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Author |
Thread Statistics | Show CCP posts - 8 post(s) |
Zimmy Zeta
Paramount Commerce Masters of Flying Objects
1007
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Posted - 2012.05.02 10:58:00 -
[91] - Quote
Taking away R&D from the characters that haven chosen this aspect of the game as their focus and giving it to other players who never really cared about it sounds like a bad move. It's like taking away warpscramblers from the pvp crowd and make them only operable on exhumers. On the other hand I really believe that the R&D system should be somewhat reworked- right now I have to watch my sec status very carefully, since if it drops too low, I will not be able to visit some of my R&D agents anymore. Eve is a pvp game- any mechanism that disencourages you to pvp (= actually play the game) is a bad mechanism and should be changed. -.- |
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CCP Soundwave
C C P C C P Alliance
842
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Posted - 2012.05.02 11:05:00 -
[92] - Quote
We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details. |
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Dini Mueter
Incompatible Protocol Bittervet Mercenaries
5
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Posted - 2012.05.02 11:07:00 -
[93] - Quote
CCP Soundwave wrote:We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details.
Thank you for that clarification. Can you confirm whether or not the datacores added to the faction warfare LP stores are only the racial ship engineering datacores or will it be all of them?
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CCP Soundwave
C C P C C P Alliance
842
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Posted - 2012.05.02 11:12:00 -
[94] - Quote
Dini Mueter wrote:CCP Soundwave wrote:We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details. Thank you for that clarification. Can you confirm whether or not the datacores added to the faction warfare LP stores are only the racial ship engineering datacores or will it be all of them?
We've divided all of them into the LP stores. |
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Dini Mueter
Incompatible Protocol Bittervet Mercenaries
5
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Posted - 2012.05.02 11:14:00 -
[95] - Quote
CCP Soundwave wrote:Dini Mueter wrote:CCP Soundwave wrote:We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details. Thank you for that clarification. Can you confirm whether or not the datacores added to the faction warfare LP stores are only the racial ship engineering datacores or will it be all of them? We've divided all of them into the LP stores.
Thanks. Off to the markets then |
Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1302
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Posted - 2012.05.02 11:19:00 -
[96] - Quote
CCP Soundwave wrote:Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
At least your previous suggestions of moving a large portion of data core production to exploration made sense. This change sounds an awful lot like you ran the hat around for ideas on boosting the attractiveness of Faction Warfare, and data core production by blowing up militia ships happened to make it into the cut.
Do you really want people engaging in Faction Warfare simply because it is a better income than level 4 missions or Incursions? What do the current FW community feel about having their numbers bolstered with mercenaries?
Mining with guns, all over again.
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CCP Soundwave
C C P C C P Alliance
843
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Posted - 2012.05.02 11:21:00 -
[97] - Quote
Mara Rinn wrote:CCP Soundwave wrote:Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price. At least your previous suggestions of moving a large portion of data core production to exploration made sense. This change sounds an awful lot like you ran the hat around for ideas on boosting the attractiveness of Faction Warfare, and data core production by blowing up militia ships happened to make it into the cut. Do you really want people engaging in Faction Warfare simply because it is a better income than level 4 missions or Incursions? What do the current FW community feel about having their numbers bolstered with mercenaries? Mining with guns, all over again.
Mining with guns was bad because it detracted from real mining. This is bad because it detracts from......what exactly?
We want to move T2 production more towards low and zero-sec. This gives us a very cool venue for FW to influence the rest of the universe instead of being a closed-loop system. |
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Corbin Blair
Federal Navy Academy Gallente Federation
115
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Posted - 2012.05.02 11:21:00 -
[98] - Quote
CCP Phantom wrote:Off topic posts removed. Please stay on topic and polite, thank you. How come any time I click one of those blue dev thingies on a post there's never any useful information. What's the point of the blue thingy? Inferno information or GTFO.
CCP Soundwave wrote:Mara Rinn wrote:CCP Soundwave wrote:Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price. At least your previous suggestions of moving a large portion of data core production to exploration made sense. This change sounds an awful lot like you ran the hat around for ideas on boosting the attractiveness of Faction Warfare, and data core production by blowing up militia ships happened to make it into the cut. Do you really want people engaging in Faction Warfare simply because it is a better income than level 4 missions or Incursions? What do the current FW community feel about having their numbers bolstered with mercenaries? Mining with guns, all over again. Mining with guns was bad because it detracted from real mining. This is bad because it detracts from......what exactly? We want to move T2 production more towards low and zero-sec. This gives us a very cool venue for FW to influence the rest of the universe instead of being a closed-loop system. Thanks. |
Zimmy Zeta
Paramount Commerce Masters of Flying Objects
1007
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Posted - 2012.05.02 11:27:00 -
[99] - Quote
CCP Soundwave wrote:
Mining with guns was bad because it detracted from real mining. This is bad because it detracts from......what exactly?
