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Thread Statistics | Show CCP posts - 1 post(s) |
Arramis
Minmatar ROMANIA Renegades
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Posted - 2009.11.20 01:58:00 -
[121]
Originally by: Seriously Bored
Originally by: Ernst Ra'Kun Are the new proposed XL projectile changes that good that the nag needs this severe a nerf?
I've been doing the math...they might be. At least to justify a large reduction in the bonuses. I think making it split weapon again is the most severe part of the nerf, however.
But I guess I'm going to have to take a closer look at the missile changes and what it does to final real DPS before complaining further.
TEST THEM ON SISI...is verry simple...not math involved. I can do more DPS with my vargur with 1400`s then a sieged dread against a STATIONARY TITAN.
------------------------------------------ FREE ABATHUR - HAVING GOOD 0.0 IDEAS IS NOT A CRIME!
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Walker Bulldog
Minmatar VIRTUAL LIFE VANGUARD
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Posted - 2009.11.20 02:20:00 -
[122]
This is simply insulting. A new devblog entry is out concerning capitals, and the massive Naglfar nerf isn't mentioned at all - not even in passing. It's like the ship already doesn't exist.
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Kraken Kill
Arcana Imperii Ltd. Atlas Alliance
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Posted - 2009.11.20 02:30:00 -
[123]
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Seriously Bored
Minmatar
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Posted - 2009.11.20 03:17:00 -
[124]
Originally by: Walker Bulldog This is simply insulting. A new devblog entry is out concerning capitals, and the massive Naglfar nerf isn't mentioned at all - not even in passing. It's like the ship already doesn't exist.
See the image below your post. That's exactly what CCP Nozh said about it.
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Isil Rahsen
Gallente Ferrum Superum
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Posted - 2009.11.20 06:35:00 -
[125]
Originally by: Seriously Bored Edited by: Seriously Bored on 20/11/2009 03:34:14
Originally by: Walker Bulldog This is simply insulting. A new devblog entry is out concerning capitals, and the massive Naglfar nerf isn't mentioned at all - not even in passing. It's like the ship already doesn't exist.
See the image below your post. That's exactly what CCP Nozh said about it.
ED: Any optimism I had was lost once the line "Capital Torps will need Target Painters for full effectiveness" was uttered.
Sweet ****ing jesus. I'm so glad that we clearly have an idiot who doesn't even understand how a simple module works rebalancing our ships into useless piles of ****. If ever there was a facepalm moment this is it.
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Gamrikis
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Posted - 2009.11.20 06:38:00 -
[126]
Has Nozh worked for Sony at some point? Eve has certainly taken on the feel of a game where changes are made regardless of what the players (CCP's bread and butter) say.
Wait I have it wrong, this man is clearly smarter than everyone in the projectile thread and the nag nerf is just simply brilliant... Screw George Bush, Nozh could have done a better job butchering the U.S.A.
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Schmell
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Posted - 2009.11.20 10:23:00 -
[127]
What the point of Nagl now? Training 3 weapon systems (projectiles, torps, cruises) and being still worst at ALL?
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.20 10:48:00 -
[128]
FOR GOD'S SAKE. What is wrogn with you NOHZ? Do not balance things upon your new STUPID short range weapons that are useless and will not see comba6t more than 5% of ships.!!!
Do not nerf the naglfar because you think people will use your useless torpedoes with pathetic 36 KM range! I have NEVER EVER fired at any capital ship under 40 km while piloting a dread!
GET REAL!
Also LOL Target painters? Target paint what? Dreads that are immune to them? POS modules that are immune to them? MOtherships and titans that are immune to them?
Or carriers that simply due to being always moving are also immune to them?
Again! GET REAL!
Split weapons do not escalate when either on damage and on range since you need a LOT more modules to do it!
Naglfar was unbalanced? Ok Keep the 7.5% dual bonus and REMOVE 1 missile launcher. EVEN BOTH. Because the real focused weapon system on the ship was the ONLY useful part!
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Umbra Armanis
EVIL ALTS Talon Alliance
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Posted - 2009.11.20 11:08:00 -
[129]
WTS minmatar dreadnought skillbook. Literally meant to be plugging it in today, don't think I'll bother now..
