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Kneebone
Heathens' Harbor
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Posted - 2011.01.14 14:38:00 -
[1]
Ummm no... Have you actually flown a Curse? the whole point of the TD is to keep at range and engage Turret ships.
2x Med Neuts 3x HML's
1x LSEII 1x MWD 1x TD 1x Cap Booster 1x Extra Long Point (get something with base 28) 1x Invul
2x Nao's 1x DCU 1x PDS (Or more if less nano's
2x CDFE
5x Hammer II's 5x Vespa ECM 5x Warrior II 5x Hobgob II or Hornet ECM It could just be that the purpose of your life is to server as a warning to others. |
Kneebone
Heathens' Harbor
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Posted - 2011.01.14 17:55:00 -
[2]
Ok... quick question... Solo or Gang work? It could just be that the purpose of your life is to server as a warning to others. |
Kneebone
Heathens' Harbor
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Posted - 2011.01.14 19:01:00 -
[3]
Originally by: Telvani I'm not understanding the small nos logic here, I thinking 2 X med neut II, 2 X small neut II, 1 X faction nos.
Your primary is never going to have spare cap, have a nos out to 45km lets you drain something else on the field if needed. The small neuts keep something capped out letting you turn off / swap your mediums.
If I had missile skills I'd probably be rocking HMLs
They idea behind the NOS is for gang work. If you are in a gang and are fighting you Neut the primary, NOS the secondary or whatever is closest. once the primary dies, you switch Neuts. If you have someone with excess cap on your side you can also NOS them as well in a pinch. It could just be that the purpose of your life is to server as a warning to others. |
Kneebone
Heathens' Harbor
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Posted - 2011.01.14 21:43:00 -
[4]
Originally by: Dark Assassin15
http://eve.battleclinic.com/killboard/combat_record.php?type=player&name=Kneebone#losses
Ummm no... Have you actually flown a Curse?
Yes, just not on this char. Curse/Pilgrim are my two favorite PvP ships. The triple HML Curse is a solo boat. OP didn't specify which. Myrm's in particular die nicely to a Curse and Cerberus. It could just be that the purpose of your life is to server as a warning to others. |
Kneebone
Heathens' Harbor
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Posted - 2011.01.14 22:33:00 -
[5]
Originally by: Thorian Baalnorn
Missiles on a curse for pvp are : 1) LOL and 2) a waste of high slots. You dont need high dps on a curse not to mention the dps increase is marginal. Drones give you enough DPS because you use 3 neuts to drain the target and thus shut them down. Nos supply you with the cap you need.You run a curse at near 0 cap. when you can no longer suck cap you can usually just use 1 neut to keep them dry. Cap booster is a waste. LSE or invuln or even another TD would be better.
I dont do the whole nano thing myself. I have flown and flown with a curse that runs PDS and 3 /2 high setup and i have seen it tank quite a bit. But some people like the nano thing. However the cap booster and launchers are just gimping a perfectly good pvp ship.
I thought so too, but look at it this way. A Curse that does just drone DPS is capped at 225 DPS from a flight of hammer II's. Adding 3 launchers with Navy missiles adds another 80ish DPS, not to mention you can use EM against shield tankers.. That 300+ DPS mark makes a big difference. I can honestly say don't knock it until you try it. If you are talking a Gang setup, then yes the HML's are a waste, but as a solo roamer or what not it is surprisingly useful and the Nano's are a wonder for AGI. It could just be that the purpose of your life is to server as a warning to others. |
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