benefits of participation.
Fly Fierce.
|
General Bleu
|
Posted - 2011.01.26 17:54:00 -
[194]
Originally by: Ranka Mei
Originally by: General Bleu
Originally by: Ranka Mei Is it? If the intent of CCP is to go towards forcing major system-wide events on everyone that only 3+ year old players can handle, well, that's a choice, but not a wise one, I think, customer-wise.
Dude ... Learn before posting such things ... Tech I vexors can do vanguard site with a good fleet ... with a 6 month player ...
Any sufficiently large fleet can handle the Incursions. Very few noobs can muster such large numbers, though; especially when they're looking for a highly coordinated assault.
And having a 6 months old toon join an experiened fleet != same as a fleet of new people being able to handle the Incursions.
Good fleet isn't a large fleet ... We were 8 !
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VonKolroth
Gallente Anarchist's Anonymous
|
Posted - 2011.01.26 17:57:00 -
[195]
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. I would like to see a single player be able to do these incursions, remember the "SANDBOX" that Eve is to be ccp?? Where the players i.e. "payees" that play this game has a free will in what he/she wants to be or do in this game. Can we please balance out this incursion crap and get back to the heart of Eve? I play this game for the different challenges, friends I look forward to talking to from all over the world, and dreams I had as a kid. NOT to get my "balls" clamped in a vise, and be told what to do. FIX THE GAME, BALANCE OUT THE INCURSIONS SO IT CHALLENGING YET DOABLE AND FUN EVEN FOR SINGLE PLAYERS TO DO ALONE AND LETS GET BACK TO PLAYING THE GAME WE LOVE!!!
Can I haz paragraphs? ~
A man with a Domi analyzes every problem in the terms of drones. |
Diablo Maximus
|
Posted - 2011.01.26 17:59:00 -
[196]
Originally by: Hallan De'estus imho these Incursions are just right.
Keep telling them that Yesterday I looted T2 and Faction items out from under people who stood off about 80K, scared to come too close to sansha after their fleets were decimated. Im profiting from the players more than the Sansha.
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Spurty
Caldari V0LTA
|
Posted - 2011.01.26 18:01:00 -
[197]
What is being fixed again? I think I must have skimmed passed that part.
Hoppit!
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Spurty
Caldari V0LTA
|
Posted - 2011.01.26 18:05:00 -
[198]
Originally by: GeoBlue FIX THE GAME, BALANCE OUT THE INCURSIONS SO IT CHALLENGING YET DOABLE AND FUN EVEN FOR SINGLE PLAYERS TO DO ALONE AND LETS GET BACK TO PLAYING THE GAME WE LOVE!!!
erm .. wow --> that way reply needed to this sort of spew.
MMO != SP
Only solo career here is janitor, swooping in to scoop and loot the fallen.
You pvp vs this many people solo and ... well now you know.
Keep it tough CCP, it'll be a badge of honour for those that survived and definitely is inline with the steep learning curve of this game.
Hoppit!
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Khan D'Amarr
|
Posted - 2011.01.26 18:06:00 -
[199]
Originally by: Hallan De'estus imho these Incursions are just right.
As with many, many other things in New Eden: -- a capsuleer needs more than just skillbooks to fly a ship well -- a capsuleer can do more when working with a group -- a group's chances improve when bringing an appropriate mix of equipment, skills and experience working together on any given op...
The hints (and outright warnings) were provided by the Devs. Pardon me if I'm less than sympathetic to those who've lost expensive ships if they couldn't be arsed to: -- read the postings, and -- realize that there might be aspects of an Incursion for which they've no practical experience
Many capsuleers have provided excellent guides for fitting, tactics, and fleet ops. A practice arena has been available for high-sec corps prior to the start of Incursions; it is called W-space. -- Devs were quite clear that Incursions would use a modified form of Sleeper AI -- Eve Gods above! There are numerous guides available on dealing with Sleepers from C1 thru C6 wormholes.
The only adjustment I hope for would be either: -- Some commentary from the Devs better explaining the rationale for the current reward system -- Some revision in that system to better spread the benefits of participation.
Fly Fierce.
This!!!!! Grow a set people!!!! We are EVE!!!!
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Venge Daveed
|
Posted - 2011.01.26 18:09:00 -
[200]
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. ...)]
BINGO! I thought it but didn't say it earlier. More lost ships and fittings means more need to buy ships and fittings means much more likelihood that PLEX will be bought. Result: CCP makes more $$$$$ from their players. That said, if it continues, when my account renewal comes up next month, they won't be seeing anymore of my money at all.
When you die in seconds from an insta-lock capbable Sansha ship with an ungodly and unrealistically high DPS that can melt thousands (I said THOUSANDS) of HPs in seconds before you can even target an enemy ... well, when that's the scenario something is seriously messed up. Has nothing to do with skill levels, EVE time (days or years), or even ship choice. Just seriously messed up.
I strongly suspect that most (not all, but most) of the folks who see the difficulty as about right have simply not yet faced a real Sansha incursion of any complexity. I would loved to have seen them last night in Colelie in that area where I saw nothing but multiple dozens of dead capsuler remains and a screen full of Sansha ships all of which were very much alive. There was not a single live capsuler there. Not one. Where were these tough guys? Oh, right. Many of them were among the dead capsuler remains.
If the incursion feature is only playable by the most highly skilled and wealthy EVE players, such should have been stated instead of CCP blatantly lying by implying that the Sansha incursion update was something all levels of player could enjoy. It ain't, and it won't be until some sanity is shown in how the Sansha capabilities are distributed. If it is only something for the highest skilled, just say so. At least then the level 4 and under players will know and have no excuses when we get pulverized by the Sansha.
I said it in my earlier post and I'll say it again ==> CCP, please consider establishing a balanced Sansha capability instead of making them almost invincible war gods of the universe. I don't want them to be as wimpy as most rats. I DO want them to be a real challange, but there's gotta be a way to do that without making them virtually immune to defeat by anyone other than those with the highest level of skills.
This is BS, and I don't mean "battleship." Surely CCP should realize that they have given FARRRRR too much capability to the Sansha.
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Lee Anderson
Caldari The Hell's Angels
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Posted - 2011.01.26 18:12:00 -
[201]
Originally by: Cajun Style Edited by: Cajun Style on 26/01/2011 17:21:34 Edited by: Cajun Style on 26/01/2011 17:21:12 Edited by: Cajun Style on 26/01/2011 17:20:15 ****ign ******ed to start a thread with no patch notes. now everyone will ***** and whine about their little gripes and get POed when patch notes come up about how their little qualms aren't fixed.
as it stands, it is unacceptable to make a character creator that can't run on many computers which could handle eve before, particularly when there is a ticking timer before you have to have a new mug shot to log in.
as for the incursions, empire carebears should quit their *****ing. if you don't have good sp, good isk, and aren't well organized with logi support, etc then the problem is you not the content. The fact of the matter stands: you play eve for it to beat you... because no one beats eve.
i have said it before: it is one in a million that you get content in any videogame for which there isn't already a guide to winning somewhere on the internet and you need to learn it yourself. you are being thrown an awesome chllenge (actually maybe a little bit difficult pve here people) and you just sit here and whine about it being unbeatable because you are used to pathetic L4 running in highsec with guides to read so you know all the spawns? give me a break.
edited for spelling, grammar, clarity
Please edit more you still have 10 spelling errors, and note that "carebears" are making billions thanks to people using T2 battleships, Factions ships ect. .
To CCP: please make the incursions harder I believe they are still to easy and I still want a few more billion from idiots. O_O |
Barakkus
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Posted - 2011.01.26 18:20:00 -
[202]
Originally by: Lee Anderson Please edit more you still have 10 spelling errors, and note that "carebears" are making billions thanks to people using T2 battleships, Factions ships ect. .
To CCP: please make the incursions harder I believe they are still too easy and I still want a few more billion from idiots.
Since you want to be a grammar/spelling ****, I fixed your post for you. - - [SERVICE] Corp Standings For POS anchoring
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Diablo Maximus
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Posted - 2011.01.26 18:21:00 -
[203]
Edited by: Diablo Maximus on 26/01/2011 18:24:38
I didnt lose a ship in the incursion (since I was looting all of your dead wrecks) but must back up this comment.
Originally by: Venge Daveed
I strongly suspect that most (not all, but most) of the folks who see the difficulty as about right have simply not yet faced a real Sansha incursion of any complexity. I would loved to have seen them last night in Colelie in that area where I saw nothing but multiple dozens of dead capsuler remains and a screen full of Sansha ships all of which were very much alive. There was not a single live capsuler there. Not one. Where were these tough guys? Oh, right. Many of them were among the dead capsuler remains.
In that incursion (Colelie and surrounding systems) there were more than 3500 player ships destroyed in the past 24 hours. This puts 0.0 battle related deaths to UTTER shame. Over 3,500 player ships destroyed and the incursion was not repelled beyond 47%! When was the last battle in the game what saw over 3,500 capsuleer deaths within a timeframe of 24 hours?
Those who think this is just about right are smoking too much weed.
It is so perfectly balanced that very few ppl are doing incursion anymore. Look at your journals. None of them are even the slightest bit blue. Unlike yesterday where the Colelie area incursion was half blue before people gave up after losing literally thousands of ships.
Dont believe it was this many? Go to your starmap and look up statistics. This puts any major alliance war or 0.0 operation to shame.
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Communis
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Posted - 2011.01.26 18:31:00 -
[204]
In looking at the star map statistics and the incursion tab in the journal it appears as if the shiny has worn off already. After watching ship after ship die in seconds upon entry to the incursion site, it seems clear the content is only for the most advanced fleet players. I operate as a solo player, primarily in low sec, so this patch does nothing for me. By and large the incursions may at times create a minor annoyance if the Sansha invade an area I typically work. Other than that this will be content I will more than likely never use. For all the carebear hating hardcores, remember that they still pay their monthly subscriptions just like the pvp'ers. As such, they help keep CCP profitable and keep the game going. New content that carebears can access is not a bad thing.
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Karash Amerius
Sutoka
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Posted - 2011.01.26 18:32:00 -
[205]
Sansha just attacked...it will be some time before the cluster can up their tactics and combat knowledge to deal with it. Don't get your panties in a wad. Learn, Adapt, or Vacate.
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Sniffy McJiggles
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Posted - 2011.01.26 18:44:00 -
[206]
Iam sure CCP will dumb them down for the ill-equipped, but at least they are more challenging than PI. <insert troll about the chest beating from test>
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Nikuno
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Posted - 2011.01.26 18:51:00 -
[207]
Most importantly, will this stop concord from shooting the capsuleers who are shooting the sansha? All it takes is one person in a remote repair chain to shoot another player, and everyone in the chain gets concordokened! Come on concord, if you're going to turn up in force it should be to shoot the Sansha, not some poor sap trying to keep other capsuleers alive
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Tooonz
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Posted - 2011.01.26 18:55:00 -
[208]
After checking out some of the incursion sites in my cloaky ship, and losing one, ive seen a lot of people lose ships, but I've also seen some of the sites being completed. The sites themselves will probably need tweeking some, but they arn't impossible. However, the system control needs a major change, a corp mate of mine was in a massive fleet that completed site after site and never got the system control bar to do any major movement, and what little movement there was disappeared after a few hours or so. The incursions as they are now are darn near impossible to complete even if you get a good fleet together to run the sites.
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JohnRambo PT
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Posted - 2011.01.26 18:55:00 -
[209]
CCP don't bring the incursions to LV4 missions or to the asteroid fields in high sec, we that like to play calmly and don't play this game to loose money, we like to stay as we were till now, if the "crazy, rich, like_to_blow_money" capsulers out there want to do it, let them do it in low sec or 0.0, let high sec alone.
don't fuC"$"#$"#$K ppl life in high sec, i got 2 accounts that pay 15Ç/month totalling 30Ç/month to play relaxating and without assle, if you fuC"#$"#$"K my game you will defennly loose this income, and i'm those players that don't buy plexes with ingame isk, i pay the real money, so listen to US!!!!
\my 2 cent's
JohnRambo PT
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Ranger 1
Amarr Paragon Fury Cascade Imminent
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Posted - 2011.01.26 18:57:00 -
[210]
1: Please point me to the Dev blog that states Incursions were intended to be doable solo, or by noob players.
2: Incursions were not introduced as single player content. There is PLENTY of that available for those so inclined.
3: A true sandbox has content not only for lower skilled or solo players, but also has content available for highly skilled groups as well.
4: No one is "forcing" you to interact with this new content. If you don't have the skills or desire to group up, simply move a few jumps until the Incursion is cleared. There is literally nothing keeping you from being mobile. You just don't wish to be.
5: Expect replys to nerd rage posts about how "impossible" or "unfair" these Incursions are to be met with plenty of amusement. There are people that have already figured out how to do them with well organized groups of moderately skilled players flying run of the mill ships. I have bolded the secret key to their success.
===== The world will not end in 2012, however there will be a serious nerf to Planetary Interaction. |
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Diablo Maximus
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Posted - 2011.01.26 18:59:00 -
[211]
Originally by: Tooonz After checking out some of the incursion sites in my cloaky ship, and losing one, ive seen a lot of people lose ships, but I've also seen some of the sites being completed. The sites themselves will probably need tweeking some, but they arn't impossible. However, the system control needs a major change, a corp mate of mine was in a massive fleet that completed site after site and never got the system control bar to do any major movement, and what little movement there was disappeared after a few hours or so. The incursions as they are now are darn near impossible to complete even if you get a good fleet together to run the sites.
I think this player hit the nail on the head.
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Omega Tron
Amarr Amarr Mining Inc
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Posted - 2011.01.26 19:00:00 -
[212]
To CCP Dev's ű You have succeeded in once again making EVE Online the toughest MMO in the world. This is why I play only this MMO. Here you must think--plan--execute to survive in this virtual world. To the whinerĆs --- You need to use your brain more than your whiner typing in this forum and start thinkingůplaningůexecuting. Or just go back to playing WOW or one of the other ű IĆm a stupid player so donĆt let me think for myself MMO games.
I now yield back to the trolls & whiners to continue on... KILL SANSAHA
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xenos 21
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Posted - 2011.01.26 19:01:00 -
[213]
Edited by: xenos 21 on 26/01/2011 19:04:16 Edited by: xenos 21 on 26/01/2011 19:03:17 Well, my experience in EVE is not long.
I am flying Drake now and Going to get BS soon and after reading all that stuff in chat channels and even here I will not risk my Drake to try Sansha missions, because making back cost of my ship will take alot of time for me (actually boring mission grinding).
What else I can offer frig, cruiser? I doubt it. That means incursions not for me.
Thats bad, I thought it will be something interesting for me too. So far it is not. And I dont think it was interesting for big part of those people ho lost thousands of ships and got what? Sansha still wining, bars are filled with Sanscha success with almost 100% everywhere.
Maybe its high end content and this bring fun for those experienced players. Maybe, I dont know, I am not one of them.
For me personally as I said, nothing good out of this.
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Lee Anderson
Caldari The Hell's Angels
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Posted - 2011.01.26 19:04:00 -
[214]
Originally by: Barakkus
Originally by: Lee Anderson Please edit more you still have 10 spelling errors, and note that "carebears" are making billions thanks to people using T2 battleships, Factions ships ect. .
To CCP: please make the incursions harder I believe they are still too easy and I still want a few more billion from idiots.
Since you want to be a grammar/spelling ****, I fixed your post for you.
Thank you 1 error, I must say I'm not bad for a high school drop out . And yes I suck in life sense I'm a High School drop out. WOOT
O_O |
Diablo Maximus
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Posted - 2011.01.26 19:04:00 -
[215]
Edited by: Diablo Maximus on 26/01/2011 19:04:11
Originally by: Omega Tron To CCP Dev's ű You have succeeded in once again making EVE Online the toughest MMO in the world. This is why I play only this MMO. Here you must think--plan--execute to survive in this virtual world. To the whinerĆs --- You need to use your brain more than your whiner typing in this forum and start thinkingůplaningůexecuting. Or just go back to playing WOW or one of the other ű IĆm a stupid player so donĆt let me think for myself MMO games.
I now yield back to the trolls & whiners to continue on... KILL SANSAHA
Only an Amarr can confuse intelligent discussion with whining because Amarr arent very smart to begin with. Frankly, I think you are a Sansha spy.
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RobW1
Caldari Iyen-Oursta Salvage
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Posted - 2011.01.26 19:06:00 -
[216]
So do I find an incursion by going to the journal -> Global Report -> Constellation, and clicking refresh?
I've been trying on and off for a few days, and never see anything listed.
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Diablo Maximus
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Posted - 2011.01.26 19:07:00 -
[217]
Originally by: RobW1 So do I find an incursion by going to the journal -> Global Report -> Constellation, and clicking refresh?
I've been trying on and off for a few days, and never see anything listed.
Try clearing all cache files and restarting EVE. Worked for me.
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xenos 21
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Posted - 2011.01.26 19:08:00 -
[218]
Originally by: RobW1 So do I find an incursion by going to the journal -> Global Report -> Constellation, and clicking refresh?
I've been trying on and off for a few days, and never see anything listed.
U need to clear cache. Esc/reset settings. Seems you have to do it every time u log in to get update. It seems bugged.
Also there are "incursions" channel.
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Karia Sur
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Posted - 2011.01.26 19:12:00 -
[219]
Originally by: Ranger 1 1: Please point me to the Dev blog that states Incursions were intended to be doable solo, or by noob players.
Expansions are meant as an improvement to the existing game, and also as a means of attracting new players to said game. If you remove the Incursions from the expansion, then you are left with a character creator which although good, is not an integral part of the game (yet), and a tarted up version of PI which has been out for awhile. On that score, CCP have failed massively with this expansion in the customer recruiting sense. I admit some new accounts will train up the required skills in order to take part, but i think a lot who specifically joined for the Incursions, will not be here in 2 months.
PS. This is not a nerf-incursions post.
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Evell Grey
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Posted - 2011.01.26 19:21:00 -
[220]
Originally by: Karia Sur
Originally by: Ranger 1 1: Please point me to the Dev blog that states Incursions were intended to be doable solo, or by noob players.
Expansions are meant as an improvement to the existing game, and also as a means of attracting new players to said game. If you remove the Incursions from the expansion, then you are left with a character creator which although good, is not an integral part of the game (yet), and a tarted up version of PI which has been out for awhile. On that score, CCP have failed massively with this expansion in the customer recruiting sense. I admit some new accounts will train up the required skills in order to take part, but i think a lot who specifically joined for the Incursions, will not be here in 2 months.
PS. This is not a nerf-incursions post.
People sign up for EVE just to run incursion sites? haha.
First of all, anyone has not played eve will not know enough to even know what an incursion is or what it means or if its worth doing or probably if they've even found one when they log on or not.
Second... Incursions is the only worthwhile content in Eve ATM? I wasn't aware, I'm too busy doing other **** in this massive game.
And on a related note: To the people are saying, "This isn't fair! I pay for this game and i can't beat these complexes solo, or with **** ships, or with no organization" It is not your RIGHT to beat this. it is your right to TRY and beat it if you want.
And to people who said this f'd up hi-sec for carebear players? Jump over a system, dude. Jesus.
Evell
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Dark reminance
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Posted - 2011.01.26 19:21:00 -
[221]
Jeezuz fu(kn kryyst, aanuthur kkote of prymyr 4 dis? Y kant u just admit, ccp, you're gay, racist, and VERY inefficient at what you do.
Skin tones? You silly fools, Icelandic people are like saltine crackers, they are about as white as the snow they eat. The darkest tone of skin they could ever imagine is say...well icelandics cant imagine ****. so there! |
PJRiddick
Gallente
|
Posted - 2011.01.26 19:21:00 -
[222]
Originally by: Venge Daveed
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. ...)]
BINGO! I thought it but didn't say it earlier. More lost ships and fittings means more need to buy ships and fittings means much more likelihood that PLEX will be bought. Result: CCP makes more $$$$$ from their players. That said, if it continues, when my account renewal comes up next month, they won't be seeing anymore of my money at all.
When you die in seconds from an insta-lock capbable Sansha ship with an ungodly and unrealistically high DPS that can melt thousands (I said THOUSANDS) of HPs in seconds before you can even target an enemy ... well, when that's the scenario something is seriously messed up. Has nothing to do with skill levels, EVE time (days or years), or even ship choice. Just seriously messed up.
I strongly suspect that most (not all, but most) of the folks who see the difficulty as about right have simply not yet faced a real Sansha incursion of any complexity. I would loved to have seen them last night in Colelie in that area where I saw nothing but multiple dozens of dead capsuler remains and a screen full of Sansha ships all of which were very much alive. There was not a single live capsuler there. Not one. Where were these tough guys? Oh, right. Many of them were among the dead capsuler remains.
If the incursion feature is only playable by the most highly skilled and wealthy EVE players, such should have been stated instead of CCP blatantly lying by implying that the Sansha incursion update was something all levels of player could enjoy. It ain't, and it won't be until some sanity is shown in how the Sansha capabilities are distributed. If it is only something for the highest skilled, just say so. At least then the level 4 and under players will know and have no excuses when we get pulverized by the Sansha.
