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Eastman Color
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Posted - 2010.12.17 14:28:00 -
[31]
Edited by: Eastman Color on 17/12/2010 14:30:29 A full API will give you wallet access which will let you see any early\recuring donations from characters. That in it's self will help you filter the stupid spies.
Also being able to see peoples skills is useful as mentioned before for the "you can step into a carrier but you still need better jumpskills\droneskills\tankskills etc" That'll give you an idea of the players perception of the game too.
Anyway, Alot of people start corps because it's easy, they have no real aim or worse they have the same aim as everyone else. But they want the power so they won't join another corp.
We end up with lots of 10 man corps.
Then they start forming "alliances" which are doomed from the start.
If you want to start a corp then have a reason to do it that extends beyond "I want to be the boss" or "Corps make money".
Stick a low tax on it to start with, that'll at least attract the mission runners. edit: That said mission runners in NPC corps can't get war decced into a station.
Find something different to "we mine\mission\small pvp" to put in the description.
That or get talking to other small corps and get them to merge with you.
A single 80 player corp will do alot better than an alliance of 8 x 10 player corps.
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Keira Matrix
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Posted - 2010.12.17 14:39:00 -
[32]
There's a lot of 1 man corps these days thanks to the NPC corp tax.
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Keira Matrix
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Posted - 2010.12.17 14:56:00 -
[33]
Edited by: Keira Matrix on 17/12/2010 15:05:19
Originally by: Eastman Color Edited by: Eastman Color on 17/12/2010 14:30:29 A full API will give you wallet access which will let you see any early\recuring donations from characters. That in it's self will help you filter the stupid spies.
Which, will tell you very little as no spy would transfer isk between those characters. If they had to raise isk there is the trusty PLEX.
Edit: Also a new character could be used to relay the message so there is no need for any transaction.
Originally by: Eastman Color
Also being able to see peoples skills is useful as mentioned before for the "you can step into a carrier but you still need better jumpskills\droneskills\tankskills etc" That'll give you an idea of the players perception of the game too.
I thought Evemon did all the work for people as far as training skills are concerned these days (most people I still don't use it). My perception of it is people just like to be nosey because they've been given an opportunity (API) to be so.
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KaarBaak
Minmatar Seatec Astronomy
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Posted - 2010.12.17 15:05:00 -
[34]
There are a LOT of corps out there. If you're trying to drum up members it requires some work to stand out from those others. The in-game advertising system is useless. Expecting people to read your or your corp's bio info is too passive. Spamming channels with recruitment messages is just annoying and likely to do more harm than good...kinda makes you look desperate, too.
At a minimum, you should have a recruitment thread in the forums...not for recruitment but to have somewhere to send people for detailed info.
But to truly market your Corp requires more work...things like member blogs that talk about the stuff you do. These aren't recruitment focused...they just say "this is what we do and how we do it.". People will read them and if it appeals to them, they'll inquire about joining.
Then the issue becomes getting traffic to those blogs. Using things like Twitter and these forums to again, discuss your Corp"s exploits will generate interest.
As pointed out in earlier responses, anyone can say they're fun and interesting (or badass) but you need to BE fun and interesting (or badass).
KB
Circumstances rule men; men do not rule circumstances. --Herodotus, Histories
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Syn Callibri
Minmatar 21st Eridani Lighthorse Broken Chains Alliance
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Posted - 2010.12.17 15:07:00 -
[35]
Make it clear and public that you're NOT recruiting and players will flock to you...thats what happened to us.
Commander Tac-Ops |
Cyaxares II
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Posted - 2010.12.17 15:11:00 -
[36]
Originally by: Keira Matrix If all they need to do is learn the logistic skill book to be able to fly it, then as soon as they do that they can. Does not mean they are a good pilot and an API I doubt will tell you that.
cannot comment on other races' logistics ships but a Guardian pilot without Logistics IV is pretty useless and Logistics V is very much desired (Logistics IV -> cap stable with 2 energy transfers, Logistics V stable with 1 energy transfer).
