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Author |
Thread Statistics | Show CCP posts - 82 post(s) |
Rand'zha Gaterau
Osmosis Inc F.E.R.A.L
0
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Posted - 2013.06.05 05:50:00 -
[691] - Quote
With this update I am not not able to long on at all. With the exe file it tells me to download patch do and then I cant long in still. Before this the Launcher still has not worked for me. |
KIller Wabbit
The Scope Gallente Federation
373
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Posted - 2013.06.05 08:02:00 -
[692] - Quote
I want my 125MB of memory back. YOU HAVE GOT TO BE KIDDING...
CCP Punkturis-á "I want to get in on the goodposter circle jerk!"
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Whitehound
1460
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Posted - 2013.06.05 09:14:00 -
[693] - Quote
The repair tool still does not repair the game as it should, but keeps conflicting with the launcher.
The new launcher also deleted my EVE icons! I had created new ones, because the default ones are old and ugly as ass. But I guess you deleted them because of your policy of "not modifying the client" when all I want is for my desktop not to be showing those ancient icons. I had created new icons and saved them into the EVE directory as separate files and now they are gone. Please do note that I did not touch any of the client's files but that you deleted my files instead! Thanks for that... Loss is meaningful. Therefore is the loss of meaning likewise meaningful. It is the source of all trolling. |
Luke Eskar
Love Squad Confederation of xXPIZZAXx
30
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Posted - 2013.06.05 12:12:00 -
[694] - Quote
new launcher is ******* **** This is bob. Copy and paste him so he can take over the eve forums. Gÿ+/ /Gûî /n++ \ |
Kaz Mafaele
CTRL-Q Iron Oxide.
4
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Posted - 2013.06.05 15:05:00 -
[695] - Quote
Seems you have removed the bin work around. Just wanted to say I have tried all the things in the original post of this thread and still get the offline launcher. I am really disappointed you would remove a work around when you have not yet reliably fixed the problem. |
Kblackjack54
Mercurialis Inc. RAZOR Alliance
118
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Posted - 2013.06.06 01:27:00 -
[696] - Quote
Ok here is an idea that might tick all the relevant boxes that seem to have caused so much indignation with the players.
The launcher as it currently stands appears to be a work in progress, CCP want advertising, the players are rightly suspicious of this tactic, maybe the following work around will cover it.
Player opens EVE launcher with the intent of logging in his character/s, he is presented with the launcher which functions to check the client as it does now.
Instead of the current log in process the player is given the option to go directly to the log in screen,, GǪ.smaller button required CCP, more room for adverts..... meaning they can spend as little time, or as much as they wish on the adverts page, CCP get there chance and if it,s any good players will take advantage of what is being offered there, players on the other hand get the option of moving on if they feel there is nothing to be gained by reading the adverts, Oh and play fair CCP don't in-build lag into the process.
Clicking the log in button they should then be presented with a single full page spread of all there accounts, listed in vertical columns under which are the normal log in boxes, Account name already listed and a Password box, Plus an option to add accounts, below all of which is single large 'PLAY' bar
The process from that point is simply one of highlighting the Character/s you wish to log in after which you enter the required account password to each account, still has the same functionality as the OLD log in screen were it holds the screen name and only requires the password to be entered.
Additional information about the location, current training, Account status etc, could also be added, all the useful stuff to the players.
After which a single click would then log in the accounts in order one after the other, very similar to the process currently used by many multi boxers today and in the past.
This method would increase the functionality of the log in screen and speed up the process significantly as seems to be the requirement of players given there complaints about loss of speed and function in the new launcher process by allowing them to pre-select there characters without the requirement to re-visit the log in screen on multiple occasions.
CCP get what they want, Players have a choice, everyone is happy. |
Oraac Ensor
School of Applied Knowledge Caldari State
223
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Posted - 2013.06.06 09:12:00 -
[697] - Quote
CCP Atropos wrote:- Updated 1209 GMT 30 May - That was a week ago . . . |
Laura Gannon
EDGE Alliance Holding EDGE Alliance
10
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Posted - 2013.06.06 09:26:00 -
[698] - Quote
Kaz Mafaele wrote:Seems you have removed the bin work around. Just wanted to say I have tried all the things in the original post of this thread and still get the offline launcher. I am really disappointed you would remove a work around when you have not yet reliably fixed the problem.
