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Andy Ple
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Posted - 2009.08.24 23:18:00 -
[1]
I believe a welcomed change to the 'rules' would be if salvaging someone else's wrecks would trigger the same aggression as stealing the loot. After all it's the same infraction.
You can still do it, but with the same risk as taking the loot,... triggering aggression and the possibility of being attacked without problems.
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ark maphar
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Posted - 2009.08.24 23:24:00 -
[2]
no......salvage isnt modules, its pieces of junk that would be meaningless unless found and assembled by the salvager ray. so technically there is nothing of value there exept modules ammo when you killed it, so the salvage is mine.........
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Kel Nissa
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Posted - 2009.08.24 23:28:00 -
[3]
Thechnically they have the same worth as modules :) If you go for realismus you will realize that modules and salvage is the same. Just a piece of a destroyed ship in a bad shape. Ah i forgotten :) Modules have this magic keeping them in good shape when the surrounding ship explodes.
Loot is not in line with salvage. Either switch loot or salvage logic :)
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Srialia
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Posted - 2009.08.25 00:06:00 -
[4]
We save you all that time and energy cleaning up your mess, and you want to shoot us for it? That seems a tad ungrateful to me.
Besides, the situation as it stands now is win-win. I take your stuff. I make you cry. Win-win.
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Metalcali
Dreams In Digital
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Posted - 2009.08.25 01:17:00 -
[5]
Besides, do you really want fleets of people killing your ship because they got you too attack them when they tried to salvage some wrecks because you can't mission somewhere less populated? This idea would cause more whining then there already is. ---
Originally by: CCP Mitnal Locked.
OP does not contain an idea.
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Rawbin Hood
Gallente Center for Advanced Studies
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Posted - 2009.08.26 09:26:00 -
[6]
yes.... DAMN IT, would rather kill rights though.
◄Brutor► The Movement Because the human race can do better as a whole (despite these forums, they don't count) |
Lewyrus
Jugis Modo Utopia THE KLINGONS
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Posted - 2009.08.26 09:39:00 -
[7]
Edited by: Lewyrus on 26/08/2009 09:38:55
Originally by: Andy Ple I believe a welcomed change to the 'rules' would be if salvaging someone else's wrecks would trigger the same aggression as stealing the loot. After all it's the same infraction.
You can still do it, but with the same risk as taking the loot,... triggering aggression and the possibility of being attacked without problems.
Think about your last sentence and can flipping games for minute, then realize that it wouldn't solve your non-existent problem, just give salvagers some extra opportunity to blow up your ships. And salvaging in a t1 frig with t1 modules doesn't sound very risky to me.
CCP's quite esabilised on this: wrecks don't belong to anyone.
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Rawbin Hood
Gallente Center for Advanced Studies
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Posted - 2009.08.26 09:59:00 -
[8]
Edited by: Rawbin Hood on 26/08/2009 09:59:15
Quote:
CCP's quite esabilised on this: wrecks don't belong to anyone.
change is good
◄Brutor► The Movement Because the human race can do better as a whole (despite these forums, they don't count) |
HeliosGal
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Posted - 2009.08.26 10:37:00 -
[9]
perhaps leave npc wrecks as is no aggro but if youre ship gets destoryed or a pvp kill and someone salvages a ship wrek owned by a player there could be aggro
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lobster2b
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Posted - 2009.08.26 10:39:00 -
[10]
op is dreaming, CCP has stated that salvage is NOT theft.
if salvaging would cause aggression, then care-bear pirates will flurish on your ass, and a side effect would be higher rig prices.
Originally by: Rawbin Hood Edited by: Rawbin Hood on 26/08/2009 09:59:15
Quote:
CCP's quite esabilised on this: wrecks don't belong to anyone.
change is good
ALOT of players have stated indirectly that change is not good.
but i get the feeling that you want to shoot ppl moore often, or moore acuratly: shoot ppl witout consequence.
CCP have stated that salvage is not owned, why cant you accept it and adapt? is it that hard to fit 1 sensor upgrade, scanners always go for easy targets. If its so hard, why dont go to a lesser populated mission area? you screaming for change, but you dont adapt.
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HeliosGal
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Posted - 2009.08.26 10:42:00 -
[11]
if they change it as suggested then salvage should lead to better doprs to maintain risk v reward
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lobster2b
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Posted - 2009.08.26 10:51:00 -
[12]
ok, enough bad toughts, and il play along with this.