So yes, if someone told me he is a Logistics pilot I would generally expect him to have the logistics skill at least at lvl IV (+ decent remote RR and energy emission systems skills) - not have Logistics at lvl I or just the prerequisites.
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Keira Matrix
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Posted - 2010.12.17 15:49:00 -
[37]
Originally by: Cyaxares II
Originally by: Keira Matrix If all they need to do is learn the logistic skill book to be able to fly it, then as soon as they do that they can. Does not mean they are a good pilot and an API I doubt will tell you that.
cannot comment on other races' logistics ships but a Guardian pilot without Logistics IV is pretty useless and Logistics V is very much desired (Logistics IV -> cap stable with 2 energy transfers, Logistics V stable with 1 energy transfer).
So yes, if someone told me he is a Logistics pilot I would generally expect him to have the logistics skill at least at lvl IV (+ decent remote RR and energy emission systems skills) - not have Logistics at lvl I or just the prerequisites.
You could always ask them, or is that too easy.
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Eelis Kiy
Gallente Shadows Of The Federation
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Posted - 2010.12.17 16:05:00 -
[38]
Might be of interest to OP:
-----------------------------
>>where the frack is my ship?<< |
TR4D3R4LT
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Posted - 2010.12.17 16:06:00 -
[39]
Originally by: Keira Matrix You could always ask them, or is that too easy.
And we know how much people in eve tell the truth, like the alt posting we both are doing atm to hide the truth behind us.
So yeah, asking surely ensures the "truth" compared to api which will tell you the truth.
You seem to consider api as on/off thing, consider it more along another block that helps to build foundation of trust for member. After all what can you expect in future from member that cant trust the corp ceo with his api details? Yet he expects the ceo trust himself.
Beggars cant be choosers tho but at least I prefer to roll with 30 trusted active buddies instead of 300 random macros, emo thiefs and noobs.
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Keira Matrix
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Posted - 2010.12.17 16:15:00 -
[40]
Originally by: TR4D3R4LT
Originally by: Keira Matrix You could always ask them, or is that too easy.
And we know how much people in eve tell the truth, like the alt posting we both are doing atm to hide the truth behind us.
Posting on this character has nothing to do with hiding any truth, it has a lot to do with these Eve forums and the silly way it seems to make your last character made the default one for posting.
Originally by: TR4D3R4LT
So yeah, asking surely ensures the "truth" compared to api which will tell you the truth.
You seem to consider api as on/off thing, consider it more along another block that helps to build foundation of trust for member. After all what can you expect in future from member that cant trust the corp ceo with his api details? Yet he expects the ceo trust himself.
Beggars cant be choosers tho but at least I prefer to roll with 30 trusted active buddies instead of 300 random macros, emo thiefs and noobs.
You really think that the API makes your corp have trusted members. No wonder spies find it easy to spy.
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Asarus Atreyu
The Kairos Syndicate Transmission Lost
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Posted - 2010.12.17 16:55:00 -
[41]
I ask for new members API so I can see what sort of skills they have, nothing else
========================================
Interested in a change? Come see what wormhole life offers in LOST-Pub! |
SabotNoob
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Posted - 2010.12.17 17:03:00 -
[42]
I think small corps have their benefits. They are more nimble, adaptable to change, easier to manage (thus giving YOU more time to play the game, rather than managing so many people and issues), and provide a tighter camaraderie amongst members. My ideal number of members in a corp would be about 40ish. Your 10-15 member corp isn't a bad start and makes for a solid team to do various PvE activities, as well as cause mayhem in PvP areas.
____________________
Chuck Norris can win a game of Connect Four in three moves. |
Dhaul
Agent-Orange Nabaal Syndicate
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Posted - 2010.12.17 17:14:00 -
[43]
Originally by: Keira Matrix
Originally by: Vlakks don't look at the corp i am currently in. but the last corp i created last time was very small but active corporation. Like 15 members maybe even 10. point is why is recruiting so difficult? was i doing something wrong?
i talked in local, no spammed just conversed. we were active in the area and made our presence known. i was also helping newer members who had question just to be helpful. Then if they wanted to join they could.
i am the only one who finds growing/expanding a corp difficult?
