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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.17 15:12:00 -
[1]
Thought about this long and hard and based on experience it has to be: The Drake
Now let me tell you why:
1. it is cheap. 2. It can put out alot of dps with HAM II's, 3. It has a beast of a tank. 4. That tank can be a tuff nut to crack. 5. it has room for tackle. 6. It can be semi mobile.
Everytime I come across these things I cringe. I can't solo it with my curse but it can't kill me either. This is definetly the best solo ship ingame and can handle multiple situationss more effectivley then what is currently out in the game today. Thoughts?
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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.17 15:39:00 -
[2]
none compare to the drake. Harbi doesnt, Myrm maybe it is limited, Cane is decent. Drake still tops all of them for versatility.
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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.17 17:04:00 -
[3]
Vaga is limited these days. Ask yourself if a Vaga can kill a curse 1 on 1 and live. Then ask if a drake can kill a curse.
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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.17 19:57:00 -
[4]
but if a Vaga engages a curse it dies. Same can't be said for a drake
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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.19 14:54:00 -
[5]
Edited by: Torothin on 19/11/2009 14:54:24 on gate to gate PvP there is no Hac/Recon that can kill a well skilled and well fitted Drake 1 on 1. Now you can say but if I catch a Drake in a belt with my Vaga he is screwed. I can say if I have my alt in a Rapier cloaked beside me you are screwed.
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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.19 14:59:00 -
[6]
The point is a Myrm can be owned 1 on 1 by a Curse. The Drake cannot. This makes the Myrm limited as a PvP ship. Its a good pvp ship but does not have the flexibility in combat that the Drake does. Same can be said for all other gunships. Don't bother posting "I'll just passive fit my Myrm" Good luck with that.
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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.19 15:15:00 -
[7]
drones will die before the Drakes tank cracks.
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Torothin
Foundation Sons of Tangra
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Posted - 2009.11.19 18:10:00 -
[8]
Originally by: Neuronai
Originally by: Liang Nuren
Originally by: Neuronai There's not much we can do now except perhaps fight it out on SiSi? I don't suppose you're up for that?
Comments: - Arranged 1v1s are probably not going to be useful for answering the question at hand. - Sisi is particularly poor for settling arguments like this, because of the absolute commonality of T2 rigs, pirate sets, the lack of easily available faction ammo, etc. Basically, Sisi PVP is very very very different from TQ PVP. Hell, they don't even run the same code atm. :| - I would normally not be unwilling to duel someone (TQ or sisi), but I have always drawn a hard and fast rule of not revealing alts. Even when it would have been so much easier to have done so. Liang can't fly the Drake (well, she could move one if I needed her to, but that's about it!). So, since the duel would require me outing an alt.... no. Sorry. :-/ - Active tanks are at their best in a 1v1 situation. I don't consider "solo PVP" to imply in any way, shape, form, or fashion "1v1". It normally implies "1v5" to me. Does that mean I think a Myrm would win a 1v1 vs a Drake? Probably not. But 2v2 and beyond and Drakes easily win. Active tanking is just pretty fail. :-/
-Liang
Don't get me wrong, I realise SiSi is totally different from TQ. But it beats arguing stats from EFT and arguing with personal experience.
Neur,
That was the deciding fatcor on which ship to take. The only thing that makes the Drake a tad better than the Myrm is the Myrm's inability to deal with curses or pilgrims efficiently. Eever seen what happens when a pilgrim tackles a drake? It gets face ****d. The myrm is good. But still based on overall effectiveness on every ship out there the Drake wins. Hands down.
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