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1. [Gÿó][Gÿú][Gÿó] BuBuKiGeR's 50 Billion Give-Away [Gÿó][Gÿú][Gÿó] - in In-Game Events and Gatherings [original thread]
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- by TheMeanPerson - at 2015.01.30 18:08:44
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2. Player Change Activism : Double Wrap Courier Cloaky Ganking Campaign - in In-Game Events and Gatherings [original thread]
SoulLess Zealot wrote: as im sure double wrapping was not intentional i find it amusing that griefers are being griefed so to speak. Now those are some tasty tears Btw ccp. Dont fix this . Ingenuity has its place let the carebears have thei...
- by TheMeanPerson - at 2015.01.30 18:02:14
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3. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
Lets be serious here guys, I hate to be the debbie downer for freighter and industrial pilots, but no matter what happens. If you fly with something worth ganking, your going to get ganked. Just be smart, dont go afk, use a webber. OTHERWISE, yo...
- by TheMeanPerson - at 2015.01.27 20:29:46
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4. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
The real tragedy here is the billions of isk I gank every day from tier 1 industrials not knowing how to put a buffer tank on their haulers. This is what needs to be addressed, haulers need super buff ungankable, because ganking is bad and wrong.
- by TheMeanPerson - at 2015.01.27 20:19:31
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5. Player Change Activism : Double Wrap Courier Cloaky Ganking Campaign - in In-Game Events and Gatherings [original thread]
Sorry, its just that when I see an exploited mechanic not being fixed I tend to get a little angry, so I will continue killing cloaky haulers until its fixed. We're at 135 killed.
- by TheMeanPerson - at 2015.01.27 20:17:31
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6. Sticky:A Message Regarding "Hyperdunking" - in EVE General Discussion [original thread]
I'm going to have some fun with this hyperdunking.
- by TheMeanPerson - at 2015.01.27 20:12:13
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7. Player Change Activism : Double Wrap Courier Cloaky Ganking Campaign - in In-Game Events and Gatherings [original thread]
Hello all, I am TheMeanPerson, renowned highsec gank crew leader. I'd like to invite all players to our campaign which started 4 days ago, which is basically aiming to bring attention to the mechanic of double wrapping courier contracts... Curr...
- by TheMeanPerson - at 2015.01.25 20:18:04
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8. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
YET another comment to add, and this one wins this forum post. Ever try placing a can within a can? NO OBVIOUSLY you cant. WHY? Because its a Planck generator. AND I QUOTE FROM THE ERROR MESSAGE. "You cannot place a Planck generator contai...
- by TheMeanPerson - at 2014.09.01 04:16:00
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9. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
For anyone saying that CCP agrees with double wrapping, please do your research before making stupid statements which have no real background. GM's saying things such as the one replied to my petition, his statement was only that CCP at this tim...
- by TheMeanPerson - at 2014.08.29 00:07:00
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10. Sticky:Feedback request on Contract system - in Player Features and Ideas Discussion [original thread]
Please see the thread I set up a few days ago to discuss double wrapped courier contracts and the bugs and possible exploits that are being conducted in the current contract system to avoid cargo scanning, as well as loss mail values. Here is a ...
- by TheMeanPerson - at 2014.08.22 04:43:00
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11. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
TheMeanPerson wrote: Hopelesshobo wrote: TheMeanPerson wrote: now crying foul because they wont be able to move their 50b hauls in one haul with double wrapped couriers anymore, and if they do they will actually have to get a 50b loss m...
- by TheMeanPerson - at 2014.08.22 04:02:00
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12. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Hopelesshobo wrote: TheMeanPerson wrote: now crying foul because they wont be able to move their 50b hauls in one haul with double wrapped couriers anymore, and if they do they will actually have to get a 50b loss mail like the rest of the...
- by TheMeanPerson - at 2014.08.22 04:00:00
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13. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
NEONOVUS wrote: TheMeanPerson wrote: Kaarous Aldurald wrote: Greg Valanti wrote: I don't haul, but if you are going to disallow double wrapping then there should fairly be a module to prevent cargo scanning. Everything in game has a c...
- by TheMeanPerson - at 2014.08.22 03:24:00
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14. Sticky:The 'one-line bad idea' thread - in Player Features and Ideas Discussion [original thread]
Davon Kastire wrote: Re-voice Aura with a Cajun accent. Needs to happen. DANG MAN! DID U SEE DAT DDAY BLOW DAT CARRIER UP? DAT WAS HOT DROP.
- by TheMeanPerson - at 2014.08.22 01:24:00
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15. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: Greg Valanti wrote: I don't haul, but if you are going to disallow double wrapping then there should fairly be a module to prevent cargo scanning. Everything in game has a counter. Currently, it seems that double-wra...
- by TheMeanPerson - at 2014.08.22 01:05:00
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16. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Frostys Virpio wrote: TheMeanPerson wrote: Nothing got away, just trying to argue a point of broken mechanic with a bunch of carebears who agree its broken and not working as intended but still think it should exist in eve, even though it gi...
- by TheMeanPerson - at 2014.08.22 00:46:00
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17. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Sigras wrote: I agree that they need to fix the KM counter, so that it reflects accurately... That being said, there needs to be a viable counter to cargo scanning BEFORE double wrapping gets removed. Either that or freighters need to get mor...
- by TheMeanPerson - at 2014.08.22 00:43:00
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18. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Nothing got away, just trying to argue a point of broken mechanic with a bunch of carebears who agree its broken and not working as intended but still think it should exist in eve, even though it gives a role to any class of ship that ship isn't s...
- by TheMeanPerson - at 2014.08.21 02:52:00
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19. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
That is because no one has ever put up a fight, or argued with facts that it is, saying that avoiding kill mail loss values very clearly allows people if they so choose to move stuff around in haulers at war, and not have it impact their war repor...
- by TheMeanPerson - at 2014.08.20 23:53:00
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20. Double Wrapped Contract Discussion. (Serious Discussion.) - in Player Features and Ideas Discussion [original thread]
Carribean Queen wrote: Awww I'm guessing gankers ganking freighters with double wrapped cargo that contains 1 unit of tritanium is making them lose money. TL:DR Working as intended. Actually no, we dont gank double wraps, they have no kill...
- by TheMeanPerson - at 2014.08.20 23:26:00
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