Pages: [1] 2 |
1. ISIS rename - in Player Features and Ideas Discussion [original thread]
This reminds me of Django Project's decision to use "Leader/Follower" instead of "Master/Slave" (https://github.com/django/django/pull/2692). Although I do agree that we should avoid as much as possible to use "bad legacy" words I also understand...
- by criativa - at 2014.11.18 12:45:12
|
2. Ooops! New forums went online! - in EVE General Discussion [original thread]
CCP Logibro wrote: Sansha are all up in your posts. On a serious note, yes, we deployed a new version of the forums today. Enjoy! I don't know if anyone else noted but this new version does not scale fonts on mobile browsers. Could you plea...
- by criativa - at 2014.10.22 17:56:35
|
3. Sticky:Dev blog: Coming to EVE Online in the Phoebe release on November... - in EVE Information Portal [original thread]
UNLIMITED QUEUE!!!!???? F*** YEAHHHHHH!!!!!!!!!!!!!!!!!!
- by criativa - at 2014.10.10 17:57:00
|
4. Announcement:Dev Blog: Long-Distance Travel Changes Inbound - in EVE Information Portal [original thread]
Finally.
- by criativa - at 2014.10.01 17:52:00
|
5. The Null Deal: A Statement from Sovereign Nullsec - in EVE General Discussion [original thread]
Supported.
- by criativa - at 2014.10.01 03:18:00
|
6. Portuguese Corp Search Adverts - in Player Features and Ideas Discussion [original thread]
LJoker Marliac wrote: Only if it's "real portuguese". If it's brasilian portuguese like in 90% of other games, don't count me in. And what exactly is "real portuguese"? Maybe you are talking about the portuguese language from Portugal? One ...
- by criativa - at 2014.09.29 06:24:00
|
7. Feedback Novel on Hyperion - in Wormholes [original thread]
I don't like discussions that starts with "I've a large experience in being a hotshot so I know what I'm talking about" ... This proves nothing. Anyway, I believe that pushing CCP to "prove" anything right now is useless. The kind of data you wa...
- by criativa - at 2014.08.28 14:33:00
|
8. CCP Seagul Q&A on subdreddit comments. - in EVE General Discussion [original thread]
Seagull's AMA was pretty thin on details. Personally I expected a little more than what can be already found on devblogs/forums. Nice attitude though. They should do this more often, preferably when they actually have some "intel" to give us.
- by criativa - at 2014.07.27 18:03:00
|
9. Academic Survey: Cooperation in Work Environment - in Out of Pod Experience [original thread]
Kyseth wrote: Completed. Feedback: I'm assuming English isn't your native language, but I think instead of "guilt" you want "blame". If I just didn't quite understand what was intended, my apologies. Updated. Thank you! =)
- by criativa - at 2013.11.20 18:12:00
|
10. Academic Survey: Cooperation in Work Environment - in Out of Pod Experience [original thread]
Hi there! I'm releasing a survey for an assignment of the "Research Methodology" class in my university. This research is about the cooperation in work environment and its relation to game theory. There are only 6 questions, and they can be answ...
- by criativa - at 2013.11.20 16:59:00
|
11. PvE in this game is Not Fun. - in EVE General Discussion [original thread]
Galen Darksmith wrote: I've not played a single mmo where the PvE was fun. This. There is no PvE fun that lasts forever. After the initial excitment you master the AI and everything becomes highly predictable, therefore, boring.
- by criativa - at 2013.11.06 15:28:00
|
12. I think I'm done and I've played less than a month. - in EVE General Discussion [original thread]
Have you ever seen "Born to Kill"? I for one can't find better (smarter) people to fight against in any other game.
- by criativa - at 2013.11.06 15:19:00
|
13. Utility High Slot/s on Mining Barges/Exhumers - in Player Features and Ideas Discussion [original thread]
+1 Mining needs a major revamp, and so far they gave us no idea whatsoever about what directions are being considered. Ring mining has been mentioned but never explained. I think a lot about what kind of changes will be implemented in Industrial...
- by criativa - at 2013.10.15 02:03:00
|
14. Survey Scanners - in Player Features and Ideas Discussion [original thread]
As Rubicon introduces some new types of player-owned structures, would it be too much to ask for a deployable Survey Scanner (DSS) that continuously scans asteroids and report that information to the fleet? This structure could have the following...
- by criativa - at 2013.10.07 16:54:00
|
15. Thanks for this decade - in EVE General Discussion [original thread]
Thank you for all the effort you have put into this game, it is very inspiring. And happy birthday! =)
- by criativa - at 2013.06.10 14:54:00
|
16. Can we turn off the new jump animation? - in EVE General Discussion [original thread]
+1 to turn off option
- by criativa - at 2013.06.06 19:54:00
|
17. Announcement:Unscheduled downtime - Sunday, June 2nd, 2013 - in EVE General Discussion [original thread]
CCP Falcon wrote: The Tranquility cluster has been taken offline as of 03:06 UTC in order to enable us to investigate several network issues that have occurred this morning. We currently have no ETA for the server to be brought back online, ho...
- by criativa - at 2013.06.02 05:56:00
|
18. About the Eos' model - in Player Features and Ideas Discussion [original thread]
CCP Fozzie wrote: This is something I've been thinking about during my predesign for the command ships. Eos would use the Myrm hull Sleipnir would use the Hurricane hull Abso would use the Harb hull Nighthawk would use the Drake hull...
- by criativa - at 2013.06.01 21:43:00
|
19. Survey Scanners - in Player Features and Ideas Discussion [original thread]
First: thank you very much for this! I'm really looking forward to this kind of "little things" that miners would love to have! My ideas: Update the TAG system: Make it so we can have at least 36 unique tags. Also, instead of a long list ...
- by criativa - at 2013.05.31 19:19:00
|
20. Sticky:EVE Launcher update on May 21, 2013 - in EVE Information Portal [original thread]
Baron vonGettis wrote: Mine is also broken. I'm able to actually launch the game via the "exefile" that is in the "C:\Program Files (x86)\CCP\EVE\bin" Location. hopefully that will help some people out until the launcher is fixed Yes, I c...
- by criativa - at 2013.05.21 15:15:00
|
Pages: [1] 2 |
First page | Previous page | Next page | Last page |