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Thread Statistics | Show CCP posts - 0 post(s) |
Ekserevnitis
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Posted - 2011.02.07 15:53:00 -
[511]
+1
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Eternal Error
Exitus Acta Probant
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Posted - 2011.02.07 19:41:00 -
[512]
necro supported
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Swynet
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Posted - 2011.02.08 04:59:00 -
[513]
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Samillian
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Posted - 2011.02.08 11:42:00 -
[514]
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Pezzente
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Posted - 2011.02.08 12:30:00 -
[515]
10% AB speed!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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IronToken
DiamondCutters
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Posted - 2011.02.09 16:35:00 -
[516]
Completely supported. I have been waiting for quite some time.
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Forgotten Deity
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Posted - 2011.02.10 19:09:00 -
[517]
Edited by: Forgotten Deity on 10/02/2011 19:09:29 Definitely need doing
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Frank Shitlitz
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Posted - 2011.02.10 22:14:00 -
[518]
Edited by: Frank ****litz on 10/02/2011 22:14:54 It is only fair that all t2 ships should get 7 bonuses like bombers.
Interceptors need 2 more bonuses (they only have 5), Recons need 1 more (they get 6 already), HAC's + HIC's + BO's should get 3 more (they only have 4), and Mauraders should get 1 more (they have 6 right now). Then all T2 ships would be treated fairly and get the same number of bonuses.
If you want to nitpik and claim that unlisted bonuses to resists (that are over t1 resists for that race) then the number of additional bonuses will be reduced by 1 for those ships with built in higher resists. Doing this is stoopid though, because they are not really bonuses but merely different ship attributes.
Totally support giving ALL T2 ships 7 bonuses to make things fair
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Ba'lur Rorrot
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Posted - 2011.02.23 01:10:00 -
[519]
4th is needed, and like there big brothers one ship should tank & one should gank. Tho an over hall may be needed for some, eg- caldari the tank ship is the missile boat witch is from the manufacturer that doesn't specialize in tank. i don't know if that's the only one that's like that but i likes me some fluff and would like to see the abilitys reflect that.
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Tyranis Marcus
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Posted - 2011.02.25 20:58:00 -
[520]
Originally by: Alekseyev Karrde
Originally by: Tyranis Marcus
I'll elaborate. Assault ships already have a 4th bonus. It's resists. Someone already explained that just a few posts above yours. Go check it out.
Are you implying all T2 ships (except for the AF) have FIVE bonuses? Well heavens we better change the OP title or no one will know what they're talking about. Should be "Give AF their 5th bonus"
lol get a clue noob.
I'm not implying that at all. Are you too lazy to scroll up and read or is your comprehension really just that low? |
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Tyranis Marcus
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Posted - 2011.02.25 21:02:00 -
[521]
Edited by: Tyranis Marcus on 25/02/2011 21:06:05
Originally by: Dorian Tormak Edited by: Dorian Tormak on 16/01/2011 15:12:31 The people saying AF already have a fourth bonus are just really really... really, rediculously dumb.
And the fact that they only have three bonusses is so rediculous it's just... like... WHAT THE FUKK.
Four bonusses please, tracking, damage, whatever hand it the fukk over.
Oh, and supported.
I suppose CCP should have seen this coming back when they changed the way AF resists are listed. The vast majority of people are just too lacking in intelligence to realize they don't know everything, and that there may have been changes to the game before they ever started playing that they aren't aware of.
edit...don't know why I bothered to reply twice. You're probably the same guy. Typical Noir.
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Tyranis Marcus
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Posted - 2011.02.25 21:50:00 -
[522]
I still support another bonus though.
It'd make my Wolf even sweeter.
Just want to see people get their facts straight.
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Bedell
White Powder
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Posted - 2011.02.27 17:29:00 -
[523]
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Flaming Lies
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Posted - 2011.02.28 13:57:00 -
[524]
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Nyalnara
Ares Protectiva
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Posted - 2011.02.28 14:22:00 -
[525]
________________________________________________________ [url=http://forum.ares-protectiva.fr/][/url] |
Jade Knight07
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Posted - 2011.03.01 06:37:00 -
[526]
Not sure what would be the best way to implement a 4th bonus, but I totally agree they need their due 4th bonus.
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Kireiina
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Posted - 2011.03.10 03:52:00 -
[527]
Supported... possibly again, but it's not like CCP have done anything.
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Natalia Kovac
Stimulus Rote Kapelle
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Posted - 2011.03.10 08:15:00 -
[528]
Edited by: Natalia Kovac on 10/03/2011 08:14:48 Jaguar should get an AB bonus. **** everything else.
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wolf419
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Posted - 2011.03.11 06:22:00 -
[529]
Originally by: Wang Jing Assault Ships (Assault Frigates) are currently the only T2 ships which do not receive 4 bonuses. It is only fair that this is addressed, and a lot of the ships in this class are in desperate need of another bonus:
Hawk and Vengeance: These need a second damage bonus, as they are currently outdamaged by the kestrel, a T1 frigate, and rockets in general give very poor performance for their fitting requirements. It is increasingly common for the vengeance to be fitted with blasters or lasers as even without bonuses they will outperform rockets. This is surely a sign something needs to be done.
Wolf and Jaguar: Given the concept of minmatar ships as being fast moving, outmanouevering their opponents and dancing around them, the lack of a tracking bonus on these ships is absurd. Given that their T1 counterpart, the infamous Rifter, receives this bonus, it is quite clear that it is necessary for the role they are most often required to perform; engaging the enemy in a tight orbit, using their superior speed to avoid the guns of a larger foe.