Bin/.exe, 'Workaround' is still functional and has not to date been removed,
They will remove it though as force seems to be the only way players are going to let go of this one. same as the Unified inventory you are now FORCED to use rather than right clicking your current ship in station along with so many of these 'New improvements' that have been brought in.
Choice seems to be a word that Dev's really do have the hates for. |
Cevin North
Red Dwarf Mining Corporation space weaponry and trade
16
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Posted - 2013.06.06 18:03:00 -
[699] - Quote
Well, a new wine, a new update so id thought id upgrade my feedback on this launchaholic quest :)
My wine has (since today) updated to version 1.5.31 and now i am experiencing a bug with the client update of today as well. Its a kind of funny bug as the launcher shows itsself in grayscale with the pictures not loaded. BUT for about 50% of the time i can actualy see my login and password box.
Looks like were getting somewhere.
This issue i have been able to reproduce several times as i tried to fix my client by emptying out all caqche items (clear all cached data). The client will want to verify itsself (that takes ages, even on a SSD) but a few more times i seem to be able to see the launch box again.
Maybe someone is capable of reproducing what i see on my screen and able to help us linux huggers to get this launcher fixed? |
Power Armor
Omega Boost
2
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Posted - 2013.06.06 20:58:00 -
[700] - Quote
Laura Gannon wrote:Kaz Mafaele wrote:Seems you have removed the bin work around. Just wanted to say I have tried all the things in the original post of this thread and still get the offline launcher. I am really disappointed you would remove a work around when you have not yet reliably fixed the problem. Bin/.exe, 'Workaround' is still functional and has not to date been removed, They will remove it though as force seems to be the only way players are going to let go of this one. same as the Unified inventory you are now FORCED to use rather than right clicking your current ship in station along with so many of these 'New improvements' that have been brought in. Choice seems to be a word that Dev's really do have the hates for.
Yes i still have not forgotten the shutdown of the classic eve client.
And many people who complain now about motion sickness and whatnot...go figure...might be that you voiced loud to abandon the classic client because of your new graphics card.
Where initially choice was provided and sometime promised, CCP alway killed off the old option sooner than later.
And well the unified inventory sill sucks compared to the old one. I had to clean out all caches and settings after the launcher mess and practically was having a clean client. If you are a new user and do not know that you can make all the tree visible in the inventory settings you end up with an unusable setup. You can not specifically open your ship, items or corp hangar without it. |
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Alphea Abbra
Grim Determination Nulli Secunda
260
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Posted - 2013.06.06 21:04:00 -
[701] - Quote
I have found another bug in regards to the launcher.
I noticed after Oddysey and the 1.0.1 and 1.0.2 patches that even though I open the game through the bugfix (bin/ExeFile.exe), it downloads a tiny bit and then closes to go to an installer, as it did before the launcher. After installing the patch, however, it opens the bug and the bug then also tries to install the patch and verify clients all around.
Isn't it clear that when I use the bugfix to access the game and the patches, that I also desire to opt out of the bug when it comes to the patching? I have no interests using design flaws to log into EVE, and I'd rather just be able to play the game than mess around with a number of bugs and design flaws. Is it too much to ask to be able to opt out, at least until the bug is mandatory?
I want the workaround to stay for as long as possible and work for as long as possible. Please don't force me to open bugs. Please. |
Oraac Ensor
School of Applied Knowledge Caldari State
224
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Posted - 2013.06.07 01:09:00 -
[702] - Quote
Laura Gannon wrote:Bin/.exe, 'Workaround' is still functional and has not to date been removed,
They will remove it though as force seems to be the only way players are going to let go of this one. same as the Unified inventory you are now FORCED to use rather than right clicking your current ship in station along with so many of these 'New improvements' that have been brought in.
Choice seems to be a word that Dev's really do have the hates for. If they do try to force us they'll just force some of us out of EVE. I'm sure I can't be the only one without a launcher of any sort since they introduced the new one. |
Balder Verdandi
Czerka. WHY so Seri0Us
168
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Posted - 2013.06.07 04:58:00 -
[703] - Quote
Reporting in as one of those choosing NOT to use the launcher ....
Even a new install on my desktop at home on a decent desktop (Win 7 Pro on an older AMD dual core 3.2GHz with 4GB RAM and a 285 GTX) and much better internet ...... and the launcher is just out there doing it's own thing.
