Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 .. 15 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 20 post(s) |
Limahaurix
Jadablade Redneck Rage
0
|
Posted - 2012.08.08 20:40:00 -
[151] - Quote
Istan Mahwi wrote:somethings up with the orders window?
i used to be able to pull the Buy order section up all the way to the top or bottom of the window for more orders to be listed
but now it stops at 5 sell orders from the top.
like so: [IMG]http://i46.tinypic.com/2zf3goj.jpg[/IMG]
This change is stated in the patch notes, this is working as intended.
Patch Notes wrote:There is now a minimum height for the SELLING and BUYING sections within the Orders tab of My Wallet, to prevent breaking the window. |
Lars Zundi
Sons Of 0din Dark Therapy
2
|
Posted - 2012.08.08 20:41:00 -
[152] - Quote
Cpt Tirel wrote:Before patch my hurricane's scan resolution was 1410 and now its 975 using 3 sensor boosters with resolution scripts and 3 t1 resolution rigs.
The rigs are now correctly stacking penalized with SEBOs, apparently they weren't before |
Pasta OfDoom
Viziam Amarr Empire
0
|
Posted - 2012.08.08 20:41:00 -
[153] - Quote
G01kur Kisel wrote:X = 10 X * 100 % = 20 x * 200 % = 30
X=10 X*2 = 20 X*3= 30
100% increase is a increase of factor 2. Hope that resolves some math questions.
No, no. 100%=100 out of 100=1. If X=10 then X*100% also means X*1, which means that X*100%=10. X*200%=X*2=20. Learn to math. |
Istan Mahwi
Paratus Allied Covert Engineering Research
7
|
Posted - 2012.08.08 20:43:00 -
[154] - Quote
Limahaurix wrote:Istan Mahwi wrote:somethings up with the orders window?
i used to be able to pull the Buy order section up all the way to the top or bottom of the window for more orders to be listed
but now it stops at 5 sell orders from the top.
like so: [IMG]http://i46.tinypic.com/2zf3goj.jpg[/IMG] This change is stated in the patch notes, this is working as intended. Patch Notes wrote:There is now a minimum height for the SELLING and BUYING sections within the Orders tab of My Wallet, to prevent breaking the window.
oh thank you ^_^
i'll learn to read one day....j'esp+¿re eve is game. |
xrv 019
Imperial Academy Amarr Empire
0
|
Posted - 2012.08.08 20:44:00 -
[155] - Quote
is eve running for anyone? im getting unknown status |
Richard Desturned
GoonWaffe Goonswarm Federation
1662
|
Posted - 2012.08.08 20:44:00 -
[156] - Quote
is the corp hangar thing being fixed in this reboot
corp directors not being able to access corp hangars isn't exactly something trivial EVE Online: Trammel (or NGE) |
Darth Snuggles
Imperial Academy Amarr Empire
1
|
Posted - 2012.08.08 20:48:00 -
[157] - Quote
Downed server =/= 'successfully deployed'
WTF is this... Blizzard?
*wipes sarcasm dripping from chin* |
Charles Burger
Blue Republic RvB - BLUE Republic
0
|
Posted - 2012.08.08 20:48:00 -
[158] - Quote
Pasta OfDoom wrote:G01kur Kisel wrote: 100% increase is a increase of factor 2. Hope that resolves some math questions.
No, no. 100%=100 out of 100=1. If X=10 then X*100% also means X*1, which means that X*100%=10. X*200%=X*2=20. Learn to math. I think it is you who needs to learn to maths. Yes 100% of 10 is 10. But a 100% increase in 10, is 20.
|
Istan Mahwi
Paratus Allied Covert Engineering Research
7
|
Posted - 2012.08.08 20:48:00 -
[159] - Quote
xrv 019 wrote:is eve running for anyone? im getting unknown status
they took it down a minute ago eve is game. |
Bendy Profane
The Tuskers
6
|
Posted - 2012.08.08 20:48:00 -
[160] - Quote
nevermind |
|
Ragnar Urich
Magrathea Enterprises
0
|
Posted - 2012.08.08 20:49:00 -
[161] - Quote
Any known reason for the server down?
|
Noslen Nosilla
Federal Logistics Initiative Conglomerate
12
|
Posted - 2012.08.08 20:50:00 -
[162] - Quote
Sniper Elly wrote:why only 8500 m3 in ore cargo on hulk when lvl 3 mining mission got 9000 m3
Use a Mackinaw...it has a bigger ore hold and a better tank for a mission any way Oh Great Bird of the Galaxy does no one ever read the news? |
Noslen Nosilla
Federal Logistics Initiative Conglomerate
12
|
Posted - 2012.08.08 20:51:00 -
[163] - Quote
Ragnar Urich wrote:Any known reason for the server down?