Main reasons I don't join a corp are:
1) I don't sign up to external websites run by corps, of which a lot of corps insist on.
2) Won't show my API because it's a totally pointless exercise and quite frankly they don't need to know.
3) A lot of corps over glorify what their corp is like, so you get into the corp find it's not how the recruiter described it and leave. Leaving causes two negative impacts, a) You have that corp on your employment record and b) you can not return to the starter corp, which is usually better than the next NPC corp you get thrown into.
4)(does not apply to me) People do not have the time to get involved in a corp, because even though people say that RL comes first. Being in a corp there's still an element of commitment.
5) Some people just don't like taking orders. Depends how the corp is run.
That seems more like a list of reasons nobody wants you in their corp, not reasons you don't join one.
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Keira Matrix
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Posted - 2010.12.17 17:20:00 -
[44]
Originally by: Dhaul
Originally by: Keira Matrix
Originally by: Vlakks don't look at the corp i am currently in. but the last corp i created last time was very small but active corporation. Like 15 members maybe even 10. point is why is recruiting so difficult? was i doing something wrong?
i talked in local, no spammed just conversed. we were active in the area and made our presence known. i was also helping newer members who had question just to be helpful. Then if they wanted to join they could.
i am the only one who finds growing/expanding a corp difficult?
Main reasons I don't join a corp are:
1) I don't sign up to external websites run by corps, of which a lot of corps insist on.
2) Won't show my API because it's a totally pointless exercise and quite frankly they don't need to know.
3) A lot of corps over glorify what their corp is like, so you get into the corp find it's not how the recruiter described it and leave. Leaving causes two negative impacts, a) You have that corp on your employment record and b) you can not return to the starter corp, which is usually better than the next NPC corp you get thrown into.
4)(does not apply to me) People do not have the time to get involved in a corp, because even though people say that RL comes first. Being in a corp there's still an element of commitment.
5) Some people just don't like taking orders. Depends how the corp is run.
That seems more like a list of reasons nobody wants you in their corp, not reasons you don't join one.
Not at all, it does mean my choices of joining a corp are limited. But I've played MMOs for many years so I don't find it a major issue. Even been in an 0.0 corp so as you see like I said limited choice but not impossible.
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Chesty McJubblies
Gallente Center for Advanced Studies
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Posted - 2010.12.17 18:58:00 -
[45]
Originally by: Boma Airaken There are two reasons. Reason 1 and reason 2 go together like like alcohol and greasy food.
Reason 1: CCP made it way too ****ing easy to start a corporation and/or alliance.
Reason 2: Everyone who plays this game thinks they are ****ing special and can be beloved leader.
This. Suggestion: Remove the "new topic" button from everywhere apart from the list of topics section within a subforum.
That'd save those with chronic hand/eye coordination some face. |
Vlakks
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Posted - 2010.12.17 19:12:00 -
[46]
Originally by: Eelis Kiy Might be of interest to OP:
this is interesting. thanks.
to every one else i am not looking for a huge crop as i have already said. I DIDN'T need more members, but it would been nice to have more people. meet new people and get some more man power. It wasn't like i was throwing orders out like crazy either. We went to war several times and most of the those times we came out on top. So were PvP heavy.
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KaraStarbuckThrace
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Posted - 2010.12.17 19:18:00 -
[47]
Here are my humble opinions.
I have yet to join any corp.
The main reasons are the recruitment channel is very annoying, usually just the same corps posting the same things over and over and over again.
I've all but given up looking on the forum as compared to other mmo's its a complete mess.
On top of that there is simply that many corps it becomes very difficult to chose and I'm not the kind of person who will consistently jump from kin/guild/corp.
I've been in my kin in Lotro since near enough day 1.
For me I would love to find a small friendly corp based in Empire space who do a little of everything but most importantly allow me to have a life outside of Eve.