IF npc/player wreck causes agression toward mission runner/victim (witch is current loot aggro mechanism)
Then i would vote for a aggro timer if deadspace is "active", then when deadspace "deactivates" ie mission is delivered/canceled the salvage AND loot should be collectable by anyone witout drawing aggro, and be able to use tractor. The deadspace pocket should also be scannable when the mission is finished
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Spud Mackenzie
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Posted - 2009.08.26 12:48:00 -
[13]
/facepalm
This is easily fixed, on all sides.
The reason mission runners feel they are having "their wrecks" stolen, is because it has their corp tag right on the wreck. The reason being the wreck serves as a container for the loot, which CCP has agreed -does- belong to the player.
However, everyone keeps quoting the same 5 year old threads which stated "salvage is public property".
So the simplest solution is to have each wreck spawn a Corp tagged Jet Can containing the loot, and an untagged neutral Wreck which anyone can tractor and salvage.
The runners still get their loot, and anyone can claim the salvage. Without the corp tag on the wreck, players will no longer -assume- the wrecks belong to them.
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XXSketchxx
Gallente Remote Soviet Industries
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Posted - 2009.08.26 13:06:00 -
[14]
eh...these tears are getting stale
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2009.08.26 13:17:00 -
[15]
Quote: So the simplest solution is to have each wreck spawn a Corp tagged Jet Can containing the loot, and an untagged neutral Wreck which anyone can tractor and salvage.
We would get even more crying and moaning from the same people because the ninja salvagers are able to use tractors now.
However I would love to see this....>
CCP: Patch Notes, Due to the amount of posts on the forums from people wanting conformation that 'stealing' salvage is wrong, we have implemented a split loot on a rat kill. The loot can is corp tagged, the salvage-wreck is now free for all. Thats what you get for posting too many threads. ------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
Robert Caldera
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Posted - 2009.08.26 13:50:00 -
[16]
no, there is no aggression trigger on salvaging. Salvage is not exclusively for you.
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Flying ZombieJesus
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Posted - 2009.08.26 13:56:00 -
[17]
I think there should be an aggression flag on salvage.
Given to the salvager to shoot at the owner.
Problem solved.
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Paul Clavet
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.08.26 13:58:00 -
[18]
Originally by: Andy Ple I believe a welcomed change to the 'rules' would be if salvaging someone else's wrecks would trigger the same aggression as stealing the loot. After all it's the same infraction.
No. It's not.
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing."
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage. Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
Per CCP Prism X : Originally by: CCP Prism X Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade window. Before the salvage enters those containers it is not considered your stuff by the server code. Hence it's not stealing.
(These quotes are kept handy for your convenience at Ironfleet.com.) ---- Suddenly Ninjas Blog: My Loot, Your Tears
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Robert Caldera
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Posted - 2009.08.26 14:06:00 -
[19]
Edited by: Robert Caldera on 26/08/2009 14:06:03
Originally by: Flying ZombieJesus I think there should be an aggression flag on salvage.
Given to the salvager to shoot at the owner.
Problem solved.
no, there should be no ownership to salvage AND loot at all, its both not yours.
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Paul Clavet
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.08.26 14:18:00 -
[20]
Originally by: Robert Caldera Edited by: Robert Caldera on 26/08/2009 14:06:03
Originally by: Flying ZombieJesus I think there should be an aggression flag on salvage.
Given to the salvager to shoot at the owner.
Problem solved.
no, there should be no ownership to salvage AND loot at all, its both not yours.
If THAT were implemented, I would probably retire and find something more entertaining to do. ---- Suddenly Ninjas Blog: My Loot, Your Tears
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su ling
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Posted - 2009.08.26 14:41:00 -
[21]
I think that salvaging someone elses hard earned wrecks, is a killable offense. I am not saying that if you find a wreck in open space and salvaging it should trigger a aggression timer, but if you salvage someones wrecks in a active mission you should stand the chance of losing your ship and your Pod. If wrecks are as worthless as has been stated here, then why loot someone elses work. It is plain theft in anyones book and should be punishable.
The change needs to be made to be able to attack salvagers in active missions.
If the mission is closed then it is fair game, but a active mission should be treated as a theft.
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Ere Colliseru
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Posted - 2009.08.26 14:58:00 -
[22]
Originally by: su ling I think that salvaging someone elses hard earned wrecks, is a killable offense.
