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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
Gypsio III
Dirty Filthy Perverts
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Posted - 2009.09.19 14:11:00 -
[31]
Originally by: Julian Lynq yes sure best change... why not make wardecs free also ? so all of you super leet people can declare war on the new 1 man corps?and raise tax to 100%. also great of ccp not having the balls to put it in change notes-no wait make it 120% so people acutally loose money and make wardecs give the deccing corp 1b isk instead of costing money.
Free wardecs? What a good idea!
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.19 14:14:00 -
[32]
Originally by: CCP Eris Discordia
It's a change meant to encourage people to join a player corporation and ofcourse concord needs to pay wages to their pilots on a regular basis
♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥♥ ^^ just for you Eris
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Aargh
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Posted - 2009.09.19 14:15:00 -
[33]
Originally by: Bellum Eternus Needs to be MUCH MORE than 11%. More like 25-50%. Making it 'comparable' to most player corps isn't going to be a large enough stick to prod the carebears into player corps.
20-25% would seem more realistic if you want people to give their money to greedy CEOs rather than the computer.
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Pater Peccavi
Minmatar Tribal Liberation Force
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Posted - 2009.09.19 14:15:00 -
[34]
Hmm, does this apply to NPC militia corps? Sure, it's easy enough to get into a player corp, but the advantage of the NPC corp was that others couldn't wardec 1 corp and then cherry-pick targets in the militia fleet. I wish that would get dealt with. _________
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LifeLines
Caldari Provisions
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Posted - 2009.09.19 14:15:00 -
[35]
carebears are the cancer killing /eve/
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Caldor Mansi
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Posted - 2009.09.19 14:16:00 -
[36]
What's the point?
People will just make 1 man corps...
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bruggie
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Posted - 2009.09.19 14:17:00 -
[37]
If I need to pay for Concord i want subsecond response times everywhere in high sec...
Anyway, this will accomplish nothing, every mission runner will take the hit and stay in NPC corps. They dont want to be wardecced because that means no income because their expensive mission ship is then a target.
Just another ISK sink, nothing more.
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LifeLines
Caldari Provisions
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Posted - 2009.09.19 14:22:00 -
[38]
Originally by: Caldor Mansi What's the point?
People will just make 1 man corps...
atleast we can war dec them that way :S
and war dec costs should go down by A LOT
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Heroldyn
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Posted - 2009.09.19 14:25:00 -
[39]
Originally by: LifeLines
Originally by: Caldor Mansi What's the point?
People will just make 1 man corps...
atleast we can war dec them that way :S
and war dec costs should go down by A LOT
What is the point in wardecc'ing a one man corp ?
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Roastedpot
Blutkinder
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Posted - 2009.09.19 14:27:00 -
[40]
Blutkinder is now hireing experienced missioners! contact Mickey Simon :-D hehe
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Deva Blackfire
Viziam
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Posted - 2009.09.19 14:33:00 -
[41]
Originally by: bruggie If I need to pay for Concord i want subsecond response times everywhere in high sec...
Anyway, this will accomplish nothing, every mission runner will take the hit and stay in NPC corps. They dont want to be wardecced because that means no income because their expensive mission ship is then a target.
Just another ISK sink, nothing more.
Because staying in 1 man corp is so hard. If i moved to 1 man corp and grinded missions i doubt i would EVER be wardecced. And even if i was id just change corp :)
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syphurous
Gallente Center for Advanced Studies
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Posted - 2009.09.19 14:33:00 -
[42]
So now I will have to leave my NPC and join a player corp. Thats fine, I've mentored many players and have a number of corps that have asked for me to join them multiple times. With my skill sets I wont have a problem finding any one who wants me. From rock muncher, to mission grinder, to wing commander, I have a place. From carebear, corp ceo to everyone's favourite, the griefer, I've helped them all.
Have you forgotten the steep learning curve eve has ?
Who's going to mentor the new players in the NPC corps ? Who's going to give them their first taste of PvP. Explain the mechanics they face every day, and help them find their way ? Help them find a place for them in the greater scheme of things.
No corp in eve wants a 90 day old n00b who has mis-trained, has all the wrong skills for what it is they are after.
What you are going to end up with is more players getting frustrated that no one wants them and have no one to guide them. They will slowly over time earn less and less making it seem like a loosing battle. They simply wont continue to keep playing.
If you want to slow the growth of Eve down, do it. You may find it to be a straw that break the camels back.
Of course, some of you haven't realized that the 80,000 new 1 man corps are going to need to have an office, and this is only going to push up the rental cost you all currently pay for yours now. Most people will read this thinking it's part of my post, when its actually my sig :P
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LifeLines
Caldari Provisions
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Posted - 2009.09.19 14:35:00 -
[43]
Originally by: Heroldyn
Originally by: LifeLines
Originally by: Caldor Mansi What's the point?
People will just make 1 man corps...
atleast we can war dec them that way :S
and war dec costs should go down by A LOT
What is the point in wardecc'ing a one man corp ?
a hope to kill him.
