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121. Understanding dropouts from a PvP kill. - in Science and Industry [original thread]
Nhanderu Mbaekuaa wrote: Does it? Or is it the base for the output of the salvage? Salvaged items are the ones with the 754 prefix in your destroyed items list above, that is Scorched Telemetry Processors to Enhanced Ward Consoles. You can...
- by Shoogie - at 2014.04.03 15:23:00
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122. Understanding dropouts from a PvP kill. - in Science and Industry [original thread]
When a ship is destroyed the hull turns into a wreck. All the modules and everything in the cargo (ammo, drones, whatever) has a 50%/50% chance of dropping or being destroyed. Fitted rigs are always destroyed. Everything that is destroyed disappe...
- by Shoogie - at 2014.04.03 13:55:00
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123. Scrapmetal Processing - in Skill Discussions [original thread]
No. Offlining a lab only pauses the jobs. They resume immediately when the lab is re-onlined.
- by Shoogie - at 2014.03.28 20:08:00
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124. Bored of EVE NEED Something to look forward to - in Science and Industry [original thread]
Sorry to say it this way, but if you think incursions is a second job, you are really going to hate manufacturing. 1. Determine what to build using market research. 2. Buy all the materials needed to build it. 3. Haul them to your factory. 4. Pus...
- by Shoogie - at 2014.03.28 20:05:00
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125. You can kiss goodbye T1 ship manufacturing in high sec - in Science and Industry [original thread]
Gilbaron wrote: Otto Von Kaat wrote: I can't imagine the razor thin margins on a lot of t1 ship manufacturing will even be there after transportation costs are factored in. it's not about the margin, it's about the ~10% "free" minerals yo...
- by Shoogie - at 2014.03.28 19:35:00
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126. What is the best way to move your gear from one starbase to another? - in EVE New Citizens Q&A [original thread]
There are plenty of people who are willing to haul your stuff around for a fee. Here are a few of them, with nice webpages with calculators to tell you how much they will charge. PushX https://forums.eveonline.com/default.aspx?g=posts&t=3117...
- by Shoogie - at 2014.03.27 17:08:00
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127. Do I need to Research Everything ??? - in Science and Industry [original thread]
Most T2 items (the notable exception being T2 ammunition) require the T1 item as part of manufacturing. So you need at least one well researched BPO to manufacture from while the rest are being copied and invented.
- by Shoogie - at 2014.03.25 14:28:00
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128. High Sec Miners Should Stop Refining Ore - in Science and Industry [original thread]
It's not about serving the Goons or serving null sec industry. Every miner should serve themselves, by getting the best possible prices for their labor. To do that, they will need to pay attention to the markets and adjust their pricing sheets t...
- by Shoogie - at 2014.03.25 13:47:00
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129. High Sec Miners Should Stop Refining Ore - in Science and Industry [original thread]
I stand behind my statement that perfect refining is trivial to acquire. I had the standings with my first NPC corporation within a month of starting the game, and I got there running mostly level 1 missions in a kestrel, with a few level 2s afte...
- by Shoogie - at 2014.03.24 21:58:00
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130. Quick question about ISK - in Market Discussions [original thread]
Certain activities generate ISK. Certain activities remove ISK from the universe. Naya listed these activities above. Certain activities generate goods. (Mining, PI, Moon Mining, etc.) Certain activities remove goods from the universe. (PVP mainl...
- by Shoogie - at 2014.03.24 19:29:00
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131. High Sec Miners Should Stop Refining Ore - in Science and Industry [original thread]
Exactly, Dave. Perfect refining has been trivial to get for 11 years. So for 11 years, miners have mined, refined, and sold minerals. There has been a lot of grumbling from miners who think they are being forced to train 200 days more skills. (S...
- by Shoogie - at 2014.03.22 16:08:00
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132. High Sec Miners Should Stop Refining Ore - in Science and Industry [original thread]
This is going to be a sea-change in the way miners think. Q: Who uses the most minerals in the game? A: Capital ship producers. Q: How do they get their tritanium and pyerite to null sec/low sec? A: Mineral compression via 425mm railguns. Q: Ho...
- by Shoogie - at 2014.03.22 02:52:00
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133. Reprocessing Changes Dev Blog - in Science and Industry [original thread]
Mineral prices won't spike... at least not tritanium and pyerite. There are trillions of units of tritanium in Jita, and the day of the patch, it will all become useless for the one activity that uses the most minerals: building capital ships. T...
- by Shoogie - at 2014.03.22 02:35:00
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134. Scrapmetal Processing - in Skill Discussions [original thread]
Think about this: Who uses the most minerals? Capital ship producers. How do they get their minerals to low/null sec today? Lots of 425mm Railguns. How will they get their minerals to low/null sec after scrapmetal processing is nerfed? Compressed...
- by Shoogie - at 2014.03.21 20:44:00
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135. Scrapmetal Processing - in Skill Discussions [original thread]
Nalelmir Ahashion wrote: Batelle wrote: They look pretty good. Plus the refining window is getting a major face-surgery. \o/ I know... I know... but dam skills need to train into Vs now when I thought I was done with them :x There ...
- by Shoogie - at 2014.03.21 19:44:00
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136. Reprocessing Changes Dev Blog - in Science and Industry [original thread]
Ekaterina 'Ghetto' Thurn wrote: The ore processing skills already had value in that lvl 4 is needed to use T2 mining crystals. Many of the comments CCP has made in the blog regarding skill names, perfect refine, and skill requirements are illog...
- by Shoogie - at 2014.03.21 19:38:00
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137. Reprocessing Changes Dev Blog - in Science and Industry [original thread]
Refining is getting nerfed, so even with maxxed skills and an implant, nobody can get 100% refining anymore. But that would be a big nerf to mining, and CCP does not want to nerf mining. So they buffed the minerals in each ore, so that a charact...
- by Shoogie - at 2014.03.21 16:21:00
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138. Reprocessing Changes Dev Blog - in Science and Industry [original thread]
Vartan, you missed that they increased the minerals in each batch of ore to compensate for the inefficiency. So 10000m3 of veldspar is going to refine to the same amount of tritanium before and after the patch. (Plus or minus a few tenths of a per...
- by Shoogie - at 2014.03.21 15:33:00
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139. The Eve Fallacy That Drives Me Nuts - in EVE General Discussion [original thread]
Pages later, I cannot believe nobody answered this from post #25: Scipio Artelius wrote: Pain Killer13 wrote: That sad face is for you. There is no room for perspective, and there is no room for opinion on the matter. It is simply math. T...
- by Shoogie - at 2014.03.15 20:52:00
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140. Is it possible to make a buy order on something that doesnt exist? - in EVE General Discussion [original thread]
You can put up a buy order for any item that has a market entry in the database. Just because an item that has a market entry does not necessarily mean it is seeded in the loot tables. Maybe it was planned and removed before going live. Maybe the...
- by Shoogie - at 2014.03.15 19:28:00
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