No its not comfortable, but its perfectly within the rules.
Originally by: su ling I am not saying that if you find a wreck in open space and salvaging it should trigger a aggression timer, but if you salvage someones wrecks in a active mission you should stand the chance of losing your ship and your Pod.
Uhm "mission space" is open space as well...
Originally by: su ling If wrecks are as worthless as has been stated here, then why loot someone elses work. It is plain theft in anyones book and should be punishable.
No they are not worthless, therefore ccp has stated more then once that it is a mini profession.
Originally by: su ling The change needs to be made to be able to attack salvagers in active missions.
Won't happen. So deal with it.
About open and closes missions. Id rather see that if someone just do the missions for the standing and leaves the wrecks behind, a "warping-call" should come up in local when you finish the mission, so that everybody is able to salvage otherwise wasted wrecks within one hour.
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Kuumies
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Posted - 2009.08.26 15:14:00 -
[23]
I agree with Andy and Su Ling that rules have to be changed. If you want to salvage do your own missions and if you still want to salvage some one elses mission. It will be your own risk to be killed . I really dont uderstand why CCP has not changed this???
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Gin G
Halls Of Valhalla
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Posted - 2009.08.26 15:45:00 -
[24]
Originally by: Kuumies I agree with Andy and Su Ling that rules have to be changed. If you want to salvage do your own missions and if you still want to salvage some one elses mission. It will be your own risk to be killed . I really dont uderstand why CCP has not changed this???
because they have told you idiots a dozen times its working how they want it too
oh and why should we run our own missions when your give us so many juicy tears Please refrain from editing a moderator's warning. Zymurgist |
sue AGPlant
Minmatar Rionnag Alba Against ALL Authorities
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Posted - 2009.08.26 16:08:00 -
[25]
paralell universe:
i swipe your salvage and you shoot me as per your sugestion:
ohh noes my iddy biddy destroyer with salvagers got blowed up woe is mee
but wait
if i jump in my shiny pew pew ship fitted to hit your nontank (as seen by the rats you be shooting at) i get to take all your shiny toys and make you cry harder
Seriously do you REALY WANT THIS!!!???
CCP: destroying the game we love 1 nerf at a time.
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Mr Reason
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Posted - 2009.08.26 16:51:00 -
[26]
Edited by: Mr Reason on 26/08/2009 16:50:57
Originally by: sue AGPlant paralell universe:
i swipe your salvage and you shoot me as per your sugestion:
ohh noes my iddy biddy destroyer with salvagers got blowed up woe is mee
but wait
if i jump in my shiny pew pew ship fitted to hit your nontank (as seen by the rats you be shooting at) i get to take all your shiny toys and make you cry harder
Seriously do you REALY WANT THIS!!!???
yes please!
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ammoless
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Posted - 2009.08.26 17:31:00 -
[27]
Originally by: sue AGPlant paralell universe:
i swipe your salvage and you shoot me as per your sugestion:
ohh noes my iddy biddy destroyer with salvagers got blowed up woe is mee
but wait
if i jump in my shiny pew pew ship fitted to hit your nontank (as seen by the rats you be shooting at) i get to take all your shiny toys and make you cry harder
Seriously do you REALY WANT THIS!!!???
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su ling
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Posted - 2009.08.26 17:33:00 -
[28]
Originally by: sue AGPlant paralell universe:
i swipe your salvage and you shoot me as per your sugestion:
ohh noes my iddy biddy destroyer with salvagers got blowed up woe is mee
but wait
if i jump in my shiny pew pew ship fitted to hit your nontank (as seen by the rats you be shooting at) i get to take all your shiny toys and make you cry harder
Seriously do you REALY WANT THIS!!!???
Please jump into my mission after i blow your salvager up with your pew pew ship and we can dance, at least you would be earning your rewards, or lose your isk, instead of just being to lazy to do your own work.
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ammoless
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Posted - 2009.08.26 18:14:00 -
[29]
Originally by: Gin G
Originally by: Kuumies I agree with Andy and Su Ling that rules have to be changed. If you want to salvage do your own missions and if you still want to salvage some one elses mission. It will be your own risk to be killed . I really dont uderstand why CCP has not changed this???
because they have told you idiots a dozen times its working how they want it too
oh and why should we run our own missions when your give us so many juicy tears
It is only because you r to lazy to earn your own way that you do the salvage theft, if you r so into stealing please take the loot to so we can dance afterwards, why just be a coward that you r and risk nothing. Maybe the rewards would be worth the risk, but salvaging others work in game is just stealing, no matter what ccp in their ignorance thinks.