I said it in my earlier post and I'll say it again ==> CCP, please consider establishing a balanced Sansha capability instead of making them almost invincible war gods of the universe. I don't want them to be as wimpy as most rats. I DO want them to be a real challange, but there's gotta be a way to do that without making them virtually immune to defeat by anyone other than those with the highest level of skills.
This is BS, and I don't mean "battleship." Surely CCP should realize that they have given FARRRRR too much capability to the Sansha.
Venge, i do need to agree with oyu, i havent been in one of these incursions yet but i soon will. From what ive been told that these Sancha incursions are uber hard and with out firesupport, they are impossable to get thru at all. CCP, i do reolize that the game is jsut that, a game but, if you want to make the incursions a bitmore interesting and such, make them "level friendly" and make it so that if you want to solo a level, then it will be like to your skillpoints that way some guy with 50 mil so cant get into a incursion that requires 20mil sp and under,...something like that. I know that in my first incursion,..im planning on loosing a ship or two,...but im gonna go into it for the learning experience and have a bit of fun. Good job with the game, the only ***** tha ti have is the SSE2 thing,...kind of hit me hard seeing that all my machines except one is SSE only SO for the time being im stuck to one machine. laterzzz all
-=+>xXx<+=- riddick
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Evell Grey
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Posted - 2011.01.26 19:29:00 -
[223]
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. ...
This is one of the most ******ed things I have ever heard. If CCP wanted more money, they could just charge more money for the game... they do set the price remember? No need for the conspiracy. Although your tinfoil hat is rather dashing.
And lets also point out we did not pay specifically for this expansion like you would have in WoW.
Evell
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Dark reminance
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Posted - 2011.01.26 19:33:00 -
[224]
Oh this topic was about incursion, not bashing ccp again. Ok, dont play any of the Incursions, just let them spawn and sit there. Then ccp may actually say, "WTF, no one is playing our fail new release." That way, no one loses money, ships, whatever. MAYBE, maaaaaybeee, they'll either pull eve online from the wall socket, or release content we money payers want.
ccp is gay
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FeralShadow
RipStar Mining Industries United Front Alliance
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Posted - 2011.01.26 19:38:00 -
[225]
#1. LOGISTICS LOGISTICS LOGISTICS
Did a simple incursion last night, and we had nearly 3-4 logistics ships. we didn't even sweat
#2. REALLY GOOD HACKING SHIP (at least 1, preferrably 2).
If one dies, you have the next, but ideally you want the stuff hacked in one attempt
It's tough to just jump into a group and expect there to be logistics... if there isn't logistics then dont even attempt the site you are NOT going to make it. This is for group players only, and It should stay that way. this game has NEVER been about lone players. You can do your own thing, but you will never EVER experience the full game. As for the high sec missioners, I hope the sansha's camp you into station, you guys epitomize the loner mindset, not willing to help anybody else or even play with other people.
Blah (having a bad day)
-Feral _______________________________________________ "If you want to taste the ground, feel free to attack." - Kenshin Himura
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Diablo Maximus
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Posted - 2011.01.26 19:46:00 -
[226]
Originally by: FeralShadow #1. LOGISTICS LOGISTICS LOGISTICS
Did a simple incursion last night, and we had nearly 3-4 logistics ships. we didn't even sweat
-Feral
Where you the one I looted the Gist X-type sheidl boost amplifier from?
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Evell Grey
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Posted - 2011.01.26 19:49:00 -
[227]
Edited by: Evell Grey on 26/01/2011 19:49:28 This is the worst expansion to any MMO ever. If I can't run these new complexes I do not want to play anymore, there is nothing left to do in EVE other than Incursions.
I am quiting the game and giving away my ISK... send any amount and I will triple it!
Yes, I know it doesn't make sense for me to take money to give money, but trust me it does :)
Evell
I'm out for the day! Enjoy
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Venge Daveed
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Posted - 2011.01.26 19:56:00 -
[228]
Originally by: Diablo Maximus
Originally by: FeralShadow #1. LOGISTICS LOGISTICS LOGISTICS
Did a simple incursion last night, and we had nearly 3-4 logistics ships. we didn't even sweat
-Feral
Where you the one I looted the Gist X-type sheidl boost amplifier from?
Ok. I see the beginnings of a "Sansha Battlefield Looting Guide." You've convinced me. Tonight I fly a cloaked Noctis. (And will likely not have it to fly tomorrow.
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Dark reminance
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Posted - 2011.01.26 20:01:00 -
[229]
Quote:
It is so perfectly balanced that very few ppl are doing incursion anymore. Look at your journals. None of them are even the slightest bit blue. Unlike yesterday where the Colelie area incursion was half blue before people gave up after losing literally thousands of ships.
Oh look, they're still not even the slightest bit blue <time stamped 2000 eve>. It's working already...hah, you failed again ccp.
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Karia Sur
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Posted - 2011.01.26 20:02:00 -
[230]
Originally by: Evell Grey People sign up for EVE just to run incursion sites? haha.
now go back and read what i posted and take a couple of minutes to digest what i actually wrote before making an half-assed comment.
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Razin
The xDEATHx Squadron Legion of xXDEATHXx
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Posted - 2011.01.26 20:05:00 -
[231]
Originally by: Diablo Maximus
In that incursion (Colelie and surrounding systems) there were more than 3500 player ships total destroyed in the past 24 hours. This puts 0.0 battle related deaths to UTTER shame. Over 3,500 player ships (first day incursion related) destroyed and the incursion was not repelled beyond 47%! When was the last battle in the game what saw over 3,500 capsuleer deaths within a timeframe of 24 hours?
Comparing PvP battle stats with mass extermination of bear-lemmings by NPCs is retarded (which isn't really surprising). ...
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Axe Coldon
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Posted - 2011.01.26 20:10:00 -
[232]
Incursions are tough. but to say you have to be a multiyear vet with all level 5's is not true. I am okay with CCP leaving it and giving us time to adapt.
Incursions are like Raids now. Who has ever went on a raid and not had a healer? you can't. you die. Though fleet after fleet gets wiped because they don't have RR and Logistics.
A mandatory fit is every ship bc or larger has RR. And each fleet as at least 2 logistics. Bigger fleets should have more. the bare minimum is 1 per squad. Ideally 2. IN Raid we call this the Main cleric and the backup. You have to be able to heal those around you and those the sansha pick as primary.
Finally in eve we have pickup groups. Its great! I have met more players since tuesday then in the last 2 years. Okay..that's a stretch..but pickup groups is a good way to vet people you might want in your corp someday.
If they dumb it down....then any incursion will be over in a few minutes..hours at most. Give the Players a chance to rise to the occasion.
One suggestion, they can tweak the penalties in the systems. but overall I like it. High Sec is finally a challenge. In the words of a 5 year vet yesterday "I've seen cap ships die faster then that Sansha battleship". And we had a grp of 50+ shooting at it!
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Diablo Maximus
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Posted - 2011.01.26 20:12:00 -
[233]
Edited by: Diablo Maximus on 26/01/2011 20:14:39
Originally by: Razin Edited by: Razin on 26/01/2011 20:07:15
Originally by: Diablo Maximus
In that incursion (Colelie and surrounding systems) there were more than 3500 player ships total destroyed in the past 24 hours. This puts 0.0 battle related deaths to UTTER shame. Over 3,500 player ships (first day incursion related) destroyed and the incursion was not repelled beyond 47%! When was the last battle in the game what saw over 3,500 capsuleer deaths within a timeframe of 24 hours?
Comparing PvP battle stats with mass extermination of bear-lemmings by NPCs is retarded.
What is ret4rded is you being one of those who are smoking too much weed.
My comparison was well qualified. I fyou cant understand what point I was making, you need a brain.
In the end, over 3,500 PLAYER ships (in a day and on a single event) are dead with nothing to show for it. That is where incursion is at. That is unheard of in EVE.
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Kautsuo
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Posted - 2011.01.26 20:22:00 -
[234]
Only think which is ******ed is Incursion itself. Loose raven fitted with T2 mods to 10 frigs in 15 SECONDS is insane. CCP should reconsider what to deploy in incursion. FRIGS not BC or BS but FRIGS. LOL
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Ranka Mei
Caldari
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Posted - 2011.01.26 20:23:00 -
[235]
Originally by: Leovarian Lavitz
I was FC'ing a forty man fleet picked up from the incursion channel and local, we did all-right even though they didn't have fleet drilling. We still completed sites, we still made profit. I was the only one from my alliance in the fleet most of the time, occasionally another member would join in for a bit.
The trick is to pick a single tank type, and stick with it. If you are an armor fleet with armor bonus and logi, don't go picking up every drake and maelstrom pilot in local, and if you are a shield fleet, don't go picking up all those domi's and vexors! Splitting tank = Total fleet death.
Remember to bring EWAR! Sensor Damps ftw for field control. Make the enemy move into range, rather than moving into their range.
Remember that almost every ship in the fleet can fit a remote rep module, greatly increasing your fleet's chances of survival. Almost every ship in the fleet can fit ewar. Use these to your advantage. Or complain about the incursions being 'too hard' because a single marauder can't solo them.
So, you were recruiting out of local, fought, and lived to tell about it? Impressive. :) Not sure I would trust people recruiting in local, but apparently you're not the only one reporting that some Incursion sites can be done.
Who knows, perhaps new high-sec based corps will form, with the sole purpose of dealing with Incursions. I'd be interested in that, tbh. --
|
Decon Ko
|
Posted - 2011.01.26 20:30:00 -
[236]
Edited by: Decon Ko on 26/01/2011 20:31:49
Quote: null
Originally by: PJriddick
Originally by: Venge Daveed
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. ...)]
BINGO!
[block of whine]
This is BS, and I don't mean "battleship." Surely CCP should realize that they have given FARRRRR too much capability to the Sansha.
no, and no,
sorry to say this, but you guys fail to get the point of the incursions. If you want to play solo in your badly badly fit ships, sure, just go do level 4s. I love this game for the fact that CCP is not very likely to tone them down, and will just let systems rot under incursion penalties until a competent group of capsuleers moves in for the bounty. The incursions are focused on capable groups of capsuleers who can adequately evaluate the situation, properly compose a fleet, and move in with a well thought-out and executed tactic (no, really , it's not as hard as it sounds, players do it every day). I'm sure the groups you were in / saw / heard about, failed in one of the above.
Also,there are people who lose ships to PVP combat all the time, and few rely on PLEX to replace them. TBH, if you need to buy PLEX to replace boats lost to rats, you deserve it. Also, you (and/or the groups you play with) are probably just not good enough for incursions. But don't worry guys, not everyone's cut out for everything this game has to offer, it's the reason EVE only has ~350.000 active subscribers ;) Also one of the reasons it's so awesome, but if you can't do better than lvl4s, and don't like that, I'm sure there's lots of other games out there you'll love, I hear the new WOW expansion is good , and there's even some new sci-fi themed MMOs out. I haven't seen incursions, and don't intend to bother unless the Sansha are on my doorstep, but from the reports I hear, they're what they were intended to be, demanding. And well, maybe a good opportunity for some good-old fun. --
This: http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1248088 |
Venge Daveed
|
Posted - 2011.01.26 20:30:00 -
[237]
Originally by: Axe Coldon Incursions are tough. but to say you have to be a multiyear vet with all level 5's is not true. I am okay with CCP leaving it and giving us time to adapt.
Incursions are like Raids now. Who has ever went on a raid and not had a healer? you can't. you die. Though fleet after fleet gets wiped because they don't have RR and Logistics.
A mandatory fit is every ship bc or larger has RR. And each fleet as at least 2 logistics. Bigger fleets should have more. the bare minimum is 1 per squad. Ideally 2. IN Raid we call this the Main cleric and the backup. You have to be able to heal those around you and those the sansha pick as primary.
Finally in eve we have pickup groups. Its great! I have met more players since tuesday then in the last 2 years. Okay..that's a stretch..but pickup groups is a good way to vet people you might want in your corp someday.
If they dumb it down....then any incursion will be over in a few minutes..hours at most. Give the Players a chance to rise to the occasion.
One suggestion, they can tweak the penalties in the systems. but overall I like it. High Sec is finally a challenge. In the words of a 5 year vet yesterday "I've seen cap ships die faster then that Sansha battleship". And we had a grp of 50+ shooting at it!
I'm one of those complaining, yet I see the wisdom in your post. Well said.
I admit that it would be tragic to dumb-down the game since raising the bar to allow continuous challenge is one of the hallmarks of the EVE experience. Dumbing-down is NOT something I hope to see occur. As I become more experienced I hope never to find myself bored with an easy game.
All I really request is, perhaps, a better description or ranking from CCP regarding the potentially immense level of difficulty that low to moderate experience level players will encounter with Sansha.
I particularly like the way you provide helpful tips and instruction in your post. And I too see the potential of greatly multiplied player to player interaction and comradery as a result of the Sansha incursions. Communication barriers tend to break down quickly when all share a common threat. In that respect, the incursion feature was a brilliant move by CCP since it definitely promotes more player interaction and inter-workings. I was looking for a fleet to join last night and noticed numerous request from fleets for members; otherwise, taking on Sansha was suicide. (I committed suicide. lol)
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2011.01.26 20:31:00 -
[238]
Originally by: Diablo Maximus
My comparison was well qualified. I fyou cant understand what point I was making, you need a brain.
In the end, over 3,500 PLAYER ships (in a day and on a single event) are dead with nothing to show for it. That is where incursion is at. That is unheard of in EVE.
What do you mean nothing to show for it? What about all these tears?
Bears have been pointlessly dieing all along. That's PvE in a PvP game. The fact that you can't see this speaks volumes.
...
|
D'Kelle
|
Posted - 2011.01.26 20:37:00 -
[239]
Originally by: Cildipus
Originally by: Fox Andromeda This is simply put, the best eve patch ever. if you dont like the sansha incursions your not playing the right game. you should be playing a game more suited to your age :) one with no moving parts.
While I agree to some degree that this game is intended to be more challenging than others and retain a higher level of intelligence than mainstream mmos, I don't agree with the idea of forcing players into combat situations where new players simply won't be ready for them.
As for carebears..... I see nothing wrong with a player who enjoys market trading or activities involving non-combat orientated gameplay. The game is afterall capitalistic and I think people are too hard on what carebears are about. There is simply too much at stake for players with no combat skills or experience. I don't consider it a great update when it forces your players to lose what they spent the last 7 months of gameplay trying to earn. A hulk isn't cheap and for a player to earn his first one, is a milestone - Tell me its fair that CCP releases an update that could and probably has, caused a 7 month old account to lose a 200mil hulk. Not cool. And people wonder why there are macro miners.
These incursions are going to **** the macro minsers right off and all normal pilots will likely stand asside and laugh very loudly as the game cheaters get wasted, or at least blocked for a fair while keep it up CCP send more and more Sansha to the belts.
|
Evell Grey
|
Posted - 2011.01.26 20:38:00 -
[240]
Originally by: Karia Sur
Originally by: Evell Grey People sign up for EVE just to run incursion sites? haha.
now go back and read what i posted and take a couple of minutes to digest what i actually wrote before making an half-assed comment.
I suggest you actually read your own words while you type them.
Originally by: Karia Sur but i think a lot who specifically joined for the Incursions, will not be here in 2 months.
|
|
Kautsuo
|
Posted - 2011.01.26 20:43:00 -
[241]
Originally by: Decon Ko Edited by: Decon Ko on 26/01/2011 20:31:49
Quote: null
Originally by: PJriddick
Originally by: Venge Daveed
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. ...)]
BINGO!
[block of whine]
This is BS, and I don't mean "battleship." Surely CCP should realize that they have given FARRRRR too much capability to the Sansha.
no, and no,
sorry to say this, but you guys fail to get the point of the incursions. If you want to play solo in your badly badly fit ships, sure, just go do level 4s. I love this game for the fact that CCP is not very likely to tone them down, and will just let systems rot under incursion penalties until a competent group of capsuleers moves in for the bounty. The incursions are focused on capable groups of capsuleers who can adequately evaluate the situation, properly compose a fleet, and move in with a well thought-out and executed tactic (no, really , it's not as hard as it sounds, players do it every day). I'm sure the groups you were in / saw / heard about, failed in one of the above.
Also,there are people who lose ships to PVP combat all the time, and few rely on PLEX to replace them. TBH, if you need to buy PLEX to replace boats lost to rats, you deserve it. Also, you (and/or the groups you play with) are probably just not good enough for incursions. But don't worry guys, not everyone's cut out for everything this game has to offer, it's the reason EVE only has ~350.000 active subscribers ;) Also one of the reasons it's so awesome, but if you can't do better than lvl4s, and don't like that, I'm sure there's lots of other games out there you'll love, I hear the new WOW expansion is good , and there's even some new sci-fi themed MMOs out. I haven't seen incursions, and don't intend to bother unless the Sansha are on my doorstep, but from the reports I hear, they're what they were intended to be, demanding. And well, maybe a good opportunity for some good-old fun.
Decon Ko you just dont understand it lol. Nobody was talking about soloing it lol. There was all fleets wiped out in minute or two by FRIGS!!! At least but Battlecruisers or BS with that dmg not fecking frigs!!
|
SkinSin
|
Posted - 2011.01.26 20:45:00 -
[242]
Originally by: Razin What do you mean nothing to show for it? What about all these tears?
Bears have been pointlessly dieing all along. That's PvE in a PvP game. The fact that you can't see this speaks volumes.
All this glee and vitriol about carebear tears... When your own copr & alliance has been complaining of CCP griefing them with Incursions
|
Evell Grey
|
Posted - 2011.01.26 20:47:00 -
[243]
Originally by: Cildipus While I agree to some degree that this game is intended to be more challenging than others and retain a higher level of intelligence than mainstream mmos, I don't agree with the idea of forcing players into combat situations where new players simply won't be ready for them.
Who is being forced into these situations?
|
Pugzilla Black
|
Posted - 2011.01.26 20:56:00 -
[244]
Originally by: Venge Daveed
Originally by: Diablo Maximus
Originally by: FeralShadow #1. LOGISTICS LOGISTICS LOGISTICS
Did a simple incursion last night, and we had nearly 3-4 logistics ships. we didn't even sweat
-Feral
Where you the one I looted the Gist X-type sheidl boost amplifier from?
Ok. I see the beginnings of a "Sansha Battlefield Looting Guide." You've convinced me. Tonight I fly a cloaked Noctis. (And will likely not have it to fly tomorrow.
Please let us know how ninja salvage at an Incursion site goes. I have been thinking about doing just that as there is sure to be some very nice loot from trashed decked out player ships floating around.
Pugz
|
Diablo Maximus
|
Posted - 2011.01.26 20:56:00 -
[245]
Edited by: Diablo Maximus on 26/01/2011 21:01:15
Originally by: Razin
Originally by: Diablo Maximus
My comparison was well qualified. I fyou cant understand what point I was making, you need a brain.
In the end, over 3,500 PLAYER ships (in a day and on a single event) are dead with nothing to show for it. That is where incursion is at. That is unheard of in EVE.
What do you mean nothing to show for it? What about all these tears?
Bears have been pointlessly dieing all along. That's PvE in a PvP game. The fact that you can't see this speaks volumes.
You obviously paid attention to only one post out of an entire thread of discussion.
I didnt lose anything to sansha. I fed off of the tears of you all who died. My cargohold is full of your faction and t2 loot. So no tears for me, just laughing to the bank. At the same time, ill be honest... there is next to nothing to show for fighting sansha. okay you get a small amount of LP if you are lucky enough to be in the fleet that does the most damage, but that is it... if you are lucky thats all you get, except dead. The LP you get, isnt worth the fleet you lose to a few frigs.
|
Razin
The xDEATHx Squadron Legion of xXDEATHXx
|
Posted - 2011.01.26 21:02:00 -
[246]
Originally by: SkinSin
Originally by: Razin What do you mean nothing to show for it? What about all these tears?
Bears have been pointlessly dieing all along. That's PvE in a PvP game. The fact that you can't see this speaks volumes.
All this glee and vitriol about carebear tears... When your own copr & alliance has been complaining of CCP griefing them with Incursions
Krutoj makes an excellent point: we don't want your scripted PvE filler messing with our emergent game content. ...
|
Bomberlocks
Minmatar CTRL-Q
|
Posted - 2011.01.26 21:03:00 -
[247]
Originally by: CCP Zymurgist EVE Online Incursion 1.1.2 will be deployed Thursday, January 27, 2011. Incursion 1.1.2 includes several fixes to issues introduced by Incursion 1.1.0. The deployment process will begin at 10:00 UTC and is expected to be completed by 13:00 UTC.
Patch notes will be available soon.
Patch notes, CCP'tards?
|
Argonaught
Minmatar Cabbage Tea
|
Posted - 2011.01.26 21:09:00 -
[248]
Originally by: CCP Zymurgist EVE Online Incursion 1.1.2 will be deployed Thursday, January 27, 2011. Incursion 1.1.2 includes several fixes to issues introduced by Incursion 1.1.0. The deployment process will begin at 10:00 UTC and is expected to be completed by 13:00 UTC.
