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1. Allow D-scan in station or put in a window - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: sounds like you need to upgrade to a citadel or EC where you can do this also you know you can undock have a peak and dock back up while still invulnerable right? He does perfectly know about that, but he actually wan...
- by Nyalnara - at 2016.12.14 14:25:57
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2. Suggstion to Boost corporation participation - in Player Features and Ideas Discussion [original thread]
Wrong place, you're in the french subforum. Ask for it to be moved there: Player Features and Ideas Discussion .
- by Nyalnara - at 2016.07.31 21:15:44
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3. [Version 1x] SeAT: EVE API Tool And Corporation Manager - in EVE Technology Lab [original thread]
Just installed successfully, now, time to setup an srp tool... Is there a package out there doing that, or do i need to go at it from scratch? Additional question: is there a repository somewhere referencing additional packages for Seat?
- by Nyalnara - at 2016.06.10 14:53:12
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4. Sticky:June Release Graphics Feedback Thread - in Test Server Feedback [original thread]
Meh. Will need to upgrade hardware soon if i want to drool because of all the eye-candy... :/
- by Nyalnara - at 2016.06.08 14:35:18
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5. Sticky:Daily Opportunities coming soon - in Upcoming Feature and Change Feedback Center [original thread]
Altrue wrote: EDIT: Hey how about you make the actual new player opportunities give unallocated SP instead? You know, to provide meaningful rewards to a crash-course system that got completely stripped of them. That. Please do that instead.
- by Nyalnara - at 2016.04.08 20:58:32
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6. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
As a powerful tool to break enemy formations, MJFG is heavily used by small groups when they need to fight bigger numbers. Remove that, and most of FW will go back to big, large blobs doing 50+ jumps finding no fight, because they won't engage som...
- by Nyalnara - at 2016.01.21 07:41:52
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7. ship skin and clothing enhancements to benefit pilots - in Player Features and Ideas Discussion [original thread]
I'm okay with that kind of thing (non-destructible bonuses not dependent on skills), with the following conditions: Must not be available in NEX store: no pay to win. Must not be transferable once owned: no power-leveling an alt/friend/newbi...
- by Nyalnara - at 2016.01.17 09:29:56
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8. Sansha Ships Literally Mad Max - in Player Features and Ideas Discussion [original thread]
Justin Cody wrote: Also the Nightmare is mostly fine... still needs another 500m/sec speed so it can be typhoon fast without links. Oh yeah and agile. Otherwise its fine. Just wait for capital afterburner?
- by Nyalnara - at 2016.01.04 06:37:11
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9. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
Too much quotes, so 2nd post. LordofWars wrote: A few things I would love to see. These may be handled by a different dev team. Having the ability to make waypoints for fleet members on grid. Kind of like a "go here marker that shows up for t...
- by Nyalnara - at 2016.01.04 06:32:41
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10. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
CCP Optimal wrote: - You can achieve very similar shots to the old advanced camera set parent/interest stuff by simply performing a Look at (alt+click) and then Track (alt+shift+click). I have although noticed that there is an issue that the "L...
- by Nyalnara - at 2016.01.04 06:21:37
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11. Sticky:[December] Command Destroyers - in Player Features and Ideas Discussion [original thread]
Rowells wrote: Owen Levanth wrote: I've never seen it brought up, but can a command destroyer take cloaked ships with it? Would be funny if someone jumped off from, let's say a gate, and took a couple cloaked stalkers with him instead of le...
- by Nyalnara - at 2015.12.25 11:03:07
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12. Standing issues - in Player Features and Ideas Discussion [original thread]
Rivr Luzade wrote: Mike Voidstar wrote: Having to go to outside websites is bad, even when run by CCP. With the toxic nature of EvE's playerbase, having to go to 3rd party websites for basic gameplay information is downright idiotic game des...
- by Nyalnara - at 2015.12.17 16:42:43
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13. Higgs rigs; why don't they stop jump field gennies? - in Player Features and Ideas Discussion [original thread]
Serendipity Lost wrote: They don't stop jump field generators because there are already enough tools rolling wh w/ stabbed cloaky interdicted higgs T3s. Giving that group of players immunity to jump field generators would be horribly wrong. ...
- by Nyalnara - at 2015.12.17 16:34:36
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14. Sticky:New camera now in opt-in Beta on TQ - in Upcoming Feature and Change Feedback Center [original thread]
CCP Optimal wrote: Ship position on screen is offset based on the speed vector of your ship, giving a much improved sense of speed and movement. While pretty much everything else is both good-looking and not (too much) impractical, t...
- by Nyalnara - at 2015.12.17 16:32:26
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15. New Punisher & Atron Models - in Player Features and Ideas Discussion [original thread]
Celthric Kanerian wrote: I believe this is concept art made by CCP themselves, so I think it is on the agenda somewhere, far far away. Just look at how long it took before the Dominix got its redesign. 4-5 years? We'll need loads of beers ...
- by Nyalnara - at 2015.11.28 11:53:32
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16. Limit Ancillary Shield boosters to one per ship - in Player Features and Ideas Discussion [original thread]
Stitch Kaneland wrote: They continue to rep (albeit at a reduced amount) when they run out of charges. ASBs on the other hand stop repping and go into long reload. It just mean that you're bad at managing your ship, as you forgot to reload...
- by Nyalnara - at 2015.11.25 16:11:46
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17. It's about that time - in Player Features and Ideas Discussion [original thread]
Yige Shen wrote: Iain Cariaba wrote: Seeing as how there is no suggestion or idea relevant to the game in this thread, it has been reported and will hopefully be locked soon. Seriously, enough with the burocratic" sadism world. I'm pre...
- by Nyalnara - at 2015.11.23 12:27:31
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18. Damaged Items, Scrapmetal and Repairs - in Player Features and Ideas Discussion [original thread]
Pericles Sotken wrote: Proposal A: Damaged Items. Loot, especially from NPC's drop the damaged version of said item. When you blow up a ship it is unlikely that you'll find a fully intact MWD. But there would be an option of either scrapping it...
- by Nyalnara - at 2015.11.23 11:54:09
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19. Skill Training Rollover - in Player Features and Ideas Discussion [original thread]
Would it be handy? Yes. Is it necessary? No. So, post it in the Little Things Thread . On a side note: Basically, (almost) all the people present here have been around for a few years. Which means they all played when there was no unlimited s...
- by Nyalnara - at 2015.11.22 17:12:45
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20. Video Replay System - in Player Features and Ideas Discussion [original thread]
Killdu wrote: 3. Tutorial creators and AT commentators can dissect tactics and actions of pilots. 6. Potential review method for support team. As a more-or-less teacher in a school corp, just those two would be awesome, as we could easily pr...
- by Nyalnara - at 2015.11.21 18:17:31
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