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Gajoleus
Gallente Solar Imperium
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Posted - 2010.06.30 13:59:00 -
[1]
So it is 7 moths since Dominion release. Lag is still here. No more mass testing. So you found the problem but cant solve it. Cluster move **** up. New patch with great autopilot. Last failed CSM visit to CPP that couldn't do anything and becoming CMSx that was powerless
During the course of discussions on various topics, CSM was consistently told that CCP cannot guarantee putting any resources on our current or future backlogged changes. This was a huge ôWTFö moment for me. As in, ôWTF does CSM-as-stakeholder mean if we canÆt influence priority any more than that?ö
I am tired of "we are working on it" and "we are looking for your help" I know that 0.0 is 10-20% of this game but we are paying customers too. I know that 0.0 is outlaw space but that doesn't mean that ccp should treat 0.0 like that.
I know that CCP us releasing free updates every 6 months. Some good, some useless like last one. So why don't you speed little down and make something that is actually good and functional.
After-all Walk in station will probably suck when it comes out on 2-3 years because it is becoming something like DN-Forever aka never ending story or myth.
no you cant have my stuff.
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Valemora
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Posted - 2010.06.30 14:02:00 -
[2]
can I have...ohh wait...
I don't think 0.0 will lag if you stop bringing 1000 people into one system. Of course most alliances are unaware of how that works.....
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Tarasina
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Posted - 2010.06.30 14:15:00 -
[3]
Walk in stations will be awesome for approx. 5 mins, then its back to blowing up ships. Another waste of dev time IMHO. The expansions are "free" because who in their right minds would pay for it? WoW and EQ2 has free content updates too, new dungeons, quests etc but also expansions that cost money. Much more "free" content.
Eves free updates...
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Tippia
Sunshine and Lollipops
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Posted - 2010.06.30 14:17:00 -
[4]
Originally by: Gajoleus Lag is still here. No more mass testing.
Riiightà ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
Ban Doga
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Posted - 2010.06.30 14:30:00 -
[5]
Edited by: Ban Doga on 30/06/2010 14:29:55
Originally by: Valemora can I have...ohh wait...
I don't think 0.0 will lag if you stop bringing 1000 people into one system. Of course most alliances are unaware of how that works.....
You might want to read about the http://en.wikipedia.org/wiki/Prisoners_dilemma
It's a good explanation why bringing less people (cooperating) is not really an option.
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Jove X
Dragon Highlords
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Posted - 2010.06.30 14:35:00 -
[6]
Aren't you Mr. Cheerful. Please resize your signature to the maximum allowed resolution of 400 x 120 pixels with a maximum file size of 24000 bytes. -Weatherman |
Dan O'Connor
Cerberus Network Dignitas.
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Posted - 2010.06.30 14:38:00 -
[7]
Originally by: Tarasina Walk in stations will be awesome for approx. 5 mins, then its back to blowing up ships.
If you have an alt or more alts, you can be in space AND in a station at the same time! Technology eh?
Item DB | Sigs
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Gajoleus
Gallente Solar Imperium
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Posted - 2010.06.30 14:49:00 -
[8]
Originally by: Tippia
Originally by: Gajoleus Lag is still here. No more mass testing.
Riiightà
My mistake but all the same, my point stays 7 full months and they did nothing about that. They call for mass testing? They could have everyday mass testing with Tri vs NC war, and SC with NC war. Every single day they could have test.
Instead of fixing stuff that don't work they pile up more and more other things in game.
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Steve Celeste
Caldari Inglorious-Basterds
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Posted - 2010.06.30 14:52:00 -
[9]
CCP will ProFail.
Deal with it.
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Rakshasa Taisab
Caldari Sane Industries Inc. Initiative Mercenaries
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Posted - 2010.06.30 14:55:00 -
[10]
Originally by: Gajoleus My mistake but all the same, my point stays 7 full months and they did nothing about that. They call for mass testing? They could have everyday mass testing with Tri vs NC war, and SC with NC war. Every single day they could have test.
And then CCP would have had threadnaughts and cry-emo-cry-more whines from RP ***s crying over all their ships getting blown up after a dev does some funny **** to the node.
CCP can't win what ever they do, and we players are damn well making sure they don't have any options.
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Gajoleus
Gallente Solar Imperium
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Posted - 2010.06.30 15:04:00 -
[11]
I am just sad about state of 0.0 After another xxxx times this last 7 months with black log in screen, again yesterday when I managed to log back in i found out that my ship was destroyed and that I was poded one hour after I turned of my computer and went to sleep but I was still in my ship and my pod still alive and it was only 400 fight that was regular in pre-Dominion.