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.09.19 14:35:00 -
[44]
Originally by: syphurous So now I will have to leave my NPC and join a player corp. Thats fine, I've mentored many players and have a number of corps that have asked for me to join them multiple times. With my skill sets I wont have a problem finding any one who wants me. From rock muncher, to mission grinder, to wing commander, I have a place. From carebear, corp ceo to everyone's favourite, the griefer, I've helped them all.
Have you forgotten the steep learning curve eve has ?
Who's going to mentor the new players in the NPC corps ? Who's going to give them their first taste of PvP. Explain the mechanics they face every day, and help them find their way ? Help them find a place for them in the greater scheme of things.
No corp in eve wants a 90 day old n00b who has mis-trained, has all the wrong skills for what it is they are after.
What you are going to end up with is more players getting frustrated that no one wants them and have no one to guide them. They will slowly over time earn less and less making it seem like a loosing battle. They simply wont continue to keep playing.
If you want to slow the growth of Eve down, do it. You may find it to be a straw that break the camels back.
Of course, some of you haven't realized that the 80,000 new 1 man corps are going to need to have an office, and this is only going to push up the rental cost you all currently pay for yours now.
They need a HQ. Not an office. HQ's cost nothing and take no office slots last i checked. (Hence being able to create a corp in an office-less station) _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Heroldyn
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Posted - 2009.09.19 14:45:00 -
[45]
Originally by: LifeLines
Originally by: Heroldyn
Originally by: LifeLines
Originally by: Caldor Mansi What's the point?
People will just make 1 man corps...
atleast we can war dec them that way :S
and war dec costs should go down by A LOT
What is the point in wardecc'ing a one man corp ?
a hope to kill him.
But is that a rational hope ?
If you were a one man 'corp' running missions all day and you'd then get a wardec, would you really wait in space in your shiny faction gear to be engaged on ?
I would not.
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Destination SkillQueue
Are We There Yet
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Posted - 2009.09.19 14:45:00 -
[46]
Originally by: syphurous So now I will have to leave my NPC and join a player corp. Thats fine, I've mentored many players and have a number of corps that have asked for me to join them multiple times. With my skill sets I wont have a problem finding any one who wants me. From rock muncher, to mission grinder, to wing commander, I have a place. From carebear, corp ceo to everyone's favourite, the griefer, I've helped them all.
Have you forgotten the steep learning curve eve has ?
Who's going to mentor the new players in the NPC corps ? Who's going to give them their first taste of PvP. Explain the mechanics they face every day, and help them find their way ? Help them find a place for them in the greater scheme of things.
No corp in eve wants a 90 day old n00b who has mis-trained, has all the wrong skills for what it is they are after.
What you are going to end up with is more players getting frustrated that no one wants them and have no one to guide them. They will slowly over time earn less and less making it seem like a loosing battle. They simply wont continue to keep playing.
If you want to slow the growth of Eve down, do it. You may find it to be a straw that break the camels back.
Of course, some of you haven't realized that the 80,000 new 1 man corps are going to need to have an office, and this is only going to push up the rental cost you all currently pay for yours now.
Give me a break. Taxes only effect mission runners and ratters and 11% isn't going to force most missioners away nevermind all of them. People like me and many others have alts in NPC corps whose income isn't tied to missioning and we advice and will keep advicing new players.
Also lol, that you don't know how corps work. Maybe it is better, that you aren't there to spread bad info.
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Cheep Flux
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Posted - 2009.09.19 14:50:00 -
[47]
So CCP are being directly hostile to me and my game? is this a sandbox or a drive through?
Im considering my place
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Don Pellegrino
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Posted - 2009.09.19 14:52:00 -
[48]
Verone is absoltly right, the tax should be higher (about 30%) and start on the 90th day in *any* NPC corp.
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Mikayla Grey
Gallente
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Posted - 2009.09.19 14:52:00 -
[49]
About time this was changed.
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.09.19 14:58:00 -
[50]
Originally by: Bellum Eternus Needs to be MUCH MORE than 11%. More like 25-50%. Making it 'comparable' to most player corps isn't going to be a large enough stick to prod the carebears into player corps.
Baby steps, mate, baby steps...
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Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.09.19 15:08:00 -
[51]
Originally by: LifeLines
Originally by: Heroldyn
Originally by: LifeLines
Originally by: Caldor Mansi What's the point?
People will just make 1 man corps...
atleast we can war dec them that way :S
and war dec costs should go down by A LOT
What is the point in wardecc'ing a one man corp ?
a hope to kill him.
A slim hope as he can just move on to a new corporation every time you war dec him. And no that is not and have never been an exploit, but I understand if it is the next thing you would like to have changed.
---------------- Mr. Science & Trade Institute
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Casiella Truza
Back Alley Trading Company
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Posted - 2009.09.19 15:10:00 -
[52]
I could see 12-15%, but anything to encourage players to get out and see the real EVE works for me. Nice first step. -- EVE Blog EVE Twitter |
Kadesh Priestess
Scalding Chill
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Posted - 2009.09.19 15:10:00 -
[53]
At last. Also agree that new player shouldn't be affected by taxes, it should increase to its max value in few months.
