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Thread Statistics | Show CCP posts - 2 post(s) |
Miss President
Caldari SOLARIS ASTERIUS
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Posted - 2011.01.07 02:11:00 -
[121]
There will be lots of complaining for sure. Old fits and ways of running sites won't work, now you need more people, and slightly different setup.
If C5-C6 where nos/neut will be turned on, then those whs should be able to support 6+ players - hopefully, because 6+ players is what you'll likely need to run them.
However if CCP increases amount people needed to run that site, and there is not enough profit at the end of the day split between players...then CCPs wormholes suck.
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Tysliss
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Posted - 2011.01.07 13:25:00 -
[122]
Has this change been thought through?
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Catari Taga
Centre Of Attention Middle of Nowhere
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Posted - 2011.01.08 08:39:00 -
[123]
Originally by: Euasked Anyway, looking forward to the price hike on t3! 400mil Tengu hull anyone?!
Check the markets, price spike is already here although it looks like speculation so far. Fun times ahead for sure. :) --
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Miss President
Caldari SOLARIS ASTERIUS
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Posted - 2011.01.08 19:19:00 -
[124]
price spike now is because of stealth CCP neft of sleeper drop rates
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Daneel Trevize
Black Viper Nomads
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Posted - 2011.01.08 21:07:00 -
[125]
Or is it the T2 & T3 ship demand spike from the learning skills removal SP pool??? MD -> |
Mynotron
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Posted - 2011.01.09 20:43:00 -
[126]
Has anyone tested combat sites in a C4 with a Tengu? I have only ever wanted to solo C4's and I enjoy doing it.
Frontier Command Post is probibly still solo-able since not much NOS there. But The other ones look a bit tougher.
It would be intresting to see how much G/J each ship was taking. And are they NOS or Neut?
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fanaka
VMF-214 Blacksheep
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Posted - 2011.01.10 05:09:00 -
[127]
oops :CCP: > nerf/buff > hilarious and expensive explosions > sperge.... |
Canteen Charlie
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Posted - 2011.01.12 01:57:00 -
[128]
Well this was a big concern for me as well as one of our corp divisions moved into a C5 a month ago and are just gearing up to run the sites with carriers. In my testing on SISI yesterday I used a Triage Nidhoggur and sat at the Core Garrison site for 40 minutes and never ran out of cap. Had two local reppers running the entire time. Never went below my eve hq presented cap stability area and all sleeper BS's were cap neutralizing me according to their icons and mouse over details.
I brought my heavy tanked alt in with an Abaddon and she was cap melted super quick. Reshipped her up to a nightmare with a good buffer and more cap charging mods and rigs, and fully cap drained she was still able to shoot 1-2 turrets almost constantly but was click fest between hearing 'your capacitor is empty' and seeing the ticks go up and firing the turrets off again.
I'm not sure how this will work in our small gangs but a cap energy transfer shoots out so much cap so fast this can be pulsed out to fuel tons of cap to a shop as my nightmare had under 10 000 gj and the cap energy transfer gives out 2 000 gj per 5s cycle I believe but it means one less repper for the gang.
I did this sequence 3 times and think the cap neuting can be overcome with skills and mods and lowering the individual dps of the attacking ships, requiring slightly larger groups to do them, imo but I'm still getting my feet wet on C5 site tactics.
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Lanu
0utbreak
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Posted - 2011.01.12 23:00:00 -
[129]
Originally by: Canteen Charlie Well this was a big concern for me as well as one of our corp divisions moved into a C5 a month ago and are just gearing up to run the sites with carriers. In my testing on SISI yesterday I used a Triage Nidhoggur and sat at the Core Garrison site for 40 minutes and never ran out of cap. Had two local reppers running the entire time. Never went below my eve hq presented cap stability area and all sleeper BS's were cap neutralizing me according to their icons and mouse over details.
I brought my heavy tanked alt in with an Abaddon and she was cap melted super quick. Reshipped her up to a nightmare with a good buffer and more cap charging mods and rigs, and fully cap drained she was still able to shoot 1-2 turrets almost constantly but was click fest between hearing 'your capacitor is empty' and seeing the ticks go up and firing the turrets off again.
I'm not sure how this will work in our small gangs but a cap energy transfer shoots out so much cap so fast this can be pulsed out to fuel tons of cap to a shop as my nightmare had under 10 000 gj and the cap energy transfer gives out 2 000 gj per 5s cycle I believe but it means one less repper for the gang.
I did this sequence 3 times and think the cap neuting can be overcome with skills and mods and lowering the individual dps of the attacking ships, requiring slightly larger groups to do them, imo but I'm still getting my feet wet on C5 site tactics.
Having issues testing stuff on Sisi. But it seems like the people whining just need to learn how to adapt to these changes. Go with more dedicated reppers and use energy transfers on the remaining stuff. Massive cap chains and a carrier to do the repping sounds like a really easy way to handle these changes.
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Canteen Charlie
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Posted - 2011.01.13 00:57:00 -
[130]
We're also going on Sisi tomorrow and switching to shield remote repping and using all minmatar ships setup to not require any cap. Once the escalation is cleared it should be much easier to manage the neuting.
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Durzel
The Xenodus Initiative.
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Posted - 2011.01.13 17:30:00 -
[131]
Overall sounds like a good change to be honest. C4s+ should not be soloable, even by T3s.
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Euasked
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Posted - 2011.01.13 19:51:00 -
[132]
Originally by: Durzel Overall sounds like a good change to be honest. C4s+ should not be soloable, even by T3s.