We want to move T2 production more towards low and zero-sec. This gives us a very cool venue for FW to influence the rest of the universe instead of being a closed-loop system.
So...inventing and building t2 stuff will no longer automatically doom me to a bleak and humiliating carebear life?
Sounds good to me....
-.- |
Max Teranous
Red Federation RvB - RED Federation
23
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Posted - 2012.05.02 11:29:00 -
[100] - Quote
CCP Soundwave wrote:We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details.
Sup.
Dynamic pricing in LP stores? How are you going to do that then? As currently the LP store rewards are horribly set and are all over the place. Is this new dynamic function going to be for Datacores only or all LP store items?
Max |
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CCP Soundwave
C C P C C P Alliance
843
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Posted - 2012.05.02 11:31:00 -
[101] - Quote
Max Teranous wrote:CCP Soundwave wrote:We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details. Sup. Dynamic pricing in LP stores? How are you going to do that then? As currently the LP store rewards are horribly set and are all over the place. Is this new dynamic function going to be for Datacores only or all LP store items? Max
We have a pretty cool system, which Ytterbium will outline in a devblog :)
All I can say is that if you're good at killing things, you'll benefit. |
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Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1302
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Posted - 2012.05.02 11:33:00 -
[102] - Quote
CCP Soundwave wrote:Mining with guns was bad because it detracted from real mining. This is bad because it detracts from......what exactly?
What happened to previous ideas of increasing data core availability through exploration?
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Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1302
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Posted - 2012.05.02 11:34:00 -
[103] - Quote
Zimmy Zeta wrote:So...inventing and building t2 stuff will no longer automatically doom me to a bleak and humiliating carebear life?
How did inventing and building T2 stuff ever doom you to a bleak and humiliating care bear life? That sounds like a major case of putting the cart before the horse.
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CCP Soundwave
C C P C C P Alliance
843
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Posted - 2012.05.02 11:44:00 -
[104] - Quote
Mara Rinn wrote:CCP Soundwave wrote:Mining with guns was bad because it detracted from real mining. This is bad because it detracts from......what exactly? What happened to previous ideas of increasing data core availability through exploration?
Right now, 0.0 feels a lot more healthy than low-sec. There are a few good ways of making money there right now and I'm not sure adding another steady source to compete is as good as doing something for low-sec. Exploration is something I see getting a lot more rare and "jack-pot" type rewards, rather than something farm-able like datacores. It's profession that should rely on you tracking down diamonds, not standing at an assembly line.
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Bubanni
SniggWaffe YOUR VOTES DON'T COUNT
279
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Posted - 2012.05.02 12:06:00 -
[105] - Quote
Soundwave, just move level 4 missions and incursions to low sec, and you would have balanced the game |
Vyktor Abyss
Shadows Of The Federation Drunk 'n' Disorderly
127
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Posted - 2012.05.02 12:16:00 -
[106] - Quote
You do realise you're saying "low sec" when you mean FW right?
The two are not mutually exclusive but are quite different given plenty of people live in lowsec and are not in FW. Unfortunately lots of people in FW don't class as "lowsec" pilots coz they're there to farm missions in bombers too.
Boost lowsec - yes, boost FW - yes, but dont think boosting FW is a boost to all lowsec.
Cheers. |
Francisco Bizzaro
71
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Posted - 2012.05.02 12:19:00 -
[107] - Quote
Dini Mueter wrote:Francisco Bizzaro wrote: If you've created a full-time career out of farming these things without having any other need for R&D skills or other source of income ... well, that is the saddest thing I've read on the forums today - and that includes having skimmed a page or two of "Goons need to save face".
I never said that I don't do any other R&D work. I am an industrialist at heart, and I do invention with some of my datacores, but regardless of that fact who made you the judge of what is the right way to play the game? It's obvious to anyone reading your posts that you know little to nothing about industry in EVE, so why would you come here and troll in a thread about datacores? If you are an industrialist, why are you bitter about having spent time training R&D? Your previous post argues for the sake of those who have wasted time training R&D skills for datacore income, and I responded to those points specifically. But your estimates of "years" of training and 1.5 billion ISK in skill books is for a full-fledged career in industry. It's an exaggeration to say that is needed for datacore farming. And an industrialist doesn't need to threaten to run missions as a result of these changes.
My comments are directed at datacore farmers. You can earn a profit on a very short timescale if that is your only objective in industry. It's pure passive income that non-industrial pilots like myself have been exploiting, and I'd be happy if that system were changed. |
Killer Gandry
V I R I I Ineluctable.
349
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Posted - 2012.05.02 12:23:00 -
[108] - Quote
Next year EVE will come with free condomes per account.
That way when they screw you it will be atleast safe.