Also i believe that cost of wardecs should be reconsidered - there'll be lots of corps with only one member (like mine, bleh), and it's pretty irrational that cost to wardec it is the same a cost to wardec RAT.
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Kerfira
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Posted - 2009.09.19 15:11:00 -
[54]
Edited by: Kerfira on 19/09/2009 15:12:38 This'll actually not matter all that much.....
According to my statistics, ISK income from missions is 31% of the total you can earn. The rest comes from LP, loot and salvage.
This means that for a mission runner, the 11% will actually be an effective tax of 3.41%. Not really that high a cost for wardec immunity.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Kimi
Caldari Deep Core Mining Inc.
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Posted - 2009.09.19 15:14:00 -
[55]
Originally by: CCP Eris Discordia
It's a change meant to encourage people to join a player corporation and ofcourse concord needs to pay wages to their pilots on a regular basis
Oh we came to 11% after researching what the average tax was in player corporations, the NPC tax is a little bit above that average.
I am not so sure this will have the intended effect, at least not without other changes.
One of the main reasons that myself and many other players stay in NPC corps is that we simply get tired of being wardecced by high sec griefer/pirate wannabes. I suspect the main effect this will have is a shift away from missions to mining, not a shift in population to player corps.
Only time will tell what will really happen, but I am a great believer in the Law of Unintended Consequences. The Cariest of CareBears |
feminakitten
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Posted - 2009.09.19 15:15:00 -
[56]
Edited by: feminakitten on 19/09/2009 15:15:55 Yep this will be good now all us miners and carebears can either pay up 11% or join corps that can be wardecced by very experienced pvp players, with equally highly skilled BS just so they can increase the kill on their **** waving kill boards, which by the way I read today EVE doesnt sanction.
I think in RL they call it cowardly bullying don't they. Flame on A*******s.
Oh and yes I joined a good group of people who had a young and growing corp and they were griefed constantly by a pirate mercenary corp until they folded. But then its pretty easy to kill a mining barge with Abbadons and the like, no wonder so many of you like this change.
Another player mentioned they liked to play their game not have bullies and cowards forcing them into PVP thats why they were in NPC corp.
No lets not lower war dec costs lets raise them to a Billion isk minimum so you need a real reason to war dec a corp and make it a mutual agreement else the wardec doesnt stand.
Go for it pfff.
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Zaknussem
Intrum Industria
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Posted - 2009.09.19 15:18:00 -
[57]
Originally by: LifeLines
Originally by: Caldor Mansi What's the point?
People will just make 1 man corps...
atleast we can war dec them that way :S
and war dec costs should go down by A LOT
If anything, they should go up. The only real results CCP get from this "NPC Tax" (except maybe for some NPC corp veterans to quit the game) is to create another ISK sink, which can then be widened more by having Wardec costs go up.
This will also lead to office rent not only going up in price (yet another ISK sink), but may lead to a shortage of offices in hi-sec. Has CCP considered that angle? |
Jowen Datloran
Caldari Science and Trade Institute
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Posted - 2009.09.19 15:21:00 -
[58]
Originally by: feminakitten Edited by: feminakitten on 19/09/2009 15:15:55 Yep this will be good now all us miners and carebears can either pay up 11% or join corps that can be wardecced by very experienced pvp players, with equally highly skilled BS just so they can increase the kill on their **** waving kill boards, which by the way I read today EVE doesnt sanction.
I think in RL they call it cowardly bullying don't they. Flame on A*******s.
Oh and yes I joined a good group of people who had a young and growing corp and they were griefed constantly by a pirate mercenary corp until they folded. But then its pretty easy to kill a mining barge with Abbadons and the like, no wonder so many of you like this change.
Another player mentioned they liked to play their game not have bullies and cowards forcing them into PVP thats why they were in NPC corp.
No lets not lower war dec costs lets raise them to a Billion isk minimum so you need a real reason to war dec a corp and make it a mutual agreement else the wardec doesnt stand.
Go for it pfff.
You just make you own one man corporation which not only provides you with no tax but also helps to distance you even further away from social interaction with your fellow players. ---------------- Mr. Science & Trade Institute
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Kerfira
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Posted - 2009.09.19 15:29:00 -
[59]
Edited by: Kerfira on 19/09/2009 15:29:59
Originally by: feminakitten Yep this will be good now all us miners and carebears can either pay up 11% or join corps that can be wardecced by very experienced pvp players....
You do know that miners will not pay a single ISK in tax? (apart from tax on bounties on the occasional rat you kill)
Tax is applied to mission rewards and bounties. Nothing else IMHO.
Originally by: CCP Wrangler EVE isn't designed to just look like a cold, dark and harsh world, it's designed to be a cold, dark and harsh world.
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Mia Morningstar
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Posted - 2009.09.19 15:34:00 -
[60]
This change is a joke.
The tax affects: Mission reward (less than 10% from total lvl4 mission income)
The tax doesn't affect: Time bonus reward, LPs, Belt rat bounty, mission rat bounty? (CBA to count), Amount of salvage/loot?
So the 11% tax from mission reward is very cheap cost in exchange for war immunity.
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