I know its easier to troll and flamebait without actually reading whats been written here but come on...The sites are still soloable you tool, but only by tengus. (Tengi?) All the change will do is further restrict your options for small gang and soloing those c4 sites. Tengu is already the preferred ship for the job so...yea...big deal. 2 lokis can do the job just as well but will take a little more attention and patience. For people who regularly run c4 sites with t3 this wont change much, just add some irritation and training time to the equation. Oh and the income should get better! Looking forward to more of your jealous butt-hurt when that happens.
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Lanu
0utbreak
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Posted - 2011.01.13 23:02:00 -
[133]
Originally by: Canteen Charlie We're also going on Sisi tomorrow and switching to shield remote repping and using all minmatar ships setup to not require any cap. Once the escalation is cleared it should be much easier to manage the neuting.
Keep us updated please. Would like to see your results.
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Guns nButter
Stormlord Battleforce Vanguard.
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Posted - 2011.01.14 19:04:00 -
[134]
Is my gang the only one that effectively uses ewar or something? A single scorpion takes out 90% of the dps in the c4 sites that we run. I can only assume that will take out the majority of the neuting as well
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SidtheKid200
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Posted - 2011.01.15 20:40:00 -
[135]
This is to all those crying they can't solo in their Active tanked T3s:
I'm just trying to spread the idea, but what about them passive-tank shield regen Ishtars? Could you not solo a C3 with the kinda tank that can solo a L5? If you're using sentries and you stay close, couldn't you just scoop them when they get hit?
Bottom line is: Solo-ing seems possible(still). You just might have to work around the Neut/Nos.
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Sader Rykane
Amarr Midnight Sentinels Midnight Space Syndicate
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Posted - 2011.01.16 01:19:00 -
[136]
Originally by: Guns nButter Is my gang the only one that effectively uses ewar or something? A single scorpion takes out 90% of the dps in the c4 sites that we run. I can only assume that will take out the majority of the neuting as well
We stopped using EWAR when we figured out enough setups that killed sleepers so fast that EWAR wasn't an issue anymore.
Neuting will not bother my corp, if it does we'll just go back to bringing 1 or 2 jamming armor scorps again.
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SidtheKid200
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Posted - 2011.01.16 01:45:00 -
[137]
Originally by: Sader Rykane
Originally by: Guns nButter Is my gang the only one that effectively uses ewar or something? A single scorpion takes out 90% of the dps in the c4 sites that we run. I can only assume that will take out the majority of the neuting as well
We stopped using EWAR when we figured out enough setups that killed sleepers so fast that EWAR wasn't an issue anymore.
Neuting will not bother my corp, if it does we'll just go back to bringing 1 or 2 jamming armor scorps again.
So...you admit you might be needing the EWAR. Hmmm...
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Swidgen
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Posted - 2011.01.18 02:06:00 -
[138]
Originally by: Ive J One world: WHINE
CCP turned off sleeper nos becouse ppl can't do any anomalies in higer wormhole class (eg. C4-C6). Insta cap draining was terrible and any ships with energy transfer wan't be able to do anomalies and plexes when 90% sleepers have NOS and they are able to attack many targets in this same time.
If you, DEVs turn on nos in TQ, probably many players stop playing or go afk and tell you "that was stupid think".
You turn off this for colonize higer class w-space. Now, you turn on this with telling us "we realize that's don't work" and you think ppl will be able to do this? That's paranoic...
@EDIT: Stop doing stupid thinks and nerfs w-space what is realy perfect at this moment. Try go to w-space class 5 with few ppl and try do any anomalies or magneto/radar plex. You realy don't know anythink about wormholes and thinking you are best...
DEV: "I know everthink about w-space" Player: "Do you run any anomalies in any wormhole?" DEV: "erm.... can you search me some w-space, i will try it"
Yes ffs... try do this now and as ppl said you, don't nerf our perfect world
This post literally gave me a headache. Sincerely hope the new eve gate forums will let me set individual people to "ignore" so their posts will be totally invisible. |
Brixer
Dai Dai Hai
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Posted - 2011.01.18 13:35:00 -
[139]
I think all rats should get a buff, and better bounty with it. All you need to rat in 0.0 is a T1 cruiser. There is no fun in that, just boring grinding.
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Guns nButter
Stormlord Battleforce Vanguard.
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Posted - 2011.01.30 22:08:00 -
[140]
Originally by: Brixer I think all rats should get a buff, and better bounty with it. All you need to rat in 0.0 is a T1 cruiser. There is no fun in that, just boring grinding.
That's why complexes exist. They're harder than asteroid belts. If that isn't hard enough, go into a wormhole. If that isn't hard enough, go into a level 5. 0.0 incursions after that. There's a helluva lot more to EVE than ratting in belts all day :P
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Canteen Charlie
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Posted - 2011.01.31 04:08:00 -
[141]
Well I was asked for an update and we just finished 6 hours on SISI. We have the C5's down now. No ship setup we made with any active mod was ever useful on the first wave. The first wave is really the only challenge as we only do these with carrier escalations to triage tank them at the start. The entire room neuts and every ship but the carrier is empty fast. We found using Maelstroms, Golems and Tengus all worked with seemingly similar results. It's all about buffer to survive the alpha strikes and allow time for the carrier to get on rep. We did them with 1 carrier 1 bs (sloooooow but works if you have enough ammo and stront) 2 bs's and 3 bs's. But all ships used no active mods at all except the carrier. Also, a Nid is a great repper but can't take the heat solo indefinitely even in Triage it will drop in about 30-40 mins if solo (which is pointless anyways as it can't attack). The neuting and dps after the first escalation was never a problem even with a dread escalation (as its only 6 bs's and a trigger ship from a previous wave). We never used Triage after this there wasn't a problem. Hope this is helpful.
I can't see and the coalition we belong to says even with tengus they bring a carrier to do the repping as the dps is over 15k with a full first wave and escalation. Unless of course you bring the carrier in after the wave is cleared save the trigger ship.
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