Yeah they are fixing the anom bug Oh Great Bird of the Galaxy does no one ever read the news? |
Rats
Federal Navy Academy Gallente Federation
124
|
Posted - 2012.08.08 20:51:00 -
[164] - Quote
Richard Desturned wrote:is the corp hangar thing being fixed in this reboot
corp directors not being able to access corp hangars isn't exactly something trivial
Maybe you've been scammed by CCP
Tal
-áI Fought the Law, and the Law Won... -áTalon Silverhawk-á |
Rex Augustus
Interwebs Cooter Explosion Fatal Ascension
19
|
Posted - 2012.08.08 20:56:00 -
[165] - Quote
Mos7Wan7ed wrote:
the ore hold is a small benefit to what ends up being an increase in micro management required to mine in fleets.
The ore hold isn't even a net benefit since you fill it up in less than two full cycles maxed out, anyway (unless you're mining ice, and then you do get two full cycles :) )
Honestly, these are 'issues' that DID get brought up during testing in SiSi - a number of people complained about the cargohold sizes for exactly the same reason. It's been done this way by design.
Do feel free to disagree with the design change, but it's how CCP has decided they want max 'level' mining to be managed - as a more cooperative, fleet approach. If it also forces a bit of TIME LIMITATION, specialization, more targeted mining when a given mining group goes out, whelp, sorry about that. So you can 'only' target 4 types of ore and have the number of crystals on hand that you're accustomed to having - too bad, so sad. You still get to suck ore down for a while, and then you :GASP: get to take a break!
zomg.
Honestly, I have a couple mining toons myself, and I do kinda see where you're coming from with regards to having your options being a bit more limited. I also, in my experience mining, never saw the need to carry more than a single extra set of crystals for the 2 or 3 types of ore I was mining, and any other extras I kept in my Orca. Which, interestingly, can be argued is how CCP wants mining to be done now - Orca/Mining Tender + Mining fleet, and extra crystals are held in the hauler until needed. |
Hawaiian Snow
Republic Military School Minmatar Republic
0
|
Posted - 2012.08.08 20:57:00 -
[166] - Quote
Noslen Nosilla wrote:Ragnar Urich wrote:Any known reason for the server down?
Yeah they are fixing the anom bug
cant find any ded or unrated complexes, too
|
Ragnar Urich
Magrathea Enterprises
0
|
Posted - 2012.08.08 20:59:00 -
[167] - Quote
Ta Muchly |
Miss Merel
Ek-Chuah The Way to Amalthea
0
|
Posted - 2012.08.08 21:00:00 -
[168] - Quote
G01kur Kisel wrote:X = 10 X * 100 % = 20 x * 200 % = 30
X=10 X*2 = 20 X*3= 30
100% increase is a increase of factor 2. Hope that resolves some math questions.
Not really and here's why:
100% = 100/100 = 1
so: x = 10 x * 100% = 10 * 100/100 = 10 x * 200% = 10 * 200/100 = 20
if you are talking BONUS then: x = 10 x + 100% = 10 + (10 * 100/100) = 20 x + 200% = 10 + (10 * 200/100) = 30 etc.
Math issue solved.
|
gammaone
Pink Drake Incorporated Solar Citizens
1
|
Posted - 2012.08.08 21:05:00 -
[169] - Quote
Rex Augustus wrote:Mos7Wan7ed wrote:
the ore hold is a small benefit to what ends up being an increase in micro management required to mine in fleets.
