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1. Siege Battleships (TII) with design Ideas (pictures) ! - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker It's kind of OK but it interferes with my desire for the next T2 battleship to include a torpedo-spewing Khanid battleship. And goes quite nicely with my desire to never see this Raven-obsoleting monster ...
- by 4THELULZ - at 2009.09.04 12:28:00
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2. suggestion for making support fleets relevant with so many caps around - in Ships and Modules [original thread]
Moar speedtanking?
- by 4THELULZ - at 2009.09.03 01:02:00
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3. Drake or Myrm for PVP? - in Ships and Modules [original thread]
Originally by: Gypsio III Cut out this "HAM Drake or go home" crap. It's not 2008 any more, since the QR missile boost, HMs are a really good PVP weapon. HAMs are great for solo work and quick ganks of tackled targets. But when the enemy ...
- by 4THELULZ - at 2009.09.02 14:39:00
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4. (pvp) mining barge - in Ships and Modules [original thread]
Originally by: Bruce flame Edited by: Bruce flame on 02/09/2009 13:53:05 you can defo pvp in a hulk check out http://www.youtube.com/watch?v=ndWUlntJ58U see how to do it You might want to take a look at the date on that...
- by 4THELULZ - at 2009.09.02 14:32:00
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5. Destroyers - in Ships and Modules [original thread]
Edited by: 4THELULZ on 01/09/2009 20:33:17 Yes... a second dessie... that's a great way to fix things, add more broken crap. I expect your answer to a broken down car would be to dump a scrapyard on it? Oh yeah and your sig is stupid as hell....
- by 4THELULZ - at 2009.09.01 20:33:00
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6. Fix ship descriptions - in Player Features and Ideas Discussion [original thread]
Edited by: 4THELULZ on 01/09/2009 16:09:27 Originally by: Nika Dekaia Thats just RP fluff. No one cares. Or do you actually chose your ships by the ingame description. No, but I've had friends new to the game come and ask about ...
- by 4THELULZ - at 2009.09.01 16:09:00
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7. Fix ship descriptions - in Player Features and Ideas Discussion [original thread]
I think it's about time ship descriptions were cleared of the inaccuracies, misleading statements and outright lies. A few examples: Merlin Quote: ...It is highly valued for its versatility in using both missiles and turrets... No. It's...
- by 4THELULZ - at 2009.09.01 15:39:00
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8. The Eagle - in Ships and Modules [original thread]
Never trust ship descriptions. Ever. In cases like the Merlin they actually downright lie "highly valued for its versatility using both missiles and turrets" When in fact split weapon layouts are generally terrible and avoided.
- by 4THELULZ - at 2009.09.01 15:22:00
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9. Kestrel sniping - but how? - in Ships and Modules [original thread]
Any more than about 30km is overkill for missions in a Kestrel to be honest. Train up missile bombardment and missile projection to increase range
- by 4THELULZ - at 2009.09.01 11:21:00
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10. Hunting Frigate PvP'ers in lowsec - in Crime and Punishment [original thread]
Troll. Most newbie fits aren't this hilariously bad.
- by 4THELULZ - at 2009.08.31 22:45:00
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11. Can-thieving coercer vs. 5 Hammerhead IIs. Stupid? - in Ships and Modules [original thread]
You might also want to consider the possibility they'll come back in something nastier even if you blow the Coercer up.
- by 4THELULZ - at 2009.08.31 18:09:00
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12. TO PVE AND NOT TO PVP - in Player Features and Ideas Discussion [original thread]
Originally by: Mystical Merlin THIS IS NOT JUST ABOUT THE SALVAGE. EVERYONE MUST HAVE SAW THAT PART AND DIDNT FINISH READING! They brought in several ships and KILLED off my mission ships in the rest of the pockets and prevented me from fi...
- by 4THELULZ - at 2009.08.31 15:44:00
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13. Jovians - in Player Features and Ideas Discussion [original thread]
Originally by: Tzepesh Edited by: Tzepesh on 31/08/2009 13:55:32 Originally by: Nika Dekaia Well the Jove are some 20 years (or even more) of the empire technology. They would be horribly overpowered. CCP can make a ner...
- by 4THELULZ - at 2009.08.31 15:41:00
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14. Raptor fit - in Ships and Modules [original thread]
Edited by: 4THELULZ on 31/08/2009 14:39:03 [Raptor, PVP Tackler] Power Diagnostic System II Nanofiber Internal Structure II Nanofiber Internal Structure II Phased Monopropellant I Hydrazine Boosters Warp Disruptor II Alumel-Wired I Sensor Aug...
- by 4THELULZ - at 2009.08.31 14:37:00
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15. Tech 2 Harbinger and Abaddon - in Player Features and Ideas Discussion [original thread]
Originally by: Joe Starbreaker All I know is that it is morally imperative upon CCP that they introduce a black, T2, torpedo-spewing battleship made by the Khanid. Since we already have the HAMnation in the battlecruiser line, they can do ...
- by 4THELULZ - at 2009.08.30 22:45:00
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16. So I tried to Solo a Raven in an Ibis - in Crime and Punishment [original thread]
My Ibis shoots 40km. This is unacceptable. I want at least 100. BUFF IBIS
- by 4THELULZ - at 2009.08.30 01:55:00
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17. Salvage theft - trigger aggression? - in Player Features and Ideas Discussion [original thread]
Yes, please do this, I eagerly await the river of tears when that salvage frigate you shot at comes back in a pvp fit battleship and melts your carebearmobile.
- by 4THELULZ - at 2009.08.28 11:42:00
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18. Jovians - in Player Features and Ideas Discussion [original thread]
Originally by: ropnes So what's the hurt in adding them? They already exist in the game Extra dev time on a ship that'll be either OP or worthless when there are dozens of broken ships and mechanics already in-game.
- by 4THELULZ - at 2009.08.28 00:35:00
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19. No More Tears, a Carebear's solution to salvage/can tipping grief - in Player Features and Ideas Discussion [original thread]
1/10
- by 4THELULZ - at 2009.08.28 00:26:00
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20. Salvaging drones? - in Ships and Modules [original thread]
The official reason, AFAIK, is that CCP ran into major technical difficulties when trying to implement the drones and removed them.
- by 4THELULZ - at 2009.08.28 00:25:00
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