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Metalcali
Dreams In Digital
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Posted - 2009.08.26 21:21:00 -
[30]
Originally by: su ling
Originally by: sue AGPlant paralell universe:
i swipe your salvage and you shoot me as per your sugestion:
ohh noes my iddy biddy destroyer with salvagers got blowed up woe is mee
but wait
if i jump in my shiny pew pew ship fitted to hit your nontank (as seen by the rats you be shooting at) i get to take all your shiny toys and make you cry harder
Seriously do you REALY WANT THIS!!!???
Please jump into my mission after i blow your salvager up with your pew pew ship and we can dance, at least you would be earning your rewards, or lose your isk, instead of just being to lazy to do your own work.
Don't forget that people would be bringing their corp members along with them to pew pew. You may like this, but this forum would be overloaded with people whining to change it once again after the first week. ---
Originally by: CCP Mitnal Locked.
OP does not contain an idea.
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Straight Chillen
Gallente Solar Wind AAA Citizens
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Posted - 2009.08.26 21:30:00 -
[31]
I love people who don't think their ideas through all the way.
I would love to see this implemented, Not that I think salvaging is stealing, I would just love to see the tears after all these tough guy carebears shoot the ninja salvagers just to have the ninja's corp mates roll in and blow up their mission ravens.
The tears would be epic, "He stole my salvage and blew up my raven"
Next they would be asking for ninja salvaging to be a concordable act. Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes. If you would like further details please mail [email protected] ~Saint |
Robert Caldera
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Posted - 2009.08.26 21:42:00 -
[32]
your corpmates dont get aggro on a guy defending his stuff. Despite of that, I would like rather see removing of loot ownership.
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BeanBagKing
Ch3mic4l Warfare Gypsy Nation
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Posted - 2009.08.26 21:46:00 -
[33]
Without reading though any replys, I'm sure one of which contains Ironfleet quotes, I'm going to paste it anyway because I'm sick of hearing this idea and don't feel the need to read everything in it.
Per CCP Mitnal: Originally by: CCP Mitnal "Our policy on this is extremely clear... Salvaging is a mini-profession within EVE and does not constitute stealing."
Per GM Faolchu : Originally by: GM Faolchu Salvaging other peoples wrecks.... This is an intended game mechanic and is in no way an exploit. People salvaging your missions npcs or the player you just blew up are doing nothing wrong. The players are salvaging what is effectively floating rubbish in space and Concord places no value on this wreckage. Eve is a harsh place you won't always have everything go your way, its a do or die world and people do what they can to get along. If salvaging some wreckage gets them a few more ISK someone will do it, it doesn't matter who just blew it up.
Per Senior GM Ytterbium : Originally by: GM Ytterbium Players are still completely free to salvage other pilot wrecks at will ... and doing so is not considered as an exploit.
Per CCP Prism X : Originally by: CCP Prism X Why is stealing salvage OK? It's not. It shouldn't even be possible to move an item from your cargo-hold / hanger to another persons cargo-hold / hanger without opening a trade window. Before the salvage enters those containers it is not considered your stuff by the server code. Hence it's not stealing.
(These quotes are kept handy for your convenience at Ironfleet.com.)
With that said, I agree with some of the above people. BEWARE OF WHAT YOU ASK FOR! You, who are so into your PvE missions that you don't want someone else in the MMO to interact with them, want to be able to shoot at the people who make a profession out of others tears. You somehow think this is a good idea. I'm sure miners thought the same thing when it was announced that can flipping would give aggression. Guess what, now people don't canflip to steal, they could care less about what is in the can. They WANT you to shoot at them so they can blow up your 200mil ISK hulk. All they want is your tears.
How long do you think it would be before people stop salvaging for profit and only show up in missions to salvage your tears. People would salvage one thing to get aggression, wait for you to shoot, blow you up and leave everything in the mission untouched. Trust me, you do not want salvaging to give aggression, it would be very counter productive to what you are trying to do.
And I'm sure your a very scary person who would like to shoot the current salvagers. Keep in mind that if aggression is put in place these will not be the same people or the same ship fittings you are now dealing with.