Patch notes will be available soon.
So deploying it tomorrow.
Where are the Notes????????
Argo.
------------------------------------------------ Coming soon or never.sig |
Karash Amerius
Sutoka
|
Posted - 2011.01.26 21:28:00 -
[249]
Originally by: Venge Daveed
Originally by: Axe Coldon Incursions are tough. but to say you have to be a multiyear vet with all level 5's is not true. I am okay with CCP leaving it and giving us time to adapt.
Incursions are like Raids now. Who has ever went on a raid and not had a healer? you can't. you die. Though fleet after fleet gets wiped because they don't have RR and Logistics.
A mandatory fit is every ship bc or larger has RR. And each fleet as at least 2 logistics. Bigger fleets should have more. the bare minimum is 1 per squad. Ideally 2. IN Raid we call this the Main cleric and the backup. You have to be able to heal those around you and those the sansha pick as primary.
Finally in eve we have pickup groups. Its great! I have met more players since tuesday then in the last 2 years. Okay..that's a stretch..but pickup groups is a good way to vet people you might want in your corp someday.
If they dumb it down....then any incursion will be over in a few minutes..hours at most. Give the Players a chance to rise to the occasion.
One suggestion, they can tweak the penalties in the systems. but overall I like it. High Sec is finally a challenge. In the words of a 5 year vet yesterday "I've seen cap ships die faster then that Sansha battleship". And we had a grp of 50+ shooting at it!
I'm one of those complaining, yet I see the wisdom in your post. Well said.
I admit that it would be tragic to dumb-down the game since raising the bar to allow continuous challenge is one of the hallmarks of the EVE experience. Dumbing-down is NOT something I hope to see occur. As I become more experienced I hope never to find myself bored with an easy game.
All I really request is, perhaps, a better description or ranking from CCP regarding the potentially immense level of difficulty that low to moderate experience level players will encounter with Sansha.
I particularly like the way you provide helpful tips and instruction in your post. And I too see the potential of greatly multiplied player to player interaction and comradery as a result of the Sansha incursions. Communication barriers tend to break down quickly when all share a common threat. In that respect, the incursion feature was a brilliant move by CCP since it definitely promotes more player interaction and inter-workings. I was looking for a fleet to join last night and noticed numerous request from fleets for members; otherwise, taking on Sansha was suicide. (I committed suicide. lol)
More posts like this and I will think these are not the real Eve forums.
|
Dueling Chainsaws
Caldari The Dominion of Light
|
Posted - 2011.01.26 21:39:00 -
[250]
Patch notes have been updated, looks like they haven't updated the OP yet. Maybe they will add stuff to it before the update.
null---- I'm pretty sure that cucumbers are not a structurally sound building material for castles, particularly if the base is submerged in cranberry juice. |
|
Holy Cheater
Monks of War DarkSide.
|
Posted - 2011.01.26 21:43:00 -
[251]
- Nothing about hoods - Nothing about gray overview - Nothing about warfare links
So what's this all about?
|
Dirk Decibel
|
Posted - 2011.01.26 21:56:00 -
[252]
Originally by: Holy Cheater - Nothing about hoods - Nothing about gray overview - Nothing about warfare links
So what's this all about?
It's about me getting my daytrading skill working again so I can start earning isk from all those Incursion ppl who get their ships destroyed.
|
Ranka Mei
Caldari
|
Posted - 2011.01.26 21:57:00 -
[253]
Quote:
Character Creation and New Player Experience
ň A history slider function has been added to the character creator. This allows players to undo and redo changes they have made when designing their character.
サンキュー :)
Quote:
ň Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
Alas, now you're reverting to modern American puritanism. Though I understand some would take the opportunity to create a toon as naked as possible, some characters, however, with like a bodywarmer on, but bare arms, were actually quite styllish. --
|
Kalpel
Caldari United Systems of the Allegiance Important Internet Spaceship League
|
Posted - 2011.01.26 22:02:00 -
[254]
No where in the patch notes do I see a fix for the SELECT ITEM window (upon undocking it will resize itself every time even if it is pinned )
Also please give us an option to turn OFF the new shadow box where system information is located, it is IMO an eye sore and not needed as the text has always been easy to see
thank you!
|
Eeio
Fire Paths Divide MInds
|
Posted - 2011.01.26 22:02:00 -
[255]
Quote: The Dock option is now third - under approach and orbit - in the right-click drop down menu.
Meh. I liked having it at the bottom now.
|
Akaylah Lafisques
|
Posted - 2011.01.26 22:06:00 -
[256]
Originally by: GeoBlue Point blank and to the end this was an overkill on ccp's part. This is all about more money, simple as that. We all have heard the horror stories of trying to fight in these incursions, and so far the majority says it sucks, so deal with it.I watched BS's die to sansha rifters and t3 ships last only a few seconds, thats cool and fair? How is that, oh yeah people lose more ships and then might have to buy PLEX so they can get more, hmmmm interesting thought isn't it. I would like to see a single player be able to do these incursions, remember the "SANDBOX" that Eve is to be ccp?? Where the players i.e. "payees" that play this game has a free will in what he/she wants to be or do in this game. Can we please balance out this incursion crap and get back to the heart of Eve? I play this game for the different challenges, friends I look forward to talking to from all over the world, and dreams I had as a kid. NOT to get my "balls" clamped in a vise, and be told what to do. FIX THE GAME, BALANCE OUT THE INCURSIONS SO IT CHALLENGING YET DOABLE AND FUN EVEN FOR SINGLE PLAYERS TO DO ALONE AND LETS GET BACK TO PLAYING THE GAME WE LOVE!!!
Ok, I'm quoting you, but there are several others who have posted similar crap. What the heck is wrong with you people? You don't HAVE to participate in Incursions. And they are DESIGNED to be hard. They are DESIGNED to require large numbers of pilots. They are DESIGNED to bring friends and foes alike together to counter the Sansha threat. If you want small incursions to complete by yourself, just do any level 4 mission. Want to be able to do an incursion with just a couple of your friends? Do a level 5 mission. Don't be stupid and post ridiculous crap like this.
|
Widemouth Deepthroat
|
Posted - 2011.01.26 22:09:00 -
[257]
no fix gang bonus wtf
delay patch and fix it motherlicker
|
sembur
|
Posted - 2011.01.26 22:14:00 -
[258]
These patch notes are gold. 80% of what I was hoping to see. Looking forward to this but my skill queue is larger than 3 days.
|
Oloncessi
|
Posted - 2011.01.26 22:26:00 -
[259]
Quote: Character Creation and New Player Experience
Some eyeliners were not displaying the correct color. This has now been fixed.
Wow thank you so much CCP, now I can finally log in cuz I was covered with shame, having the wrong eyeliner color.
Overview neutral gray state fix?
Sorry I know it's hard, one fix at a time.
|
xo3e
The Deliberate Forces HYDRA RELOADED
|
Posted - 2011.01.26 22:47:00 -
[260]
Edited by: xo3e on 26/01/2011 22:47:03 nice patchnotes..
WHERE IS WARFARE LINK FIX ?
maim, kill, burn! |
|
Proto Noobia
|
Posted - 2011.01.26 22:51:00 -
[261]
Edited by: Proto Noobia on 26/01/2011 22:52:14 I am an old fart who has wasting my time with MMOs for over 15 years. Sansha is not akin to raid experience, it is a "reverse" raid experience. Where the huge mob comes to your area:
When Sansha invade player's "home turf", players have few choices: 1. Defend their "turf" 2. Wait it out/Hide 3. Move/Run
CCP made a sandbox, so it is up you(the player) to make a decision.
As an added bonus I propose following Sansha improvement: If Sansha's invasion is not thwarted within a specific time frame, Sansha fleet should begin attacking player set up infrastructure.
|
Pelanai
|
Posted - 2011.01.26 22:53:00 -
[262]
Originally by: Patch Notes ň Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
I fail to see the reason for this... Characters are covered pretty modestly no matter what you do...
This puritanism also matches poorly with the liberal views of the Gallente... A Gallente avatar should be able to prance around (almost) naked...
|
Victor Valka
Caldari The Kairos Syndicate Transmission Lost
|
Posted - 2011.01.26 23:09:00 -
[263]
Quote:
The Daytrading skill now works correctly.
Meaning what, exactly?
Originally by: Spaztick You are not outnumbered, you are in a target-rich environment.
|
Jumper4
|
Posted - 2011.01.26 23:10:00 -
[264]
Originally by: Oloncessi
Quote: Character Creation and New Player Experience
Some eyeliners were not displaying the correct color. This has now been fixed.
Wow thank you so much CCP, now I can finally log in cuz I was covered with shame, having the wrong eyeliner color.
Overview neutral gray state fix?
Sorry I know it's hard, one fix at a time.
I know right, cause we all need to see the right eyeliner color on pics that are not big enough anyway.
and things like neutral overview settings and anchored SMA's being useless - those are just cosmetic issues.
Seriously CCP? You decide that altering the color on a ship is more important than fixing things you broke?
|
Doctor Dana Scully
|
Posted - 2011.01.26 23:27:00 -
[265]
Originally by: Pelanai
Originally by: Patch Notes ň Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
I fail to see the reason for this... Characters are covered pretty modestly no matter what you do...
This puritanism also matches poorly with the liberal views of the Gallente... A Gallente avatar should be able to prance around (almost) naked...
Completely agree here... WTF. Lets go Conan style with character creation and nudity... we're all big boys and girls. lol
|
Merc Psi
|
Posted - 2011.01.26 23:30:00 -
[266]
Quote: Pilots now have two options in the overview filter: No Standing and Neutral Standing. When "No Standing" is unchecked, only pilots who are in your contact list will appear in your overview. When "Neutral Standing" is unchecked, pilots who are in your contacts as "Neutral" will no longer appear in the overview.
I hope this also means we can choose color for tags and background for said neutral/no standing. If so, I'm a happy camper.
|
Linda Flamewalker
|
Posted - 2011.01.26 23:36:00 -
[267]
Nohting about the bloody blackscreening? Nice so i STILL wont be able to play this game.
Ah well.. when is TOR comming out again?
|
Nea Star
|
Posted - 2011.01.26 23:41:00 -
[268]
Can we also have "Launch drones" button back to the bottom..making it first is not making it easier, especially if you're launching alot!
Also, PLEASE add the "Unload all to cargo" shortcut, for launchers and turrets!
p.s. thx for the mackinaw, retriever fix..those were eyestabbing!
|
Jita 4 4
|
Posted - 2011.01.26 23:44:00 -
[269]
Why?
|
Jon McKee
|
Posted - 2011.01.26 23:51:00 -
[270]
Originally by: Merc Psi
I hope this also means we can choose color for tags and background for said neutral/no standing. If so, I'm a happy camper.
On sis all we get is the little colored icon, no background color change...... This isn't a whole lot better than before... I want the background color!!!!!!!
|
|
Hlidskjalf
Dynamis New Eden
|
Posted - 2011.01.26 23:58:00 -
[271]
The notes don't have any mention of leadership skills (and by extension warfare links) not working correctly, not does it mentioned fixing the exploits in gun, the issue with concord sometimes not responding to crimes in highsec, the remote repair causing concordoken in Incursion sites. It's not like they haven't been on the forums...
Either the patch notes are incomplete (and they are being fixed), the issues have already been addressed stealthily or they aren't being fixed until another patch. For issues such as these, it would be helpful if CCP actually gave confirmation of fixing (or not) of bugs that have wide ranging effects rather than having rumor mills breed like rabbits.
|
Prol Kabanenko
|
Posted - 2011.01.27 00:14:00 -
[272]
Have to wait for patch 1.1.3
|
JooJoo Akarr
Territorial Western Alliance of Higher Technology
|
Posted - 2011.01.27 00:30:00 -
[273]
1. Uhhh I'm pretty sure CCP is using the Sansha Incursion as a promotional device to lure in potential new customers hence the giant "INCURSION" logo on the eveonline.com home page and the extensions they provided for trial accounts to let them "experience" the sansha incursion (a.k.a. watch their kestrels and thrashers get face melted in a blink of an eye).
2. At least make sansha dps and lock on times a little more realistic? I can understand if you get omgwtf owned by 50+ sansha battleships on warp in, but instapopped by ~5 battleships and ~3 frigs? Uh yea no thank you.
3. These incursions affect anybody who call the affected regions homes. Next thing you know, CCP will start droppin incursions on top of dodixie, jita. As fun as that might be, all it will become is an annoyance. With the initial impression they've put on the general populace, nobody will do them. Which will make this expansion useless for everyone, save for the wealthy and bored.
4. Why the warp gates? I was under the impression that these battles were gonna be fought planet side? Now all theyve become are meat grinder funnels for people who enjoy looting and watching people lose their ships. Are all pvp battles fought through warp gates? Oh gee, i thought i was an experienced player, oh silly me, maybe i should go out to 0.0 and pvp like the ultra really cool eve players in this game. Hey CCP, if you wanted to make incursions realistic, instead of just sansha godly dps and lock on times, you should let them pod kill players too, that will show everyone what REAL pvp is really like....LOL. Fail.
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Merc Psi
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Posted - 2011.01.27 00:31:00 -
[274]
Originally by: Jon McKee
Originally by: Merc Psi
I hope this also means we can choose color for tags and background for said neutral/no standing. If so, I'm a happy camper.
On sis all we get is the little colored icon, no background color change...... This isn't a whole lot better than before... I want the background color!!!!!!!
If so: what the **** are you thinking CCP?! I also want my background color back. I can see absolutely no reason for removing that option, are you doing it to just **** people off for fun?
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CCP Greyscale
|
Posted - 2011.01.27 00:43:00 -
[275]
Originally by: Merc Psi
Originally by: Jon McKee
Originally by: Merc Psi
I hope this also means we can choose color for tags and background for said neutral/no standing. If so, I'm a happy camper.
On sis all we get is the little colored icon, no background color change...... This isn't a whole lot better than before... I want the background color!!!!!!!
If so: what the **** are you thinking CCP?! I also want my background color back. I can see absolutely no reason for removing that option, are you doing it to just **** people off for fun?
There used to be one overview category for "neutral pilot", which worked in the normal way categories do (selectable background, selectable icon, all that jazz). This showed all pilots who were either not contacts, or were neutral contacts.
There will now be one overview category for "neutral contact" and one overview category for "not a contact", both of which will work in the normal way categories do (selectable background, selectable icon, all that jazz).
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Merc Psi
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Posted - 2011.01.27 00:47:00 -
[276]
Originally by: CCP Greyscale
There used to be one overview category for "neutral pilot", which worked in the normal way categories do (selectable background, selectable icon, all that jazz). This showed all pilots who were either not contacts, or were neutral contacts.
There will now be one overview category for "neutral contact" and one overview category for "not a contact", both of which will work in the normal way categories do (selectable background, selectable icon, all that jazz).
Great! Thanks for the reply and sorry for the emo
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Tester128
|
Posted - 2011.01.27 00:48:00 -
[277]
Originally by: xo3e Edited by: xo3e on 26/01/2011 22:47:03 nice patchnotes..
WHERE IS WARFARE LINK FIX ?
I second this one will trade in useless facelift redactor and useless sansha incursion for working overview and gang bonuses
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Gartanus
Caldari Caldari Provisions
|
Posted - 2011.01.27 01:19:00 -
[278]
Where is the fix for the dark screen? And dont say update your drivers, I did that! And dont say run as admin, I did that also! This space reserved for something witty..... |
Linda Flamewalker
|
Posted - 2011.01.27 01:33:00 -
[279]
Originally by: Gartanus Where is the fix for the dark screen? And dont say update your drivers, I did that! And dont say run as admin, I did that also!
this.. this times so much it hurts!!!! can we please be allowed to play the game we pay for. can harldy log in long enough to change skill training
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Brutor citizen 1506090940
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Posted - 2011.01.27 01:33:00 -
[280]
And right after Australia Day, we have F*** Australia Day.
Yet another night of nothing but DT.
Yay...
/whine
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Chrystina Leigh
|
Posted - 2011.01.27 01:49:00 -
[281]
ňUsers can no longer proceed to the Portrait screen without equipping a shirt beforehand.
Give me a break. One of the few things we can control that can actually be seen in the tiny pictures, and it isn't exactly topless. Crap you can see more any day of the week on network TV. Talk about puritanical.
You tie the players hands rather than fix actual errors. Whats with warfare links? PI? What a mess that is.
NOT cool.
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Waaaaaagggh
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Posted - 2011.01.27 01:50:00 -
[282]
Hulk animation not getting fixed? wtf
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Misty McGinnity
|
Posted - 2011.01.27 01:52:00 -
[283]
Originally by: Brutor citizen 1506090940 tears
posting to confirm there is come seriously butthurt players ITT.
do yourself a favor king, go watch a movie & try to lighten up a bit?
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Brutor citizen 1506090940
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Posted - 2011.01.27 02:03:00 -
[284]
Originally by: Misty McGinnity
Originally by: Brutor citizen 1506090940 tears
posting to confirm there is come seriously butthurt players ITT.
do yourself a favor king, go watch a movie & try to lighten up a bit?
Ok, I will. If you take 4 days I randomly pick in the next 2 weeks away from EvE.
For some of us, we only play on certain days. Not every day. And losing many of those days (evenings) to extended and early DT spoils our fun.
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Rock002
|
Posted - 2011.01.27 02:41:00 -
[285]
What happened to all these forum discussions regarding those who experience crashes every 5 minutes using Vista 64 ro Win7 64?? MAC? Are there so many users using MAC and not Win7-64 that makes CCP fixing them only? I believe we are a bunch just sitting idle waiting, filling bug reports and petitions in the hope that the new patch will allow them to...play again. No matter (at this time) the ingame bugs, the reduction in cap, addition of skill requirements for some modules that we already had, this is not as important as fixing the game itself so that at least we can experience something rather than just frustration. I have seen so many others that like me had perfectly stable systems until Incursion 1.1.0 and now are just waiting and hoping for the best as their system no longer works. I am not talking about old systems here, but systems that comply and surpass the requirements... I have always believed in Eve and CCP and like many others, have brought quite a few players in the game... I must admit that after seeing the patch notes...I am quite disappointed and yet nothing on the bug reports and the petitions...just silence. Give us at least some light, like: we didn't have yet the chance/time to fix the Vista & Win7 (64bits) issue but this is next. So at least we know we just have to set the skill training for long terms, forget about the game for a week or two until the next patch instead of browsing everyday every forums in the hope that there would be some good news. Or alternatively if some combination of Vista 64 and Win 7 64 with some graphic cards no longer work after the introduction of Incursion 1.1.0, we should be notified, update your compatibility (hardware) list and we can take our decision (sell something to buy a new system or OS (MAC??)) or just give it a quit all together. But please: respect people and say something. In this patch notes, there is nothing about fixing, adjusting or addressing the problems affecting the ones that are simply grounded using Vista 64 or Win 7 64.
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Venge Daveed
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Posted - 2011.01.27 02:42:00 -
[286]
Originally by: JooJoo Akarr 1. Uhhh I'm pretty sure CCP is using the Sansha Incursion as a promotional device to lure in potential new customers hence the giant "INCURSION" logo on the eveonline.com home page and the extensions they provided for trial accounts to let them "experience" the sansha incursion (a.k.a. watch their kestrels and thrashers get face melted in a blink of an eye).
2. At least make sansha dps and lock on times a little more realistic? I can understand if you get omgwtf owned by 50+ sansha battleships on warp in, but instapopped by ~5 battleships and ~3 frigs? Uh yea no thank you.
3. These incursions affect anybody who call the affected regions homes. Next thing you know, CCP will start droppin incursions on top of dodixie, jita. As fun as that might be, all it will become is an annoyance. With the initial impression they've put on the general populace, nobody will do them. Which will make this expansion useless for everyone, save for the wealthy and bored.
4. Why the warp gates? I was under the impression that these battles were gonna be fought planet side? Now all theyve become are meat grinder funnels for people who enjoy looting and watching people lose their ships. Are all pvp battles fought through warp gates? Oh gee, i thought i was an experienced player, oh silly me, maybe i should go out to 0.0 and pvp like the ultra really cool eve players in this game. Hey CCP, if you wanted to make incursions realistic, instead of just sansha godly dps and lock on times, you should let them pod kill players too, that will show everyone what REAL pvp is really like....LOL. Fail.
If you've scanned most of the posts you will see that I'm one of those complaining about the outrageous level of difficulty fighting the Incursion. I still do believe that the capabilities of the Sansha is unrealistic; however ......
The point expressed by many is well taken and - whether us underling less skilled players like it or not - TRUE, that we do NOT have to participate in Sansha Incursion battles. They are (for now) at designated spots that are easily avoided by us low-life, unskilled peons. It seems readily apparent that the added Incursion functionality is geared almost exclusively for the highly skilled, heavily funded players. Ok. Fine. They deserve to have some fun also don't they? Remember fellow less skilled players, some day we will also be highly skilled and far, far more lethal. When that point is reached, we'll be glad that the Sansha a-holes are as tough as they are. It will challenge us, which is what makes EVE fun. Right?
