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Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Tarik Ordway
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Posted - 2010.05.07 00:33:00 -
[361]
Originally by: Fille Balle Suggested fix that is already implemented:
1. stop pvp'ing in empire 2. stop playing station games 3. ?????????????????????????? 4. profit!
No need for additional fixes.
Not supported.
1. Stop shoving your nose where it doesn't belong. 2. Stop acting like you have a valid opinion, which you clearly don't. 3. ????? 4. Profit.
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GazaUnit
Ministry of Death Privateer Alliance
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Posted - 2010.05.07 02:38:00 -
[362]
Supported
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SlayerOfArgus
Hermes Enterprises
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Posted - 2010.05.07 02:45:00 -
[363]
Supported. This is simple common sense.
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Corbeau Lenoir
ZER0. IT Alliance
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Posted - 2010.05.07 11:42:00 -
[364]
Privateer complaining about neutral RR alts. Oh, the irony. But nonetheless, OP is right. Supported.
Vote me for CSM5! |
Italian Wedding
Soup Of The Day
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Posted - 2010.05.07 14:27:00 -
[365]
Poor little Privateers. Getting owned 5v1 cause a neutral repped then lone pilot who Privs were trying to gank. Look at them bitter, bitter tears.
Not supported.
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NovaWelther
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Posted - 2010.05.08 13:04:00 -
[366]
Supported
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Shias
Interstellar Brotherhood of Gravediggers
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Posted - 2010.05.09 02:00:00 -
[367]
Supported
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The PitBoss
Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2010.06.10 15:25:00 -
[368]
Bump for the new CSM ...
Who do I have to sleep with to push this through ?
(looks at mynxee)
Thank-You,
The Pitboss
Signatures by: Kalen Vox |
The'Best Hellfury
Incura
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Posted - 2010.06.10 19:30:00 -
[369]
Edited by: The''Best Hellfury on 10/06/2010 19:31:33 This ****ing **** has been put off way to long.
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STAN2034
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Posted - 2010.06.29 02:47:00 -
[370]
this is the right thing to do
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Jabru
Minmatar
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Posted - 2010.06.29 02:49:00 -
[371]
i think this is 100% needed. its like a falcon jamming someone them jumping through a gate without a timer.
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Autumn Bottom
Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2010.06.29 02:49:00 -
[372]
supported
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Iam Widdershins
Project Nemesis The 0rphanage
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Posted - 2010.06.29 03:17:00 -
[373]
I do not believe that this is a broken mechanic.
If you are fighting on a station, a logistics ship takes an entire 60 seconds to come back out of the station at minimum after being forced to dock. When he undocks, you know exactly where he will be, and he has to either wait out his session timer (a further 30 seconds) or brave your damage right on top of him when he becomes lockable right away. If he wants to come out in a fighting ship after gaining your aggro, that's a full 90 seconds.
If you are fighting on a gate, you can force a logistics ship through the gate into the arms of anyone waiting on the other side. If they want to come back, they will not only take 60 seconds minimum to do so, but they will be off the gate and thus able to be tackled on their return.
I would support the change under ONE condition: friendly assists must not always give you a 60 second gate/dock timer. There should only be a 60 second gate/dock timer if an assisting action makes you aggressed to someone new (such as a neutral logistics becoming blinky to the assistee's war targets). Thus, war target logistics should be able to remote rep corp or alliance mates all they want and jump at any time. And thus, if a neutral logistics began repping someone at war, they would gain a 60 second gate/dock timer at the first rep cycle, but after 60 seconds they would be free to dock or jump at will, even if they were still repping.
tl;dr The current mechanic is OK; A change would be ok too as long as repping does not always prevent you from jumping/docking.
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Leneerra
Sebiestor tribe
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Posted - 2010.06.29 16:32:00 -
[374]
Simply add the normal agression timer to all support actions
Remote repair, Remote shield boost, Cap transfer, Remote sensor boosting, Remote ECCM, Tracking link, Gang Mods
Supported
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FarSeeker etFils
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Posted - 2010.07.01 03:27:00 -
[375]
Supported 100 percent!
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Mr SmartGuy
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Posted - 2010.07.01 05:18:00 -
[376]
Originally by: Iam Widdershins I do not believe that this is a broken mechanic.
If you are fighting on a station, a logistics ship takes an entire 60 seconds to come back out of the station at minimum after being forced to dock. When he undocks, you know exactly where he will be, and he has to either wait out his session timer (a further 30 seconds) or brave your damage right on top of him when he becomes lockable right away. If he wants to come out in a fighting ship after gaining your aggro, that's a full 90 seconds.
If you are fighting on a gate, you can force a logistics ship through the gate into the arms of anyone waiting on the other side. If they want to come back, they will not only take 60 seconds minimum to do so, but they will be off the gate and thus able to be tackled on their return.
I would support the change under ONE condition: friendly assists must not always give you a 60 second gate/dock timer. There should only be a 60 second gate/dock timer if an assisting action makes you aggressed to someone new (such as a neutral logistics becoming blinky to the assistee's war targets). Thus, war target logistics should be able to remote rep corp or alliance mates all they want and jump at any time. And thus, if a neutral logistics began repping someone at war, they would gain a 60 second gate/dock timer at the first rep cycle, but after 60 seconds they would be free to dock or jump at will, even if they were still repping.
tl;dr The current mechanic is OK; A change would be ok too as long as repping does not always prevent you from jumping/docking.