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Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
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Posted - 2009.08.26 22:02:00 -
[34]
I don't mind a temporary aggression counter on wrecks but it needs to count down then disappear. Many wrecks are abandoned; the whole idea of salvage is that abandon items are fair game for anyone.
note: I also think loot ownership should go neutral after sufficient time passes.
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IMASCATMAN
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Posted - 2009.08.26 23:53:00 -
[35]
I've been playing this game for just over 1 month, and this topic comes up almost everyday. Tbh I feel CCP's stance is the right one. Let's face it, the OPs of all these threads are farming high quality L4 missions in well known mission hubs (in Navy Ravens no doubt)... you're asking to be ninja salvaged.
Or maybe do some L4 missions in low sec and blow them up when try and ninja... oh wait you want to have your cake and eat it! This way both parties have the risk vs. reward factor, afterall their should be consequences to doing L4 missions in high sec... it's a rediculous cash cow from what I've read. Why shouldn't their be a drawback?!
High sec is a load of crap, the rules restrict certain people from doing certain things (whether it be pirates killing people or stopping ninjas) there's a whole different ruleset in low sec and null sec. You can't honestly expect to have it all, EVEN in high sec.
Oh and... destroy the salvage if someone is trying to take it from you, he'll soon leave. And for the love of god, do not whine at him.
*Waits for the oh so predictable replies about how it isn't fair and that how the ninja has no risk*
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Markus Reese
Caldari
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Posted - 2009.08.27 01:50:00 -
[36]
Originally by: Metalcali
Originally by: su ling
Originally by: sue AGPlant paralell universe:
i swipe your salvage and you shoot me as per your sugestion:
ohh noes my iddy biddy destroyer with salvagers got blowed up woe is mee
but wait
if i jump in my shiny pew pew ship fitted to hit your nontank (as seen by the rats you be shooting at) i get to take all your shiny toys and make you cry harder
Seriously do you REALY WANT THIS!!!???
Please jump into my mission after i blow your salvager up with your pew pew ship and we can dance, at least you would be earning your rewards, or lose your isk, instead of just being to lazy to do your own work.
Don't forget that people would be bringing their corp members along with them to pew pew. You may like this, but this forum would be overloaded with people whining to change it once again after the first week.
I would want that. The reply would then be, don't shoot them. If it was always like that, then everybody would be taking loots as well. Also, I am not worried about a 1 week old nub starter corp getting his revenge on me if I poof him with my lvl 4 ship.
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Metalcali
Dreams In Digital
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Posted - 2009.08.27 03:42:00 -
[37]
Originally by: Markus Reese
Originally by: Metalcali
Originally by: su ling
Originally by: sue AGPlant paralell universe:
i swipe your salvage and you shoot me as per your sugestion:
ohh noes my iddy biddy destroyer with salvagers got blowed up woe is mee
but wait
if i jump in my shiny pew pew ship fitted to hit your nontank (as seen by the rats you be shooting at) i get to take all your shiny toys and make you cry harder
Seriously do you REALY WANT THIS!!!???
Please jump into my mission after i blow your salvager up with your pew pew ship and we can dance, at least you would be earning your rewards, or lose your isk, instead of just being to lazy to do your own work.
Don't forget that people would be bringing their corp members along with them to pew pew. You may like this, but this forum would be overloaded with people whining to change it once again after the first week.
I would want that. The reply would then be, don't shoot them. If it was always like that, then everybody would be taking loots as well. Also, I am not worried about a 1 week old nub starter corp getting his revenge on me if I poof him with my lvl 4 ship.
Haven't had anyone in my missions, haven't ninja'd from someone elses missions, just have the ability to spot a whiner who doesn't think ahead or try out new things before posting a viable solution ---
Originally by: CCP Mitnal Locked.
OP does not contain an idea.
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Mad Maulkin
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Posted - 2009.08.27 11:12:00 -
[38]
Aw HELL! another one???!!!! the list is running out of room!
Originally by: El Liptonez Oh hey, thought you might wanna read this.
http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1143161 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1140081 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1128088 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1136730 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1120748 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1116980 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1115347 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1115497 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1092372 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1115121 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1115359 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1114874 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1115387 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1092372 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1138530 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1067174 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1122548 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1113790 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1109936 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1145299 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1146536 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1147386 http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1149102
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Verloc Nostromo
Black Mesa Hellstrome Alliance
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Posted - 2009.08.27 17:03:00 -
[39]
Easy solution to be able to shoot the ninjas (of which i readily admit to being from time to time) WAR DEC them. you can now shoot them all day everyday.