In my opinion, Incursion actually focuses the real EVE intent. It causes one to plan (with advice from others) exactly how to approach skills training and what tactics to use instead of freely floating along with a "general" training plan and winging it alone to learn tactics. I screwed up by following a "general" plan for the past 5+ months, which leaves me unable to contribute like I could have with a more focused approach. For instance, by now I could easily have substantial logistics skills and a ship from which to use them. Instead, I'm stuck with over a month's worth of training required to get those MUCH needed skills. Sure, I can fly a BS and covert ops and other things, but all of them only with moderate lethality and skill. There are numerous similar examples. Whose fault is it that I don't have the skills? MINE! Who is really to blame for my inability to fight Sansha? ME!
I don't like being unable to really participate in Incursion battles, but I will be able to eventually, and when that day comes I'll be happy as a fly on a fresh pile of crap and thankful that CCP didn't lessen the challenge.
So - my 2 cents worth - if you are a new or recent addition to EVE, seriously consider your training. If you train correctly (which I didn't do), you'll find fleets out there that will welcome what you can contribute.
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Jon McKee
|
Posted - 2011.01.27 03:00:00 -
[287]
Originally by: CCP Greyscale There used to be one overview category for "neutral pilot", which worked in the normal way categories do (selectable background, selectable icon, all that jazz). This showed all pilots who were either not contacts, or were neutral contacts.
There will now be one overview category for "neutral contact" and one overview category for "not a contact", both of which will work in the normal way categories do (selectable background, selectable icon, all that jazz).
Thank you, that would be so very much appreciated.
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Spyres
Minmatar
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Posted - 2011.01.27 03:24:00 -
[288]
Edited by: Spyres on 27/01/2011 03:26:34 How about screwing with someone else's time zone for a change? +10GMT's prime time has been seriously disrupted for weeks now... |
Dr Syphilis
|
Posted - 2011.01.27 03:28:00 -
[289]
grow some more player for that time zone then maybe it will change.
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Spyres
Minmatar
|
Posted - 2011.01.27 03:36:00 -
[290]
Originally by: Dr Syphilis grow some more player for that time zone then maybe it will change.
FYI +8 to +11 GMT includes some of the world's most populous and wired nations. Don't let your ignorance get in the way of a pithy comment. |
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Dessie Enta
Caldari Breach Allied Industries
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Posted - 2011.01.27 03:51:00 -
[291]
If I didn't know any better I could swear CCP hates Australia.
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laksmi2
|
Posted - 2011.01.27 03:55:00 -
[292]
@ venge daveed
i think the empire dwellers (aka carebears) should see incursions as a chance to get to content that they had no access to before. incursions can be a training ground for pvp. imo pvp is the core concept of eve. its so much more rewarding than pve. one of my fondest memories in eve is the turning point of the g-alliance invasion into ascn alliance space in i think 2005. (both long dead now) g trying to keep the system under control with a fleet of 80 and ascn keeping on coming fighting, dieing, reshipping and whittling us down one ship after the other. all that while iron alliance fleet (g ally) was held up on its way to help us by an ascn ally and finally arrived too late to turn the tide. pve cant give you such moments. incursions can teach how to fit, how to behave in fleet, how to communicate in combat and so on. a chance to not be just another victim and cannonfodder in real pvp.
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Mecinia Lua
Galactic Express The Spire Collective
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Posted - 2011.01.27 04:30:00 -
[293]
Originally by: Gartanus Where is the fix for the dark screen? And dont say update your drivers, I did that! And dont say run as admin, I did that also!
Yep I expected a fix for that.
Nothing about the changes to the military index either that needs to be fixed.
I guess we'll get another patch next week......
Thoughts expressed are mine and mine alone. They do not necessarily reflect my alliances thoughts.
Your signature is too large. Please resize it to a maximum of 400 x 120 with the file size not exceeding 24000 bytes. -Mitnal |
DONMEN SOLO
|
Posted - 2011.01.27 04:38:00 -
[294]
Does this mean i have to put on a t shirt?
Hokey religions and ancient weapons are no match to a good blaster at your side |
Daemonio
|
Posted - 2011.01.27 04:42:00 -
[295]
For those with the dark screen problem and have both AA and HDR on, try turning one or the other off.
Had a black 3d screen while able to see the UI, and that seemed to "fix" it.
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Mirabi Tiane
|
Posted - 2011.01.27 05:29:00 -
[296]
Hoping 1.1.3 or 1.1.4 will have a fix for people who can't finish loading the character customization screen (and the people like me who can do that but can't load the portrait design screen) despite using capable hardware with the latest drivers. Also hoping that those fixes will arrive before we get locked out of the game. _____________________________ ŹDesuSig |
Jane Griffin
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Posted - 2011.01.27 05:44:00 -
[297]
Edited by: Jane Griffin on 27/01/2011 05:43:54 No fix to the new 'extra click' you have to do to use the CTRL button when locking targets on overview after moving mouse from one client window to another?
Is this yet another downgrade to the client UI that you will ignore going forward?
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Apo Lyptica
|
Posted - 2011.01.27 05:56:00 -
[298]
Originally by: Destra Stokka Edited by: Destra Stokka on 25/01/2011 21:33:00
Originally by: Hieronomus SWEET I have finally made it to the first page !!!
Unfortunately im just about to leave the game permanently ; (
o well, who wants my stuffz ?
:D I dont have anything against handouts either. So, if anything is up for grabs - count me in! (Sad to here you'r leaving, but glad to hear you finally found a girlfriend. I mean, thats the only valid reason to quit eve, right?)
EDIT: Seems I; 1. Had to much whiskey 2. am a total idiot since I cant figure out how to sign forumposts as my main char (Galandy Umotaki) . instead of a lousy alt? Ah, well.
tc
no no no nononononononononononono... request of my ex, i quit eve... women come and go, but eve is forevar! (if you stop paying keep your toon...)
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Emporer Norton
|
Posted - 2011.01.27 06:07:00 -
[299]
I'm hoping the fleet problems fall under: General
ňA fix to reduce desync issues caused by the EVE Online physics engine has been implemented.
If not fleets will still be a P.I.T.A.
Originally by: Jane Griffin Edited by: Jane Griffin on 27/01/2011 05:47:32
No fix to the new 'extra click' you have to do to use the CTRL button when locking targets on overview after moving mouse from one client window to another?
Is this yet another downgrade to the client UI that you will ignore going forward?
Oh and obviously;
Originally by: xo3e nice patchnotes..
WHERE IS WARFARE LINK FIX ?
...and properly working leadership skills.
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Ophelia Crotchmore
|
Posted - 2011.01.27 06:56:00 -
[300]
Hope we don't get forced to add a shirt on already made characters.
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Destination SkillQueue
Are We There Yet
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Posted - 2011.01.27 07:07:00 -
[301]
Originally by: ze patch notes Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
This line is just total bull****. No one has complained about this and there have been a good number of people, myself included, who have used it to good affect. I could see you doing it if we didn't have sensible bras or had good revealing shirts, but since we don't have such shirts and the bra covers the strategic areas quite well and is tasteful, why is this change necessary?
Also, does this mean I can no longer use the character customisation feature in the future or it will force me to put on a shirt before proceeding? If the answer is yes and you aren't willing to provide a shirt that is basicly just a tasteful bra, I would like to recommend to you, that you should stop hiring ultra concervative puritans as lead art designers. They aren't doing us or you any favors, since their mission seems to be to sqeeze the last drop of fun and excitement out of the features they work on. Thanks in advance.
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Henricus Gaufridus
Amarr Cyrix Ltd. Tamanium
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Posted - 2011.01.27 07:35:00 -
[302]
One of the major features of Incursion, the character creator, doesn't function for probably 10-15% of players. I was HOPING that the 1.1.2 patch would address this... hey CCP, do you guys even know what the issue is? And don't tell me to update my drivers, update C++, etc etc. IT DOESN'T WORK FOR THIS ISSUE.
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Aiko Shinjiro
Mean Corp Mean Coalition
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Posted - 2011.01.27 07:38:00 -
[303]
This is to make sure that the new targeted customer group of under 12 not gets irritated by seeing a bra, and or get slapped by mum, for playing that space-sex game all time ^^ Yarrharr fiddle dee dee
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Marconus Orion
Global Criminal Countdown
|
Posted - 2011.01.27 07:45:00 -
[304]
Originally by: Ophelia Crotchmore Hope we don't get forced to add a shirt on already made characters.
You and I both know they will force you to put a shirt on you virgin.
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Ovella
|
Posted - 2011.01.27 08:07:00 -
[305]
Originally by: Aiko Shinjiro This is to make sure that the new targeted customer group of under 12 not gets irritated by seeing a bra, and or get slapped by mum, for playing that space-sex game all time ^^
Under 12? I thought it's T-rated game... oh well, guess in next patch we'll get some cute fluffy carebear suit |
Jonas DaVerde
Lamb Federation Navy C0VEN
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Posted - 2011.01.27 08:19:00 -
[306]
For all polish players out there, who wishes to read the patchnotes in their own language, polish translation is available on Lamb Federation Navy information site.
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tehSiner
Abnormal Experience
|
Posted - 2011.01.27 08:30:00 -
[307]
dock command has been moved again? lol just make it customizable ffs
abnormal behavior of abnormal brain makes me normal |
Deane Adama
|
Posted - 2011.01.27 08:44:00 -
[308]
Originally by: Diablo Maximus Edited by: Diablo Maximus on 26/01/2011 20:14:39
Originally by: Razin Edited by: Razin on 26/01/2011 20:07:15
Originally by: Diablo Maximus
In that incursion (Colelie and surrounding systems) there were more than 3500 player ships total destroyed in the past 24 hours. This puts 0.0 battle related deaths to UTTER shame. Over 3,500 player ships (first day incursion related) destroyed and the incursion was not repelled beyond 47%! When was the last battle in the game what saw over 3,500 capsuleer deaths within a timeframe of 24 hours?
Comparing PvP battle stats with mass extermination of bear-lemmings by NPCs is retarded.
What is ret4rded is you being one of those who are smoking too much weed.
My comparison was well qualified. I fyou cant understand what point I was making, you need a brain.
In the end, over 3,500 PLAYER ships (in a day and on a single event) are dead with nothing to show for it. That is where incursion is at. That is unheard of in EVE.
It's war, capsuleers die. No one is forcing you to do these, just let Sansha roam around freely for a week, then head out to a new location. If you decide to see what the incursions are all about, go ahead, but be ready to lose everything you fly out there. Someone has to find out what makes the FRIGATES OF DOOM tick (EWAR) and how to setup a fleet according to the findings.
IF you go and lose a ship in there, it's all towards the learning process. If you failfit 14 drakes and go pop them in 10 seconds every time then it's nothing else than justified euthanasia.
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Ikoma Diam
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Posted - 2011.01.27 09:28:00 -
[309]
Still no fix for the psychedelic graphics bug when alt tabbing from full screen to desktop
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Dav Varan
|
Posted - 2011.01.27 09:35:00 -
[310]
Originally by: Patch Notes Some eyeliners were not displaying the correct color. This has now been fixed.
Forget the fact that gang bonuses are completelly borked.
I love clicking "Revoke bonus" , "Set squad bonus" everytime I jump solar system.
Dont worry about fixing core game mechanics! As long as we look good while were doing what were doing thats the main thing right ?
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leich
Amarr bish bash bosh
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Posted - 2011.01.27 09:45:00 -
[311]
We Didnt ask for another stupid overview option we asked for it to be returned to the way it was.
If this is going to be an issue just remove eve gate contacts.
I dont care rarely use the thing.
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Farrah Contractor
|
Posted - 2011.01.27 09:54:00 -
[312]
From Patch notes: Incursions
Based on feedback from the community, we have reduced the rate at which Sansha's regain control of the constellations. An issue where the journal was not updating properly has been fixed. Dungeon beacons have been changed and will disappear when a dungeon is completed. This should result in fewer empty dungeons.
Considering that I wrote a couple of pretty bitter posts earlier about the recovery rate in incursions, thank-you very much CCP for taking mine and other people's feedback on board.
I've been having a great time flying with FCORD on my main (despite the futility in game outcome terms), and with this change I look forward to giving it another go.
Cheers.
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Spc One
Gallente
|
Posted - 2011.01.27 09:54:00 -
[313]
Where are drone damage logs ?
____________________________________________________________________________ Angel 0/A |
DrefsabZN
Caldari Caldari Provisions
|
Posted - 2011.01.27 09:57:00 -
[314]
Originally by: laksmi2 @ venge daveed
i think the empire dwellers (aka carebears) should see incursions as a chance to get to content that they had no access to before. incursions can be a training ground for pvp. imo pvp is the core concept of eve. its so much more rewarding than pve. one of my fondest memories in eve is the turning point of the g-alliance invasion into ascn alliance space in i think 2005. (both long dead now) g trying to keep the system under control with a fleet of 80 and ascn keeping on coming fighting, dieing, reshipping and whittling us down one ship after the other. all that while iron alliance fleet (g ally) was held up on its way to help us by an ascn ally and finally arrived too late to turn the tide. pve cant give you such moments. incursions can teach how to fit, how to behave in fleet, how to communicate in combat and so on. a chance to not be just another victim and cannonfodder in real pvp.
100% agree with you,but do NOT forget that this game has an economy...and dont forget there are players who play this just for the missioning,or trading or other non-pvp aspects.Imagine all miners ( including macros :) ) dissapearing...i ll see what u ll do then...PVP mining fleets?yea i know there is some but then again,pvp ers play this game for pvp..not for mining,so altho i agree with you that eve has a lot of PVP in it,it is not 100% pvp,so there should be features for all...u know..you dont discuss taste..not everyone likes what i like or u like,cheers
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isk4trade
|
Posted - 2011.01.27 10:01:00 -
[315]
HEEEERE we go again !
hee hee
me
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DmitryEKT
Point of No Return Waterboard
|
Posted - 2011.01.27 10:04:00 -
[316]
Originally by: JooJoo Akarr Why the warp gates? I was under the impression that these battles were gonna be fought planet side? Now all theyve become are meat grinder funnels for people who enjoy looting and watching people lose their ships. Are all pvp battles fought through warp gates? Oh gee, i thought i was an experienced player, oh silly me, maybe i should go out to 0.0 and pvp like the ultra really cool eve players in this game. Hey CCP, if you wanted to make incursions realistic, instead of just sansha godly dps and lock on times, you should let them pod kill players too, that will show everyone what REAL pvp is really like....LOL. Fail.
Nullsec battles are half the time fought at bubbles, which fix your warpin location, same as what these warp gates are doing. I don't seen an issue here. Sure yes you could use tacticals and warp around bubbles and such but seriously, it's not all that unrealistic. Especially when you compare to bubble setups like this:
where basically no matter how you warp to that gate, you're still going to land 100km off it (yes I did spend an hour and found a line to warp through them and made a couple bookmarks. You don't have that when warping to it first time though).
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Anton Veidt
|
Posted - 2011.01.27 10:05:00 -
[317]
Quote:
Character Creation and New Player Experience ňUsers can no longer proceed to the Portrait screen without equipping a shirt beforehand.
What the hell is wrong with CCP? Please fire half your employees and go back to being the innovative non-conformist company that was the reason why so many of us started playing this game.
I mean seriously, wtf? So much for Gallantean liberalism...
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Rita Flotilla
|
Posted - 2011.01.27 10:06:00 -
[318]
Yeah downtime till 14 GTC + 1 from 11 GTC + 1 yeah :] it is always nice to have a downtime when u just woke up and playeve before going to work ;P
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DrefsabZN
Caldari Caldari Provisions
|
Posted - 2011.01.27 10:06:00 -
[319]
Originally by: Deane Adama
Originally by: Diablo Maximus Edited by: Diablo Maximus on 26/01/2011 20:14:39
Originally by: Razin Edited by: Razin on 26/01/2011 20:07:15
Originally by: Diablo Maximus
In that incursion (Colelie and surrounding systems) there were more than 3500 player ships total destroyed in the past 24 hours. This puts 0.0 battle related deaths to UTTER shame. Over 3,500 player ships (first day incursion related) destroyed and the incursion was not repelled beyond 47%! When was the last battle in the game what saw over 3,500 capsuleer deaths within a timeframe of 24 hours?
Comparing PvP battle stats with mass extermination of bear-lemmings by NPCs is retarded.
What is ret4rded is you being one of those who are smoking too much weed.
My comparison was well qualified. I fyou cant understand what point I was making, you need a brain.
In the end, over 3,500 PLAYER ships (in a day and on a single event) are dead with nothing to show for it. That is where incursion is at. That is unheard of in EVE.
It's war, capsuleers die. No one is forcing you to do these, just let Sansha roam around freely for a week, then head out to a new location. If you decide to see what the incursions are all about, go ahead, but be ready to lose everything you fly out there. Someone has to find out what makes the FRIGATES OF DOOM tick (EWAR) and how to setup a fleet according to the findings.
IF you go and lose a ship in there, it's all towards the learning process. If you failfit 14 drakes and go pop them in 10 seconds every time then it's nothing else than justified euthanasia.
Do i have to point out that this is GOOD for eve s economy?what do ya wanna do?have like 3000 ships in your hangar and just have them there for collection?the game and the game's economy is based on distruction.On the other side...this approach that ccp has taken is a very hard one...these incursions require VERY VERY well organized fleets,and in high sec is not very easy to have that,especially when they are from different corps and alliances...mission runners will always be mission runners...same with other type of players,fleets with players from al over are hard to control...its enough for one to make a mistake and then all are gone...including him who has done the mistake and lost his ship...u can lose so much...end of day u l say **** this,goin back at what i was doin before,incursions are very good and challenging...but like i said...more chalenging is to get a proper fleet.
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Yuriza Epsilon
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Posted - 2011.01.27 10:09:00 -
[320]
Originally by: DrefsabZN
Originally by: laksmi2 @ venge daveed
i think the empire dwellers (aka carebears) should see incursions as a chance to get to content that they had no access to before. incursions can be a training ground for pvp. imo pvp is the core concept of eve. its so much more rewarding than pve. one of my fondest memories in eve is the turning point of the g-alliance invasion into ascn alliance space in i think 2005. (both long dead now) g trying to keep the system under control with a fleet of 80 and ascn keeping on coming fighting, dieing, reshipping and whittling us down one ship after the other. all that while iron alliance fleet (g ally) was held up on its way to help us by an ascn ally and finally arrived too late to turn the tide. pve cant give you such moments. incursions can teach how to fit, how to behave in fleet, how to communicate in combat and so on. a chance to not be just another victim and cannonfodder in real pvp.
100% agree with you,but do NOT forget that this game has an economy...and dont forget there are players who play this just for the missioning,or trading or other non-pvp aspects.Imagine all miners ( including macros :) ) dissapearing...i ll see what u ll do then...PVP mining fleets?yea i know there is some but then again,pvp ers play this game for pvp..not for mining,so altho i agree with you that eve has a lot of PVP in it,it is not 100% pvp,so there should be features for all...u know..you dont discuss taste..not everyone likes what i like or u like,cheers
Incursions are PvE content and should be accessible to everyone of all skill levels. That being said if they are too difficult few people will do them and I don't think that is what CCP is going for. I personally think that the armor resistence penalties should be lessened or have "easy" and "hard" pockets to cater to the wider range of skill levels.
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Aline Kia
Caldari FireStar Inc Majesta Empire
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Posted - 2011.01.27 10:10:00 -
[321]
Originally by: Jane Griffin
No fix to the new 'extra click' you have to do to use the CTRL button when locking targets on overview after moving mouse from one client window to another?
Is this yet another downgrade to the client UI that you will ignore going forward?
|Just as a FYI, they changed it so there's a time delay (approx. 1sec) between you pressing CTRL and it registering you have for locking targets. Wait for the "lock target" pop up to appear above your ships health bar and then you can one click on the overview.
Not sure what the benefits of this UI change are though =\
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half san
Minmatar
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Posted - 2011.01.27 10:10:00 -
[322]
About PI
When I put 6 extractors on richest spot on planet, they extract resourses in 2 days, so I have to find and move them on next good spot on planet.
It did not happen until Incursion 1.1.1.
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Farrah Contractor
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Posted - 2011.01.27 10:13:00 -
[323]
Originally by: Evell Grey
Originally by: Karia Sur
Originally by: Ranger 1 1: Please point me to the Dev blog that states Incursions were intended to be doable solo, or by noob players.
Expansions are meant as an improvement to the existing game, and also as a means of attracting new players to said game. If you remove the Incursions from the expansion, then you are left with a character creator which although good, is not an integral part of the game (yet), and a tarted up version of PI which has been out for awhile. On that score, CCP have failed massively with this expansion in the customer recruiting sense. I admit some new accounts will train up the required skills in order to take part, but i think a lot who specifically joined for the Incursions, will not be here in 2 months.
PS. This is not a nerf-incursions post.
People sign up for EVE just to run incursion sites? haha.
First of all, anyone has not played eve will not know enough to even know what an incursion is or what it means or if its worth doing or probably if they've even found one when they log on or not.
