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AterraX
Caldari
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Posted - 2010.11.26 17:05:00 -
[1]
Lets remove +5 implants. They do nothing for the game...and new palyers cannot afford them.
When that is done, then lets look at removing even more stuff...because we can't have people whining about stuff been to hard in EvE...right?
____________________________________________________________________________________________________ Fact of EVE forums: They will always come an anounomys alt-toon and question someones character... |
Zucce
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Posted - 2010.11.26 17:08:00 -
[2]
I use +5's on all of my accounts, and I just have JC's with +4's for combat. I enjoy them in the game, and there's no reason to remove them.
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Milan Nantucket
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Posted - 2010.11.26 17:17:00 -
[3]
I agree.... can we remove all capital ships... I can't seem to fly them without wasting time on training... we can all fly frigates.
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AterraX
Caldari
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Posted - 2010.11.26 17:24:00 -
[4]
Originally by: Zucce I use +5's on all of my accounts, and I just have JC's with +4's for combat. I enjoy them in the game, and there's no reason to remove them.
I am talking about + 5 attribute implants, they do nothing for the game and could be substituted with better combat implants...that actually does something ingame.
And it would stop new players from feeling behind older players...because we musn't make EvE to hard...right? ____________________________________________________________________________________________________ Fact of EVE forums: They will always come an anounomys alt-toon and question someones character... |
Marchocias
Snatch Victory
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Posted - 2010.11.26 17:49:00 -
[5]
Originally by: AterraX Lets remove +5 implants. They do nothing for the game...and new palyers cannot afford them.
When that is done, then lets look at removing even more stuff...because we can't have people whining about stuff been to hard in EvE...right?
The learning skill change is required, if only to annoy all the people it annoys. That, for me, is even more important than the obvious common sense of the change itself. ---- I belong to Silent Ninja (Hopefully that should cover it). |
krezhir' triglav
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Posted - 2010.11.26 17:49:00 -
[6]
Edited by: krezhir'' triglav on 26/11/2010 17:51:40 Edited by: krezhir'' triglav on 26/11/2010 17:50:57
Originally by: Zucce And it would stop new players from feeling behind older players...because we musn't make EvE to hard...right?
Simple Formula:
/WHEN EVE-Hardness>Player-Hardness = /GOTO WOW
Or in Words: If EVE is to Hard, go to WOW.
EDIT: Damn.. did i really say that?
But EVE is something for ppl who like complexity and are able to Deal with it, It is the only MMORPG with an acceptable Learning Curve for mature players. So if you can't afford the +5's you have multiple Ways: -Save your ISK for it. -Search a good Corp wich give them to you -Go to an corp, fly some Lvl 4's with experienced Players -Beg for the Money in Jita. -Go to another MMO
Even if CCP remove the Learnings next Month, it doesn't mean everything a newbie can't affort will be removed from the Game. EVE has a good Tutorial wich explains much of the Ways how you're able to Gain ISK.
And to:
Originally by: Zucce I am talking about + 5 attribute implants, they do nothing for the game and could be substituted with better combat implants...that actually does something ingame.
Where is the point to remove the +5's for combat-implants if you have +4's / +3's etc. in it?? seriously. Fail. FAIL!
just my two ISK about that... peace!
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AterraX
Caldari
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Posted - 2010.11.26 18:01:00 -
[7]
Edited by: AterraX on 26/11/2010 18:01:38
Originally by: krezhir' triglav Edited by: krezhir'' triglav on 26/11/2010 17:51:40 Edited by: krezhir'' triglav on 26/11/2010 17:50:57
Originally by: Zucce And it would stop new players from feeling behind older players...because we musn't make EvE to hard...right?
Simple Formula:
/WHEN EVE-Hardness>Player-Hardness = /GOTO WOW
Or in Words: If EVE is to Hard, go to WOW.
EDIT: Damn.. did i really say that?
But EVE is something for ppl who like complexity and are able to Deal with it, It is the only MMORPG with an acceptable Learning Curve for mature players. So if you can't afford the +5's you have multiple Ways: -Save your ISK for it. -Search a good Corp wich give them to you -Go to an corp, fly some Lvl 4's with experienced Players -Beg for the Money in Jita. -Go to another MMO
Even if CCP remove the Learnings next Month, it doesn't mean everything a newbie can't affort will be removed from the Game. EVE has a good Tutorial wich explains much of the Ways how you're able to Gain ISK.