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Serge Bastana
GWA Corp Unified Church of the Unobligated
438
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Posted - 2012.05.02 12:24:00 -
[109] - Quote
Vyktor Abyss wrote:You do realise you're saying "low sec" when you mean FW right?
The two are not mutually exclusive but are quite different given plenty of people live in lowsec and are not in FW. Unfortunately lots of people in FW don't class as "lowsec" pilots coz they're there to farm missions in bombers too.
Boost lowsec - yes, boost FW - yes, but dont think boosting FW is a boost to all lowsec.
Cheers.
I second this, there are a lot of pilots who have nothing to do with FW that have connections to low sec. Low sec needs more than just some new items to be farmed in the FW LP store. WoW holds your hand until end game, and gives you a cookie whether you win or lose. EVE not only takes your cookie, but laughs at you for bringing one in the first place... |
Kariva
Viziam Amarr Empire
1
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Posted - 2012.05.02 12:36:00 -
[110] - Quote
CCP Soundwave wrote:.... Mining with guns was bad because it detracted from real mining. This is bad because it detracts from......what exactly?
We want to move T2 production more towards low and zero-sec. This gives us a very cool venue for FW to influence the rest of the universe instead of being a closed-loop system.
If EVE is sandbox in with anyone can do what ever they want . Why are you constantly nerfing professions that don't need co-operation....? When will you MOVE the ganking to Low and null sec ? it's to f.. rewarding comparing to risk... Some People don't wont to PVP is that so HARD to understand CCP....??? Everything that is moved from high sec to low sec is dying. How many people do lvl 5 now ? ded 4/10 ? 2% -5% o former numbers. Can we get the numbers...??? |
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Malcanis
Vanishing Point. The Initiative.
3596
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Posted - 2012.05.02 12:38:00 -
[111] - Quote
CCP Soundwave wrote:Max Teranous wrote:CCP Soundwave wrote:We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details. Sup. Dynamic pricing in LP stores? How are you going to do that then? As currently the LP store rewards are horribly set and are all over the place. Is this new dynamic function going to be for Datacores only or all LP store items? Max We have a pretty cool system, which Ytterbium will outline in a devblog :) All I can say is that if you're good at killing things, you'll benefit.
Dynamic LP store prices would be one of the best possible economic changes you could make. It's one of those boring-sounding, undramatic changes that would have a very large affect.
(Especially if you also combined it with a look at the LP store to promote more specialisation - each major corp within a faction should have unique specialities) Malcanis' Law: Any proposal justified on the basis that "it will benefit new players" is invariably to the greater advantage of older, richer players.
Things to do in EVE:-áhttp://swiftandbitter.com/eve/wtd/ |
Andreus Ixiris
Mixed Metaphor Federal Consensus Outreach
821
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Posted - 2012.05.02 12:39:00 -
[112] - Quote
Bubanni wrote:Soundwave, just move level 4 missions and incursions to low sec, and you would have balanced the game
Why do people still think this would work? Most people wouldn't start running level 4 missions and incursions in low sec if they aren't available anymore, they'll just go and do level 3 missions or leave the game. This won't be beneficial whatsoever. Andreus Anthony LeHane Ixiris CEO, Mixed Metaphor
Animated Corporate Logos |
Max Teranous
Red Federation RvB - RED Federation
24
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Posted - 2012.05.02 12:45:00 -
[113] - Quote
Kariva wrote:If EVE is sandbox in with anyone can do what ever they want . Why are you constantly nerfing professions that don't need co-operation....? When will you MOVE the ganking to Low and null sec ? it's to f.. rewarding comparing to risk... Some People don't wont to PVP is that so HARD to understand CCP....??? Everything that is moved from high sec to low sec is dying. How many people do lvl 5 now ? ded 4/10 ? 2% -5% o former numbers. Can we get the numbers...???
Lets be honest with ourselves, grinding some standing, training a few skills then forevermore grabbing passively generated datacores is not a "profession". It's something you setup on a few chars if you can be bothered then grab a bit of an isk influx every 6 months.
Max |
Cys Root
The Oasis Group Combat Mining and Logistics
7
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Posted - 2012.05.02 12:52:00 -
[114] - Quote
CCP Soundwave wrote:slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price. Wow...thanks for completely screwing over those that put in the time and effort to train the skills and grind the standings...not only are you nerfing our agents but now any dumbass in a rifter has their own datacore faucet...a couple months of this and datacores will be worthless to farm...
