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41. Loyalty point transfer system would be great. - in Player Features and Ideas Discussion [original thread]
Nevyn Auscent wrote: unidenify wrote: I disagree about transfer LP to other player, but what I want to see is able to convert my LP from one corp to other corp because it is annoying to have several bunch random Corp with less than 1K LP T...
- by unidenify - at 2016.07.13 04:57:55
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42. Loyalty point transfer system would be great. - in Player Features and Ideas Discussion [original thread]
I disagree about transfer LP to other player, but what I want to see is able to convert my LP from one corp to other corp because it is annoying to have several bunch random Corp with less than 1K LP
- by unidenify - at 2016.07.13 04:52:00
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43. Sticky:[118.6] Capital Balancing - in Upcoming Feature and Change Feedback Center [original thread]
no word about T1 siege module give smaller dps boost to Phoenix when compare to Turret dread?
- by unidenify - at 2016.06.10 15:05:35
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44. Fleet Warp - Make it require pilot is not AFK - in Player Features and Ideas Discussion [original thread]
Arya Regnar wrote: Is this a very strange... Quote: I hope I can check if someone is afk in the future ...nerf cloaky campers thread? Also no. more like buff cloaky camper unless there is cloaky afk fleet
- by unidenify - at 2016.05.04 20:20:12
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45. Large size of ships deserves love - in Player Features and Ideas Discussion [original thread]
I wish CCP would make the decision about Marauder and what roles it suppose to be. It come with a high price tag plus low insurance payout mean that capital ship is more cost effective for PVP over Marauder. For Marauder, only area where Maraud...
- by unidenify - at 2016.04.30 23:57:43
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46. 5 changes EVE needs to be a better game - in Player Features and Ideas Discussion [original thread]
El Burt wrote: Here are five changes I personally think EVE needs in order to move further away from being boring and be a more fun experience that feels rewarding. The game has potential, but still hasn't address those core issues that plague ...
- by unidenify - at 2016.04.27 06:32:02
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47. New Implant for immune bubbles - in Player Features and Ideas Discussion [original thread]
only problem I see with nullifier implant for pod is except for smartbomb gate, pod would be uncatchable
- by unidenify - at 2016.04.26 20:23:09
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48. Marauders are now useless - in Test Server Feedback [original thread]
am little disappointment about loss of ewar immunity
- by unidenify - at 2016.04.26 16:41:16
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49. Sticky:[Citadels] Dreadnoughts - in Upcoming Feature and Change Feedback Center [original thread]
am wondering what stop dread from put capital NOS and use it on their fleet FAX for cap
- by unidenify - at 2016.04.25 22:38:05
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50. [Citadel] Dreadnoughts - in Player Features and Ideas Discussion [original thread]
screenshot show that you get 3200 for 1 launcher but I have no idea what happen here I log in SISI moment ago, and with t1 torp launcher/t1 ammo/t2 siege, I get 2000 dps on window fit, but when in space and hover on group launcher, I get around ...
- by unidenify - at 2016.04.25 16:35:52
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51. [Citadel] Dreadnoughts - in Player Features and Ideas Discussion [original thread]
Rivr Luzade ignore fitting window, for some reason dps information don't scale proper for Phoenix. you have to do math manually by yourself (alpha/ROF) assume ROF is 10 sec for Torp, 115K/10 sec = 11.5k dps
- by unidenify - at 2016.04.25 16:10:04
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52. Does Anyone Here Fly to Rokh? - in Ships and Modules [original thread]
only pvp use I see for Rokh is smartbomb gate. I did sometime try to bring sniper rokh to gate camp for fun. advantage I told that Rokh have over other hybrid BS is that it can use short range ammo in condition where other would have to use lon...
- by unidenify - at 2016.04.22 22:15:03
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53. Mining subsystems, first thought - in Player Features and Ideas Discussion [original thread]
I admit I like idea about Mining Subsystem (would it be classified as Electronic Sub-system?) but problem is how to balance it so it don't outperform Mining Barge/Frigate in their specialization role
- by unidenify - at 2016.04.03 19:51:29
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54. T1 Missile armor ships. Khanid - in Player Features and Ideas Discussion [original thread]
I am confused, are you ask for Faction ship or T1 ship?
- by unidenify - at 2016.04.03 18:52:07
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55. Sticky:[Citadels Release] Capital Ship changes reaching Singularity! - in Test Server Feedback [original thread]
I am on SISI, and don't see HAW for Phoenix. is it still WIP at moment?
- by unidenify - at 2016.03.24 19:47:55
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56. Let's do it together - Building a Level 4 Mission Runner - Golem - in Missions & Complexes [original thread]
[Golem, L4 fit] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Ballistic Control System II Republic Fleet Target Painter Republic Fleet Target Painter Large Cap Battery II Large M...
- by unidenify - at 2016.03.23 21:11:30
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57. What happened with war decs? - in EVE General Discussion [original thread]
long stuff here I always wonder about wardec. they are essence useless for Null Alliance since they provide nothing useful except fight in high sec. I was thinking what if Wardec enable you to use old Watchlist against corp/alliance. what impac...
- by unidenify - at 2016.03.23 21:00:15
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58. Low tier (dual/triple e.t.c) sub-cap turrets - in Player Features and Ideas Discussion [original thread]
bump this because it is good topic and should be discussed. While HAW yet to get out on SISI, basic information about them has posted in Reddit Capital Focus Group. https://www.reddit.com/r/evecapitalfocusgroup/comments/48x6oj/feedback_wanted_d...
- by unidenify - at 2016.03.23 20:40:49
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59. Give ships that can use a covert ops cloak a local delay - in Player Features and Ideas Discussion [original thread]
Kiddoomer wrote: So please explain me how is that hundred of people get caught daily ratting or mining daily in null space, with this so unfair instant local intel against you. inattention usually is result
- by unidenify - at 2016.03.11 22:39:23
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60. ECM Question - in Ships and Modules [original thread]
Paranoid Loyd wrote: Below the target there should be an indicator. if you don't still understand jam icon below target indict that Jam are successful. if it fail, it will fade
- by unidenify - at 2016.03.11 07:19:12
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