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KaarBaak
Minmatar Seatec Astronomy
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Posted - 2010.12.18 00:31:00 -
[48]
Originally by: KaraStarbuckThrace Here are my humble opinions.
I have yet to join any corp.
The main reasons are the recruitment channel is very annoying, usually just the same corps posting the same things over and over and over again.
I've all but given up looking on the forum as compared to other mmo's its a complete mess.
On top of that there is simply that many corps it becomes very difficult to chose and I'm not the kind of person who will consistently jump from kin/guild/corp.
I've been in my kin in Lotro since near enough day 1.
For me I would love to find a small friendly corp based in Empire space who do a little of everything but most importantly allow me to have a life outside of Eve.
It seems you could get everything you need from a private chat channel, rather than a Corp. I don't say that to be snide...as a matter of fact, that's what I do. We now have 10-12 people in our chat channel. Sometimes we fleet up.
We started it as two guys who left a weak-kneed 0.0 corp about two years ago.
KB
Circumstances rule men; men do not rule circumstances. --Herodotus, Histories
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Diomedes Calypso
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Posted - 2010.12.18 01:08:00 -
[49]
Originally by: Vlakks don't look at the corp i am currently in. but the last corp i created last time was very small but active corporation. Like 15 members maybe even 10. point is why is recruiting so difficult? was i doing something wrong?
i talked in local, no spammed just conversed. we were active in the area and made our presence known. i was also helping newer members who had question just to be helpful. Then if they wanted to join they could.
i am the only one who finds growing/expanding a corp difficult?
When I joined the game I wanted to learn as much as I can from people with experience.
A corporation run by experienced players (more than just one power-luster) who are the type of people who like to help people is really the best choice for most people.
Eve is such an interesting and many facetted game and there are so many dynamics and mechanics that would take an encyclodia size text to cover.. that you really need to learn things from other players.
That would be my take on it. If the fifteen of you are freinds, you can find a corporation like i described and join all together ... to add to the good that you already have and expand the number of people you'd be able to group with at any given time. (and more people to spread the work of keeping TS and forums going etc)
Thats my 2 cents.. its a great game with lots to enjoy and I think that your feeling that you'd get even more from it with more players in your corp is right on.
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Deen Wispa
Gallente GHF Corperation
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Posted - 2010.12.18 01:24:00 -
[50]
Edited by: Deen Wispa on 18/12/2010 01:25:25
Originally by: Eelis Kiy Might be of interest to OP:
strangely, I did many of those things. recruitment is only half the battle. leadership and day to day management is the rest.
OP- I'm only a 4 month old char and took over my corp from my ceo who was leaving due to RL stuff. I grew it from 30 to 100 members in several months. I don't have the SPs like many other people but I have plenty of RL leadership and management experience which has helped me build my corp. I have players have 50M SPs who still follow and listen to me despite my lack of skills. We're not perfect but I know I've exceeded the expectations that everyone had of me...which was, well....not much.
Leading a corp isn't for everyone. -----------------
Don't let the trolls ruin your game. |
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2010.12.18 01:29:00 -
[51]
Originally by: Adunh Slavy Find a pic of a pretty girl. Link it in your recruitment ad. Say she is your sister. Also add that she is very friendly and that she likes to flirt on team speak.
It also helps if you have such a sister. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout Been there. Done that. Need antibiotics.
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King Rothgar
Amarrian Retribution
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Posted - 2010.12.18 02:29:00 -
[52]
The key to getting recruits without begging people to join is simple, you must offer something they can't otherwise get. My corp for example (I'm only a member, not even director) is a leading amarr militia corp. We also control a lvl5 mission hub, offer pvp training and of course all the pvp you could want thanks to the militia. We don't really advertise that I know of. People come to us and we accept some while rejecting others.
We of course offer common things too like a corp killboard, corp run vent server, corp forum/website and nice players. But practically every corp in the game can offer that. So it doesn't exactly stick out. It's the low sec mission hub control and amarr FW dominance that brings people to us. Some like me are also frequent forum posters and answer a lot of questions here. I'm sure that helps some too though I honestly don't know how much.
