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triafrenum
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Posted - 2010.05.17 02:39:00 -
[1]
Which anomaly (specifically guristas) escalates to the 6/10 plex (Troop reinvigoration thing)? (Faction) Burrow (Faction) Hideaway (Faction) Refuge (Faction) Den (Faction) Yard (Faction) Rally Point (Faction) Port (Faction) Hub (Faction) Haven (Faction) Sanctum
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triafrenum
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Posted - 2010.05.17 02:46:00 -
[2]
I do not mean expedition several anomalies escalate to plex's. For example Guristas sanctum escalates to the maze.
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triafrenum
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Posted - 2010.05.17 03:00:00 -
[3]
Yes but the "hidden complex" in this case in a rated ded complex and is the one and only part of the escalation.
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triafrenum
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Posted - 2010.05.17 03:40:00 -
[4]
Originally by: Caleidascope
Originally by: triafrenum Yes but the "hidden complex" in this case in a rated ded complex and is the one and only part of the escalation.
That is called: Expedition. What you are proposing is called farming, to avoid this exact result, CCP made expeditions irregular. There is not supposed to be an action that will automatically result in creation of ded complex. At least that is what I know.
Expeditions are from unrated unknown signatures not from cosmic anomalies. Anomalies do give expeditions but they are just 1 entry and it is a ded complex. They are however much much much rarer then the expeditions from signatures. http://wiki.eveonline.com/en/wiki/Guristas_Sanctum
The last line says it may escalate to the maze which is the guristas 10/10 plex.
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triafrenum
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Posted - 2010.05.17 19:35:00 -
[5]
Originally by: Czeris I've heard it's the Hub that escalates to the 6/10 but I can't verify that with personal experience. Gurista Sanctum and Havens as well certainly escalate to The Maze.
Can anyone confirm this?
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triafrenum
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Posted - 2010.05.19 15:24:00 -
[6]
Originally by: Czeris Oh there is so much misinformation in this thread. I have done hundreds of these. It works like this:
Cosmic Anomalies: Can be found with Onboard Scanner or Probes, and depend on the Security status of the system (i.e. no Sanctums in hisec). The OP posted a list of these. These have a *very* small chance of escalating to a DED complex, with no in between steps. This will create an entry in your Journal that tells you the system which it is located in. It is reserved just for you like other escalations, and cannot be scanned down by other people (though you, in your shiny lolRaven can be). It is less than 5% chance, and in my experience is more like 1%. Havens and Sanctums (which I run primarily) escalate to 10/10 The Maze (verified, personally). I do not know which Anomaly escalates to the 6/10 (Gurista Troop Reinvigoration Camp), as I don't run the lower ones much at all. I have been told it is the Hub, with no way to verify this.
Cosmic Signatures (combat sites, specifically): These require scan probes to find, and will show up as "Unknown" until your signal strength is high enough to display their name (wormholes also show up as "Unknown"). There are two main types of these, as they were added at different times in Eve's evolution and tweaked over the years.
First are the DED rated complexes, such as the 6/10 Gurista Troop Reinvigoration Camp, the 8/10 Pith's Penal Complex and the 10/10 The Maze. These are all one stage (multiple rooms)long, and have an objective at the end, either an Overseer npc or a structure that drops loot (sometimes) and Overseer's Personal Effects (19th Tier, 21st Tier, and 23rd Tier respectively) every time. These never escalate.
The other type are not DED rated. Examples are Gurista Base, Gurista Fortress, Dread Guristas Fleet Staging Point, Guristas Military Complex, etc. These have a chance to spawn Dread Guristas ships at various points and a chance (which varies depending on the site) to escalate into an Expedition chain. Each new point on the chain is several jumps away (random) and has a chance to escalate further or not at all. If you make it to the end of the chain, you will have a chance at some deadspace loot, or (often) nothing at all other than a Dread Gurista Tag and some faction ammo.
I used Guristas examples, but it works the same for all factions.
Thank you for clearing that up for everyone. I guess that no one bothers running the lower end anomalies enough to know which one escalates to the 6/10.
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triafrenum
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Posted - 2010.05.20 14:42:00 -
[7]
Originally by: Kanatta Jing Edited by: Kanatta Jing on 20/05/2010 06:08:02 I spent a while doing Anoms in a BC in upgraded space so I focused on Ports and Hubs.
I've gotten 2 6/10 escalations from Ports.
Thank you very much.
Originally by: nStedt We have had lots of escalations from the Havens and Santums in our systems. It seem to be random to what they escalate. Most to 8/10, 9/10 and 10/10, however if I remember correctly.
They do not randomly escalate Sanctums escalate to 10/10's and havens escalate to 8/10's.
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triafrenum
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Posted - 2010.05.21 15:30:00 -
[8]
Originally by: Xearal I've scanned down dozens of non-rated ded plexes, and done them.. they're fun to do expeiditions from, and occasionally you can get some really nice stuff. ( that's how I got my first dramiel )
This thread is about anomalies not unrated combat sites
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