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1. lvl 5s and capital ships - in Missions & Complexes [original thread]
The lvl 5 neut towers are usually countered by using a passive tanked command ship/BS with support. It easier. If you run a lvl 5 and scout it and there is no gate, so you bring a carrier out. If you need to drop a cyno the pirates will come and ...
- by gnomer - at 2009.01.27 14:29:00
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2. Best ship class to blow through Level 2's - in Missions & Complexes [original thread]
If you can fly HAC's why are you wasting time on lvl 2's. If you are fairly new, then either cruiser, BC or assault frigate is fine. In fact an AF works really quick.
- by gnomer - at 2008.12.22 14:51:00
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3. lvl 5 mission help - in Missions & Complexes [original thread]
Don't know why people always say nighthawk. The Vulture has better shield resists. 0,50,70,80 vs. 0,50,62.5,70(NH). With 6 mid slots you can put 4 passive resists on and 2xLSE II. For Guristas both Kin/Therm resists are over 90%. Put the 3 shie...
- by gnomer - at 2008.12.15 18:41:00
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4. First time scanning down a Gravimetric. - in Missions & Complexes [original thread]
If your doing exploration, astrometrics IV is a must otherwise you can't use all the probess needed. If you want to do exploration properly I would say survey V, astrometrics IV, cov-ops IV is better to get the scan time down. Re: Gravimetric vs ...
- by gnomer - at 2008.07.02 15:31:00
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5. Fittin' a Drake - in Missions & Complexes [original thread]
I do exploration in low sec, 0.2-0.4. Use cov-ops for finding sites then I use a drake to loot site. Why a drake? It's cheap and is no big loss if you get ganked by pirates. hi: 7 HML II mids: scanalyzer/codebreaker/archeology etc.. 10mn ...
- by gnomer - at 2008.06.27 18:11:00
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6. Level 4 Storyline missions - in Missions & Complexes [original thread]
The type of storyline mission you get depends on your closest storyline agent for the faction you are running missions for. Use the websites to work out where the combat based storyline agents are, and do your 16th mission that makes the storyline...
- by gnomer - at 2008.05.09 19:44:00
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7. Exploration Question - in Missions & Complexes [original thread]
Find the site in the cov-ops, clear the site with the Drake and add a codebraker. Couple of reasons why you should: 1. You can't open can with enemies alive 2. Enemies re-spawn quickly, and usually new ones spawn after opening a can. In Empire ...
- by gnomer - at 2008.03.10 13:30:00
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8. Exploration sites - high sec/low sec earnings - in Missions & Complexes [original thread]
I have completed quite a lot of exploration sites in both low and high sec, and recorded all my finds and the time it took to complete them and have come up with some hourly earnings (ISK/hr) for low and high sec per site. See what you think and ...
- by gnomer - at 2008.02.24 22:47:00
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9. Gravimetric sites (Gneiss asteroid fields) - in Missions & Complexes [original thread]
I have found several large Gneiss Asteroid fields in Caldari space (0.4 sec). I don't have the means to exploit them. Are the locations valuable? If they are where/how do I sell information. Presently I have just found location of 1 very large G...
- by gnomer - at 2008.01.27 19:51:00
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10. Research Training - in Missions & Complexes [original thread]
The road to getting the right skills for research is not a short one. The best choice is probably mechanical engineering. Skills required: Science V Research V Laboratory Operation V Mechanic V Mechanical Engineering (level has to be same as agen...
- by gnomer - at 2007.11.20 16:48:00
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11. Mining Missions Question - in Missions & Complexes [original thread]
Do mining mission agents still give out mining missions, or just courier. Sorry for the newb question, as I don't seem to be getting any from the agent.
- by gnomer - at 2007.11.20 13:34:00
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