The other ships in this class, whilst having no glaring flaws, are still in need of help. For example, it is worrying when Gallente pilots in need of a high dps, take no prisoners blaster using frigate will pick an interceptor, the Taranis, over an assault frigate, the Enyo, everytime. In my view that is indicative of a serious problem with assault frigates, and I believe a 4th bonus will justify the cost of these ships and make them perform the way they should.
i suport this as well but i have one question why the heck do t2 ships have only 2 rig slots makes no senceto have a more advanced ship with less slots then a t1 ccp realy didn't think that one through i think x960.jpg |
Shaera Taam
Minmatar Death Squad Broken Chains Alliance
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Posted - 2011.03.11 07:39:00 -
[530]
Originally by: wolf419
i suport this as well but i have one question why the heck do t2 ships have only 2 rig slots makes no senceto have a more advanced ship with less slots then a t1 ccp realy didn't think that one through i think
actually it does, wolf... rig slots are supposed to reflect the amount of jury rigging a hull can withstand. the "i'll tweak this here to get it to do what it's not designed to do" kind of modifications. so, it makes perfect sense that a more advanced ship, built to higher specs and tolerances, would allow for fewer on-the-fly modifications.
well, makes sense to me...
oh, yeah, and support for the OP! __________________________________________________ Gravity: It's not just a good idea, it's the law!" --Adam Savage, Mythbusters |
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The Djego
Minmatar Hellequin Inc.
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Posted - 2011.03.11 09:04:00 -
[531]
Originally by: Natalia Kovac Edited by: Natalia Kovac on 10/03/2011 08:14:48 Jaguar should get an AB bonus. **** everything else.
Actually the Jaguar was one of the reasons why the AB bonus didn't left sissi back in the days(reaching over 4k with a bit of pimp, heavy tanked and unscramble). ---- Nerf Tank - Boost Gank!
Originally by: Amantus Real men don't need to get into blaster range.
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Naomi Knight
Amarr
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Posted - 2011.03.11 09:27:00 -
[532]
Originally by: The Djego
Originally by: Natalia Kovac Edited by: Natalia Kovac on 10/03/2011 08:14:48 Jaguar should get an AB bonus. **** everything else.
Actually the Jaguar was one of the reasons why the AB bonus didn't left sissi back in the days(reaching over 4k with a bit of pimp, heavy tanked and unscramble).
then nerf matar
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Little Fistter
Caldari Crimson Templars
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Posted - 2011.03.11 20:03:00 -
[533]
Many ships have bad bonuses and should be dealt with. However, to address the current issue, yes, AF's are mostly shunned because there is always some better ship for the job.
Frankly, I think the 4th bonus should complement inteceptor role, not compete for the role. So NO warp scramble or MWD bonus, please.
AF's need more DPS, so a straight damage bonus on a real weapon system (NOT rate of fire or useless weapon bonus) with the goal that each AF can deal as much damage as a Daredevil or a Dramiel or at least a Taranis.
Otherwise, you might sell the Enyo's and Hawk's as hot dog stands. DEVS! Please a small color indicator upon jump gate icon that shows color of the system security rating of the destination system in the overview and in the HUD view. Little Fistter |
Evet Morrel
Jericho Fraction The Star Fraction
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Posted - 2011.03.12 10:54:00 -
[534]
Yep, let worm turn - these are the ships of choice for entry level PvE - so lets make them them a PvP asset then these guys can make the transition into skirmish gangs.
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Paul Mustaka Hekard
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Posted - 2011.03.12 18:25:00 -
[535]
supporting buff on the AF
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Hirana Yoshida
Behavioral Affront
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Posted - 2011.03.12 19:49:00 -
[536]
Edited by: Hirana Yoshida on 12/03/2011 19:51:39
Originally by: Little Fistter ..AF's need more DPS, so a straight damage bonus on a real weapon system ...
How will that make them any more useful or complimentary to the interceptors? You'll still be way better off picking a cruiser just as you are now.
Other options exist that can do what you want: - Give them ability to use Warp Disruption Field Generators by giving them a CPU bonus for fitting them. - Give them ability to use gang links with a fitting bonus like that of the BC's. - Give them limited eWar immunity through a charge consuming module. Make charges rather large to allow for 5-10m total before needing to restock. Etc.
Cruisers already fill the medium tank/gank niche and since they will always be much cheaper thanks to insurance and lower base cost, making AF's into direct competitors to them is counter productive.
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lisa herrick
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Posted - 2011.03.28 22:10:00 -
[537]
abso-bloody-lutely!
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Jerika Bodet
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Posted - 2011.03.29 00:30:00 -
[538]
Supported, a 4th to enhance whatever niche it has in combat.
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Snaketzu
M. Corp M. PIRE
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Posted - 2011.05.04 20:41:00 -
[539]
I agree that right now AF are generally a second choice to a T1 cruiser, somewhere. They need to be something more than a cruiser with a frigate sig radius and hitpoints. If a fourth bonus is what it takes, then I'm all for it. |
Opertone
Caldari World - of - Empire Cassiopeia.
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Posted - 2011.05.06 22:34:00 -
[540]
assault frigates... i.e. assault... they should get hit points bonus, so that they can withstand some punishment... they need stronger firepower and much more hitpoints than normal frigates. Double assault frigates hit points.
Assault frigates need to withstand HEAVY gun fire (which they do with AB) and have room to resist small firearms. Assault frigates are meant to be close combat focused, extra toughness and extra armor makes sure that despite smaller guns, they are interesting choice for combat.
Assault frigates cost much more than a cruiser, they need to be used against larger class enemies, so give them decent armor and shields. Also 50% more firepower than tech 1 counterparts and focus on close range combat.
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