All so I was reading CMS toughs about last wist to CCP and my hopes for once good game despaired.
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Blasphemour
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Posted - 2010.07.01 08:35:00 -
[12]
You guys KNOW that the server lags. And still you keep bringing loads and loads of ships, drones and whatevers into systems. You keep whining over and over and when mass testing is arranged no one shows up. Don't give me that 'I pay for this game so I shouldn't be a tester' crap, because that's absolute nonsense. If you want CCP to be able to do anything about the lag, HELP THEM FIX IT. Is it really so hard for you to understand that they do not have a couple hundred testers on the payroll because that would kill the company? Yes, some things can be automated, but not everything. Real life players shooting eachothers internet spaceship pixel thingies act different than an automated system would. If you're not willing to help testing, then shut up and deal with the situation as it is.
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Isil Rahsen
Gallente Ferrum Superum
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Posted - 2010.07.01 08:41:00 -
[13]
Originally by: Gajoleus So it is 7 moths since Dominion release. Lag is still here. No more mass testing. So you found the problem but cant solve it. Cluster move **** up. New patch with great autopilot. Last failed CSM visit to CPP that couldn't do anything and becoming CMSx that was powerless
During the course of discussions on various topics, CSM was consistently told that CCP cannot guarantee putting any resources on our current or future backlogged changes. This was a huge ôWTFö moment for me. As in, ôWTF does CSM-as-stakeholder mean if we canÆt influence priority any more than that?ö
I am tired of "we are working on it" and "we are looking for your help" I know that 0.0 is 10-20% of this game but we are paying customers too. I know that 0.0 is outlaw space but that doesn't mean that ccp should treat 0.0 like that.
I know that CCP us releasing free updates every 6 months. Some good, some useless like last one. So why don't you speed little down and make something that is actually good and functional.
After-all Walk in station will probably suck when it comes out on 2-3 years because it is becoming something like DN-Forever aka never ending story or myth.
no you cant have my stuff.
Lol, there is better stuff from the last meeting that I haven't seen posted here yet so I'll crosspost it from SHC
Originally by: Sokratesz
Originally by: another guy
Originally by: NC Dude Balthamael Post subject: Re: Mynxee's views on CSM5 PostPosted: Wed Jun 30, 2010 4:23 pm
Joined: Sat Nov 03, 2007 5:57 pm Posts: 498 Location: Trondheim, Norway Vuk Lau wrote:
CSM dev A-team being stunned by Blazde's "How to cycle guns in lag" video. Quote Dev X: Can we keep the video, we heard there is something called "stucked modules" but were never able to actually see it. You dont want to hear my reply
That's gotta be a ****ing troll right? It's unbelievable.
It wasn't, so vuk asked if they ever played in fleet fights, and nope, they didn't.
Original post here.
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Pollictor
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Posted - 2010.07.01 18:54:00 -
[14]
Edited by: Pollictor on 01/07/2010 18:56:24 Seriously, nobody shows up to help CCP stress test. Stop whining about the lag and do something about it.
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sue denim
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Posted - 2010.07.01 19:00:00 -
[15]
Edited by: sue denim on 01/07/2010 19:02:41 Jesus christ people need to stop with the argument of "DON'T BRING MORE PEOPLE!! ZOMG YOU KNOW WHATS GONNA HAPPEN!" WTF is this? PotBS? Do we need to have ticketed instanced fights? No this is eve, fleet battles with huge numbers is actually one of the advertisements. Is it possible? Of course it is, and it should be.
It's not a limitation on current available hardware (not that tq is incredibly up to date anymore) but big fleet battles should be possible, hell they used to be possible on this very same server. It's not our fault, it's CCP's, and it is infact literally their job to fix it (though I love how they get us to test for them too :P, and then again do nothing).
Originally by: Pollictor Edited by: Pollictor on 01/07/2010 18:56:24 Seriously, nobody shows up to help CCP stress test. Stop whining about the lag and do something about it.
There was a fair few people at the last stress test, and you what. IT LAGGED. And seriously when you ask for people to test stuff for you for free you can't whine about the turn-out. Just like the "don't whine about the primarie it's a free ship." That's a very fair point, and once again applies.
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Rhinanna
Minmatar Volition Cult The Volition Cult
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Posted - 2010.07.01 19:08:00 -
[16]
Originally by: Gajoleus
Originally by: Tippia
Originally by: Gajoleus Lag is still here. No more mass testing.
Riiightà
My mistake but all the same, my point stays 7 full months and they did nothing about that. They call for mass testing? They could have everyday mass testing with Tri vs NC war, and SC with NC war. Every single day they could have test.
