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1. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Ow, forgot about the core... andf he's got spec 4 too, so you're probably right. 600m/s is 1km/sec so not too hard to work out the orbited distance. Bear in mind though, this will be at the expense of tank
- by jizzah - at 2017.03.11 20:55:26
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2. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: @Jizzah, don't forget that the actual speed on the Excavators with max skills is around 350, not the base 200, and then you can throw Drone Nav comps on top of that. 250m/s on my miner with nav 4. I doubt 1 more leve...
- by jizzah - at 2017.03.11 18:08:15
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3. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Pesadel0 wrote: Well , good feedback fozzie could we get at least some speed to the Escavators now? swallowed post...
- by jizzah - at 2017.03.11 11:25:17
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4. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: It's possible our two approaches just aren't compatible, but if you have any suggestions I'd like to hear them. If you can't fit, it fix it. If you can't fix it, **** it If you can't **** it, forget it (Anom, n.d.)
- by jizzah - at 2017.03.10 21:20:05
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5. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: jizzah wrote: Lets see your 'math' then, and no cheating. I want to see working. What, exactly, do you want to see my math on? I just posted most of my argument for the current issue with Rorqual economics being...
- by jizzah - at 2017.03.10 20:57:16
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6. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: Uh-huh, right. I'm seriously still waiting for you to provide some evidence beyond the erroneous anecdotal stuff you've provided so far, and even that hasn't been put into much of a logical argument beyond a pile of 'e...
- by jizzah - at 2017.03.10 19:58:00
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7. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Ok I'm going to do some 'maths' here. I'm going to look at mining drone yield and travel time. I'll use base values. At the moment the base yield is 220m-¦ per 90 seconds. Changes take that to 110m-¦ per 60 seconds. 220/90=2.44444 110/60=1.83333...
- by jizzah - at 2017.03.10 19:54:18
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8. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: You forgot passive aggressive ranting in place of an actual debate and misconstruing of arguments and evidence you disagree with in place of evidence. I didn't want to come across as being too negative towards you.
- by jizzah - at 2017.03.10 18:05:27
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9. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Sisi Collins wrote: try to mine one type of spodumain - on TQ- Bright Spod, on SISI - normal Spod. But I got almost the same results. That's a huge nerf, just an overestimated nerf, and I still didn't see explanations from CCP to this differ...
- by jizzah - at 2017.03.10 15:10:41
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10. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Prepare for pointless 600 word dissertation heralding the necessity of the overnerf using: unsubstantiated guesswork based on 'maths' inaccurate representation of best-case values while plain ignoring information that would have ...
- by jizzah - at 2017.03.10 13:59:55
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11. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: Yes, no one here is disputing that (literally, for once. I've seen zero posts saying the Rorqual should not be able to mine at all or should mine less than a Hulk.), but the scale of the advantage relative to the cost ...
- by jizzah - at 2017.03.02 19:25:40
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12. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Algarion Getz wrote: Nerfing the Rorqual is the better option because it makes mining in exhumers and barges viable again, which means there will be a lot less power creep for miners and industrialists. (Skilling for a mining barge takes a lot ...
- by jizzah - at 2017.03.02 17:51:04
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13. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
CCP Fozzie wrote: This is less rage than I expected tbh. As you said earlier in your post, it's a 14 year old game. One thing we've all gradually come to learn during our individual times is there absolutely zero point in complaining here. Po...
- by jizzah - at 2017.03.01 19:20:18
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14. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Thanks for clearing up the orca point-seems I was misinformed if that's the case. Cade Windstalker wrote: As for spawn rates, this assumes that anoms actually need to be fully mined to respawn (they don't) and that the problem here is bottle...
- by jizzah - at 2017.03.01 06:50:23
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15. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: jizzah wrote: As far as I'm concerned, the rorqual is the pinnacle of the mining line and this should reflect on it's potential as a miner, not as a booster, or a glorified can magnet. Personally I agree, but not ...
- by jizzah - at 2017.02.28 20:27:24
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16. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Cade Windstalker wrote: Does that make sense? I'm honestly not sure I've explained why I see these as such distinctly different things. I could try and post all the econ and stats and crap, but I'm not sure that would help. I seriously con...
- by jizzah - at 2017.02.28 18:13:08
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17. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Mephiztopheleze wrote: It's the sheer speed and scale of these changes that's got so many panties in a knot... [full quote, to which I'll add a +1] ...Does that clear it up for you? Pretty much what a lot of us have been trying to say, y...
- by jizzah - at 2017.02.28 10:44:15
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18. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
Let me add one more question to the (almost definitely pointless) argument before I call it quits and endure the changes rather than maintaining the vain hope they'll actually listen. A speculation that's been made is this-the number of solo mine...
- by jizzah - at 2017.02.26 19:58:29
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19. Sticky:[March] Rorqual and Mining changes - in Upcoming Feature and Change Feedback Center [original thread]
I don't usually bother sticking my oar in, leaving it to CCP to make decisions. But my, what a terrible 'fix'. Regardless of the new mechanics behind PANIC/core invulnerability to ECM, you're still leaving the rorquals vulnerable in certain situa...
- by jizzah - at 2017.02.25 11:42:09
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20. First AT Ship With 999 Kill Marks - in EVE General Discussion [original thread]
:D
- by jizzah - at 2016.05.22 20:52:21
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