Second... Incursions is the only worthwhile content in Eve ATM? I wasn't aware, I'm too busy doing other **** in this massive game.
And on a related note: To the people are saying, "This isn't fair! I pay for this game and i can't beat these complexes solo, or with **** ships, or with no organization" It is not your RIGHT to beat this. it is your right to TRY and beat it if you want.
And to people who said this f'd up hi-sec for carebear players? Jump over a system, dude. Jesus.
Evell
Are you sh!tting me? Or are you on crack?? CCP put advertising in front of the Tron film. They spent big bucks to attract new players....
Yet their marketing arm seems to have had a major communication disjunct with their E-peen rich Dev arm (one of whom was spotted in Altingal constellation saying that 'The incursions are not too hard, you just need to learn not so suck so much'... yeah, great customer service in the face of player frustration).
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Inspiration
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Posted - 2011.01.27 10:13:00 -
[324]
"Users can no longer proceed to the Portrait screen without equipping a shirt beforehand."
WTF, are you kidding me?
I am not going to redo my character after having it fine at last!
On another note, where are the very much needed gang bonuses fixes? You cannot expect organized fleets, that are properly set up without a few command ships compensating for the system penalties and enhancing skirmish tactics.
These bugs have been in since the last part of incursion has been rolled out, and there is no clear reason why it would suddenly be broke in the first place. So no excuse why it should not be fixed now!
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Rita's Catastrophy
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Posted - 2011.01.27 10:16:00 -
[325]
Well i good remember when they say that SLEEPERS are gonna be tought.. Yeah they are but can be soloed but this can take time, and harder sides are really hard... but then when u jumping inside the Incursion site... just forget about surviving... my ship died in less than 10 seconds, its less than any logistic ship would be able to lock me down, pimp my shield/armor anything and just DO anything cause im dead, logi ship dead, ewar ships dead, everyone dead cause of surrounding EWAR from rats :] GREAT CCP! as im a manufacturer finally i can earn some good cash from producing drakes : d if a drake is falling, or a nighthawk is falling in few seconds, that means something wrong, a lv 5 tankfited rattlesnake dying in an few seconds ??? when he is easly doing lv 5 sites? oh come one wth ?
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Lahila Astravnar
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Posted - 2011.01.27 10:18:00 -
[326]
Originally by: CCP Patch notes
Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
Absurd. The most attractive feature of the game removed!
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SwissChris1
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Posted - 2011.01.27 10:19:00 -
[327]
Edited by: SwissChris1 on 27/01/2011 10:20:06
Quote: The Dock option is now third - under approach and orbit - in the right-click drop down menu.
Finally...
Originally by: Lahila Astravnar
Originally by: CCP Patch notes
Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
Absurd. The most attractive feature of the game removed!
That's what I was thinking
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Nevira Ehilaikinn
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Posted - 2011.01.27 10:27:00 -
[328]
Originally by: Lahila Astravnar
Originally by: CCP Patch notes Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
Absurd. The most attractive feature of the game removed!
I agree. This is a woman freedom rights limitation.
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b0ksah
Minmatar Nomads Nulli Secunda
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Posted - 2011.01.27 10:27:00 -
[329]
Originally by: tehSiner dock command has been moved again? lol just make it customizable ffs
Ye ... lets us get a fully customized UI ..
CTRL + click ..they new way is REALLY REALLY bad in fleet fight with a billion ships ... plz don't make your game worse ... it should get better right? or Am I wrong? It's a misplaced "improvement" in user friendlieness ... plz redo it ... new players will learn anyway .. even with out "nice" gfx help ... delay sux ..
-= Dumdidum =- |
syrus mac
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Posted - 2011.01.27 10:28:00 -
[330]
Originally by: Inspiration "Users can no longer proceed to the Portrait screen without equipping a shirt beforehand."
WTF, are you kidding me?
I am not going to redo my character after having it fine at last!
On another note, where are the very much needed gang bonuses fixes? You cannot expect organized fleets, that are properly set up without a few command ships compensating for the system penalties and enhancing skirmish tactics.
These bugs have been in since the last part of incursion has been rolled out, and there is no clear reason why it would suddenly be broke in the first place. So no excuse why it should not be fixed now!
i agree....your char does look fine
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JunoTan
Gallente Aperture Harmonics K162
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Posted - 2011.01.27 10:31:00 -
[331]
Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
you cant do that, Not with only 5-6 shirts available to choose from, and their looking the same only the color is different hey! |
DrefsabZN
Caldari Caldari Provisions
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Posted - 2011.01.27 10:31:00 -
[332]
Originally by: tehSiner dock command has been moved again? lol just make it customizable ffs
ccp is playin with macro players :)),thats why is movin the dock all the time :))
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Red Kelly
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Posted - 2011.01.27 10:36:00 -
[333]
Edited by: Red Kelly on 27/01/2011 10:39:42 Edited by: Red Kelly on 27/01/2011 10:37:54
Originally by: Nevira Ehilaikinn
Originally by: Lahila Astravnar
Originally by: CCP Patch notes Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
Absurd. The most attractive feature of the game removed!
I agree. This is a woman freedom rights limitation.
Is this means I get to do my portrait the 3rd time??? I love my "new" me.... well just maybe more light on the right area.... No! NO-NO-NO... I'll refuse redo the portrait
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Faffywaffy
Fremen Sietch DarkSide.
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Posted - 2011.01.27 10:38:00 -
[334]
I can't believe you're fixing eyeliner, but fleet bonuses and overview are still broken. I don't know why I'm surprised every time, though.
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b0ksah
Minmatar Nomads Nulli Secunda
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Posted - 2011.01.27 10:40:00 -
[335]
Edited by: b0ksah on 27/01/2011 10:41:14
Originally by: Red Kelly Edited by: Red Kelly on 27/01/2011 10:37:54
Originally by: Nevira Ehilaikinn
Originally by: Lahila Astravnar
Originally by: CCP Patch notes Users can no longer proceed to the Portrait screen without equipping a shirt beforehand.
Absurd. The most attractive feature of the game removed!
I agree. This is a woman freedom rights limitation.
Is this means I get to do my portrait the 3rd time??? I love my "new" me.... well just maybe more light on the right area....
... I have to redo all me female alt ..all 15 of them ... tsk
CCP really smokes crack or something ... lol Fix bugs don't limit us? or? Sandbox my ass or something
-= Dumdidum =- |
Freelancer117
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Posted - 2011.01.27 10:40:00 -
[336]
Dear CCP,
These Sansha sites are one of the most badass high end pve in the game, thx. The first day I tried one with a uber tanked lvl5 nighthawk set for Sansha. Let me say it was a smart move to have a scimitar alt nearby :)
Sorry about all those that lost ships they could not afford to lose, but we with these loses we know now what to bring and what not to, and how a fleet should be setup for these sites.
Incursions patch:
* Based on feedback from the community, we have reduced the rate at which Sansha's regain control of the constellations. * An issue where the journal was not updating properly has been fixed. * Dungeon beacons have been changed and will disappear when a dungeon is completed. This should result in fewer empty dungeons.
+1 response to the player community CCP
I still have one bone to pick with you, when something gets shot at it should take damage in this game (excluding stargates ofc). If the Sansha LCO's or ships get RR then okay, but if they get shot at they should feel our force \m/.
Meaning if we want to blow up Sansha stuff there should be no o.o dmg registry at all.
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RTSAvalanche
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Posted - 2011.01.27 10:42:00 -
[337]
*salutes the gold retriever*
..the sneaky bugger will vanish before hulkageddon!! =(
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Ghost Bringer
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Posted - 2011.01.27 10:43:00 -
[338]
Love the changes. But here is an idea for you to laugh at.
1) Reduce the number of HiSec locations (0.6 - 0.99 Securities) ONLY to starter solar systems.
2) Make to all the current HiSic systems that are not starter system, to somewhere between 0.4 and 0.5, varying on a daily basis. Today is to be 0.5, but later changes to 0.4. Vary like commuter times in the city.
Get you through so much and the sansha fights will be pancakes easy.:)
Wish for the snow, it makes the world quiet.
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Naomi Wildfire
Amarr Men Who Stare At Gates
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Posted - 2011.01.27 10:44:00 -
[339]
and yet no fix about the gang mod and ctrl click bug :(
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Cpt Shinji
Gallente No-Mercy Black Watch.
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Posted - 2011.01.27 10:45:00 -
[340]
Originally by: Mirabi Tiane Hoping 1.1.3 or 1.1.4 will have a fix for people who can't finish loading the character customization screen (and the people like me who can do that but can't load the portrait design screen) despite using capable hardware with the latest drivers. Also hoping that those fixes will arrive before we get locked out of the game.
This is extremely important ccp, please fix this asap, I don't want to be locked out of the game because of this.
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Taranek
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Posted - 2011.01.27 10:46:00 -
[341]
Y, i agree with Teneria, i believe the incursions are incredibly difficult, in fact, i got wiped within 5 secs. and indeed, i was not prepared as well as i should have been.
I think people who are whining about it being to hard, losing ships and godforbid, lose ISK ( which is fairly simple to aquire ) should stop playing EVE alltogether if they can't handle how any game works, you win some, you lose some. Ask yourself, why are some people making it through the incursions and i'm not? If you got an answer for that you'll probably make it next time...
Incursions are far from being perfect... Good thing CCP is still working on it...
DON'T MAKE IT EASIER !!!
Originally by: Teneria 1st: EVE is a dark an harsh world.
2nd: Incursion difficulty
We have done several Incursions with a well prepared Fleet yesterday, we have got no single loss, despite of a bench of drones that got shot at, and none of our ships was ever endangered to get destroeyed. So if you fly in these sites and die, you are not well prepared. Incursions are ment to be High end, all of you that lost ships yesterday, have you ever faced a tougher sleeper site, have you ever tested Incursions on sisi to see what you'll face up too?
I would say: no you have not. Get prepared and face the Sansha as it is ment to be done. Learn something about fleet tactics, learn something aboutt game mechanics, or simply stay in LVL 4 Missions and enjoy the boredom.
@ CCP don't you dare make this stuff easier as it is, otherwise it would become very very boring.
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Kenny277
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Posted - 2011.01.27 10:48:00 -
[342]
Śfs dFfe faSesdF ˛=F na=F! -epSa faOefs÷ =ľs SaS== neFp=a=n G +G= ąneOeTfe F GSeGedn faądaSF=ną s+ Get8eľfeą= 8F?! -faada =fF=eľFdF 8aTfs=eG OaO Odaąą, ta=s8 Geeߡs ą=adF ß=OGadnfe neOdef =ną Gesfa8, taßvG n=e 8fependafeGeą=n F n=e, G aą=feą=F, =e=peG÷sG F O==ns=eG! -aFfaŚˇFT apsf==afs= 4 ==eGf fa S=sTOs (ą==Fp=ˇFT SsfnpF ą Oe8nnŚ=s=a) ta=aßa=vGas= ++-+Ś-+ ßedn°s O==ns=a (=aße=aŚˇspe ą dŚSn8F) fa (=sT=s=s! -sns=n sˇ+ Incursion. -aO ßv=n eSFfeOe8= 8aTfs==-O==ns==? -=eąa=n Fp==? -=eąa=n Fp==. -a tS=aGą=G=Ś= =afOF! +Ss ßedn°s =SeGedną=GF !
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Indarmos
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Posted - 2011.01.27 10:51:00 -
[343]
No fixing of 0.0 sec system pirate lvls :( only thx for color fix =|
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Diablo Maximus
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Posted - 2011.01.27 10:53:00 -
[344]
Edited by: Diablo Maximus on 27/01/2011 10:53:35
Originally by: Taranek Y, i agree with Teneria, i believe the incursions are incredibly difficult, in fact, i got wiped within 5 secs. and indeed, i was not prepared as well as i should have been.
I think people who are whining about it being to hard, losing ships and godforbid, lose ISK ( which is fairly simple to aquire ) should stop playing EVE alltogether if they can't handle how any game works, you win some, you lose some. Ask yourself, why are some people making it through the incursions and i'm not? If you got an answer for that you'll probably make it next time...
Incursions are far from being perfect... Good thing CCP is still working on it...
DON'T MAKE IT EASIER !!!
Originally by: Teneria 1st: EVE is a dark an harsh world.
2nd: Incursion difficulty
We have done several Incursions with a well prepared Fleet yesterday, we have got no single loss, despite of a bench of drones that got shot at, and none of our ships was ever endangered to get destroeyed. So if you fly in these sites and die, you are not well prepared. Incursions are ment to be High end, all of you that lost ships yesterday, have you ever faced a tougher sleeper site, have you ever tested Incursions on sisi to see what you'll face up too?
I would say: no you have not. Get prepared and face the Sansha as it is ment to be done. Learn something about fleet tactics, learn something aboutt game mechanics, or simply stay in LVL 4 Missions and enjoy the boredom.
@ CCP don't you dare make this stuff easier as it is, otherwise it would become very very boring.
The only thing they need to make 'easier' is to reduce the rate at which the systems revert back to sansha control. They are doing that according to their patch notes. This will give players a chance to repel the sansha attack in a system
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Blue Harrier
Gallente
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Posted - 2011.01.27 10:55:00 -
[345]
The problem with Incursions is not they are too difficult but that we the players in Empire are not prepared to take them on. By prepared I mean not correctly trained to operate the required ships to mount a determined assault.
Most Empire players, those that choose to remain in Empire full time be it in NPC or small player corporations, will have trained for the specific roles they have taken up, trader, miner, hauler etc. They will not have trained many or any PVP type skills, this has 2 drawbacks, one they might be able to fly a ship but will not have the skills to fit it correctly and two they may not have fleet skills, either in the ability to operate a fleet or the training in how to behave while in a fleet (and the correct usage of chat and voice comms).
How to fix it, I donĆt know, but if Empire dwellers want to defend their ćturfĆ then many players are going to get one really steep learning (and training skills) curve in the next few weeks, and in the long term the pirates in Eve may not have such easy ćpreyĆ in the future.
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Blackcamper
Gallente Corax. SOUL CARTEL
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Posted - 2011.01.27 10:55:00 -
[346]
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
Well i can only say it is a about time CCP got some hardcore plex in to the game ones more.
And to all of you that bich about the Incursions are to hard. ther really not. the real problem is the alot of eve players just jump in to it have no sens on what is going on. Firgs killing bs. well if you look at it. sig radius on a BS vs. trops = BAD for the BS. now if you use Hac's or T3 ships. also on a vangard a lev 2 incursion you need a min of 3 garduians to keep the fleet up. and you need good logi pilotes not some one hafv a sleep or drunk. now we did a lev 3 incursions " can't rembers the name of atm" we have a 35 player in it. and more then 50 % wher logi's and we we did it and not one ship blow up.
+ the fact that you can try it out on the test server befor you lose all your ships. like we did. so the we know what wher in wait in incursions.
But one think i can say. Don't use Bs. and get 50 % or more of the fleet in logi's and it can be done.
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AirellX
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Posted - 2011.01.27 10:56:00 -
[347]
Originally by: Faffywaffy I can't believe you're fixing eyeliner, but fleet bonuses and overview are still broken. I don't know why I'm surprised every time, though.
Eyeliner was probably a 5 minutes fix...
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Mashie Saldana
Minmatar Veto Corp
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Posted - 2011.01.27 11:01:00 -
[348]
Originally by: Rita's Catastrophy Well i good remember when they say that SLEEPERS are gonna be tought.. Yeah they are but can be soloed but this can take time, and harder sides are really hard... but then when u jumping inside the Incursion site... just forget about surviving... my ship died in less than 10 seconds, its less than any logistic ship would be able to lock me down, pimp my shield/armor anything and just DO anything cause im dead, logi ship dead, ewar ships dead, everyone dead cause of surrounding EWAR from rats :] GREAT CCP! as im a manufacturer finally i can earn some good cash from producing drakes : d if a drake is falling, or a nighthawk is falling in few seconds, that means something wrong, a lv 5 tankfited rattlesnake dying in an few seconds ??? when he is easly doing lv 5 sites? oh come one wth ?
Next time you assemble a rattlesnake, replace the purger rigs with extender rigs, SPR's with PDU's/BCS's and fit a Damage Control II. Your local tanking ability is meaningless, it is all about having enough buffer so the logistics can lock you and start repping before you explode once again.
It isn't without a reason that sheild extender rigs and trimarks are the most commonly found rigs on PVP setups.
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Kaiden Le'Monte
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Posted - 2011.01.27 11:07:00 -
[349]
i wish sansha incursion's would lay siege to pos's. that would make things interesting
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Inspiration
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Posted - 2011.01.27 11:13:00 -
[350]
Originally by: Ranka Mei
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
Currently, on one incursion in Algingtal Constellation, player ship losses are in excess of 3300 ships. That is just one constellation. There are six other incursions active.
I've been actively fighting for twelve hours and the hundred of players, losing thousands of ships could not get below 47% Sansha Influence. People are tired and disbanding fleets (Or running out of ships to Leeroy!), and so the influence was back up to 54% when I logged. This is the full might of the player base. Where's the progress?
My personal losses on day 1 were a Navy Mega, Vaga, Firetail and Ishkur.... No big deal for me personally, but my 180K EHP Navy Mega (Trimarked & LG Slave Clone boosted) melted in less than 20 seconds despite logistics in fleet, and that's annoying..
I've seen a Kronos, Navy Apoc and 80% of the supporting 12 person fleet get vaped trying to do a Vanguard site (supposedly at the easier end of the spectrum, for 5-10 people) ... That's a lot of ISK hurting.
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
Added to which, we got shafted on ISK and LP because people came and ghosted through the site in noncombat ships, increasing effective fleet size. (Even though they weren't on overview when we completed the objective, they still must've gotten counted somehow!)
Right now the esprit de corps is high - it's first day and the determination amongst the player base to complete the objective is high. But, we cannot sustain these ship losses forever, and it's not going to be any fun in the long term.
Seriously, WTF CCP?? I hope you're re-balancing the Incursion difficulty in this patch.
Good post!
Indeed, when even a 180K EHP tanked ship, with logistics on it, can't cut it any more, then it's time to rethink a few things.
Actually, I could live with the difficulty staying as high as it is, so long as CCP offers more in the way of fleeting up safely. Yes, there's that carebear word again, 'safely;' but I'm simply not gonna fleet up with strangers until the RR thingy is fixed, because there's always some mentally twelve-year-old jerk who thinks it's fun to get others Concorded.
CCP, if you want to force people to band together (and you went about it in a pretty transparent manner, btw), then you need to offer them a better way of doing so. And no, the Incursions themselves aren't incentive enough: after a few days, when the novelty wears off, or after too many losses, people will simply start docking up (or possibly leave the game). Surely that's not what you had in mind.
We did it without gang bonuses, two guardians and a couple of hacks and damage command ships. We also had a Rook, the site took a little over 10 minutes the second time once we figured out how to do it.
No ship losses, what people FAIL to know:
* Sasha in incursion does ALL damage types, just like sleepers!!!
So if you go in with uber em/thermal hardening, you die horribly :). I have to say, I was surprised at it as well, but any good PVP fit, does not have a gaping kinetic/explosive gap in its resists and its meant to be more PVP like then anything you can have in pre-incursion PVE.
They also use ECM, and neutralize capacitor (certain frigs do it as far as I seen). For the mos part players just need to adapt, bring the right fits and work as a team. It takes time.
That concord gets involved due to one player making a deliberate "mistake" is nuts, concord should not not kill people repairing blinkies in the incursion sites, problem fixed. The ship that does the aggression should simply get popped in an concord alpha strike and then concord should go away after a minute, not cluttering the field!
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Farrah Contractor
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Posted - 2011.01.27 11:14:00 -
[351]
Originally by: Blackcamper Edited by: Blackcamper on 27/01/2011 11:06:57 Edited by: Blackcamper on 27/01/2011 11:05:16
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
(snipped)
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
(snipped)
(snipped)
But one think i can say. Don't use Bs. and get 50 % or more of the fleet in logi's and it can be done.
...umm you're recommending half of the fleet fly logistics, and you think that's balanced? That would be forcing half of people to fly a relatively boring role. That implies no variety to approach or tactics, and that's just plain boring in the long run.
Seriously, I think the optimal difficulty is where you need 10-15% of the fleet to be logistics, leaving enough of the fleet with the choice of flying other things, including fast tackle, command ships, EWAR etc. Much more fun for more players, instead of requiring everyone to be the Eve equivalent of a Healer.
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Keria Sequoia
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Posted - 2011.01.27 11:18:00 -
[352]
*is sad because my Retriever is no longer golden :( *
Quote: The Dock option is now third - under approach and orbit - in the right-click drop down menu.
So there is a god afterall.
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Omen Talozan
Gallente Lunar Asylum
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Posted - 2011.01.27 11:19:00 -
[353]
Originally by: Farrah Contractor
Originally by: Blackcamper Edited by: Blackcamper on 27/01/2011 11:06:57 Edited by: Blackcamper on 27/01/2011 11:05:16
Originally by: Farrah Contractor Personally I hope that they re-balance the incursions a little.