Instead of fixing stuff that don't work they pile up more and more other things in game.
Yes because running the debug code on the live server which would effectively double or more the lag in massive population systems would be REALLY popular with players.
You know nothing about computers or programming so please shut up before you embarrass yourself further.
-The sword is only as sharp as the one who wields it. Drenzul (My normal internet tag) |
Aerilis
Gallente Percussive Diplomacy
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Posted - 2010.07.01 19:11:00 -
[17]
Bro it's not just 0.0
Low sec, and FW in particular, is pretty f*cked up too.
Honestly, I can't think of a single playstyle that doesn't run into consistent, relatively easily fixable bugs that CCP keeps ignoring.
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Sebastien LaForge
Percussive Diplomacy
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Posted - 2010.07.01 19:44:00 -
[18]
Originally by: Aerilis Bro it's not just 0.0
Low sec, and FW in particular, is pretty f*cked up too.
Honestly, I can't think of a single playstyle that doesn't run into consistent, relatively easily fixable bugs that CCP keeps ignoring.
They're not bug, they're working as intended
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Pollictor
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Posted - 2010.07.01 19:50:00 -
[19]
Originally by: sue denim Edited by: sue denim on 01/07/2010 19:02:41
There was a fair few people at the last stress test, and you what. IT LAGGED. And seriously when you ask for people to test stuff for you for free you can't whine about the turn-out. Just like the "don't whine about the primarie it's a free ship." That's a very fair point, and once again applies.
There wasn't as many as requested, and considering this is the only MMO hosting hundreds vs hundreds without an instance, while having 50,000 other people doing their thing all on the same server, I'm cutting them some slack on this. They have absolutely zero points of reference when trying to figure this problem out so give them a break.
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Ban Doga
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Posted - 2010.07.01 20:06:00 -
[20]
Edited by: Ban Doga on 01/07/2010 20:09:25 Edited by: Ban Doga on 01/07/2010 20:06:34
Originally by: Pollictor
Originally by: sue denim Edited by: sue denim on 01/07/2010 19:02:41
There was a fair few people at the last stress test, and you what. IT LAGGED. And seriously when you ask for people to test stuff for you for free you can't whine about the turn-out. Just like the "don't whine about the primarie it's a free ship." That's a very fair point, and once again applies.
There wasn't as many as requested, and considering this is the only MMO hosting hundreds vs hundreds without an instance, while having 50,000 other people doing their thing all on the same server, I'm cutting them some slack on this. They have absolutely zero points of reference when trying to figure this problem out so give them a break.
Their point of reference is/should be the Apocrypha build!
All the mass tests I participated in had more than the 300 people minimum CCP Tanis requested. Every single time the immediate feedback during the test session was "we are getting great data", "this is what we wanted to see". Not a single word of unusable, irrelevant data or not enough people.
And CCP developed their own stress testing framework. They appeared to be rather proud to be able to simulate whole fleet battles all on their own now, but it seems this was removed from the feature page. It certainly didn't make a difference yet.
*EDIT* Here's a link to a post quoting the relevant part from the feature page. So it's not just in my head...
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1303072&page=1#5
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Janjan Jansen
Amarr Black Viper Nomads
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Posted - 2010.07.01 20:14:00 -
[21]
So you expect too be able to render 2000 ships in a fleet battle that happens think about your own computer before joining. Let's say there 2000 ships half have 5 drones and 1/4 fire missiles in burst of 4. So that's 9000 objects that need to be calculated on your screen. Drones shoot as well, ships shoot at stuff.
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Cipher Jones
Minmatar
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Posted - 2010.07.01 20:30:00 -
[22]
Originally by: Gajoleus So it is 7 moths since Dominion release. Lag is still here. No more mass testing. So you found the problem but cant solve it. Cluster move **** up. New patch with great autopilot. Last failed CSM visit to CPP that couldn't do anything and becoming CMSx that was powerless
During the course of discussions on various topics, CSM was consistently told that CCP cannot guarantee putting any resources on our current or future backlogged changes. This was a huge ôWTFö moment for me. As in, ôWTF does CSM-as-stakeholder mean if we canÆt influence priority any more than that?ö
I am tired of "we are working on it" and "we are looking for your help" I know that 0.0 is 10-20% of this game but we are paying customers too. I know that 0.0 is outlaw space but that doesn't mean that ccp should treat 0.0 like that.
I know that CCP us releasing free updates every 6 months. Some good, some useless like last one. So why don't you speed little down and make something that is actually good and functional.
