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781. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Malcanis wrote: Berluth Luthian wrote: Isn't a lot of the nullsec production problem, partly a nullsec culture problem. When alliances are run from the mentality that 'every body in a CTA matters' then you sort of alienate really productive ...
- by mkint - at 2014.03.20 19:29:00
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782. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
Valterra Craven wrote: I've been reading through this thread and what I'm not seeing a lot of people comment on is loot reprocs. I'm sure CCP has access to the amount of minerals that are currently being added to the market through this sort o...
- by mkint - at 2014.03.20 16:46:00
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783. Sticky:Dev Blog: Reprocess all the things! - in EVE Information Portal [original thread]
CCP Logibro wrote: Dis gone be good. Seriously though Roqual pilots everywhere rejoice. Rejoice why? You're obsoleting the rorqual, not buffing it. Rorqual: 1) can't go where miners mine 2) takes months of skills 3) expensive POS mod 1) ca...
- by mkint - at 2014.03.20 15:24:00
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784. [Odyssey 1.1] Tech 1 Industrials - in Player Features and Ideas Discussion [original thread]
Is it true that industrial ships, originally when first launched, were supposed to do industry? Like build stuff or whatever? I hope when it comes time to do them right, it's more than just specialized bays. Otherwise, this update is pretty yawn-w...
- by mkint - at 2013.06.21 21:06:00
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785. Remove the Sun - in Player Features and Ideas Discussion [original thread]
lol "sun is perfect" lol. I can't imagine a way to make the sun less realistic. Sun should only be too bright when you're up close. When I'm 100 AU from the sun, it shouldn't dominate my screen. The farthest planet from our own sun is less than 20...
- by mkint - at 2013.06.19 03:43:00
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786. THE EVE LAUNCHER - in Test Server Feedback [original thread]
got everything patched up, and ran a stopwatch. Running the launcher there is more than a minute and a half of time where the client cannot be interacted with at all (i.e. waiting to enter password, choose character.) Just running the client, bypa...
- by mkint - at 2013.06.14 07:16:00
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787. THE EVE LAUNCHER - in Test Server Feedback [original thread]
I'll stopwatch mine just so I have a number to say how much the launcher sucks. the one and only thing players asked for when the launcher was announced at the very beginning was that it didn't make the login experience worse. in that, ccp failed.
- by mkint - at 2013.06.14 02:02:00
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788. Jita Population Limit - in EVE General Discussion [original thread]
Mycool Jahksn wrote: I dont care if you increase the Jita pop cap to 3000. JUST DO IT. It's a trade hub for gods sake, it's not PVP grounds. If it takes 3 seconds to perform an action in Jita I'll take that any day over the fact that I never...
- by mkint - at 2013.06.11 22:02:00
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789. Radial Menu - action mapping - in EVE General Discussion [original thread]
CCP karkur wrote: Kusum Fawn wrote: Option to turn it off. Stop avoiding this issue. Mouse should never warp because of option selection. It should Never warp because of deselection. We are not going to allow you to turn it off, but you ...
- by mkint - at 2013.06.10 16:50:00
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790. Jita Population Limit - in EVE General Discussion [original thread]
CCP Explorer wrote: Vincent Athena wrote: CCP Explorer wrote: Asptar Monastair wrote: Oxide Ammar wrote: Half of jita residents are spamming bots, they are useless and killing the fun for the rest of us. you need to introduce someth...
- by mkint - at 2013.06.09 23:39:00
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791. CSM and the new launcher - in Jita Park Speakers Corner [original thread]
CCP Explorer wrote: Sarmatiko wrote: Andski wrote: I guess it's a good thing CCP Navigator is the guy in charge of the community team and doesn't do anything relating to the client then! Unless you're thinking of another dev Thanks, was...
- by mkint - at 2013.06.09 00:50:00
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792. Sticky:The new launcher and the web server issues on the 21st of May: FAQ and up... - in EVE General Discussion [original thread]
the launcher is sooo slooow. I hate it.
- by mkint - at 2013.06.08 19:16:00
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793. Dual Monitor Support - in Player Features and Ideas Discussion [original thread]
@OP: 1) run in fixed window mode 2) set your game's resolution to be wide enough to cover 2 monitors 3) adjust your offset 4) move your hud.
- by mkint - at 2013.06.06 17:30:00
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794. Announcement:EVE Online: Odyssey Feedback - in EVE Information Portal [original thread]
RoAnnon wrote: Phext wrote: Persephone Alleile wrote: -Ore sites as anomalies that show up the second you undock/enter system is silly. It was nice being able to find a secret mining spot that only you and your corp mates knew about. ...
- by mkint - at 2013.06.05 17:11:00
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795. Sticky:Dev Blog: Sensor overlay changes in EVE Odyssey - in EVE Information Portal [original thread]
Not sure why this thread is even up. It's far far far too late for any feedback, and even for point releases, this is one of those types of features that the devs are gonna embrace regardless how people feel about it.
- by mkint - at 2013.06.04 00:17:00
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796. Drone UI? - in EVE General Discussion [original thread]
CCP Arrow wrote: Ok, I usually don't go into design methodologies on the forums but I'm in a Friday kind of mood so let's just try this together for fun. Imagine just for a second that there are no Drones in EVE and there never was a Drone Man...
- by mkint - at 2013.06.01 01:18:00
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797. [Odyssey] Grav Site(Ore site) - in Test Server Feedback [original thread]
Anti-social Tendencies wrote: CCP Fozzie wrote: We increased the reward significantly in both Wormhole and Nullsec mining, and also increased the risk. Some people will take the easy route and stop mining, others will find clever ways to ta...
- by mkint - at 2013.05.30 15:50:00
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798. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
Krell Kroenen wrote: David Laurentson wrote: CCP Fozzie wrote: Gilbaron wrote: Do I still get a list? The list view onboard scanner is still in this version of SISI, but we are planning on removing it barring any major problems w...
- by mkint - at 2013.05.08 20:39:00
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799. [Odyssey Feedback Request] Team Super Friends - Probe Scanning and You - in Test Server Feedback [original thread]
scanner overlay shows you where the site is (without even having to push a single button) -> put pre-made formations around the site you didn't have to even bother triangulating, push button -> win. so... not 1-button win. 2-button win. EVE...
- by mkint - at 2013.05.08 20:22:00
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800. [Odyssey Feedback Request] New Sensor Overlay - in Test Server Feedback [original thread]
EVE should be hard. Some people suck at scanning. That is actually a good thing. All the scanning changes are removing the difference between a competent player and a pathetic one. Call it busy work if you will, but a competent player can do it fa...
- by mkint - at 2013.05.08 20:16:00
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