(snipped)
The successful fleet I was invovled with was running 5 Logistics out of 20 ships (seriously, you need that many??), and we still lost a ship to too much DPS and insufficient buffer tank.
(snipped)
(snipped)
But one think i can say. Don't use Bs. and get 50 % or more of the fleet in logi's and it can be done.
...umm you're recommending half of the fleet fly logistics, and you think that's balanced? That would be forcing half of people to fly a relatively boring role. That implies no variety to approach or tactics, and that's just plain boring in the long run.
Seriously, I think the optimal difficulty is where you need 10-15% of the fleet to be logistics, leaving enough of the fleet with the choice of flying other things, including fast tackle, command ships, EWAR etc. Much more fun for more players, instead of requiring everyone to be the Eve equivalent of a Healer.
who are you sir wise, to tell me what is boring? im having a real laugh in my logi cus theres stuff to do all the time and also the entire fleet relys on you and other logis. things that toghter makes it interesting to pilot logis. just cus you think its boring (i reckon cus you cant pilot any logis) doesnt mean the entire eve player base feels the same. ps. i like your underlines makes you seem really pro Be Free. Be Modern. Be Rish. Be Miner! Join Kung Corp today. |
Farrah Contractor
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Posted - 2011.01.27 11:19:00 -
[354]
Originally by: Inspiration
We did it without gang bonuses, two guardians and a couple of hacks and damage command ships. We also had a Rook, the site took a little over 10 minutes the second time once we figured out how to do it.
No ship losses, what people FAIL to know:
* Sasha in incursion does ALL damage types, just like sleepers!!!
So if you go in with uber em/thermal hardening, you die horribly :). I have to say, I was surprised at it as well, but any good PVP fit, does not have a gaping kinetic/explosive gap in its resists and its meant to be more PVP like then anything you can have in pre-incursion PVE.
They also use ECM, and neutralize capacitor (certain frigs do it as far as I seen). For the mos part players just need to adapt, bring the right fits and work as a team. It takes time.
That concord gets involved due to one player making a deliberate "mistake" is nuts, concord should not not kill people repairing blinkies in the incursion sites, problem fixed. The ship that does the aggression should simply get popped in an concord alpha strike and then concord should go away after a minute, not cluttering the field!
Umm, what level site, and what was the rest of your fleet composition? I was flying with FCORD, doing Assault plexes with universal-resist buffer-tanked ships, and we would have simply melted with only 2 Logis.
Bear in mind some guy just up the page was recommending fleets with 50% logistics compostion... which is kind of LOLworthy.
Vanguards need about 2 Logis.. However, Assaults need a few more, at least at this point.
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Mr Cocojambo
Minmatar
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Posted - 2011.01.27 11:20:00 -
[355]
WHERE IS THE FIX FOR FLEET-BOOSTING??
God damn it.. I'm gonna charge CCP rent for my un-used orca
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Omen Talozan
Gallente Lunar Asylum
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Posted - 2011.01.27 11:21:00 -
[356]
Quote: The Dock option is now third - under approach and orbit - in the right-click drop down menu.
So there is a god afterall.
word lol
after 7 years its really really hard to get use to the bottom dock. thank you for moving it back ccp ^^ Be Free. Be Modern. Be Rish. Be Miner! Join Kung Corp today. |
Farrah Contractor
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Posted - 2011.01.27 11:24:00 -
[357]
Originally by: Omen Talozan
who are you sir wise, to tell me what is boring? im having a real laugh in my logi cus theres stuff to do all the time and also the entire fleet relys on you and other logis. things that toghter makes it interesting to pilot logis. just cus you think its boring (i reckon cus you cant pilot any logis) doesnt mean the entire eve player base feels the same. ps. i like your underlines makes you seem really pro
Both of my main toons have Logistics 4, c/- qualifying for Fleet Command. TBH I've never bothered with them (because they're boring), but I'll be purchasing / inventing a few to help with incursions since every man and his dog is crying out for them.... Once my wallet recovers from the beating it's taken, of course.
Your reply doesn't invalidate my main point about needing 50% logistics being excessive (or indeed crazy).
PS - Thanks for the props on the underline. I can also do smileys. Witness my proskillz?
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Viktor Vegas
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Posted - 2011.01.27 11:24:00 -
[358]
Well i must say having to use so much logi to do a site in eve is counter new player productive!How the hell are new players going to do incursions?They cant so how does this bring new players to the game?CCP missed the boat again in my opinion,as per usual.Also has anyone noticed that hardwires dont work?One day i have 4.68 rof the next i have 6.6 rof with same clone,ship etc.WTF?
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Inspiration
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Posted - 2011.01.27 11:28:00 -
[359]
Edited by: Inspiration on 27/01/2011 11:30:14
Originally by: Farrah Contractor
Originally by: Inspiration
We did it without gang bonuses, two guardians and a couple of hacks and damage command ships. We also had a Rook, the site took a little over 10 minutes the second time once we figured out how to do it.
No ship losses, what people FAIL to know:
* Sasha in incursion does ALL damage types, just like sleepers!!!
So if you go in with uber em/thermal hardening, you die horribly :). I have to say, I was surprised at it as well, but any good PVP fit, does not have a gaping kinetic/explosive gap in its resists and its meant to be more PVP like then anything you can have in pre-incursion PVE.
They also use ECM, and neutralize capacitor (certain frigs do it as far as I seen). For the mos part players just need to adapt, bring the right fits and work as a team. It takes time.
That concord gets involved due to one player making a deliberate "mistake" is nuts, concord should not not kill people repairing blinkies in the incursion sites, problem fixed. The ship that does the aggression should simply get popped in an concord alpha strike and then concord should go away after a minute, not cluttering the field!
Umm, what level site, and what was the rest of your fleet composition? I was flying with FCORD, doing Assault plexes with universal-resist buffer-tanked ships, and we would have simply melted with only 2 Logis.
Bear in mind some guy just up the page was recommending fleets with 50% logistics compostion... which is kind of LOLworthy.
Vanguards need about 2 Logis.. However, Assaults need a few more, at least at this point.
It was a vanguard plex, we first wend in with 2 x hac, a command and 2 guardians. We could stay alive, kill some stuff, but the site needed hacking/codebreaker to cut down the repair ability of the sansha (they were insane and we lacked dps).
So we added a BS and a rook and two other ships (forgot what they were, think it was command as well).
The assaults I have yet to do, we lacked the number of characters as most our mains are low sec pirates and can't get into high sec. One thing I think is needed for harder sites is to warp the logistics in first, set up properly and then add fleet members slowly. That way, locking people up and putting reps on them is much easier and controllable.
I the logistics can keep them selfs alive, there is no reason to warp in the rest of the fleet, now is there?
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Omen Talozan
Gallente Lunar Asylum
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Posted - 2011.01.27 11:32:00 -
[360]
Originally by: Farrah Contractor
Originally by: Omen Talozan
who are you sir wise, to tell me what is boring? im having a real laugh in my logi cus theres stuff to do all the time and also the entire fleet relys on you and other logis. things that toghter makes it interesting to pilot logis. just cus you think its boring (i reckon cus you cant pilot any logis) doesnt mean the entire eve player base feels the same. ps. i like your underlines makes you seem really pro
Both of my main toons have Logistics 4, c/- qualifying for Fleet Command. TBH I've never bothered with them (because they're boring), but I'll be purchasing / inventing a few to help with incursions since every man and his dog is crying out for them.... Once my wallet recovers from the beating it's taken, of course.
Your reply doesn't invalidate my main point about needing 50% logistics being excessive (or indeed crazy).
PS - Thanks for the props on the underline. I can also do smileys. Witness my proskillz?
i totally agree its complete overkill with 50% logis... but so what? its eve online raiding ive seen ppl raid with 50% healers in other mmo's... yeah i had my thoughts about that but i didnt really see the point in telling them cus if you use 50% healer/logis on a mission then how much brain do you really have? Be Free. Be Modern. Be Rish. Be Miner! Join Kung Corp today. |
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Dragoon Epsilon
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Posted - 2011.01.27 11:35:00 -
[361]
Seems to be a really mixed bag of people who say incursions are "too hard" and people who say "your not doing it right"...I foresee many ads for incursion training corps.
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Dar Vender
Gallente BOAE INC
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Posted - 2011.01.27 11:37:00 -
[362]
API fix ftw
Scotty has been trying my patience with that one this week!
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Dar Vender
Gallente BOAE INC
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Posted - 2011.01.27 11:40:00 -
[363]
Originally by: Dragoon Epsilon Seems to be a really mixed bag of people who say incursions are "too hard" and people who say "your not doing it right"...I foresee many ads for incursion training corps.
hard is good, we don't need more content you can just solo. Forcing people to fleet up to do stuff is what eve is all about. LVL4's, lower complexes and anoms are there if you want to solo - eve, putting the M back in MMO since 2003
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alesha 303
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Posted - 2011.01.27 11:41:00 -
[364]
MY GOD. CCP introduced character changes that will encourage players to pay to redo their portraits, after more clothes accesories become availabe after walking in stations comes in down the track ;p
2ndly, planetry is simplified in some ways, amd adds timed output changes per hr and per head spot. But encourages ppl to swap back and forth between just 2 extraction materials at a time instead of the 4 under the last system. Creating a situation where players who dont recheck changes lose all the extracted materials, or have them unprocessed and backing up, as non routing is much more likely ;p
3rdly, Sanchas incursions took out masses of ships & fittings, as players flocked like lemming/ tourists to get into the action. Without knowing berforhand what they were getting into. Moreover opertunists and frustrated players engaged in pod killing to protect their prospective kill zones. Im sorry but wasnt that predictable following what happened in WHs??? They did give Sanchas ships the same smart AI that sleepers have after all!
Give me a break! Of course CCP is introduceing changes that reduce ingame total wealth while making ppl want to import more hard $$$ into CCC. These changes will sort out the clueless and foolhardy from those with common sence XD CCP is a business not a charity and will do what they can to make $$$ RAFLMAO
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Farrah Contractor
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Posted - 2011.01.27 11:42:00 -
[365]
Originally by: Inspiration
It was a vanguard plex, we first wend in with 2 x hac, a command and 2 guardians. We could stay alive, kill some stuff, but the site needed hacking/codebreaker to cut down the repair ability of the sansha (they were insane and we lacked dps).
So we added a BS and a rook and two other ships (forgot what they were, think it was command as well).
The assaults I have yet to do, we lacked the number of characters as most our mains are low sec pirates and can't get into high sec. One thing I think is needed for harder sites is to warp the logistics in first, set up properly and then add fleet members slowly. That way, locking people up and putting reps on them is much easier and controllable.
I the logistics can keep them selfs alive, there is no reason to warp in the rest of the fleet, now is there?
For the Assaults I suggest you warp in some really big buffer-tanked ships first, rather than Logis because the instant primary DPS is really high. I think the Logis might pop before they lock each other for rep. We were favouring plated Domis and Abaddons and other Battleships.
Our tactics were to align with gate and count up/down to stage warp and agro: 2x Big EHP soaks on "one" 5x Logis on "two", to lock the primary soaks and keep them alive until agro redistributes. Remainder of fleet on "three"
My 2c.
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Inspiration
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Posted - 2011.01.27 11:46:00 -
[366]
And ship numbers aren't everything!
There are badly and good logistics setups. If you can run only 3 large remote T2 repairers and no ECCM, you got a bad one for example. We used 4 large T2 RR and 2 large T1 cap transfer on our guardians. And double ECCM in the med is mandatory, otherwise, you can't keep them doing their jobs due to sansha ECM!
I rather fly with two or three well fit logistics then with 5 or even 6 bad ones! It could explain some of the differences in experience people have so far. People will learn...well, most of them anyway!
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1llus1on
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Posted - 2011.01.27 11:49:00 -
[367]
Originally by: Mr Cocojambo WHERE IS THE FIX FOR FLEET-BOOSTING??
God damn it.. I'm gonna charge CCP rent for my un-used orca
I second that one, the orca bonus is useless with the current game version and needs to be fixed, it is creating alot of lost isk due to the orca bones not working properly.
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Farrah Contractor
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Posted - 2011.01.27 11:51:00 -
[368]
Edited by: Farrah Contractor on 27/01/2011 11:53:04
Originally by: Inspiration And ship numbers aren't everything!
There are badly and good logistics setups. If you can run only 3 large remote T2 repairers and no ECCM, you got a bad one for example. We used 4 large T2 RR and 2 large T1 cap transfer on our guardians. And double ECCM in the med is mandatory, otherwise, you can't keep them doing their jobs due to sansha ECM!
I rather fly with two or three well fit logistics then with 5 or even 6 bad ones! It could explain some of the differences in experience people have so far. People will learn...well, most of them anyway!
True enough on all counts. Not enough people out there with Logi 5 at the moment, but I'm guessing it's just jumped to the top of lots of people's training queues. I know our fleets didn't have many with Logi 5; quite a few were with 3 or 4, simply due to insufficient supply of pilots. This will change.
Personally, I know that I'd much rather make use of my max-specced gunnery skills rather than my mediocre logistics skills at this point.
Also: Guardian suddenly = FOTM, while Oneiros = meh.
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CCP Soundwave
C C P Alliance
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Posted - 2011.01.27 11:54:00 -
[369]
Originally by: Farrah Contractor Edited by: Farrah Contractor on 27/01/2011 09:58:40 From Patch notes: -------------- Incursions
Based on feedback from the community, we have reduced the rate at which Sansha's regain control of the constellations. An issue where the journal was not updating properly has been fixed. Dungeon beacons have been changed and will disappear when a dungeon is completed. This should result in fewer empty dungeons. --------------
Considering that I wrote a couple of pretty bitter posts earlier about the recovery rate in incursions, thank-you very much CCP for taking mine and other people's feedback on board.
I've been having a great time flying with FCORD on my main (leaving aside the futility and frustration in game outcome terms), and with this change I look forward to giving it another go.
**Also: Thanks for removing the beacons once completed; it'll mean less inquisitive noobs ghosting in to finished sites accidentally keeping them alive.
Cheers.
Thanks!
I just want to stress one point: Our team will continue making changes to Incursion until we feel they're done. We've shipped a few fixes/changes and will continue to do so for a while. I'm hoping to get a blog out shortly where feedback can be collected into a single thread. Thanks for all the feedback we've gotten so far.
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Venge Daveed
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Posted - 2011.01.27 11:56:00 -
[370]
Originally by: Dragoon Epsilon Seems to be a really mixed bag of people who say incursions are "too hard" and people who say "your not doing it right"...I foresee many ads for incursion training corps.
Actually, this forum is an impromptu training guide. I gotta say that as a less than a 6 months EVE time player, I'm enjoying the banter back and forth because some really useful info/tricks are being discussed. Farrah Contractor, you always seem to raise good issues and make good points. Keep it up. Likewise for others. Let the techy-talk PvP stuff flow!
I do have to ask a rookie level question, however, how can anything work - logis or whatever - if you get locked and shot INSTANTLY upon entering an incursion site and then have godgun equipped Sansha burn through like a hot knife through butter using weapons with DPS off the charts? (Well, maybe "instantly" is a bit much. Let's say in 1 second instead.) I'm not being sarcastic. I seriously want to know an answer to the question. How can insta-lock enemies be trumped?
I also think that perhaps the Incursion level of difficult varies considerably from site to site and that much of the boasting from some regarding their valiant, victorious adventure into incursion-space was actually during a less difficult time within a given location. I could be wrong, but just a guess.
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SeniraSource
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Posted - 2011.01.27 11:58:00 -
[371]
Edited by: SeniraSource on 27/01/2011 12:02:18 seriously..... RR BS, are THE way to go... plated domis, phoons, geddons, with 1/2 rr each and you will plow these sites down.... what wont work.... is a bunch of drakes. if you field logi in the higer end sites and it gets primaried there gona get aplha'd .... there gona die befor you can even press the "requires armor" button.... get yourself 20 domis with 4 cap trans, 2 large rr, and a bunch of t2 sentries... WIN
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Inspiration
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Posted - 2011.01.27 11:58:00 -
[372]
Originally by: Farrah Contractor
Originally by: Inspiration
It was a vanguard plex, we first wend in with 2 x hac, a command and 2 guardians. We could stay alive, kill some stuff, but the site needed hacking/codebreaker to cut down the repair ability of the sansha (they were insane and we lacked dps).
So we added a BS and a rook and two other ships (forgot what they were, think it was command as well).
The assaults I have yet to do, we lacked the number of characters as most our mains are low sec pirates and can't get into high sec. One thing I think is needed for harder sites is to warp the logistics in first, set up properly and then add fleet members slowly. That way, locking people up and putting reps on them is much easier and controllable.
I the logistics can keep them selfs alive, there is no reason to warp in the rest of the fleet, now is there?
For the Assaults I suggest you warp in some really big buffer-tanked ships first, rather than Logis because the instant primary DPS is really high. I think the Logis might pop before they lock each other for rep. We were favouring plated Domis and Abaddons and other Battleships.
Our tactics were to align with gate and count up/down to stage warp and agro: 2x Big EHP soaks on "one" 5x Logis on "two", to lock the primary soaks and keep them alive until agro redistributes. Remainder of fleet on "three"
My 2c.
That does make sense to me, but I do think that using BS first is a mistake due to the signature radius. They take a LOT more damage then say a passive buffer tanked T3 ;) You can get the Proteus up to around 600k EHP (with slave set and buffer oriented). A simpler and cheaper one can be 240k EHP (drone boat version) and have very high resists. The resists in incursion will be lower due to penalties of course, likewise the all the tank numbers.
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Sith Adama
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Posted - 2011.01.27 12:02:00 -
[373]
One hour to go... Thanks for the patch :)
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Thodol
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Posted - 2011.01.27 12:02:00 -
[374]
Originally by: SeniraSource seriously..... RR BS, are THE way to go... plated domis, phoons, geddons, with 1/2 rr each and you will plow these sites down.... what wont work.... is a bunch of drakes.
Hang out in the Syne channel, it is horrific. Why thousands of noobs are being culled is instantly explained by sitting in that channel for five minutes.
The "leaders" don't even know how to fit a ship, let alone compose an efficient gang. Yeah, 50% logi composition instead of a simple RR BS setup that is both simple and cheap.
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SeniraSource
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Posted - 2011.01.27 12:04:00 -
[375]
Edited by: SeniraSource on 27/01/2011 12:04:24 ive been there.... im not joining the fleets cos they fail... but i am there to mop up the faction BS loot lol... when i see them not dying in a all of flame i may start joining
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Wile Fett
The Scope
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Posted - 2011.01.27 12:04:00 -
[376]
ň Based on feedback from the community, we have reduced the rate at which Sansha's regain control of the constellations.
^^ This change saddens me and it seems to be purely because of people not understanding how the Incursions seem to work.
The very first 3 sites i did in the Araz constellation was in a fleet of 10 complete strangers (bar one fellow npc corpie). We managed to complete 3 Vanguard sites WITH NO LOSSES and took no longer than 45mins after we started.
Fleet composition was :
Damnation, Absolution, Domi (RR and Cap), Guardian, Kronos (RR and Cap), Augoror (Cap), 2 x Myrmidon, Navy Geddon and an Enyo.
While we were doing our thing, the %age had dropped to 89%. Then as if by a flick of the switch (over 10-15mins), it sprang back to 100%. Thinking the above fix would be great, i then found out why this had happened.
1 fleet (yes, ONE fleet), of over 60 members were trying to complete an assault site a failing misserably (maybe even 50% of them returning in pods per attempt).
The simplicity of Incursions makes my mind boggle when i think of people making such stupid mistakes.
FIRST COMPLETE THE EASY SYSTEMS - this then weakens the Sansha negative effects (effectively making you stronger and the rats weaker). Then join a couple of fleets together AFTER the effects have been significantly weakened to attempt the larger sites.
Although i have not tried it yet, i am convinced that assault sites can easily be completed with a 20 man fleet as long as the incursion has been weakened sufficiently. Getting a 60 man fleet annihilated in imo kudos to CCP. esp if a 20 man fleet with half a brain cell can get through it.
Please, CCP before you make anymore caldari changes (sorry, easy mode changes) stop, think and then don't, thanks.
Incursions were great fun for me as they were. Nice job CCP
/me hopes they dont now become too easy
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Koi Hibana
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Posted - 2011.01.27 12:06:00 -
[377]
seems to be a problem with the new patch, i get an error msg when i try to apply it, i've tried to repair it but to no success, any suggestions?
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Alcide Katelo
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Posted - 2011.01.27 12:08:00 -
[378]
Edited by: Alcide Katelo on 27/01/2011 12:09:01 EDIT: Working now.
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FiveAM
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Posted - 2011.01.27 12:08:00 -
[379]
Originally by: Koi Hibana seems to be a problem with the new patch, i get an error msg when i try to apply it, i've tried to repair it but to no success, any suggestions?
yeah, the patch broke my game as well...
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Dako Semi
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Posted - 2011.01.27 12:08:00 -
[380]
Edited by: Dako Semi on 27/01/2011 12:09:05 did the repair and worked now \o/
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Ajax Diomedes
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Posted - 2011.01.27 12:08:00 -
[381]
Originally by: Koi Hibana seems to be a problem with the new patch, i get an error msg when i try to apply it, i've tried to repair it but to no success, any suggestions?