Thus far you shall read, but no further; for this is my sig. |
Joss56
Gallente The Scope
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Posted - 2010.12.18 03:20:00 -
[53]
Originally by: Vlakks don't look at the corp i am currently in. but the last corp i created last time was very small but active corporation. Like 15 members maybe even 10. point is why is recruiting so difficult? was i doing something wrong?
i talked in local, no spammed just conversed. we were active in the area and made our presence known. i was also helping newer members who had question just to be helpful. Then if they wanted to join they could.
i am the only one who finds growing/expanding a corp difficult?
Very difficult to find global answers but when you're a noob:
You get spammed by corps and cans everywhere you go, everyone has a single word on they're mouth before "heloo" is peeveepee
You haven't started your first Epic Arts you have already made yourself blown a few times thanks to those badasses with they're cans "free stuff for noobs" just to have freekilmails
Any time since your first moments in eve, everything and everyone beats that same story: never trust, don't trust
Then you have those players that already know someone in the game and those ones go quickly in players corps
When you know anything of eve and not a person at all you're just isk , nothing else than isk and the first thing they ask you is your full API -wy? "ho it's anti-spyes system"
Nonono, if so many people stay and never go in players corps is not they're fault, they're not more anti socials than those jerks in 5 or 10men corps scaming people, ganking people etc etc, they just don't trust you at all because you guys don't deserve it. In my small experience all i can say is that i'm not ready to trust any corp asking me full api or even normal api without giving me something in return, trust is something that goes in both ways but in eve there are too much "spye paranoya"
So wy leave NPC corp where you're free to do anything you want and fully enjoy your game time where in players corps it's all different? -i already work on my own IRL and have my hard hours of work so when i play this game is to have fun, not to be the fun of some jerk.
Just because you pay 11% taxes? let me laugh, there are hundreds of players corps over 11% tax
To find some friends? -again trust in this game is something that you cant afford to give, and some of those big alliances know it better than anyone else.
All your actions have meanings for someone and if people don't care about players corps maybe they should start asking them selves if they're actions are not the cause of this.
In a game with no rules or morality what are you expecting? ________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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Shawshanke
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Posted - 2010.12.18 04:02:00 -
[54]
Originally by: Rockajam I find most players (new or old) are looking to either be part of a superpower 0.0 block...or an elite PVP corp (this is a generalisation). Also if players are industry focused...they generally only want in to a corp if its beneficial to them.
Its not an easy task to create a corp and maintain it, people come and go very frequently. Creating and building a corp this late in EVE's history would be quite dificult I would imagine...but still do-able as long as you are persistant.
Actully most players don't want to be tied down to a corp or forced to be around annoying co dependent people.
Which is why something like 75% of the population is either in the noob corps or in 2 or 3 man corps with their alts. Of the players who do want to have the full social experience they tend towards 0.0 superpower or an elite PVP corp.
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Keith Deteisrich
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Posted - 2010.12.18 04:41:00 -
[55]
Without reading anything anyone has said in this chain, I've recently had a great experience by inviting and accepting brand new pilots. When I was just about ready to leave the system for good all of the sudden a few people started working together and now it's 24 hours a day (well 22+ with downtime).
It seems to me that the "normal" corporations are only looking for people that have giant skill points. Opening one to new members (Abacus Prime @ Amsen) seems to have worked fine.
Cheers!
Keith
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Strrog
Caldari Zero Excavations
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Posted - 2010.12.18 04:59:00 -
[56]
Originally by: KaraStarbuckThrace Here are my humble opinions.
I have yet to join any corp.
The main reasons are the recruitment channel is very annoying, usually just the same corps posting the same things over and over and over again.
I've all but given up looking on the forum as compared to other mmo's its a complete mess.
On top of that there is simply that many corps it becomes very difficult to chose and I'm not the kind of person who will consistently jump from kin/guild/corp.
I've been in my kin in Lotro since near enough day 1.