I'm trying to be hopeful this won't be like the fiasco with Unified Inventory and take seven months to get it working properly .... but really, as much fail as the launcher currently has, I'm putting my ISK on it taking a solid 6 month or more to get this incredibly buggy launcher Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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CleanBlood Belovar
Techno Hive
0
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Posted - 2013.06.07 13:09:00 -
[704] - Quote
I buy today Steam alt and login issues not resolved. Launcher with Steam account credentials starting up successful. But on first screen "Select character" i cannot enter in game around 1 hour (other my alts - non Steam - sign up to the game without any problems ). Maybe you simply add to eveonline.com "Account Management" section option to generate classic login-pass pair through Steam-login-current-acc ? And we never has problems with Steam............ Thanks. |
Thorvik
Minmatar Ship Construction Services Ushra'Khan
79
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Posted - 2013.06.07 21:05:00 -
[705] - Quote
CCP Atropos wrote: I still want all feedback on the EVE Launcher and it's user experience; if people stop talking about it, it doesn't mean they're magically feeling great about it, it simply means they're not talking about it. The lengthy feedback threads, and my full EVEMail inbox, are still there, and the points people made need to either be acknowledged and worked on, or acknowledged and dismissed. I'll consider the matter closed when people start posting "I ran the new EVE Launcher today, and it was awesome!" or threads/posts/EVEMail to that effect.
For me it's working fine. I would like some better functionality when logging in multiple accounts but other than that it logs me in and takes me to the game without having to hit "Play", which I thought was a terrible idea anyway. Why the extra step? It would be nice to know your thought process. Something like "the extra step is designed to restrict auto-logon for bots and RMT operations" would be interesting to hear and would make everyone a little bit less inclined to criticize your work
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Goran Ashihara
Caldari Clandestine Operations Directorate
6
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Posted - 2013.06.08 12:24:00 -
[706] - Quote
It;s still NOT working for me ! I am still Offline. I am still entering game by evefile.exe. I plan to restart / reinstal EVE on monday and see if anything changes.
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CCP Atropos
C C P C C P Alliance
309
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Posted - 2013.06.08 18:18:00 -
[707] - Quote
Alphea Abbra wrote:I have found another bug in regards to the launcher.
I noticed after Oddysey and the 1.0.1 and 1.0.2 patches that even though I open the game through the bugfix (bin/ExeFile.exe), it downloads a tiny bit and then closes to go to an installer, as it did before the launcher. After installing the patch, however, it opens the bug and the bug then also tries to install the patch and verify clients all around.
Isn't it clear that when I use the bugfix to access the game and the patches, that I also desire to opt out of the bug when it comes to the patching? I have no interests using design flaws to log into EVE, and I'd rather just be able to play the game than mess around with a number of bugs and design flaws. Is it too much to ask to be able to opt out, at least until the bug is mandatory?
I want the workaround to stay for as long as possible and work for as long as possible. Please don't force me to open bugs. Please. If you're getting that installer popup, it means your client isn't uptodate, and I would recommend you run that installer; it's attempting to install the update to the Launcher so that it can patch your game. I'm surprised you're even able to connect properly. Product Owner, EVE Launcher | Team Special Circumstances |
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CCP Atropos
C C P C C P Alliance
309
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Posted - 2013.06.08 18:19:00 -
[708] - Quote
Balder Verdandi wrote:Reporting in as one of those choosing NOT to use the launcher ....
Even a new install on my desktop at home on a decent desktop (Win 7 Pro on an older AMD dual core 3.2GHz with 4GB RAM and a 285 GTX) and much better internet ...... and the launcher is just out there doing it's own thing. What exactly is it out there doing? I'd love to help, so if you can provide some more details, I'll investigate the problem. Product Owner, EVE Launcher | Team Special Circumstances |
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Seth Toralen
Generic Alt Corporation 421
4
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Posted - 2013.06.08 18:48:00 -
[709] - Quote
Still can't use the launcher due to the 324 errors that a number of us are experiencing with EVE's browser login pages. We can't load the login pages at community.eveonline, secure.eveonline, and login.eveonline. The login pages don't load; they just eventually time out. Since the launcher tries to access the form from login.eveonline.... No login section.