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sodney
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Posted - 2009.11.20 14:18:00 -
[130]
Originally by: Umbra Armanis WTS minmatar dreadnought skillbook. Literally meant to be plugging it in today, don't think I'll bother now..
ill give u half npc price for it
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1600 RT
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Posted - 2009.11.20 15:07:00 -
[131]
http://www.eveonline.com/devblog.asp?a=blog&bid=717
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.20 15:13:00 -
[132]
Originally by: 1600 RT http://www.eveonline.com/devblog.asp?a=blog&bid=717
based on that blog that i gave my last post here.
A dev that talks about using target painters, clearly not considerign that dreads, moms, titans, POS, pos structures... in fact ALL dreadnaught targets are IMUNE to them.. The rest of targets.. liek battleships... would need 8 not stack nerfed target painters to reach full damage... BUT target painters ARE stack nerfed!!! Someone that writes something like that clearly cannot be taken seriously. Same complete blindness that brings up ideas like cheap motherships that can dock in outposts.
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Mashashige
Minmatar Eternal Perseverance Hellstrome Alliance
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Posted - 2009.11.20 15:43:00 -
[133]
Edited by: Mashashige on 20/11/2009 15:46:59
Originally by: Seishi Maru
Originally by: 1600 RT http://www.eveonline.com/devblog.asp?a=blog&bid=717
based on that blog that i gave my last post here.
A dev that talks about using target painters, clearly not considerign that dreads, moms, titans, POS, pos structures... in fact ALL dreadnaught targets are IMUNE to them.. The rest of targets.. liek battleships... would need 8 not stack nerfed target painters to reach full damage... BUT target painters ARE stack nerfed!!! Someone that writes something like that clearly cannot be taken seriously. Same complete blindness that brings up ideas like cheap motherships that can dock in outposts.
Funny thing was I actually tried to give Nozh a break, assuming he has some good ideas up his sleeve. Seems like hes as bad as captain branco, just with worse game knowledge. I'd be ****ing ashamed if I was a professional at a field and didn't know my field well enough to say something as stupid as that. Honestly, if he was a decent person he'd atleast apologized and step down, but he reminds me of those politicians who get caught red handed and still won't have the decency to leave office.
Anyhow, I think this last stunt made 99% of the forum goers hate his like rabies. Fools with good intentions and power usually end up with the worse results. =======================================
"Never underestimate the power of human stupidity." |
Liisa
Jericho Fraction The Star Fraction
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Posted - 2009.11.20 16:19:00 -
[134]
Has somebody actually modeled the damage the "new" dreadnoughts and their weapon systems do?
It would be interesting to see just how good or bad the naglfar actually does in comparison before we really go mental, though the new split damage bonus does annoy quite a bit.
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Lilith Velkor
Minmatar Beyond Divinity Inc Beyond Virginity
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Posted - 2009.11.20 17:21:00 -
[135]
Edited by: Lilith Velkor on 20/11/2009 17:22:48
Originally by: Seriously Bored
ED: Any optimism I had was lost once the line "Capital Torps will need Target Painters for full effectiveness" was uttered.
I'm actually wondering if there is a stealth buff to target painters in the working.
Would make sense to have them work on sieged dreads, triaged carriers and otherwise ewar-immune supercaps, as it doesnt interfere with any systems on the target ship but just points a flashlight at them.
Would give my Rapier some use in fleets, apart from the obvious "hey lets pop this recon for teh lulz" target decoy.
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Succubine
Caldari Succubine Dynasty Technologies
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Posted - 2009.11.20 17:49:00 -
[136]
Originally by: Liisa Has somebody actually modeled the damage the "new" dreadnoughts and their weapon systems do?
It would be interesting to see just how good or bad the naglfar actually does in comparison before we really go mental, though the new split damage bonus does annoy quite a bit.
I don't really care too much about this since cap vs cap fights are so rare and POS sieges are a snorefest. However, a dps graph (excluding damage type bias) comparing the pre-patch Naglfar with the updated one including the projectile changes would be helpful.