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Gin G
Halls Of Valhalla
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Posted - 2009.08.27 17:12:00 -
[40]
or just remove salvage and salvagers from the game then there will no more salvage to ""steal"" Please refrain from editing a moderator's warning. Zymurgist |
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Sig Sour
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Posted - 2009.08.27 17:12:00 -
[41]
I'm just going to chime in here and say it's probably better for you that you don't get kill rights over it, otherwise I think a lot of you mission runners would quickly find yourself in a harsh PVP situation you cant handle.
As a matter of fact I am so annoyed with this topic I am going to suggest this to the ninjas: Assault frigs work great for this - signature tank your assault frig (LG halo implant it for extra LOL), find a nice missile boat with a small drone bay (Raven) and go loot some mission runners wrecks and wait for him to attack you. If they are smart enough to put drones on you, kill them. Once you killed a drone or two drones you are in total control. He does not have a point and web on, so the fight is in your control. Now hopefully you caught him when he is in the midddle of the mission and is taking damage. If so he is probably barely tanking the mission as it is, so the extra 200 dps you toss on him will quickly make them fold up int a nice player wreck you can salvage. Dont forget to post your LOLmails.
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Gin G
Halls Of Valhalla
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Posted - 2009.08.27 17:15:00 -
[42]
didnt you just "chime" in on the ninja salvage guide thread Please refrain from editing a moderator's warning. Zymurgist |
Sig Sour
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Posted - 2009.08.27 17:19:00 -
[43]
Edited by: Sig Sour on 27/08/2009 17:20:27 fight spam with spam?
and no it was just another river of tears thread
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Skandrannon22
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Posted - 2009.08.28 11:04:00 -
[44]
See, I think the aggro flag is the answer. Cuz then there's no reason for MRs to *****. They know the risk. The only folks I see really against this, are the ones who like the system as it is, and thats tilted as hell in the favor of lazy. For all of you who say that folks are in there, wanting the MR to shoot them, then they should grow a pair and flip the can.. or... ohmigod, go fight folks who are looking for a fight, instead of someone who is mish-fitted. Salv-thieves are, without a doubt, the biggest carebears in the whole game. Loot for no risk, or a fight with someone who is not fitted for it, is less danger, than a freaking courier mission.
-Skan
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4THELULZ
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Posted - 2009.08.28 11:42:00 -
[45]
Yes, please do this, I eagerly await the river of tears when that salvage frigate you shot at comes back in a pvp fit battleship and melts your carebearmobile.
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Jint Hikaru
OffWorld Exploration Inc
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Posted - 2009.08.28 12:12:00 -
[46]
Quote: I believe a welcomed change to the 'rules' would be if salvaging someone else's wrecks would trigger the same aggression as stealing the loot.
I wonder how many of the missioners posting these ideas would actually man-up and shoot the ninja, and how many would still just cry on the forums.
Oh and btw, if salvging did produce a aggression timer, like you requested, the ninja would take your loot too. Ever think of that? ------------------------ Jint Hikaru - Miner / Salvager / Explorer "I've got a couple of Strippers on my ship... and they just love to dance!" ------------------------ |
thatbloke
Gallente
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Posted - 2009.08.28 13:49:00 -
[47]
It's not theft because how can you steal that which does not belong to anyone?
Salvage belongs to no-one until it has been salvaged from a wreck.
/thread.
Again.
---------------------------------------------- The funny thing about this sentence is that by the time you've finished reading it, it's too late for you to realise it doesn't say anything. |
Michal Sedziwoj
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Posted - 2009.08.28 14:32:00 -
[48]
Salvages as loot is worth some isk, and theft should give aggression EOT Ad carebears and causing aggression, if someone wants can do this now stealing loot, why do not they do this? Thus, aggression in the theft salvages does not have negative impacts. But I think that the problem is not the ideology of the CCP, but the game engine.
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Yifrosky
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Posted - 2009.08.28 14:48:00 -
[49]
Be careful what you wish for. Look at the abundance of can-flipping as a warning.
*Hint: If the salvages are a major part of your mission income, then protect it as you would protecting your own ship, which means keep your scanners open and scans the probes launched by possible ninjas.
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