Not a PC issue.. problem persists across our networks on every PC. Not a browser issue either. Not an antivirus issue. You just screwed the login pages for some of us when you updated them for this new unified login. Can't use the launcher, account management, API management, or petition management until you fix it for us. The 'workaround' is literally the only way we can login to the game now. |
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CCP Atropos
C C P C C P Alliance
309
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Posted - 2013.06.08 18:59:00 -
[710] - Quote
Seth Toralen wrote:Still can't use the launcher due to the 324 errors that a number of us are experiencing with EVE's browser login pages. We can't load the login pages at community.eveonline, secure.eveonline, and login.eveonline. The login pages don't load; they just eventually time out. Since the launcher tries to access the form from login.eveonline.... No login section.
Not a PC issue.. problem persists across our networks on every PC. Not a browser issue either. Not an antivirus issue. You just screwed the login pages for some of us when you updated them for this new unified login. Can't use the launcher, account management, API management, or petition management until you fix it for us. The 'workaround' is literally the only way we can login to the game now. We're looking into this on our end in an attempt to reproduce it. As you say it covers every device on your network, and so isn't isolated to a single computer or whatever, but rather is something about your network that stops it communicating properly. Product Owner, EVE Launcher | Team Special Circumstances |
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Seth Toralen
Generic Alt Corporation 421
4
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Posted - 2013.06.08 19:12:00 -
[711] - Quote
CCP Atropos wrote: We're looking into this on our end in an attempt to reproduce it. As you say it covers every device on your network, and so isn't isolated to a single computer or whatever, but rather is something about your network that stops it communicating properly.
Yes and it only occurs at the login pages on login.eveonline, community.eveonline, and secure.eveonline. The login page for forums.eveonline still works correctly. The forums, I believe, were the only thing not given the 'unified login' treatment too. Also, I think that my API fetching is being blocked, hopefully for the same root reason. Around the same time the login pages started having trouble, EFT and EVEMon stopped being able to fetch API info.
Thanks for working to fix this issue. It's getting really annoying. |
mkint
1045
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Posted - 2013.06.08 19:16:00 -
[712] - Quote
the launcher is sooo slooow. I hate it. Maxim 34: If you're leaving scorch-marks, you need a bigger gun. |
Alphea Abbra
Grim Determination Nulli Secunda
260
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Posted - 2013.06.08 19:42:00 -
[713] - Quote
CCP Atropos wrote:Alphea Abbra wrote:I have found another bug in regards to the launcher.
I noticed after Oddysey and the 1.0.1 and 1.0.2 patches that even though I open the game through the bugfix (bin/ExeFile.exe), it downloads a tiny bit and then closes to go to an installer, as it did before the launcher. After installing the patch, however, it opens the bug and the bug then also tries to install the patch and verify clients all around.
Isn't it clear that when I use the bugfix to access the game and the patches, that I also desire to opt out of the bug when it comes to the patching? I have no interests using design flaws to log into EVE, and I'd rather just be able to play the game than mess around with a number of bugs and design flaws. Is it too much to ask to be able to opt out, at least until the bug is mandatory?
I want the workaround to stay for as long as possible and work for as long as possible. Please don't force me to open bugs. Please. If you're getting that installer popup, it means your client isn't uptodate, and I would recommend you run that installer; it's attempting to install the update to the Launcher so that it can patch your game. I'm surprised you're even able to connect properly. Steps to reproduce: - Start with a client predating the "new" "SSO" "launcher". - Update launcher to the "new" "SSO" "launcher". - Update to Oddysey 1.0.0. - Open the bin/ExeFile.exe workaround for patch 1.0.1. - Repeat as needed for 1.0.2 and 1.0.3.
What then happens for me is that it downloads a tiny file, and then prompts an installer (Just as it way back before the original introduction of the launcher). When the installer is done, it also installs an update to the "launcher", after which the "launcher" opens. At this point, the "launcher" verifies the install (Has happened to me each time across both virtual machines and different computers), and installs some update or other to the game. What I want, essentially, is to be able to use the bugfix (bin/ExeFile.exe) to access the game. I want the ability to opt out of the "new" "SSO" "launcher", and play my game a way that works. I have no desire to open the "launcher".