Mhm... interesting... alliance coalitions don't exist, right? And this would in no way affect 0.0 warfare, right?
Not supported. |
Felix Esperium
Lysergic Distortions Research and Development
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Posted - 2010.07.01 07:39:00 -
[377]
Originally by: Leneerra Simply add the normal agression timer to all support actions
Remote repair, Remote shield boost, Cap transfer, Remote sensor boosting, Remote ECCM, Tracking link, Gang Mods
Supported
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Dardol
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Posted - 2010.07.02 20:26:00 -
[378]
not supported
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Epegi Givo
The Fimbriani Shadow of xXDEATHXx
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Posted - 2010.07.03 03:14:00 -
[379]
If there is one thing that I hate beyond measure, it is when a neutral remote reps someone, resulting in me losing the fight.
The least that could happen is if I were allowed to kill the neutral remote repairer.
Supported beyond 100% __________________________
My other alt is A Ferrari |
Azzail
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Posted - 2010.07.03 16:52:00 -
[380]
Remote Repping is no offensiv or aggressiv action so why should it get aggro timer thats like saying a commandship pilot whos just there to give bonus to fleet and does not enter the fight must get aggro timer as well.
Plain stupid -> not supported. |
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LordInvisible
Gallente Nova Ardour League of Reprobates
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Posted - 2010.07.03 17:45:00 -
[381]
I too would like to see this "problem" fixed, but on the other hand, i'm using my logistics purely when i get blobed. So before u implement something like that, fix blobs.
Also, i heard falcons are still good tools against logistics.. -------------------------------------------------------------------------------- Quote: "For me EvE wasn't that much fun, many ppl refer to it as a nicely designed database front-end and that |
LordInvisible
Gallente Nova Ardour League of Reprobates
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Posted - 2010.07.03 19:14:00 -
[382]
Originally by: Azzail Remote Repping is no offensiv or aggressiv action so why should it get aggro timer thats like saying a commandship pilot whos just there to give bonus to fleet and does not enter the fight must get aggro timer as well.
Plain stupid -> not supported.
U are getting it wrong. RRer should get same aggression timers then RRed. Example: Player A Shoots player B. Player C reps player A. Player A cannot dock until it stops shooting + 1 minute. In that second, that player C repped player A, he gets same agression timer. If he did one cycle of repping, that mean 1 minute of no docking/jumping. If he is still repping that means no docking/jumping until he is repping player that has 1minute docking/jumping session timer. If player C reps Player B, and player B didnt shoot back, then Player C doenst get any timers.. -------------------------------------------------------------------------------- Quote: "For me EvE wasn't that much fun, many ppl refer to it as a nicely designed database front-end and that |
Will Hardy
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Posted - 2010.08.20 16:27:00 -
[383]
Supported
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Sub Nor'Mal
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Posted - 2010.08.20 17:44:00 -
[384]
No support, not broken.
You need to adjust your tactics to meet the new reality.
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Bronya Boga
Black Eagle SocieTy
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Posted - 2010.08.21 00:31:00 -
[385]
supported
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Slimy Worm
Cyan Wolf
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Posted - 2010.08.21 04:37:00 -
[386]
Originally by: Fille Balle Suggested fix that is already implemented:
1. stop pvp'ing in empire
Because highsec should be a safe happyland where everyone gets candy, holds hands, and sings together.
tl;dr: gb2wowkthxbai
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NightmareX
Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2010.08.25 21:41:00 -
[387]
Edited by: NightmareX on 25/08/2010 21:44:13 Anyone who's not supporting this topic is either pussies in PVP that are way to scared to PVP without 4368048765497 neutral RR alts behind your ass that can just instadock if it doesn't go your way.
When someone starts a war that are between 2 corps / alliances, then that war is ONLY between them and no one else.
But if some neutral RR alts want to help some of those 2 corps'es / alliances, then that neutral RR alts is going in between those 2 corps'es / alliances and are going into their business / war and need to get punished for it.
Simply because the war between the 2 corps / alliances is something that the neutral RR alt shouldn't have anything to do with because he's not a part of those 2 corps'es / alliances.
So this topic is 100% supported.
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John Caffeine
Empire Assault Corp Dead Terrorists
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Posted - 2010.08.25 21:57:00 -
[388]
Not supported; it's bad enough flying logis already, getting aggro for repping too would just be plain retarted. If neutral alts upset you stop camping Jita and go to NPC 0.0 or something, and camp stations there instead.
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NightmareX
Interstellar Brotherhood of Gravediggers The 0rphanage
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Posted - 2010.08.25 22:25:00 -
[389]
Originally by: John Caffeine Not supported; it's bad enough flying logis already, getting aggro for repping too would just be plain retarted. If neutral alts upset you stop camping Jita and go to NPC 0.0 or something, and camp stations there instead.
Do you even know what an empire war decing corp is all about?
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Mangala Solaris
Blue Republic
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Posted - 2010.08.26 14:25:00 -
[390]
Supporting
Signature rotation removed for containing inappropriate signatures. Zymurgist |
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