Its not out yet?
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Zemog Osan
Science and Trade Institute
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Posted - 2011.01.27 12:09:00 -
[382]
Yeah, mine is broken as well.
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Bella Tonks
Gallente Bella Corp
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Posted - 2011.01.27 12:09:00 -
[383]
Same problem. Manual download says the file is corrupt.
I guess we have to either wait or re-download the whole client.
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Janeway84
Gallente Def Squadron
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Posted - 2011.01.27 12:09:00 -
[384]
Hmm i get a error with the patch installer, saying its broken, then I try the repair tool wich shows up instantly, pretty cool! But it cancells automatically and I still can't get the game to work..
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Venge Dahveed
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Posted - 2011.01.27 12:09:00 -
[385]
Originally by: SeniraSource Edited by: SeniraSource on 27/01/2011 12:02:18 seriously..... RR BS, are THE way to go... plated domis, phoons, geddons, with 1/2 rr each and you will plow these sites down.... what wont work.... is a bunch of drakes. if you field logi in the higer end sites and it gets primaried there gona get aplha'd .... there gona die befor you can even press the "requires armor" button.... get yourself 20 domis with 4 cap trans, 2 large rr, and a bunch of t2 sentries... WIN
Ok, so my plated BS (Vindicator, Mach, whatever) should not have ANY armor repairers installed? All 1600 mm tungsten and energized plates? Leave the repping to the logis? One thing for sure, this thread is illustrating the diff between PvE and PvP fits. I'd also like to know something about the ECM/ECCM. Finally, what is better in general EVE play, a scan booster or a general sensor booster?
I actually want to be a logi pilot. Call me weird. As such a kill made by a BS I repped is (in a real sense) as much my kill as theirs. Keeping my fleetmates alive is what I kinda hope to achieve. I'm currently training lvl5 cruiser so I can get a Scimitar and start helping out.
That said, I also like to shoot from time to time.
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Misty Mountains
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Posted - 2011.01.27 12:09:00 -
[386]
Same here. patch fails, "client repair tool" fails. |
Trading Advisor
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Posted - 2011.01.27 12:09:00 -
[387]
Originally by: FiveAM
Originally by: Koi Hibana seems to be a problem with the new patch, i get an error msg when i try to apply it, i've tried to repair it but to no success, any suggestions?
yeah, the patch broke my game as well...
same here
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Derrick'DelBoy'Tr0tter
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Posted - 2011.01.27 12:10:00 -
[388]
patch is broken, repair tool doesnt fix it. help us ccp
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Ajax Diomedes
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Posted - 2011.01.27 12:10:00 -
[389]
Broked :|
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Personal Broker
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Posted - 2011.01.27 12:10:00 -
[390]
Is this where I ***** about a broken patch?
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Woad Rager
Minmatar
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Posted - 2011.01.27 12:11:00 -
[391]
Patch file downloads and reports itself corrupted. Do you wish to download repair tool? Yes Repair file is corrupted, repair is cancelled.
What The?
"ORDANANCE IS THE PRIVELEGED RIGHT OF THE ARMOURER.....DEATH IS HIS BUSINESS.....AND BUSINESS IS BOOMING!!" |
Dako Semi
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Posted - 2011.01.27 12:11:00 -
[392]
i turned off my pc fully and then did the repair. this worked for me.
good luck all
Dako
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EIRINARHOS
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Posted - 2011.01.27 12:11:00 -
[393]
just fixed mine through repair tool!! try again!
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SeniraSource
|
Posted - 2011.01.27 12:11:00 -
[394]
Edited by: SeniraSource on 27/01/2011 12:12:34 [Dominix, RR]
1600mm Reinforced Steel Plates II 1600mm Reinforced Steel Plates II Damage Control II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Armor Explosive Hardener II
Heavy Capacitor Booster II, Cap Booster 800 Stasis Webifier II Stasis Webifier II Warp Scrambler II ECCM - Magnetometric II
425mm Railgun II, Javelin L Large Energy Transfer Array II Large Energy Transfer Array II Large Energy Transfer Array II Large Remote Armor Repair System II Large Remote Armor Repair System II
Large Egress Port Maximizer I Large Egress Port Maximizer I Large Egress Port Maximizer I
Field a F*** Load of these....instead of guardians :D
FLY IN PAIRS.... 2 domis with all cap trans on eachother
WARP IN AND STOP... DONT MOVE.... THEY COME TO YOU
Fire up RR and Drop Sentrys..
if ppl move they got out of RR range and die.... wqarp the whole fleet in and jsut STOP SHIP
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Thodol
|
Posted - 2011.01.27 12:11:00 -
[395]
PATCH BROKES MY CPU!
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Larodil
URSALIS LOGISTICS GROUP
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Posted - 2011.01.27 12:12:00 -
[396]
Same issue.. Patch kills the client.. Repair runs in a loop..
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Ahrman Vanaheim
Caldari Chimaera Combine
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Posted - 2011.01.27 12:12:00 -
[397]
Game Broken - repair patch failed.
I had forgotten how much fun this was.
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Melodico Pride
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Posted - 2011.01.27 12:12:00 -
[398]
DITTO HERE! I am sure it will get a fix, but what? I got to face work today without my EvE fix? damn where did i put those RL drugs?!?!?!?!
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Farrah Contractor
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Posted - 2011.01.27 12:13:00 -
[399]
Originally by: Inspiration
That does make sense to me, but I do think that using BS first is a mistake due to the signature radius. They take a LOT more damage then say a passive buffer tanked T3 ;) You can get the Proteus up to around 600k EHP (with slave set and buffer oriented). A simpler and cheaper one can be 240k EHP (drone boat version) and have very high resists. The resists in incursion will be lower due to penalties of course, likewise the all the tank numbers.
Another good point... Sig radius does matter. We were wapring the Damnation in first, when we had it in fleet, for the huge EHP buffer and smaller sig radius. Unfortuantely the guy had to sleep somewhere after the 24 hour mark.
The general consensus so far from the people I've seen on channel(s) is that few people are going to risk their T3s at this point, having seen the appalling speed at which faction BS will drop. That will change as people develop confidence, though.
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Sulexar
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Posted - 2011.01.27 12:13:00 -
[400]
IT WORKS TRY IT NOW :)
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Synthec
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Posted - 2011.01.27 12:13:00 -
[401]
YEP SAME HERE
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Huijgen
Amarr Organized-Chaos
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Posted - 2011.01.27 12:14:00 -
[402]
The patch doesnt work here and the repair tool is broken aswel......
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soad2237
Minmatar Eve University
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Posted - 2011.01.27 12:14:00 -
[403]
Patch broke the client.
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Alcide Katelo
|
Posted - 2011.01.27 12:14:00 -
[404]
Originally by: Sulexar IT WORKS TRY IT NOW :)
Verified.
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Elraila Feneth
Minmatar BRUTAL GENESIS
|
Posted - 2011.01.27 12:14:00 -
[405]
Repair tool ? Are you mock to us ?
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Sith Adama
|
Posted - 2011.01.27 12:14:00 -
[406]
Mine seems to boot fine after the repair tool...
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RODIMUS PRIMAL
Caldari S3MINAL FLUID
|
Posted - 2011.01.27 12:14:00 -
[407]
I just went into my main eve file and press the icon there and it automatically repaired all files and installed patch but it is now not accepting anyone into game. So we wait
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Aatos Taavi
|
Posted - 2011.01.27 12:15:00 -
[408]
I deleted the broken download on windows 7 from C:\ProgramData\CCP\EVE\Downloads and started the game/patch procedure again. Installer size changed from 13mb to 15mb and now it works! (at least the patch works and game starts, server not accepting connection atm)
cheers |
XEcuTioneRUK
Gallente Machine Soldiers
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Posted - 2011.01.27 12:15:00 -
[409]
Originally by: Koi Hibana seems to be a problem with the new patch, i get an error msg when i try to apply it, i've tried to repair it but to no success, any suggestions?
Yes thats a simple one!
Wait untils it 1.00pm -Didn't say 11.00 to 12.00?
BTW, Got my sig from: http://www.blue-monkey.co.uk/EVE-Signatures/
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Dee Lectable
|
Posted - 2011.01.27 12:15:00 -
[410]
Patch broke my client as well. Repair tool failed. Downloading full install.
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FinaI Destination
|
Posted - 2011.01.27 12:15:00 -
[411]
i am in the game :)
joke
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Huijgen
Amarr Organized-Chaos
|
Posted - 2011.01.27 12:16:00 -
[412]
Oh wait it works now...
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Wong Wing
|
Posted - 2011.01.27 12:16:00 -
[413]
Originally by: Dako Semi i turned off my pc fully and then did the repair. this worked for me.
good luck all
Dako
yep this worked for me \o/
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Omen Talozan
Gallente Lunar Asylum
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Posted - 2011.01.27 12:16:00 -
[414]
my patch was less than half of the 16.8MB
CCP *****ed up i think u owe me a keg of beer =) Be Free. Be Modern. Be Rish. Be Miner! Join Kung Corp today. |
Thomas Gallant
Gallente The Scope
|
Posted - 2011.01.27 12:17:00 -
[415]
Originally by: FinaI Destination i am in the game :)
joke
*slaps you around with a wet fish*
Anyway I'm waiting a bit longer just to be sure the patch is fully ready to download.
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Larodil
URSALIS LOGISTICS GROUP
|
Posted - 2011.01.27 12:17:00 -
[416]
After Repair fails, it re-runs and seems to be working now..
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Joe450
|
Posted - 2011.01.27 12:18:00 -
[417]
Pached failed, but 3rd time downloading the patch the computer thought i wasn't going to give up and made it work..
subbon-ness is bliss
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Melodico Pride
|
Posted - 2011.01.27 12:18:00 -
[418]
Hey, this reminds me... I recently been having an issue with the cargo/AP/onboard scanner buttons vanishing and i would reboot and they would still be gone, but, sometimes they would be there. Anyone having this issue also? was it a bug? or did someone break into my ship and steal my buttons???
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Fuuka Yamagishi
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Posted - 2011.01.27 12:18:00 -
[419]
I had the same issue. Rebooting and then having it download/repair via normal means did fix the problem. Now I just have to wait for them to open the server.
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Dragoon Epsilon
Caldari Perkone
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Posted - 2011.01.27 12:19:00 -
[420]
Originally by: RODIMUS PRIMAL I just went into my main eve file and press the icon there and it automatically repaired all files and installed patch but it is now not accepting anyone into game. So we wait
I hate the waiting game, I want my instantaneous gratification :)
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RODIMUS PRIMAL
Caldari S3MINAL FLUID
|
Posted - 2011.01.27 12:19:00 -
[421]
Let hope this patch is good otherwise we are all screwed...
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SeniraSource
|
Posted - 2011.01.27 12:20:00 -
[422]
Melodico Pride theres a little button ... like this "<" clik it
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Sith Adama
|
Posted - 2011.01.27 12:21:00 -
[423]
Looks like the servers are re-starting :D
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Slappy McPewpew
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Posted - 2011.01.27 12:21:00 -
[424]
Waiting...... Wating...... waiting..........
oh oh oh as much fun as a gate camp haha
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Debrie
|
Posted - 2011.01.27 12:21:00 -
[425]
..../head on desk
Eve online episode 1 = last mondays patch broke my client , after much headache and about 5 downloads (about 5 hours each) I finnally got the client to work again , thursday night
Episode 2 , last fridays patch killed my client untill just last night after about 100 hours of downloading/repairing got it to function
episode 3 , todays patch just broke my client again repair tool isnt fixing it ...... (nearly 2 solid weeks of being able to log in only 2 times , not counting disconnects )
episode 4 = yet to be released
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Woad Rager
Minmatar
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Posted - 2011.01.27 12:23:00 -
[426]
Ok, scrapped the contents of the temp folder of the old patch file / repair tool file. Scrapped the IE temp files etc. Restarted the client, downloaded the NEW patch (it's slightly bigger the the one that failed) all good now thanx "ORDANANCE IS THE PRIVELEGED RIGHT OF THE ARMOURER.....DEATH IS HIS BUSINESS.....AND BUSINESS IS BOOMING!!" |
Dragoon Epsilon
Caldari Perkone
|
Posted - 2011.01.27 12:23:00 -
[427]
Originally by: Debrie ..../head on desk
Eve online episode 1 = last mondays patch broke my client , after much headache and about 5 downloads (about 5 hours each) I finnally got the client to work again , thursday night
Episode 2 , last fridays patch killed my client untill just last night after about 100 hours of downloading/repairing got it to function
episode 3 , todays patch just broke my client again repair tool isnt fixing it ...... (nearly 2 solid weeks of being able to log in only 2 times , not counting disconnects )
episode 4 = yet to be released
That sucks, I feel for you, I really do
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Joe450
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Posted - 2011.01.27 12:24:00 -
[428]
what fun to be one of these 7-8 players playing eve while no one is allowed on...
the miss-chief i could get up to
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Davs
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Posted - 2011.01.27 12:24:00 -
[429]
is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
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Jun Pellion
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Posted - 2011.01.27 12:26:00 -
[430]
Originally by: Davs no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug? instead u focus on eyeliner, ship-colours and mac-client?
When will the average Dave realize that fixing eyeliner and shipcolors might take minutes and fixing mechanics-related bugs can take days of banging heads?
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RODIMUS PRIMAL
Caldari S3MINAL FLUID
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Posted - 2011.01.27 12:26:00 -
[431]
OMG EPIC
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
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munitqua
Caldari BlackSite Prophecy
|
Posted - 2011.01.27 12:26:00 -
[432]
Originally by: Debrie ..../head on desk
Eve online episode 1 = last mondays patch broke my client , after much headache and about 5 downloads (about 5 hours each) I finnally got the client to work again , thursday night
Episode 2 , last fridays patch killed my client untill just last night after about 100 hours of downloading/repairing got it to function
episode 3 , todays patch just broke my client again repair tool isnt fixing it ...... (nearly 2 solid weeks of being able to log in only 2 times , not counting disconnects )
episode 4 = yet to be released
Episode 4 . went out to buy a new computer
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Sapeian
Caldari The Reformed Chaos Theory Alliance
|
Posted - 2011.01.27 12:33:00 -
[433]
Originally by: nameless1q
Originally by: Sapeian
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
Eve online has some of the most professional and skilled Devs of any MMO available, And Every single patch is done smoothly. Yet this is you're post?
Things that need to be fixed get fixed. Stop being a baby and be patiant.
while your at it might as well have asked for a signed EVE T-Shirt..
all these patches of recent have been "Smooth"? really?
And if they had of fixed it in the first place they wouldnt need to be fixing it
Like someone said previously, Small fixes can be done quickly, Larger problems take time,
Out of all of the MMO's I have played CCP have the best communication with the players, And also best support and implementation of patches.
So yes, Compared to many the patches are smooth,
Do half of you think that CCP wave a magic wand and it's all fixed? Grow up.
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Bastion Con
|
Posted - 2011.01.27 12:34:00 -
[434]
why are no connections accepted, yet there are 9 players playing?
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nameless1q
|
Posted - 2011.01.27 12:34:00 -
[435]
Originally by: Sapeian
Originally by: nameless1q
Originally by: Sapeian
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
stop putting words into our mouths, no one said they have a magic wand, but they have access to test servers and many programmers
Eve online has some of the most professional and skilled Devs of any MMO available, And Every single patch is done smoothly. Yet this is you're post?
Things that need to be fixed get fixed. Stop being a baby and be patiant.
while your at it might as well have asked for a signed EVE T-Shirt..
all these patches of recent have been "Smooth"? really?
And if they had of fixed it in the first place they wouldnt need to be fixing it
Like someone said previously, Small fixes can be done quickly, Larger problems take time,
Out of all of the MMO's I have played CCP have the best communication with the players, And also best support and implementation of patches.
So yes, Compared to many the patches are smooth,
Do half of you think that CCP wave a magic wand and it's all fixed? Grow up.
|
Synthec
|
Posted - 2011.01.27 12:34:00 -
[436]
I love the posts during patch time keeps me feeling alive
Gotta feel sorry for the moaning gits and the dev team that i think do a good job !!!
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Farrah Contractor
|
Posted - 2011.01.27 12:34:00 -
[437]
This cracked me up. +1 Possibly unintentionally epic poast
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
|
Dako Semi
|
Posted - 2011.01.27 12:35:00 -
[438]
Originally by: Bastion Con why are no connections accepted, yet there are 9 players playing?
Rofl there is a comic about this icon :)
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RODIMUS PRIMAL
Caldari S3MINAL FLUID
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Posted - 2011.01.27 12:36:00 -
[439]
Originally by: Bastion Con why are no connections accepted, yet there are 9 players playing?
ummm maybe admin testing the server out, just a thought |
Sapeian
Caldari The Reformed Chaos Theory Alliance
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Posted - 2011.01.27 12:36:00 -
[440]
I am not putting word's into you're mouth, I am simply saying how it looks when people post,
As for test servers and programmers, Of course it's tested, But not all bugs are found right away,
Thats why CCP constantly remind people to submit bug reports.
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Bastion Con
|
Posted - 2011.01.27 12:36:00 -
[441]
Originally by: Dako Semi
Originally by: Bastion Con why are no connections accepted, yet there are 9 players playing?
Rofl there is a comic about this icon :)
whut?
|
Jokerface666
Amarr The Warp Squad
|
Posted - 2011.01.27 12:36:00 -
[442]
Originally by: Farrah Contractor This cracked me up. +1 Possibly unintentionally epic poast
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
EPIC indeed! this goes into bio
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Farrah Contractor
|
Posted - 2011.01.27 12:37:00 -
[443]
Originally by: Bastion Con why are no connections accepted, yet there are 9 players playing?
Devs online on the server testing various things.... like pinging down incursions in their Polaris frigs to check the Incursion regen rate, flying the no-longer golden retreivers, swanning about in their modestly attired busty wench avatars with proper-colour eyeliner, and so forth.
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Larodil
URSALIS LOGISTICS GROUP
|
Posted - 2011.01.27 12:37:00 -
[444]
Originally by: Sapeian
Originally by: nameless1q
Originally by: Sapeian
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
Eve online has some of the most professional and skilled Devs of any MMO available, And Every single patch is done smoothly. Yet this is you're post?
Things that need to be fixed get fixed. Stop being a baby and be patiant.
while your at it might as well have asked for a signed EVE T-Shirt..
all these patches of recent have been "Smooth"? really?
And if they had of fixed it in the first place they wouldnt need to be fixing it
Like someone said previously, Small fixes can be done quickly, Larger problems take time,
Out of all of the MMO's I have played CCP have the best communication with the players, And also best support and implementation of patches.
So yes, Compared to many the patches are smooth,
Do half of you think that CCP wave a magic wand and it's all fixed? Grow up.
MAGIC WAND?!?!?!?! This ain't World Of Warcraft!!!!!!! LOL..
I'm 100 with you on this issue.. I hear complaining from everyone all of the time about the patches and changes.. But that being said, we don't have to PAY for those updates.. CCP does it to make the game better and to keep us here playing.. We may not all like the changes at first, and they're bound to have bugs, but they come back and fix those and try to make as many people happy as possible.. Give CCP some credit, they make the game the world we are all sticking around to play and love..
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Vrabac
Zawa's Fan Club
|
Posted - 2011.01.27 12:37:00 -
[445]
Originally by: Sapeian Things that need to be fixed get fixed. Stop being a baby and be patiant.
Gang bonuses need to be fixed much more than eyeliners...
Ofc there's still a hope the fix is actually included but simply ignored in patch notes, as is often the case.
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Everial
|
Posted - 2011.01.27 12:38:00 -
[446]
I would like to get a credit against my next subscription. I can only play during this time and for the past few weeks, extended downtimes have really been frusterating.
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Julia Venatrix
|
Posted - 2011.01.27 12:38:00 -
[447]
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
The way Agile development works, you've got a timeboxed approach - so there was going to be a patch today that fixes whatever fixes were finished in time to make it through QA in time to be released today. You don't delay release until you've got the whole specification delivered, like in the waterfall methodology.
Expect more small patches that don't fix everything that needs fixing, but which do incrementally fix the things that can be fixed in the time between patches. --- Some days you are the pigeon, and some the statue. |
Bastion Con
|
Posted - 2011.01.27 12:39:00 -
[448]
Originally by: Farrah Contractor
Originally by: Bastion Con why are no connections accepted, yet there are 9 players playing?
Devs online on the server testing various things.... like pinging down incursions in their Polaris frigs to check the Incursion regen rate, flying the no-longer golden retreivers, swanning about in their modestly attired busty wench avatars with proper-colour eyeliner, and so forth.
hahah i see
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Sapeian
Caldari The Reformed Chaos Theory Alliance
|
Posted - 2011.01.27 12:39:00 -
[449]
Edited by: Sapeian on 27/01/2011 12:39:52
Originally by: Everial I would like to get a credit against my next subscription. I can only play during this time and for the past few weeks, extended downtimes have really been frusterating.
