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1. Erm mass lagg bomb anyone else feeling it? - in EVE General Discussion [original thread]
Game is pretty much unplayable right now in many systems, cant jump, can activate anything, cant dock. Relogging helps but I've relogged several dozen times and its not a fun way to play. Forget PVP...especially if its a battle with more than 2 pe...
- by Tredge - at 2008.03.15 23:56:00
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2. Invicta. Recruitment thread [INVT] - in Alliance and Corporation Recruitment Center [original thread]
I was always aware I had much to learn about Eve, until I joined Invicta and realized I knew nothing :) These guys are top notch and there is always someone online, not counting hakan because he is Always on. If you are looking to test your skill...
- by Tredge - at 2008.01.23 23:43:00
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3. Berserker SW-900 - in Ships and Modules [original thread]
Can the Berserker SW-900 be instructed to assist/guard gang members like other drones? If not, what other drones are not "Assist capable".
- by Tredge - at 2008.01.01 17:21:00
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4. Lvl3 security missions in Cruisers or smaller - possible? - in Ships and Modules [original thread]
I run lvl 3's in a Vexor with only 1 Mil in non-learning skills. I can do most of them without even a warp out, its the heavy EM/Thermal damage missions I can't complete alone. (I Passive Shield tank due to low skills). I've done roughly 50 miss...
- by Tredge - at 2006.03.31 15:00:00
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5. High Tech Connections - Skill Book - in Sell Orders [original thread]
110 Mil in Gallente Federation Space Email offers. High Tech Connections Understanding of high-tech corporate culture. Improves loyalty point gain by 5% per level when working for agents in the following corporation divisions: Archives A...
- by Tredge - at 2006.03.28 00:46:00
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6. Gallente Alpha Nexus Chip - in Sell Orders [original thread]
Are these worth trying to sell anymore?
- by Tredge - at 2006.03.13 03:48:00
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7. Gallente Alpha Nexus Chip - in Price Checks [original thread]
These used to sell for 100M+ What happened to this market?
- by Tredge - at 2006.03.12 20:21:00
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8. Gallente Alpha Nexus Chip - in Sell Orders [original thread]
Its used to make Navy Faction Battleships.
- by Tredge - at 2006.03.11 02:16:00
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9. Gallente Alpha Nexus Chip - in Price Checks [original thread]
Gallente Alpha Nexus Chip
- by Tredge - at 2006.03.11 01:14:00
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10. Gallente Alpha Nexus Chip - in Sell Orders [original thread]
Gallente Alpha Nexus Chip - used for Navy Battleships. Make an offer.
- by Tredge - at 2006.03.11 01:13:00
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11. Silence the Informant: ... wow. - in Missions & Complexes [original thread]
This used to be hard.....now I aggro every frig out of sheer boredom with my Vexor. You dont need any skills, less than 1 Mil. Just fit a good tank and you'll easily handle the dps. Now Level 3 missions feel like this used to :)
- by Tredge - at 2006.03.06 03:20:00
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12. Ships capable of doing lvl3 missions? - in Missions & Complexes [original thread]
I fly Gallente drone ships and currently pilot a Vexor. The Brutix (Gallente BC) isnt a drone boat so I dont fly it. My skills are done-centric. My choice for lvl 3 missions are: 1. Vexor - does poorly because of need to warp out too often 2. Do...
- by Tredge - at 2006.03.04 20:31:00
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13. Encounter Locking Proposal - in Ships and Modules [original thread]
Originally by: callonious Thats stupid, so someone will jump into a system get instalocked and fired on by say a frig, kill the frig but have time left so he cant warp whilst others come in...the system isnt broken why touch it. So hav...
- by Tredge - at 2006.03.03 17:24:00
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14. WC Penalty - in Ships and Modules [original thread]
Proposed Solution. Linkage
- by Tredge - at 2006.03.03 16:55:00
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15. Encounter Locking Proposal - in Ships and Modules [original thread]
I've seen a number of arguments for and against Warp Core Stabalizers. I'd like to propose an Idea that I feel will improve PVP while keeping WCS as is. Introduce encounter agression locks. The Idea would be to enforce PVP engagements so tha...
- by Tredge - at 2006.03.03 16:14:00
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16. Neuts and Nos against NPC - in Ships and Modules [original thread]
Do Neturalizers and Nos work against NPC's such that they can drain their cap completely? Can I actually stop a Webbing Interceptor with a few neutralizers? Seems to me that NPC's cant go out of Cap completely....
- by Tredge - at 2006.03.03 15:47:00
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17. HAC's vs Battleships! - in Ships and Modules [original thread]
Ok I'm fairly new to the game but I've studied HAC's vs Battleships with quickfit extensively......Disclaimer: no substitute for real battles. Most of you have listed NOS as the HAC killer.....but setting up a HAC vulnerable to Nos when fighting ...
- by Tredge - at 2006.03.03 14:17:00
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18. Warp Scrambling - in Ships and Modules [original thread]
My Personal Favorite.... Notification: Soandso has started to warp scramble a Veldspar Asteroid. Just before I warped away :)
- by Tredge - at 2006.02.27 17:52:00
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19. Why the stab hate? - in Ships and Modules [original thread]
Why not just change the game dynamics instead of calling for changes to Stabs? Keep Stabs as is, a defensive option for those that really want to avoid gate ganks and PVP.....but introduce Encounter Locking such that if someone aggresses they c...
- by Tredge - at 2006.02.27 17:46:00
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20. Vexor setup for Human Cattle - in Ships and Modules [original thread]
Edited by: Tredge on 07/02/2006 19:02:20 My first time through Human Cattle with my Vexor was rough, lots of warp outs and repairs at base. But recently I did it without a scratch on my armor and not a single warp out neecessary. My strategy ...
- by Tredge - at 2006.02.07 19:01:00
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