And to:
Originally by: Zucce I am talking about + 5 attribute implants, they do nothing for the game and could be substituted with better combat implants...that actually does something ingame.
Where is the point to remove the +5's for combat-implants if you have +4's / +3's etc. in it?? seriously. Fail. FAIL!
just my two ISK about that... peace!
You should train readin to level 5.
I am saying CCP didn't go far enough when they removed learning skills. The need to remove +5 attribute implants too.
And a lot of other stuff that makes this game hard on new players.
Actually they should give all new players ALL races BS at level 5.
Because otherwise the game might be to hard on new players.
If the whiners must win...then let them win big...not just a small slice at the time.
____________________________________________________________________________________________________ Fact of EVE forums: They will always come an anounomys alt-toon and question someones character... |
Kabaal S'sylistha
Caldari Caldari Provisions
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Posted - 2010.11.26 18:02:00 -
[8]
\ \ \ \ \ \ \ Wheeeee!
That slippery slope ride sure was fun. One dimensional, short, and pointless, but fun. -More Pewpew, Less QQ- |
krezhir' triglav
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Posted - 2010.11.26 18:20:00 -
[9]
Originally by: AterraX
You should train readin to level 5.
I am saying CCP didn't go far enough when they removed learning skills. The need to remove +5 attribute implants too.
And a lot of other stuff that makes this game hard on new players.
Actually they should give all new players ALL races BS at level 5.
Because otherwise the game might be to hard on new players.
If the whiners must win...then let them win big...not just a small slice at the time.
Ah right. sry dude i already got advanced Reading on 5 but i just got Irony detection on 2... my fault... I just wanna explain why " remove stuff for experianced players -> ??? -> Profit " doesn't work.. but okay i got the message...
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AterraX
Caldari
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Posted - 2010.11.26 18:28:00 -
[10]
Originally by: Kabaal S'sylistha \ \ \ \ \ \ \ Wheeeee!
That slippery slope ride sure was fun. One dimensional, short, and pointless, but fun.
I'm not crying...I'm just saying CCP didn't go far enough...as people will still find things to whine about beeing to hard. ____________________________________________________________________________________________________ Fact of EVE forums: They will always come an anounomys alt-toon and question someones character... |
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BlackPyro
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Posted - 2010.11.26 18:41:00 -
[11]
I think, this is a good idea. I would remove all +attribute imps. So the learning speed depends only on the skill priority/order and how the remaping of attributes is done, and not if someone got killed in his pod or want not to buy an imp. What we have today is the following:
- Some players want to skill very fast - So they use the +attribute imps - Then they fear the death of their pods, so they do not come out of their stations to do PvP
If we can desynchronize the skill system (which is a very long term in a character live) from the PvP system (which is sometimes only for few minutes ^^), then we can enable that people to do PvP. They still can lose ISK but they can use small ships to save ISK if they want to. For that +attribute imps, if you are a hardcore skill char (spending days of optimizing your skill time), there is no real alternative for +5 imps.
Removing all +attribute Imps and adding +5 SP to base points on each char will be the best to bringing some additional life into eve. Or maybe doing the Imps not destroyable (so we have still to buy them) can be a way.
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Kabaal S'sylistha
Caldari Caldari Provisions
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Posted - 2010.11.26 18:42:00 -
[12]
Originally by: AterraX
I'm not crying.
Sometimes I like being nice.
A 'slippery slope' argument is one that implies that one change along a path leads to the most extreme implementation of that change. IE "They removed learning skills? Might as well fly the same ship now."
It's a common political argument, mostly in the moral spectrum of things like illegal drugs and homosexuality.
It is in no way a reference to the slippery slope the tears running down your cheeks are making, and I am so sorry it came out that way. -More Pewpew, Less QQ- |
Tiberu Stundrif
Mercurialis Inc. RAZOR Alliance
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Posted - 2010.11.26 19:04:00 -
[13]
Originally by: AterraX Lets remove +5 implants. They do nothing for the game...and new palyers cannot afford them.
When that is done, then lets look at removing even more stuff...because we can't have people whining about stuff been to hard in EvE...right?
Fail Troll is Fail?
1/10... 3/10 for leading people into your trollness.
