Pages: [1] |
1. Sticky:[Scylla] Skynet - Removing fighter assist for carriers - in Player Features and Ideas Discussion [original thread]
Keep the warp ability, the not assigning ok+¬, but if you also take away the warping you can just remove these ship types entirely
- by Valan - at 2015.02.28 10:55:18
|
2. The new items/ships/cargo interface - it's awful - in Player Features and Ideas Discussion [original thread]
give us the old inventory back CCP
- by Valan - at 2012.05.23 00:37:00
|
3. Ambulation and models - in Player Features and Ideas Discussion [original thread]
Well the average player plays for 7 months. Thats why there are hundreds of thousands of accounts and only a few logged in. A stronger community means longevity. Fleshing out characters and back story through fiction adds to that and will attrac...
- by Valan - at 2008.06.27 16:05:00
|
4. Ambulation and models - in Player Features and Ideas Discussion [original thread]
Its been mentioned before but I think its worth mentioning again. I'm under the impression that ambulation is currently under development. So this is the time to mention it. So looking at the success of 'Clear Skies' is there any chance of CCP bu...
- by Valan - at 2008.06.27 12:56:00
|
5. GTCs I hate them but...can we make it better - in Player Features and Ideas Discussion [original thread]
Never ebayed in my life and never will. I know they are guaranteed but I also know that the GTCs on ebay are used to launder isk. Is it a coincidence that the day they ban a group of alliance sellers that we get noobs on the forums a short time ...
- by Valan - at 2006.10.24 06:31:00
|
6. GTCs I hate them but...can we make it better - in Player Features and Ideas Discussion [original thread]
First off I don't like GTCs. However, CCP gets money players get to play. The real issue is the laundering and scams associated with them. Why don't we register player sellers. Anyone caught selling GTCs unregistered is banned, anyone caught buy...
- by Valan - at 2006.10.23 21:20:00
|
7. Copy wallet entries - in Player Features and Ideas Discussion [original thread]
Probably been mentioned a million times before. But is there any chance of allowing us to right click copy transaction logs and journal entries please. Would be really useful if I could paste them into Excel.
- by Valan - at 2006.08.27 21:05:00
|
8. Aids for Dyslexics - in Player Features and Ideas Discussion [original thread]
Originally by: Nelix Trist Very good idea! I know atleast two people that suffer from being dyslexic... You need to count again mate :)
- by Valan - at 2006.08.25 16:33:00
|
9. Aids for Dyslexics - in Player Features and Ideas Discussion [original thread]
Originally by: stratagist callum (also dislexic but doing a uni degree :( ) A guy I've known for a long time in EVE recently obtained a first class degree. Considering the complexity of EVE jargon this would be a big help. To put it...
- by Valan - at 2006.08.23 16:45:00
|
10. Aids for Dyslexics - in Player Features and Ideas Discussion [original thread]
We have a large number of Dyslexics scattered across our family of corps. Generally it's not been an issue. However, we've begun to notice since we've got a Dyslexic recon pilot. Dragging and dropping names in chat is great. Can we have the same ...
- by Valan - at 2006.08.21 21:36:00
|
11. CSM top ten community demanded feature/bug fix list - in Player Features and Ideas Discussion [original thread]
I still have problems with skill completion bug. The completed level does not show. If I train the same skill again, it repeats the level just completed. I have to train a different skill then go back to the original to get it to update and go to ...
- by Valan - at 2004.06.29 20:11:00
|
12. Develop trader profession - in Player Features and Ideas Discussion [original thread]
Yeh my main char on my other account has the trade skills. They're not really comprehensive enough to define a specialist trader.
- by Valan - at 2004.03.17 19:03:00
|
13. Develop trader profession - in Player Features and Ideas Discussion [original thread]
The faction connection and corporation specific skills could be tied into agent missions. Gives a different reason other than tech2 components for us that do not participate in research. Thanks for the input.
- by Valan - at 2004.03.17 07:49:00
|
14. Develop trader profession - in Player Features and Ideas Discussion [original thread]
I had half an idea while answering another thread, so here it is due to a positive response. Before Castor too much money was being made too easily from trading. Also introduction of tech2 needs agent runners. If you could make tons of cash tradi...
- by Valan - at 2004.03.17 02:56:00
|
15. Billboards and bullitin boards - in Player Features and Ideas Discussion [original thread]
I suggested a station chat channel on a previous thread, to take the place of a station bar, which you find in most games. Your suggestion of a bulletin board is also good and definitely needed. Corps could advertise races, tournaments, freight se...
- by Valan - at 2003.07.10 21:06:00
|
16. Billboards and bullitin boards - in Player Features and Ideas Discussion [original thread]
Double post delete! Crap work computer! Edited by: Valan on 10/07/2003 21:07:04
- by Valan - at 2003.07.10 21:06:00
|
17. s.o.s. signal - in Player Features and Ideas Discussion [original thread]
USE THE LOCAL CHAT CHANNEL. I keep an eye on it. I'm not that tough but I helped out a rookie frigate the other day screaming for assistance. Sometimes I go and help people without being asked if they look as though they need it. I usually leave t...
- by Valan - at 2003.07.10 01:17:00
|
18. Wheres the pub? - in Player Features and Ideas Discussion [original thread]
In virtually every game where there are space stations involved you get a pub, except in EVE. Pubs and bars are usually a social interaction element. In EVE this is taken card of by the chat channels which are all well and good but sometimes are j...
- by Valan - at 2003.07.09 01:16:00
|
Pages: [1] |
First page | Previous page | Next page | Last page |