For me I would love to find a small friendly corp based in Empire space who do a little of everything but most importantly allow me to have a life outside of Eve.
This is a list of things I had to go thru when I joined a corp but even with that list you still have to add maybe points and make sure you answer those questions for your perspective as well, joining a corp in EVE is a bit different and more deep and complex then just joining a wow guild where you raid at certain times and pretty much it.
1) Time zone 2) Alliance quality 3) active corp members vs casuals 4) hardcore players vs weekend warriors 5) Personality traits 6) Personal goals vs corp goals 7) Corp goals vs Alliance goals 8) Logistics and movement, do they have a home null sec set system? 9) How is indutry wise they can sustain themselves 10) Lack of targets in the constallation can cause unwanted moves and incovinience and boredom 11) ratting limitation in Ally zone 12) Politics of the Corp and Alliance 13) PVE, PVP, industry and research with mining, exploration. 14) Mercenary squads - head ache of its own. 15) Noob friendly or Elitist jerks? 16) Helpfull members or egoists? 17) Bloody Pirates? 18) Faction Warfare involved or not? 19) Ship replacement programs 20) Buy mineral system for miners 21) Jump freight delivery and jump bridges in case you have one for PVP loss replacement. 22) Level of tax some of more hardoce corps can charge 50% plus tax for the Capital fleet support. 23) YOUR SKILL points and age 24) YOUR reputation 25) YOUR SELFSUFFICIENCY There might be more issues to deal with thats just a bunch from the top of my head lol.
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Joss56
Gallente The Scope
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Posted - 2010.12.18 05:30:00 -
[57]
Edited by: Joss56 on 18/12/2010 05:30:27
Originally by: Strrog
Originally by: KaraStarbuckThrace Here are my humble opinions.
I have yet to join any corp.
The main reasons are the recruitment channel is very annoying, usually just the same corps posting the same things over and over and over again.
I've all but given up looking on the forum as compared to other mmo's its a complete mess.
On top of that there is simply that many corps it becomes very difficult to chose and I'm not the kind of person who will consistently jump from kin/guild/corp.
I've been in my kin in Lotro since near enough day 1.
For me I would love to find a small friendly corp based in Empire space who do a little of everything but most importantly allow me to have a life outside of Eve.
This is a list of things I had to go thru when I joined a corp but even with that list you still have to add maybe points and make sure you answer those questions for your perspective as well, joining a corp in EVE is a bit different and more deep and complex then just joining a wow guild where you raid at certain times and pretty much it.
1) Time zone 2) Alliance quality 3) active corp members vs casuals 4) hardcore players vs weekend warriors 5) Personality traits 6) Personal goals vs corp goals 7) Corp goals vs Alliance goals 8) Logistics and movement, do they have a home null sec set system? 9) How is indutry wise they can sustain themselves 10) Lack of targets in the constallation can cause unwanted moves and incovinience and boredom 11) ratting limitation in Ally zone 12) Politics of the Corp and Alliance 13) PVE, PVP, industry and research with mining, exploration. 14) Mercenary squads - head ache of its own. 15) Noob friendly or Elitist jerks? 16) Helpfull members or egoists? 17) Bloody Pirates? 18) Faction Warfare involved or not? 19) Ship replacement programs 20) Buy mineral system for miners 21) Jump freight delivery and jump bridges in case you have one for PVP loss replacement. 22) Level of tax some of more hardoce corps can charge 50% plus tax for the Capital fleet support. 23) YOUR SKILL points and age 24) YOUR reputation 25) YOUR SELFSUFFICIENCY There might be more issues to deal with thats just a bunch from the top of my head lol.
Wow!! (**** i said it) you're not looking for a corp right there, you're looking for a job ! ________________________________________________
"You do realise you live on a globe, right? And that there places outside the USA/UK?"
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LordInvisible
Gallente Nova Ardour
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Posted - 2010.12.18 08:54:00 -
[58]
I have the opposite issue with recruitment: i do not trust pilots.