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Seishi Maru
The Black Dawn Gang
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Posted - 2009.11.20 18:13:00 -
[137]
Edited by: Seishi Maru on 20/11/2009 18:16:48
Originally by: Lilith Velkor Edited by: Lilith Velkor on 20/11/2009 17:22:48
Originally by: Seriously Bored
ED: Any optimism I had was lost once the line "Capital Torps will need Target Painters for full effectiveness" was uttered.
I'm actually wondering if there is a stealth buff to target painters in the working.
Would make sense to have them work on sieged dreads, triaged carriers and otherwise ewar-immune supercaps, as it doesnt interfere with any systems on the target ship but just points a flashlight at them.
Would give my Rapier some use in fleets, apart from the obvious "hey lets pop this recon for teh lulz" target decoy.
IF ccp makes target painters NOT stack nerfed.. and make them work even on ewar immune ships, pos structures and POS themselves.. then and ONLY then Nohz sentence can be taken seriously.
damage charts can be done but must be done to realistic situations. How much damage the dread can do at 60 km and 180 km against for example another naglfar.
The torpedoes and other short range weapons are not even worth consideration. Immobile ships cannot get into battlefield without being sure to be able to reach ANY significant target after they deploy into siege.
Naglfar damage MUST be focused into its turrets to be anywhere near meaningfulness.
DO NOT, i repeat do NOT unbalance naglfar just because of a STUPID short range torpedo that is USELESS both because of its range and LOL explosion radius.
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Random Womble
Minmatar Emo Rangers Electric Monkey Overlords
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Posted - 2009.11.20 21:11:00 -
[138]
Originally by: Lilith Velkor Edited by: Lilith Velkor on 20/11/2009 17:22:48
Originally by: Seriously Bored
ED: Any optimism I had was lost once the line "Capital Torps will need Target Painters for full effectiveness" was uttered.
I'm actually wondering if there is a stealth buff to target painters in the working.
Would make sense to have them work on sieged dreads, triaged carriers and otherwise ewar-immune supercaps, as it doesnt interfere with any systems on the target ship but just points a flashlight at them.
Would give my Rapier some use in fleets, apart from the obvious "hey lets pop this recon for teh lulz" target decoy.
If you want to go down the conspiracy theory route regarding target painters as i said in the other thread could be intentionally designed so someone actually buys and uses those lovely new (rubbish) domination target painters that will be coming out as loot for the epic arc in domi
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Arele
Minmatar The Hull Miners Union
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Posted - 2009.11.20 23:08:00 -
[139]
Target painter boost?! Finally a use for the Huginn's bonus! ;)
At any rate, can we please have Seleene back at the helm instead of Captain "Nozh" Ahab, since it's obvious he'll never catch Moby **** and is just trainwrecking the capitals in his wake. |
Isil Rahsen
Gallente Ferrum Superum
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Posted - 2009.11.20 23:08:00 -
[140]
I'm simply loving how this thread and every question being posted about the Nag in the devblog feedback thread is conveniently ignored en masse by CCP. Sure sign that these ****ty changes are going live methinks. Nag and Phoenix worst dreads 4 life.
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Nobani
Merch Industrial GoonSwarm
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Posted - 2009.11.21 00:32:00 -
[141]
Edited by: Nobani on 21/11/2009 00:32:28 In keeping with CCP's new ship role kick, may I present race roles:
Amarr: Fleet PVP, also everything else too Caldari: PVE Gallente: Getting laughed at Minmatar: Small gang PVP
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Isil Rahsen
Gallente Ferrum Superum
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Posted - 2009.11.21 00:48:00 -
[142]
Just copying this here incase anyone missed it in the devblog thread.
Originally by: Isil Rahsen Edited by: Isil Rahsen on 21/11/2009 00:43:44
Originally by: Mioelnir
Originally by: CCP Hammer [...] We could have tried to put out ôsomethingö just because we have been talking about it, but then we would be in a situation where players are getting into ships that might very well change again in a coming patch. [...]
That's a funny thing to say when there are Naglfar pilots in the audience. Exactly how many patches now was the Naglfar worthwhile before you smacked it down again and brought back the worst possible bonus type eve has to offer (the split weapon bonus)?
