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Thread Statistics | Show CCP posts - 1 post(s) |
VanNostrum
The Littlest Hobos Ushra'Khan
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Posted - 2009.10.03 19:52:00 -
[1]
interesting what ships did u use for these calculations? or are they just from raw data? since amarr ships get cap use bonus instead of double dmg or dmg+rof boni, the results of these charts could be somewhat biased
though out of curiosity i'd like to see the charts for null ammo as well
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VanNostrum
The Littlest Hobos Ushra'Khan
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Posted - 2009.10.03 20:17:00 -
[2]
I should also mention that IF lasers/pulse/scorch were nerfed to the level where they'd have equal amount of dps/range/tracking with blasters, nobody would be flying amar ships with the exception of curse/pilgrim, since -lasers us much more cap -gallente ships have superior drone bays/bonuses -gallente ships have higher total ehp -gallente ships have better bonuses
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VanNostrum
The Littlest Hobos Ushra'Khan
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Posted - 2009.10.03 20:41:00 -
[3]
Edited by: VanNostrum on 03/10/2009 20:44:05
Originally by: Stil Harkonnen
Originally by: VanNostrum I should also mention that IF lasers/pulse/scorch were nerfed to the level where they'd have equal amount of dps/range/tracking with blasters, nobody would be flying amar ships with the exception of curse/pilgrim, since -lasers us much more cap -gallente ships have superior drone bays/bonuses -gallente ships have higher total ehp -gallente ships have better bonuses
But the problem right now is that people fly amarr ships and don't fly gallente because -lasers use cap, but blasters also suck down the cap -Amarr ships have decent drone bays, the second best race to use drones with, so the versatility of lasers AND decent drones makes Amarr better -Amarr ships are arguably better at armor tanking, and with the lasers which operate at almost all ranges, they can RR better and don't have to worry about mwd around too much -Amarr ships seem to have good enough bonuses since everybody uses them. The lasers' godly range and actual damage makes them more worthwhile than gallente ships
just how i see it
no, you're twisting reality. People are flying Amarr because they are superior in numbers. Since everybody is fighting in blobs these days it's not an issue that you can't tank&tackle at the same time, as you get dedicated tacklers. So not being able to fit tackle/ewar on amarr ships is no longer an issue. Nobody can convince anyone that an Amarr BS would be better solo than ANY Gallente BS. Actually, show me one person that flies any Amarr ship solo other than the recons. A gallente ship gets much higher TOTAL ehp with a single dmg control than an Amarr ship. The 1 extra low slot doesn't get Amarr ship higher EHP (do the math). Enough with this Gallente whine already!
edit: i admitted in a previous thread that blasters do need higher tracking, but nothing more. and Amarr ships don't deserve anything less since anything less will make them unplayable (welcome back 2006)
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VanNostrum
The Littlest Hobos Ushra'Khan
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Posted - 2009.10.05 18:22:00 -
[4]
yeah, boost blasters make ishkur, ishtar, thorax, brutix, mega, domi stronger durrrrr
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