Blog: Scrap Metal & Faction Ammo |
Perfection Tau
Cuties Only.
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Posted - 2010.11.27 12:12:00 -
[14]
I have better idea make concord everywhere and in highsec players will be just immune to player damage. Then capitals - long to train and totally no fun let's make training carrier 1 day, mothership 3 days and titan a week (It's a great ships after all) did I mentioned removing jump skills? yeah there's nothing more tedious than training them. Also why can't everyone just be friends in 0.0 because hey we're doing same thing in sanctums's n plexes why wasting time on killing each other.
Tl'dr OP would fail even at WoW. Hello Kitty Adventure Island online is that way
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Torothanax
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Posted - 2010.11.27 18:28:00 -
[15]
Posting in a troll thread ftw.
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De'Veldrin
Minmatar Green-Core The Obsidian Legion
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Posted - 2010.11.27 19:15:00 -
[16]
OP seems mad. U mad OP? --Vel
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Herping yourDerp
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Posted - 2010.11.27 22:20:00 -
[17]
change all +5's to + 20s. i support.
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Paukinra
Gallente Hard Rock University
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Posted - 2010.11.27 23:02:00 -
[18]
Yeah, just give everybody +5 when they start, good one!
They arent mean for new players, its an other perk you have to earn. Gawd, why not just give all noobs tengus 'beacuse they cant afford them'?
DesuSigs |
Rhinanna
Minmatar Volition Cult The Volition Cult
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Posted - 2010.11.28 04:08:00 -
[19]
While the op's argument is flawed I do kinda agree with his sentiment.
PvPing shouldn't hinder your skill point progression and lets face it +5s are way too expensive for the vast majority of EVE to use in PVP.
Unfortunately I can't really see a way around this short of removing +5s from the game which is bad in itself.
-The sword is only as sharp as the one who wields it. Drenzul (My normal internet tag) |
blake fallout
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Posted - 2010.11.28 08:52:00 -
[20]
Ha, try playing a game where it took/takes 3 years to get from level 1 to level 100 and makeing items dident have an auto build button, RSI anyone, all i see is mmos level up in x days now
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Tosi
NPC Corporation
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Posted - 2010.11.28 10:42:00 -
[21]
noo. give us +6 implants and make new sets of pirate implants of +5! and make them cost enough not everyone can afford them!
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BlackPyro
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Posted - 2010.11.28 11:39:00 -
[22]
Originally by: Rhinanna While the op's argument is flawed I do kinda agree with his sentiment.
PvPing shouldn't hinder your skill point progression and lets face it +5s are way too expensive for the vast majority of EVE to use in PVP.
Unfortunately I can't really see a way around this short of removing +5s from the game which is bad in itself.
The question is, which direction of the relation between PvP and +imps is problematic? The problem is not, that people, who do PvP, do not want to wear +attr imps (+5 most of them) because they want to save ISK. They already do PvP and this is good for EVE. Problematic are thouse people, who want to optimize their skill plans and use +attr imps (+5 most of them). Most of these people don't like PvP. This is bad for EVE.
The second big problem is, that skilling is a long term. What the most of the people do is to plan the skills for next weeks, months, years... but PvP is something, that can happen every day, once per month, the next second, or if someone want to PvP. It is not planable. So the 2 systems can't depend on each other.
The only way to enable PvP for all players is to desynchronize the PvP from the SP progression (as Thinanna mentioned). ISK is some value, you can always get it back by spend some time in EVE. Skill time is not. Because for the extreme skillers there is no alternate way to skill fast except the use of +5 imps, they can't vary what they loose if they do PvP. There is always that +5 imp (or 2, or 5? ^^), which stops them to PvP. Also if that +5 are removed, the next +4 Imps are also not free...
After all +attr imps are removed (and ofcourse replaced by base-points or other static or non-by-3rd-party-destroyable-dynamic system), a player can choose what ship and equipment, and what combat-related imps he want to use for his battle. |
Max Cetera
Capital Researchs Inc.
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Posted - 2010.11.28 15:27:00 -
[23]
1. Remove +5 2. Add +5 to everyone's attrib 3. Multiply medical clone cost by 20 4. ?? 5. Profit
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Moeli Nightwalker
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Posted - 2010.11.29 22:05:00 -
[24]
Save the clones!
Introduce removable implants.
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