Liorah
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Posted - 2010.04.29 18:50:00 -
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Quote: oh and one thing people seem to be foregeting about all of this
if your running processes to feed your Possystem-Sovsystem builds. . . . your not makeing fuel
if your makeing fuel your not makine pos structures because of all the Extractors you have to offline for the Freaking subcombines you will need to do to build structures.
*sigh*
Because one person per 3000-man alliance is all that can use this.
Quote: accessibility
The "accessibility" of everyone to PI is easy to meet: just allow it to happen with minimal skills in hisec; that's hardly an accomplishment. There will be a small number of people who play with this in hisec, but the profits won't be there, so there won't be anyone seriously doing this in hisec. As explained later, Nullsec will drive the market, so people will still just buy what they need in hisec.
Combine the lower resource allocations of hisec with the fact that 100 people can build on the same planet, and your profits which may have looked average in the morning before you went to work have suddenly plummeted by the time you come home from work. Building structures cost ISK. If you can't make that ISK back -AND- turn a profit compared to just buying the stuff, it's not worth the effort or skill training time.
Nullsec alliances will be able to assign planets to corp members/alts for maximum, predictable, production potential and profits. Hisec (and even Lowsec, to a degree) will pile on whatever planet they feel like building on. There is no predictability of profits whatsoever in Highsec, and not so much in Lowsec either though it's much more dangerous. The only place that is less safe than Lowsec is NPC Nullsec.
The only reason I won't say that Sov Nullsec should be less profitable than Lowsec is because it is hideously expensive to live safely in Nullsec. But it's also much safer than Empire, and those hideous costs allow significant bonuses.
I had originally posted a cynical comment in the Devblog discussion thread that this was primarily aimed at allowing Nullsec to avoid coming to Empire, and it seems I was right.
In addition to living in relative safety in their little Alliance-protected pockets of sovereign space, PI means Nullsec alliances no longer have to worry (nearly as much) about travelling to Empire and possibly risk bumping into wardec'd enemies outside of Jita, or having to switch off to alts to make the final stages of the trip. They'll still do this to sell their excesses and define the market for these products, but they won't be REQUIRED to go to Empire anymore (for this stuff, at least).
The bottom line:
This is CCP's game, and apparently they have decided that Nullsec Alliances > everything else and are building the game around that philosophy. And you know what? That's perfectly fine! It's fine as long as they are honest about it, instead of trying to deceive the rest of the players. A little more transparency would be nice.
There is a TREMENDOUS opportunity for PI to be something amazing and huge (just like the untapped potential for W-space and exploration in general), and not just for Nullsec. As it stands right now, it's meeting their apparent goals for Nullsec alliances AND providing a tie-in for DUST, so I don't expect it to change much.
Another wasted opportunity :(
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