What instead happens is that even though I install updates through the installer, the "launcher" still opens, and takes around 30 seconds to verify my install and update it. I didn't want it open in the first place. This, of course, goes back to the launcher itself being the result of a design flaw. |
Balder Verdandi
Czerka. WHY so Seri0Us
169
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Posted - 2013.06.09 05:39:00 -
[714] - Quote
CCP Atropos wrote:Balder Verdandi wrote:Reporting in as one of those choosing NOT to use the launcher ....
Even a new install on my desktop at home on a decent desktop (Win 7 Pro on an older AMD dual core 3.2GHz with 4GB RAM and a 285 GTX) and much better internet ...... and the launcher is just out there doing it's own thing. What exactly is it out there doing? I'd love to help, so if you can provide some more details, I'll investigate the problem.
IMHO, it simply isn't quick enough to switch accounts.
I'm counting 3 additional clicks just to switch accounts or bring another online. In effect, this launcher has killed multi-boxing, and really is my biggest complaint. I need to rapidly bring accounts online for PI, BPO research, etc., and you've now made this process at least three times as long for me because I have to validate my client and/or tweak my launcher.
I'm sorry ..... I'm not going to tweak my launcher on 3 or 4 different computers because your code is trash.
The other thing I see it doing is providing information that used to be supplied from the character selection screen, which I don't need or want to see because I'm active enough on the forums. I honestly see this as a form of forced advertisements and what I fear happening is the launcher turning into something similar to a YouTube advertisement screen while waiting for a video to load ...... and I don't want to see an advert pop up as I'm launching the game.
I hate being this blunt and critical, but you've really screwed the pooch on this launcher rollout Long live the failure of "Unified Inventory"! Player Owned Station fix dated back to 2006!
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Cancrum Oris Andedare
Federal Navy Academy Gallente Federation
0
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Posted - 2013.06.10 03:14:00 -
[715] - Quote
When is the Mac update for the launcher coming? The Mac community on Steam (a small population, I know) has been waiting for a few days for a fix for this. We all bought the game and can't log in. |
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CCP Atropos
C C P C C P Alliance
309
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Posted - 2013.06.10 09:54:00 -
[716] - Quote
It's on Singularity at the moment. Product Owner, EVE Launcher | Team Special Circumstances |
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gibbo99
S T R A T C O M Critical-Mass
2
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Posted - 2013.06.10 12:05:00 -
[717] - Quote
launcher will not allow me to update. It shows the following message:
launcher failing
Clicking yes just shows "Client update was unsuccessful" in launcher. Clicking No closes the popup error window and stops launcher.
ive tried running the bin/evefile.exe and that updates to 1.04 and then updates the launcher, but once it runs it shows the same error as above. Running the evefile.exe again repeats the update.
So its stuck in a constant updating loop = WTF
Edit: managed to update now. for some reason there was 3 ccpbrowser.exe processes running, even though ive only just switched my pc on. |
Lysa Riay
Pator Tech School Minmatar Republic
81
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Posted - 2013.06.10 12:15:00 -
[718] - Quote
Why cant the client update itself without 2 steps to start updating the Launcher 2 steps to install the marketeers wet dream (heap of junk) Launcher 2 more steps to get rid of it and play Spaceships
I do not pay to willing advert watcher, I pay to play EvE
& yes Its that time of year
PATCH MONTH
It's simple: EvE - there's a new build download (or use the already downloaded copy) install Play Could Klang take the (now rotting) pizzas out as they leave the building plz. |
Ozrik Oksaras
Tritan Industries RISE of LEGION
0
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Posted - 2013.06.10 13:07:00 -
[719] - Quote
I have the stupid OFFLINE MODE crap again |
Erad Stomper
Legion Du Lys Insidious Empire
12
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Posted - 2013.06.10 15:39:00 -
[720] - Quote
I can't connect to eve since the patch this morning
When i open the launcher he dont do the update, i try to login but the play button stay dark and i can't click on it,
if i open the game via exefile.exe he ask me to update, i click ok, then he update restart, ask me to update the launcher i click yes update again then restart again then he open the launcher and still nothing i can't connect, i tried to do it again but it's an infinite loop.
So i'm still trying after over 2 hours lost only trying to login i'm about to give up.
I closed my firewall cheked everything is fine on my side it should work since it downloads the patch, but the launcher is broken so it doesnt.
And i can't download the whole game since my connection is capped i would have to wait 1 month to reinstall it and i wont.
It worked fine yesterday, then a patch and *pouff* nothing works, like magic... |
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