Hahaha nice catch. I completely overlooked that comment. Lets see how long before both these posts get deleted. Post [1381]
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Hun Jakuza
24th Imperial Guard
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Posted - 2009.11.21 03:49:00 -
[143]
Originally by: Seishi Maru Edited by: Seishi Maru on 20/11/2009 11:53:11 Edited by: Seishi Maru on 20/11/2009 11:06:42 FOR GOD'S SAKE. What is wrogn with you NOHZ? Do not balance things upon your new STUPID short range weapons that are useless and will not see comba6t more than 5% of ships.!!!
Do not nerf the naglfar because you think people will use your useless torpedoes with pathetic 36 KM range! I have NEVER EVER fired at any capital ship under 40 km while piloting a dread!
The XL long range projectiels are NOT stronger.. the reduction on damage will be HUGE HUGE. A dreadnaught that cannot land damage at 170-180 km is worthless nowadays. Phoenix can use rigs to achieve that. Other ships can use track enhancers. Naglfar needs to USE BOTH!!!! That sided with havign to use BOTH types of damage mods.
GET REAL!
Also LOL Target painters? Target paint what? Dreads that are immune to them? POS modules that are immune to them? MOtherships and titans that are immune to them?
Or carriers and battleships that simply due to being always moving and beign small enough that 3 stack nerfed target painters will not be able to raise the torpedo damage to anything larger than a LOL ?
Again! GET REAL!
Split weapons do not escalate when either on damage and on range since you need a LOT more modules to do it!
Naglfar was unbalanced? Ok Keep the 7.5% dual bonus and REMOVE 1 missile launcher. EVEN BOTH. Because the real focused weapon system on the ship was the ONLY useful part!
Congratulations nohz you managed to set a new record to the most massive utterly exagerated nerf that EVER happened one sided way on this game!
I agree with all of your words
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chatgris
Quantum Cats Syndicate
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Posted - 2009.11.21 04:27:00 -
[144]
Originally by: Nobani Edited by: Nobani on 21/11/2009 00:32:28 In keeping with CCP's new ship role kick, may I present race roles:
Amarr: Fleet PVP, also everything else too Caldari: PVE Gallente: Getting laughed at Minmatar: Small gang PVP
QFT.
Where are the bushes I can hide my navy domi in?!?
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Linas IV
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Posted - 2009.11.21 10:37:00 -
[145]
Originally by: Hun Jakuza
Naglfar was unbalanced? Ok Keep the 7.5% dual bonus and REMOVE 1 missile launcher. EVEN BOTH. Because the real focused weapon system on the ship was the ONLY useful part!
QFT
Really throw away the Launchers and increase the Projectile Bonuses FINALY that its two Turrets can compare with the three on other dreads.
The new Citadel Torps/Cruises are utterly trash for nearly every purpose, and No TPs aren't the Way to go to fix them!
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1600 RT
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Posted - 2009.11.21 11:49:00 -
[146]
Originally by: Linas IV
Really throw away the Launchers and increase the Projectile Bonuses FINALY that its two Turrets can compare with the three on other dreads.
this
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Walker Bulldog
Minmatar VIRTUAL LIFE VANGUARD
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Posted - 2009.11.21 11:54:00 -
[147]
Agreed (even though I just finished training cruise 5 in anticipation of torp nerf). Toss the launchers, adjust fitting, and since you're too lazy to copy and paste another segment into the model, give it a role bonus of 50% damage to projectile turrets. Then give it 5%/level bonuses like every other dread.
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Arramis
Minmatar ROMANIA Renegades
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Posted - 2009.11.21 12:33:00 -
[148]
Edited by: Arramis on 21/11/2009 12:34:59
Linkage - this explains everithing. ------------------------------------------ FREE ABATHUR - HAVING GOOD 0.0 IDEAS IS NOT A CRIME!
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Ernst Ra'Kun
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Posted - 2009.11.21 18:21:00 -
[149]
Originally by: Arramis Edited by: Arramis on 21/11/2009 12:34:59
Linkage - this explains everithing.
lol.... funny
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TheMillenia
Minmatar Monsters
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Posted - 2009.11.21 21:44:00 -
[150]
Originally by: Arramis Edited by: Arramis on 21/11/2009 12:34:59
Linkage - this explains everithing.
Greatest work out of MSPaint ever.
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