Gadriel
Shiva Morsus Mihi
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Posted - 2009.03.25 18:08:00 -
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Edited by: musgrattio on 24/03/2009 18:22:57 The general idea is fine, DO NOT GO OVERBOARD. We still need a ECM boat that can jam around 200km, and I think we'd all agree that needs to be the Falcon. If you want to make the Rook a close range ship, fine, but recons, in general, especially cloaking recons, are generally not going to be used at very short ranges. Keep the Falcon's range as it is, lower its strength, give the Rook more missile damage, change sig amps to where the Rook would be an excellent mid range damage dealer and ECM boat. Scorp changes are great, the Kitsune is really fine tbh.
edit: I'll explain. The Falcon is the ship you use for probing/cynos, so you generally don't fit weapons on it, and even if you do, they're useless. So you're completely changing the ship here, you're forcing it to go short range, with basically no defenses. Don't do that. Keep cloaking recons long range. Simply forcing the Falcon to jam in its falloff would be a welcome change. Something like 80km optimal/80km falloff with lvl 4 jamming skills would be perfect for the Falcon, especially if Sig Distortion Amps have a 5% effect to optimal/falloff, and you keep ECM strength rigs. Falcons will still be able to jam at long ranges, but they'll have to fit specifically for it, and since it's falloff, it's not a sure jam every time.
Change ECM optimal to a base of 50km, base falloff of 50km.
A Rook with these bonuses would be optimal
20% bonus to ECM strength per level 5% bonus to shield capacity per level 5% bonus to Heavy/Heavy Assault Missile Velocity per level 5% bonus to Heavy/Heavy Assault ROF per level
Falcon:
10% bonus to ECM optimal per level 10% bonus to ECM strength per level 96% to 100% Cloak bonus 10% bonus to ECM falloff per level
There you go, you have 2 ships that while nerfed, are still very, very useful.
This is a good idea IF you have to nerf ECM once again. Just something u said about Falcon close range Brawler. WHY ON EARTH!!. U put a cloak on it then ya lock time is affected which is not ideal in close range cos u be dead before u get to jam anyone. Unless u take away that hit on the falcon like the Black Ops have or just use ya head and assign the rook to this role. The Falcon is still the Caldari cyno maker so that bonus will stay. and if u want a sniper wouldnt rails be better than missiles cos they are useless at range. and atm be lucky to get 80km outer most medium rails. so maybe a rail bonus say 10%
The scorpion should be looked at as a fleet jamming BS TBH. ie. flies with the main fleet with jamming capabilties just maybe a better tank. would have to be armor cos the mid slots are for jammers.
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