The ore hold isn't even a net benefit since you fill it up in less than two full cycles maxed out, anyway (unless you're mining ice, and then you do get two full cycles :) ) Honestly, these are 'issues' that DID get brought up during testing in SiSi - a number of people complained about the cargohold sizes for exactly the same reason. It's been done this way by design. Do feel free to disagree with the design change, but it's how CCP has decided they want max 'level' mining to be managed - as a more cooperative, fleet approach. If it also forces a bit of TIME LIMITATION, specialization, more targeted mining when a given mining group goes out, whelp, sorry about that. So you can 'only' target 4 types of ore and have the number of crystals on hand that you're accustomed to having - too bad, so sad. You still get to suck ore down for a while, and then you :GASP: get to take a break! zomg. Honestly, I have a couple mining toons myself, and I do kinda see where you're coming from with regards to having your options being a bit more limited. I also, in my experience mining, never saw the need to carry more than a single extra set of crystals for the 2 or 3 types of ore I was mining, and any other extras I kept in my Orca. Which, interestingly, can be argued is how CCP wants mining to be done now - Orca/Mining Tender + Mining fleet, and extra crystals are held in the hauler until needed.
.......
crystals where already pain in ass when you had opened next can and moved back to cargo hold they all move and ore get lost right at the bottom which was huge pain in ass ore hanger fixed this thou hulk is like TON more isk worth that ret.. it takes less than 1 month to fly a ret and they buffed the noobies yet.... people who played for long time done all the training to use t2 crystals they nerf to crap.. why... this makes t2 crystals a pain to use if your flying more than few ships
want a crystal hanger please... atleast hold a full set of crystals.. its not a big ask.. just makes life easier.. since you think afker mack ice miners now have 45min afk mine... yet us hulk pilots who actualy want to mine and not afk.. our job gets 10times harder to mess around with crystals
|
Idris Helion
University of Caille Gallente Federation
9
|
Posted - 2012.08.08 21:10:00 -
[170] - Quote
gammaone wrote:[quote=Rex Augustus][quote=Mos7Wan7ed]crystals where already pain in ass when you had opened next can and moved back to cargo hold they all move and ore get lost right at the bottom which was huge pain in ass ore hanger fixed this thou hulk is like TON more isk worth that ret.. it takes less than 1 month to fly a ret and they buffed the noobies yet.... people who played for long time done all the training to use t2 crystals they nerf to crap.. why... this makes t2 crystals a pain to use if your flying more than few ships
want a crystal hanger please... atleast hold a full set of crystals.. its not a big ask.. just makes life easier.. since you think afker mack ice miners now have 45min afk mine... yet us hulk pilots who actualy want to mine and not afk.. our job gets 10times harder to mess around with crystals
If you're fleet mining, you just assign your miners to different kinds of ore. That way, each miner only has to carry 1 or 2 extra sets of crystals, and each set will last 5-7 hours during normal use. Solo...well, you just target certain kinds of ores from high-value to low. You're going to have to go back to the station several times anyway unless you have a hauler -- and if you have a hauler, then your hauler can bring you new crystals as you need them.
I'm really not seeing why this is causing so much butthurt.
|
|
Rex Augustus
Interwebs Cooter Explosion Fatal Ascension
19
|
Posted - 2012.08.08 21:12:00 -
[171] - Quote
gammaone wrote: want a crystal hanger please... atleast hold a full set of crystals.. its not a big ask.. just makes life easier.. since you think afker mack ice miners now have 45min afk mine... yet us hulk pilots who actualy want to mine and not afk.. our job gets 10times harder to mess around with crystals
Now a crystals hangar I could actually support. |
Nikolai Dostoyevski
Federal Navy Academy Gallente Federation
32
|
Posted - 2012.08.08 21:15:00 -
[172] - Quote
Idris Helion wrote: If you're fleet mining, you just assign your miners to different kinds of ore. That way, each miner only has to carry 1 or 2 extra sets of crystals, and each set will last 5-7 hours during normal use. Solo...well, you just target certain kinds of ores from high-value to low. You're going to have to go back to the station several times anyway unless you have a hauler -- and if you have a hauler, then your hauler can bring you new crystals as you need them.
I'm really not seeing why this is causing so much butthurt.
Not empty quoting. |
Sir Montu
Half Squared Enterprises The Predictables
18
|
Posted - 2012.08.08 21:18:00 -
[173] - Quote
So is anything being done about significant portions of fleets disconnecting or not loading grid during fleet warps and gate / bridge jumps? This has been ongoing for several weeks now, and it's causing major problems for maintaining fleet integrity.