WTS 2 now useless research alts... |
Lifelongnoob
The Motley Crew Reborn Tribal Dragons
9
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Posted - 2012.05.02 12:57:00 -
[115] - Quote
nerfing datacore farming would kill t2 production pretty much. most players farm them then cash in every so often but if we will need FW LP to get them then the supply will never be able to keep up with demand and t2 production costs will sky rocket.
end result will be alot of players only using t1 ships for pvp and it will drive away more players from the game if they cant afford decent t2 ships because of high productions costs associated with Tech, and if this goes ahead invention + construction costs. |
Kariva
Viziam Amarr Empire
1
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Posted - 2012.05.02 13:06:00 -
[116] - Quote
Max Teranous wrote:Kariva wrote:If EVE is sandbox in with anyone can do what ever they want . Why are you constantly nerfing professions that don't need co-operation....? When will you MOVE the ganking to Low and null sec ? it's to f.. rewarding comparing to risk... Some People don't wont to PVP is that so HARD to understand CCP....??? Everything that is moved from high sec to low sec is dying. How many people do lvl 5 now ? ded 4/10 ? 2% -5% o former numbers. Can we get the numbers...??? Lets be honest with ourselves, grinding some standing, training a few skills then forevermore grabbing passively generated datacores is not a "profession". It's something you setup on a few chars if you can be bothered then grab a bit of an isk influx every 6 months. Max
training alt to tier3 bc + scaning some ships + press F1 is also a "profession"...... Even bigger isk influx Seting up printing money moon ..... |
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CCP Soundwave
C C P C C P Alliance
850
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Posted - 2012.05.02 13:48:00 -
[117] - Quote
Malcanis wrote:CCP Soundwave wrote:Max Teranous wrote:CCP Soundwave wrote:We're not removing research agents or the ability to farm datacores from them. What we're going to do is slow down the rate of datacores you accumulate and put a small pricetag on them.
Additionally to that, they're being added to the Faction Warfare LP store, with a dynamic price.
We should have a devblog out later this month with the exact details. Sup. Dynamic pricing in LP stores? How are you going to do that then? As currently the LP store rewards are horribly set and are all over the place. Is this new dynamic function going to be for Datacores only or all LP store items? Max We have a pretty cool system, which Ytterbium will outline in a devblog :) All I can say is that if you're good at killing things, you'll benefit. Dynamic LP store prices would be one of the best possible economic changes you could make. It's one of those boring-sounding, undramatic changes that would have a very large affect. (Especially if you also combined it with a look at the LP store to promote more specialisation - each major corp within a faction should have unique specialities)
This is basically exactly it, yes.
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Ten Bulls
Sons of Olsagard
93
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Posted - 2012.05.02 14:03:00 -
[118] - Quote
CCP Soundwave wrote: Mining with guns was bad because it detracted from real mining. This is bad because it detracts from......what exactly?
It detracts from the standing benefits for mission runners.
CCP Soundwave wrote: We want to move T2 production more towards low and zero-sec.
T2 production is already heavily influenced by zeo-sec, they have exclusive control of supply.
CCP Soundwave wrote: This gives us a very cool venue for FW to influence the rest of the universe instead of being a closed-loop system.
Where ISK farmers high on the FW priority list ?
CCP failing |
Ana Vyr
Vyral Technologies
239
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Posted - 2012.05.02 14:06:00 -
[119] - Quote
What does FW have to do with tech II research? |
Killer Gandry
V I R I I Ineluctable.
350
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Posted - 2012.05.02 14:25:00 -
[120] - Quote
Max Teranous wrote:Lets be honest with ourselves, grinding some standing, training a few skills then forevermore grabbing passively generated datacores is not a "profession". It's something you setup on a few chars if you can be bothered then grab a bit of an isk influx every 6 months. Max
Ah, one of the daft ones.
First of all the training to be able to get datecores takes time and Isk.
Second you have to work up your standings which takes time and if you get skills to increase the standing grind also Isk.
Third you have to get the agents that give out specific cores, which in most cases are 20+ jumps away from eachtether.
Fourth the income on mothly base isn't the huge printingmachine people think. To make it somewhat interesting you need a full account of datecore alts. Which requires more time and Isk invested.
Fifth you have to spend a lot of time flying around to gather the cores and if you want them to make reasonable income you have to haul them to a spot where they make more than the station you gather them at. Thus running risk of being ganked.
Sixth To break even in time and Isk invested into a single datacore alt you need several months. If the alt is on main account because you only have 1 account then you're even further from making Isk because the time needed to fly around to pick up the cores is effectivly drawing you away from your regular Isk making profession.
If the only way CCP can buff certain area's by nerfing other area's to death then this isn't a sandbox but a stealth guided MMO where they covertly are attempting to turn everyone's noses in the same direction. CCP has had some valuable and gamebreaking improvements to MMO's over the years, but the constant drive to get people to move to certain area's of the game makes them more and more in par with games like WoW and such.
It's not up to CCP which part of the "sandbox" is the "endgame" of EVE. Atleast not if it's supposed to be a sandbox game. In a true sandbox they throw in the toys and let people play whatever they want and where ever they want without screwing one part of the sandbox in favour of another part.
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