The thing is, my corp usually flies in expensive ships and it would be bad, if some member decided to turn on us in the middle of the fight.. So yeah, i do not recruit actively and i get only ppl i see around alot in my area.. -------------------------------------------------------------------------------- Quote: "For me EvE wasn't that much fun, many ppl refer to it as a nicely designed database front-end and that |
ACY GTMI
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Posted - 2010.12.18 11:59:00 -
[59]
I started a corp because I had been in 4 or 5 and didn't like them. I figured that there might be a few other wierdos in the game with the same level, or lack of, dedication, combined with acceptance of my goals at least.
My recruiting ads, restricted to the recruiting thread, laid out what I had to offer and what I wanted, both from the game and from corp members, as well as I could explain those things.
I waited a few months and then began to wonder if I was unique in some way.
So I changed the ad a little. I don't think I actually lied, but I left out some parts of the original ad.
The first thing that happened was that someone got really irritated because my CEO type is female and I'm not. So I added that to the ad.
Suddenly I got six applications in about 2 weeks. Of course, I immediately suspected a hostile takeover setup.
After about two months I got rid of the last one.
The first said he didn't think I was serious about no acts of piracy after I got an Eve mail from another CEO about a ninja salvaging episode. The second one quit logging on with no explanation. The third bought a new Mercedes and couldn't afford Internet any more, he said. The fourth decided he didn't like the corp comm rules, so he decided not to use the corp voice and chat channels. Then he wanted to FC the mining ops, with none of the skills. The fifth kept logging on, but I never saw him and he didn't communicate with us. The sixth was a friend of the 4th.
So I'm left with one player who has been with me for nearly a year, and my three accounts.
Oddly enough, I've kind of given up on the corporate growth thing, but I'm not willing to accept sole responsibility for my recruiting failures, either.
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KaraStarbuckThrace
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Posted - 2010.12.18 12:20:00 -
[60]
Originally by: Strrog
Originally by: KaraStarbuckThrace Here are my humble opinions.
I have yet to join any corp.
The main reasons are the recruitment channel is very annoying, usually just the same corps posting the same things over and over and over again.
I've all but given up looking on the forum as compared to other mmo's its a complete mess.
On top of that there is simply that many corps it becomes very difficult to chose and I'm not the kind of person who will consistently jump from kin/guild/corp.
I've been in my kin in Lotro since near enough day 1.
For me I would love to find a small friendly corp based in Empire space who do a little of everything but most importantly allow me to have a life outside of Eve.
This is a list of things I had to go thru when I joined a corp but even with that list you still have to add maybe points and make sure you answer those questions for your perspective as well, joining a corp in EVE is a bit different and more deep and complex then just joining a wow guild where you raid at certain times and pretty much it.
1) Time zone 2) Alliance quality 3) active corp members vs casuals 4) hardcore players vs weekend warriors 5) Personality traits 6) Personal goals vs corp goals 7) Corp goals vs Alliance goals 8) Logistics and movement, do they have a home null sec set system? 9) How is indutry wise they can sustain themselves 10) Lack of targets in the constallation can cause unwanted moves and incovinience and boredom 11) ratting limitation in Ally zone 12) Politics of the Corp and Alliance 13) PVE, PVP, industry and research with mining, exploration. 14) Mercenary squads - head ache of its own. 15) Noob friendly or Elitist jerks? 16) Helpfull members or egoists? 17) Bloody Pirates? 18) Faction Warfare involved or not? 19) Ship replacement programs 20) Buy mineral system for miners 21) Jump freight delivery and jump bridges in case you have one for PVP loss replacement. 22) Level of tax some of more hardoce corps can charge 50% plus tax for the Capital fleet support. 23) YOUR SKILL points and age 24) YOUR reputation 25) YOUR SELFSUFFICIENCY There might be more issues to deal with thats just a bunch from the top of my head lol.
That is the problem, I don't want a job, I just want to be part of Corp where I can relax, have a laugh, learn from other people and experience everything Eve has to offer but where they except that people do have real lives and cant spend 24/7 online with a headset glued to their head.
I suppose I might be asking too much :(
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