Also - the tutorial icon keeps returning to the icon bar when I remove it. I'm not doing the tutorials, so - please, can that go away? |
Gamjt
Belkan Munitions Plant
0
|
Posted - 2012.08.08 21:19:00 -
[174] - Quote
I would just like to add. Single clicking and click-and-dragging sometimes still acts as a double-click (Quite often, in fact).
Also, Click-and-dragging a window over another window also tends to bring the window I am not dragging to the forefront. Very annoying. |
Salpun
Paramount Commerce
369
|
Posted - 2012.08.08 21:19:00 -
[175] - Quote
Sir Montu wrote:So is anything being done about significant portions of fleets disconnecting or not loading grid during fleet warps and gate / bridge jumps? This has been ongoing for several weeks now, and it's causing major problems for maintaining fleet integrity.
Also - the tutorial icon keeps returning to the icon bar when I remove it. I'm not doing the tutorials, so - please, can that go away? What is your system set up Can you bug report it please I just tested it and it worked fine for me What do you do that brings it back? |
gammaone
Pink Drake Incorporated Solar Citizens
1
|
Posted - 2012.08.08 21:20:00 -
[176] - Quote
Idris Helion wrote:gammaone wrote:[quote=Rex Augustus][quote=Mos7Wan7ed]crystals where already pain in ass when you had opened next can and moved back to cargo hold they all move and ore get lost right at the bottom which was huge pain in ass ore hanger fixed this thou hulk is like TON more isk worth that ret.. it takes less than 1 month to fly a ret and they buffed the noobies yet.... people who played for long time done all the training to use t2 crystals they nerf to crap.. why... this makes t2 crystals a pain to use if your flying more than few ships
want a crystal hanger please... atleast hold a full set of crystals.. its not a big ask.. just makes life easier.. since you think afker mack ice miners now have 45min afk mine... yet us hulk pilots who actualy want to mine and not afk.. our job gets 10times harder to mess around with crystals
If you're fleet mining, you just assign your miners to different kinds of ore. That way, each miner only has to carry 1 or 2 extra sets of crystals, and each set will last 5-7 hours during normal use. Solo...well, you just target certain kinds of ores from high-value to low. You're going to have to go back to the station several times anyway unless you have a hauler -- and if you have a hauler, then your hauler can bring you new crystals as you need them. I'm really not seeing why this is causing so much butthurt.
well yes if we have to stick with tiny cargo hold we are going to have to do this , but t2 is suppose to have a bonus over using t1 stuff.. yet the gap now between a ret and a hulk is pretty damn small now compared to before, why punish people who use t2 , |
Van derGraff
The Scope Gallente Federation
3
|
Posted - 2012.08.08 21:22:00 -
[177] - Quote
EVE Online: Inferno 1.2 has been deployed successfully. hahahahah...Seriously. |
Zilero
The Suicide Kings
18
|
Posted - 2012.08.08 21:51:00 -
[178] - Quote
Zilero wrote:Before the patch, in order to use a rookie ship as a cyno ship you needed:
1x Cyno module 1x Micro Aux module
Cyno IV skill.
After the patch, caldari + minmatar + gallente needs:
1x cyno module
Cyno IV skill.
Whereas the amarr now needs:
1x cyno module 1x cargohold expander (does not matter which, T1 is fine).
Cyno IV skill.
Do you see the problem?
Could a developer or game designer please answer this?
I cannot be the only one to think this is a very undeserved nerf for the Amarr rookie ship?
|
Strybjorn Ironhand
Stone Haven Inc.
0
|
Posted - 2012.08.08 22:03:00 -
[179] - Quote
Van derGraff wrote:EVE Online: Inferno 1.2 has been deployed successfully. hahahahah...Seriously.
they said deployed....never said anything about it RUNNING right |
Ishbaul
Death and Decay
0
|
Posted - 2012.08.08 22:05:00 -
[180] - Quote
LOGIN - loading data stuck at 100% and wont finish, happens everytime i update, im sick of reinstalling fix this its what i pay u goons for! |
|
|
|
|
Pages: 1 2 3 4 5 [6] 7 8 9 10 11 12 13 14 15 .. 15 :: one page |
First page | Previous page | Next page | Last page |