After-all Walk in station will probably suck when it comes out on 2-3 years because it is becoming something like DN-Forever aka never ending story or myth.
no you cant have my stuff.
Just asking but what other game do you know of that hosts as many people as in eve fights? I myself have never heard of one, dont believe one exists, and can pull hundreds of pre dominion lag threads. I understand that for the huge fleet warfare people in this game it sucks that you cant fight, but I think there is nothing you can compare it to to say CCP is doing a good or bad job. This is clearly a signature. |
Ban Doga
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Posted - 2010.07.01 20:35:00 -
[23]
Originally by: Janjan Jansen So you expect too be able to render 2000 ships in a fleet battle that happens think about your own computer before joining. Let's say there 2000 ships half have 5 drones and 1/4 fire missiles in burst of 4. So that's 9000 objects that need to be calculated on your screen. Drones shoot as well, ships shoot at stuff.
The problem in question is on the server side. The lag on the client side is pretty well manageble with settings and hardware.
And where does the "2000 ships" come from? People are complaining because 400 vs 400 is lagging, it's not even close to 2000 ships on the grid...
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Batolemaeus
Caldari Vauryndar Dalharil
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Posted - 2010.07.01 20:47:00 -
[24]
Originally by: Ban Doga
People are complaining because 150 vs 150 is lagging
Fixed.
It would be awesome if 800 people worked. But the cluster will **** its pants at 300 in local easily.
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sue denim
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Posted - 2010.07.01 20:57:00 -
[25]
Originally by: Janjan Jansen So you expect too be able to render 2000 ships in a fleet battle that happens think about your own computer before joining. Let's say there 2000 ships half have 5 drones and 1/4 fire missiles in burst of 4. So that's 9000 objects that need to be calculated on your screen. Drones shoot as well, ships shoot at stuff.
Get a clue before you post? Not only are those numbers wrong, and apparently you have no idea you can turn effects off, you apparently think people are as stupid as you. You know I can see if my computer is getting slammed, my cpu/gpu would shoot up to like 90%+ load and start getting hotter but no, they don't. It's server side, anyone who has been in one would know this, so when you haven't stfu.
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Janjan Jansen
Amarr Black Viper Nomads
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Posted - 2010.07.01 21:15:00 -
[26]
@sue
Haven't been in large fleets for sometime that's true. Great you can now disable all that stuff. Still alot off things to track on the server even with 150 vs 150. Hope they fix it soon for the 0.0 dwellers.
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Greg DaimYo
Caldari Biotronics Inc.
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Posted - 2010.07.01 21:28:00 -
[27]
While the OP is a bit of rant, I can still get behind the baseline of the post.
It has become ridiculous. Nodes giving up with 30 people on it, that aren't even fighting. It's unplayable because you simply have to believe in the node, otherwise you're ****ed.
I can understand the argument, that you should expect trouble if you bridge a thousand people to a system, because we don't live in a world of fluffy hamsters on steroids (yet), but it's gotten a lot worse during the past year.
And since we're supposed to expect 'Excellence' by CCP, to shove their own MOTY up their ass, it's something to rant on. I am with the OP tbh. It's not like the situation is improving (albeit slowly). I'd be happy to see a development in this regard. I was a complete and utter fanboy 'til Dominion hit. It went downhill from there pretty quickly and there's no light on the end of the tunnel to be seen.
It's even worse, we get feedback from the CSM, that CCP is basically saying, that they can't commit ressources because they're busy on other stuff (not Eve-Related).
CCP needs to get new products to thrive, I can understand that, but they have to understand, that Eve is still basically their main (and only) source of income, that finances all these other projects. If Eve fails, everything else crumbles.
Jesus, I am pretty frustrated obviously, when I reread my post.
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sue denim
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Posted - 2010.07.01 21:35:00 -
[28]
Originally by: Janjan Jansen @sue
Haven't been in large fleets for sometime that's true. Great you can now disable all that stuff. Still alot off things to track on the server even with 150 vs 150. Hope they fix it soon for the 0.0 dwellers.
been playin since 04 and you've always been able to turn off effects as long as I remember... and again it is not putting a significant load on my comp in a fleet fight (with brackets off), running at like 20% or something on the gpu. It's server side.
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baltec1
Antares Shipyards Circle-Of-Two
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Posted - 2010.07.01 21:42:00 -
[29]
No matter how bad it is today, it is not as bad a STO.
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sue denim
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Posted - 2010.07.01 21:46:00 -
[30]
Originally by: baltec1 No matter how bad it is today, it is not as bad a STO.
sto is still live? :P
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