Put in a support case rather than posting on the forum so people pretend to feel sorry for you.
/edit... Yeh ok that was trollish.. ill take that one.
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XEcuTioneRUK
Gallente Machine Soldiers
|
Posted - 2011.01.27 12:42:00 -
[450]
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
Do you not think that CCP provides enuff as it is, they do what they can in their time scales so stop greiving them with all this stuff guys.
BTW, Got my sig from: http://www.blue-monkey.co.uk/EVE-Signatures/
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Sapeian
Caldari The Reformed Chaos Theory Alliance
|
Posted - 2011.01.27 12:43:00 -
[451]
Originally by: XEcuTioneRUK
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
Do you not think that CCP provides enuff as it is, they do what they can in their time scales so stop greiving them with all this stuff guys.
Thank you.
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Jolinarr Ekhbat'th
Caldari Born for minning L'Empire du reve exiler
|
Posted - 2011.01.27 12:43:00 -
[452]
Players are Dev testing the fixes..... And for the others who are crying for the eyeliner patch, please read properly the patch notes..... They make a great job in CCP.... So I don't understand why yous still play to EvE lol
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Farrah Contractor
|
Posted - 2011.01.27 12:43:00 -
[453]
Originally by: Sapeian Edited by: Sapeian on 27/01/2011 12:39:52
Originally by: Everial I would like to get a credit against my next subscription. I can only play during this time and for the past few weeks, extended downtimes have really been frusterating.
Put in a support case rather than posting on the forum so people pretend to feel sorry for you.
/edit... Yeh ok that was trollish.. ill take that one.
Personally I'd take the lost game time as equivalent ISK in my account plskthx... I need to get some life back in my wallet after some steep learning curves in Incursion sites.
Besides, this it the forums: Trolling is mandatory.
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Debrie
|
Posted - 2011.01.27 12:44:00 -
[454]
Originally by: Julia Venatrix The way Agile development works, you've got a timeboxed approach - so there was going to be a patch today that fixes whatever fixes were finished in time to make it through QA in time to be released today. You don't delay release until you've got the whole specification delivered, like in the waterfall methodology.
Expect more small patches that don't fix everything that needs fixing, but which do incrementally fix the things that can be fixed in the time between patches.
oh goody so I can expect them to continue breaking my client regularly , for this undefined period of time ....I've already not been able to play for 2 weeks..../head on desk again
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XEcuTioneRUK
Gallente Machine Soldiers
|
Posted - 2011.01.27 12:44:00 -
[455]
Originally by: Sapeian Edited by: Sapeian on 27/01/2011 12:39:52
Originally by: Everial I would like to get a credit against my next subscription. I can only play during this time and for the past few weeks, extended downtimes have really been frusterating.
Put in a support case rather than posting on the forum so people pretend to feel sorry for you.
/edit... Yeh ok that was trollish.. ill take that one.
I second that! - Well put
BTW, Got my sig from: http://www.blue-monkey.co.uk/EVE-Signatures/
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Dako Semi
|
Posted - 2011.01.27 12:45:00 -
[456]
Originally by: XEcuTioneRUK
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
Do you not think that CCP provides enuff as it is, they do what they can in their time scales so stop greiving them with all this stuff guys.
Have to agree on this one, nice said.
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Pei Huang
|
Posted - 2011.01.27 12:45:00 -
[457]
it is just sooo overrated
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Valdemir Nonato
|
Posted - 2011.01.27 12:45:00 -
[458]
Okay now I don't want to jump on the whine bandwagon here, updates are good news and I hope CCP keeps fixing stuff for our happy gaming experience.
But couple the fact we've lost a lot of daytime hours lately with the fact some people have complained about how the belts are empty when they wake up - I wouldn't mind if the next update happened outside of Euro timezone if you get my saying:P
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alesha 303
|
Posted - 2011.01.27 12:45:00 -
[459]
Dont follow up site warpins cause sanchas target swapping to new arrivals, as was introduced in a Domination mission update? Makes more sence for the entire fleet to warp in and heaviest tanks to openup and draw enemy fire. Logi reppers should asp lock its heavies and its sister logis at arrival without actually starting rep, therby auto drawing fire 1st.
Having at least 2 BS heavy tanked logis locked on each other as a precation, is just common sence. As repping logis will inevitable become the next target priority. (That was mentioned in the release notes!) Its allready clear that sanchas ships not only target a list of priority ppl ship characterists but also randomly cycle between those targets, unlike traditional rats.
Lastly fleeting with unfamiluar players has always been a risky proposition as it leads to many fleeted ships becomeing unwitted pvp targets by miscreants in sheeps clothes. Unfortunaty removing the concord assistance crime flagging feature is problematic, as it doesnt help the innocent and punish the instigaters as planned. So group flagging is really a player beware problem.
Payouts to selective players in sanchas incursion hotspots, leaving others with 0 payout after many hrs in multiple sites, is a real CCP flaw that is putting many ppl off incursion actions. Why do some fleets get payouts while others missed out entirely??? Risk has to have some payout to make it attractive! Payouts should be proportionally linked to fleet kills at a site , or at least bounties on actual kills. Lets face it. With sanchas self and friend repping you cant do 51% damage then swap targets and expect others to finish it off, then scam the kill bonus like in previous pre domination versions XD
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Alfred Mahan
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Posted - 2011.01.27 12:46:00 -
[460]
Core game mechanics broken by new useless features ... fleet-bonus has more game-play value than PI, barbie and EVE Gate combined IMHO
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Lorimaar Arkellor
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Posted - 2011.01.27 12:50:00 -
[461]
About 10 min left and we are up. Hopefully... yay
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Lahila Astravnar
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Posted - 2011.01.27 12:50:00 -
[462]
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
Yes they are, they want I dress a stupid shirt...
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Blackjack EvE
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Posted - 2011.01.27 12:51:00 -
[463]
Originally by: Davs is this a joke, CCP?
no fix for broken fleet bonuses? no fix for capitals-can-jump-to-covert-cyno-bug?
instead u focus on eyeliner, ship-colours and mac-client? there is a gay-community within eve, but its not that big!
There are about 15 pages of players QQing or Wanting a CCP dev signed - EvE Online wallpaper/T-Shirt = I Fast forward and found you`re post I`m stile trying to stop
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Craig xxx
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Posted - 2011.01.27 12:51:00 -
[464]
Originally by: Lorimaar Arkellor About 10 min left and we are up. Hopefully... yay
I pray for that...
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Thalia Eng
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Posted - 2011.01.27 12:52:00 -
[465]
i'm not wearing those ugly shirts
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Sapeian
Caldari The Reformed Chaos Theory Alliance
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Posted - 2011.01.27 12:52:00 -
[466]
I am a Games developer in training myself, And I am actually beginning to wonder if anyone knows how much work goes into a platform like Eve online,
The players always seem hard done by, Fair enough you pay a subscription and expect everything to be done now.
Every single MMO that has a forum has this kind of attitude,
What is it, Impatiance... Were you not breast fed as an infant, Did you make it you're "Quest" to be the most outspoken Troll the internet has ever seen,
I thought the Eve online Community was far more intelligent than this. Although please do not be mistaken, I am not tarnishing everyone with that, Just the one's that don't have a life and feel the need to badger forums.
But wait... Does that mean I am a troll, does this mean by replying and rising to this that I am too a no life troll...
Oh carp...
Have fun capsuleers!
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Virgin Queen
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Posted - 2011.01.27 12:53:00 -
[467]
Incursions are the best thing ccp have done in a long time.
(now wheres the free plex i was promised?)
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FinaI Destination
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Posted - 2011.01.27 12:53:00 -
[468]
Originally by: Thalia Eng i'm not wearing those ugly shirts
shirt ok.
but look your face
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Epic Commander
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Posted - 2011.01.27 12:53:00 -
[469]
Be happy that the devs are strong enough to listen to the comunity and make changes and fixes all the time. Just look at other MMO's or even online games that are left behind.
Before the latest WOW expansion there was not a single patch for several months! They still got the ugly graphic engine from early 2000 and incredible lag when having shadows. Also they are paying for expansions.
While we got free expansions. New content on each one, and fixes done as fast as possible. **** tell me any game that listens to a community (CSM?). No company is perfect and many if not all got their problems when doing a game and CCP is not excluded. But instead of whining in the forums do something productive, file complete bugs with reproduction steps etc.
Also some bugs are harder to fix than others and not all programmers know each code that is put into the game and that is probably the biggest explanation to why some fixes in this patch are listed and some are not.
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Jowdra
Amarr GalTech Shipyards
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Posted - 2011.01.27 12:53:00 -
[470]
Well, interesting read but yeah stop whining or else ccp may end up rolling everything back to how it used to be with fair game play, dynamics, physics that actually worked.. missiles tracked to objects, interaction of in game items meant no fly zones in certain areas, ships would collide with each other and cause damage, shields would buckle like they do in sci fi movies and not recover from nothing.. yes lots of CAREBEAR changes over the years for you CAREBEARS who play this CAREBEAR friendly game.
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Lorimaar Arkellor
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Posted - 2011.01.27 12:53:00 -
[471]
Originally by: Thalia Eng i'm not wearing those ugly shirts
Do you mean you are not wearing ANY shirts, or only those specifically? :P
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Wyte Ragnarok
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Posted - 2011.01.27 12:53:00 -
[472]
Edited by: Wyte Ragnarok on 27/01/2011 12:53:26 Now taking bets that the server will not be opening for 1300. Roll up, roll up, one and all.
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Zebulun
Sebiestor Tribe
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Posted - 2011.01.27 12:53:00 -
[473]
Dock is back in its rightful place and all is well with the world (well at least with mine).
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Farrah Contractor
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Posted - 2011.01.27 12:54:00 -
[474]
Originally by: alesha 303 Dont follow up site warpins cause sanchas target swapping to new arrivals, as was introduced in a Domination mission update? Makes more sence for the entire fleet to warp in and heaviest tanks to openup and draw enemy fire. Logi reppers should asp lock its heavies and its sister logis at arrival without actually starting rep, therby auto drawing fire 1st.
I don't know what kind of ping and session load time you're playing with (maybe really short?). In my experience you don't have time to fire first. In my experience the Sansha are shooting whatever they've picked for primary by the time you're inside and have loaded grid. Usually the first 15 seconds inside a new Assault are the most frantic as everyone loads grid and tries to get lock to provide reps to whichever EHP soak is taking all the fire. So, God help you if get primaried and you're not heavily tanked... also God help you if all the Sansha are hovering over the gates at optimal because they've been drawn there by noobs Leeroying in to die before you.
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Stormchyld
Minmatar
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Posted - 2011.01.27 12:55:00 -
[475]
Originally by: alesha 303 Dont follow up site warpins cause sanchas target swapping to new arrivals, as was introduced in a Domination mission update? Makes more sence for the entire fleet to warp in and heaviest tanks to openup and draw enemy fire. Logi reppers should asp lock its heavies and its sister logis at arrival without actually starting rep, therby auto drawing fire 1st.
Having at least 2 BS heavy tanked logis locked on each other as a precation, is just common sence. As repping logis will inevitable become the next target priority. (That was mentioned in the release notes!) Its allready clear that sanchas ships not only target a list of priority ppl ship characterists but also randomly cycle between those targets, unlike traditional rats.
about the RR cording or people not in same corp couldn't CCP just add a permission pop up and once approved removes the concord response? I don't see it as being horribly difficult to fix, maybe I'm missing something tho
Lastly fleeting with unfamiluar players has always been a risky proposition as it leads to many fleeted ships becomeing unwitted pvp targets by miscreants in sheeps clothes. Unfortunaty removing the concord assistance crime flagging feature is problematic, as it doesnt help the innocent and punish the instigaters as planned. So group flagging is really a player beware problem.
Payouts to selective players in sanchas incursion hotspots, leaving others with 0 payout after many hrs in multiple sites, is a real CCP flaw that is putting many ppl off incursion actions. Why do some fleets get payouts while others missed out entirely??? Risk has to have some payout to make it attractive! Payouts should be proportionally linked to fleet kills at a site , or at least bounties on actual kills. Lets face it. With sanchas self and friend repping you cant do 51% damage then swap targets and expect others to finish it off, then scam the kill bonus like in previous pre domination versions XD
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Sapeian
Caldari The Reformed Chaos Theory Alliance
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Posted - 2011.01.27 12:55:00 -
[476]
Server is up
Ok now the trolls are gone, who want's icecram?
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RODIMUS PRIMAL
Caldari S3MINAL FLUID
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Posted - 2011.01.27 12:56:00 -
[477]
2 to 1 odd server is up in less than 30 minutes
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Lorimaar Arkellor
|
Posted - 2011.01.27 12:56:00 -
[478]
I see at least one troll left..
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nameless1q
|
Posted - 2011.01.27 12:56:00 -
[479]
Originally by: Sapeian I am a Games developer in training myself, And I am actually beginning to wonder if anyone knows how much work goes into a platform like Eve online,
The players always seem hard done by, Fair enough you pay a subscription and expect everything to be done now.
Every single MMO that has a forum has this kind of attitude,
What is it, Impatiance... Were you not breast fed as an infant, Did you make it you're "Quest" to be the most outspoken Troll the internet has ever seen,
I thought the Eve online Community was far more intelligent than this. Although please do not be mistaken, I am not tarnishing everyone with that, Just the one's that don't have a life and feel the need to badger forums.
But wait... Does that mean I am a troll, does this mean by replying and rising to this that I am too a no life troll...
Oh carp...
Have fun capsuleers!
Yeh im a preogramme Dev my self, i made a calculator the other day
they have test servers..... If it hasnt been tested fully... dont release it The patchs aint free... what duz 15$ a month each mean
all other online games have free patchs, and you only have to pay Once for them
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Kirirn
|
Posted - 2011.01.27 12:56:00 -
[480]
I'll take some of that icecram, ty ^^
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Lostit
|
Posted - 2011.01.27 12:58:00 -
[481]
For a while now downtime has been reduced officially from 1 hr to 30mins. That's an extra potential 30 mins play time for everyone. It won't be long that this extra 30 mins added up will out weigh the entire downtime due to patches/expansions.
Yet this is never considered and people just whine about the ......[sorry just realised i cba to write anymore
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Lorimaar Arkellor
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Posted - 2011.01.27 12:59:00 -
[482]
Originally by: RODIMUS PRIMAL 2 to 1 odd server is up in less than 30 minutes
5 on 1 we will all trustfully click LOGIN at 8AM EST square and everything will work like a charm
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Craig xxx
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Posted - 2011.01.27 12:59:00 -
[483]
Originally by: Sapeian Server is up
Not for me...
Ok now the trolls are gone, who want's icecram?
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XEcuTioneRUK
Gallente Machine Soldiers
|
Posted - 2011.01.27 12:59:00 -
[484]
Edited by: XEcuTioneRUK on 27/01/2011 13:03:06 Clearly outlined This thread is for comments regarding the 'current patch' (AS IT IS) and NOT about anything else! If you have personal problems with CCP about any other issues or things that you would have liked to have seen in new patch then open a new topic or join the EVE forums topics/threads that may relate to the same problems.
Being HOT HEADED and screaming at CCP coz its not going your way is just unfair to all the other browsers reading these threads, people are just getting fed up with this constant bad mouthing towards CCP which are spoiling these threads with the same old hate CCP stuff.
Give them a break please!
EDIT: Typo
BTW, Got my sig from: http://www.blue-monkey.co.uk/EVE-Signatures/
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Kirirn
|
Posted - 2011.01.27 12:59:00 -
[485]
Originally by: Lostit For a while now downtime has been reduced officially from 1 hr to 30mins. That's an extra potential 30 mins play time for everyone. It won't be long that this extra 30 mins added up will out weigh the entire downtime due to patches/expansions.
Yet this is never considered and people just whine about the ......[sorry just realised i cba to write anymore
yeah, pretty much. At least they let your skills carry on training during downtime...
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Sapeian
Caldari The Reformed Chaos Theory Alliance
|
Posted - 2011.01.27 13:00:00 -
[486]
Originally by: nameless1q
Originally by: Sapeian I am a Games developer in training myself, And I am actually beginning to wonder if anyone knows how much work goes into a platform like Eve online,
The players always seem hard done by, Fair enough you pay a subscription and expect everything to be done now.
Every single MMO that has a forum has this kind of attitude,
What is it, Impatiance... Were you not breast fed as an infant, Did you make it you're "Quest" to be the most outspoken Troll the internet has ever seen,
I thought the Eve online Community was far more intelligent than this. Although please do not be mistaken, I am not tarnishing everyone with that, Just the one's that don't have a life and feel the need to badger forums.
But wait... Does that mean I am a troll, does this mean by replying and rising to this that I am too a no life troll...
Oh carp...
Have fun capsuleers!
Yeh im a preogramme Dev my self, i made a calculator the other day
they have test servers..... If it hasnt been tested fully... dont release it The patchs aint free... what duz 15$ a month each mean
all other online games have free patchs, and you only have to pay Once for them
Oh did you all see that?
He took a dig at my chosen proffesion!
I would so love to stick my pencil in you're troll ass!
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Thomas Gallant
Gallente The Scope
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Posted - 2011.01.27 13:00:00 -
[487]
Originally by: nameless1q
...all other online games have free patchs, and you only have to pay Once for them
Because free means you pay only once? I'm going to need to get a new dictionary...
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Sith Adama
|
Posted - 2011.01.27 13:01:00 -
[488]
Too much hangover!
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nameless1q
|
Posted - 2011.01.27 13:02:00 -
[489]
Originally by: Thomas Gallant
Originally by: nameless1q
...all other online games have free patchs, and you only have to pay Once for them
Because free means you pay only once? I'm going to need to get a new dictionary...
douche, u pay for the game box, came book, and game and all the other stuff that went into it. once they got yah money what incentive is there for them to carry on fixing and improving... think
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Ayane Kitsune
|
Posted - 2011.01.27 13:02:00 -
[490]
I will miss my Golden Retriever.
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Dragoon Epsilon
Caldari Perkone
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Posted - 2011.01.27 13:02:00 -
[491]
I'm in game!
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Dako Semi
|
Posted - 2011.01.27 13:02:00 -
[492]
logging in :)
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blueeyesDK
|
Posted - 2011.01.27 13:03:00 -
[493]
well I thought was to good to be true when I saw some write "server is up" but no but atleast they have written that is has been delaid so keep hoping guys
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Grisynna Itovuo
|
Posted - 2011.01.27 13:03:00 -
[494]
The best thing about eve is that the devs actually listen to what the community feedbacks to them and take action. |
SALYNDRIIA
|
Posted - 2011.01.27 13:04:00 -
[495]
hey lil buddy, u got something a bit BROWN smeared on the central area of your face...
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Sapeian
Caldari The Reformed Chaos Theory Alliance
|
Posted - 2011.01.27 13:04:00 -
[496]
Originally by: nameless1q
Originally by: Thomas Gallant
Originally by: nameless1q
...all other online games have free patchs, and you only have to pay Once for them
Because free means you pay only once? I'm going to need to get a new dictionary...
douche, u pay for the game box, came book, and game and all the other stuff that went into it. once they got yah money what incentive is there for them to carry on fixing and improving... think
Yeh I am trying to get my head around that sentance....
u pay for the game box, came book, and game and all the other stuff that went into it.
Do you live in a trailer?
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Farrah Contractor
|
Posted - 2011.01.27 13:05:00 -
[497]
Originally by: XEcuTioneRUK Clearly outlined This thread is for comments regarding the 'current patch' (AS IT IS) and NOT about anything else! If you have personal problems with CCP about any other issues or things that you would have liked to have seen in new patch then open a new topic or join the EVE forums topics/threads that may relate to the same problems.
Being HOT HEADED and screaming at CCP coz its not going your way is just unfair to all the other browsers reading these threads, people are just get fed up with this constant bad mouthing towards CCP which are spoiling these threads with the same old hate CCP stuff.
Give them a break!
Bah, you're killing all my fun. What else is there to do when the server is being patched except ramble off-topic?
PS - I said Thankyou earlier for addressing our concerns and got a Dev post reply (I'm awesome, I know), so obviously politeness and appropriate gratitude works.
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CCP Spitfire
|
Posted - 2011.01.27 13:06:00 -
[498]
EVE Online: Incursion 1.1.2 has been deployed. For general feedback please use this thread; any issues with the patch can be reported here.
Spitfire Community Representative CCP Hf, EVE Online |
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jita money
|
Posted - 2011.01.27 13:07:00 -
[499]
Sorry people, this game needs a gastric bypass so badly, talk about bloat no don,t bother just log into EVE and get an audio visual reference documentary presentation on how to build an online multiplayer enviroment and then over feed it until it expands to the equivilant of cardiovascular implosion.
Guys stop with the ideas, walk over to the mirror and slap yourself several times very hard on each side of your head to ensure your fully awake then sit back down and be as horrified as some of us are at the monster you have created, and understand that all monsters have serious character flaws that make them unpleasant to have around.
SORT THE CURRENT PROBLEMS EXISTANT IN SO MANY FACETS OF THE GAME FIRST.
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