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1. T2 bpo strategy - in Science and Industry [original thread]
I don't know any, but they all follow a general rule: they have a ridiculously long ROI, three to eight years for most. They is so many ways to get more profit from the isks necessary to get one. For example, making copies of some cap ship T1 BPOs.
- by Shadowsword - at 2012.04.14 16:54:00
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2. T2 BPO's - in Science and Industry [original thread]
Guys, don't feed the troll.
- by Shadowsword - at 2012.04.13 09:12:00
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3. T2BPO why they should be removed and how. - in Science and Industry [original thread]
A long post full of inconvenient facts? He will ignore it. :/
- by Shadowsword - at 2012.04.10 21:49:00
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4. T2BPO why they should be removed and how. - in Science and Industry [original thread]
Brewlar Kuvakei wrote: Exactly and that is the point and you hit the nail on the head. A single inventor can not compete in a single item against a T2BPO owner and that is why T2BPO need removed. Horsecrap. You can easily compete with any...
- by Shadowsword - at 2012.04.10 20:31:00
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5. T2BPO why they should be removed and how. - in Science and Industry [original thread]
When they were seeded, it was 8 BPOs for each T2 ship and 16 BPOs for each T2 module. Quite a few have been lost since then, bewteen destructions and canceled accounts.
- by Shadowsword - at 2012.04.10 11:31:00
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6. T2BPO why they should be removed and how. - in Science and Industry [original thread]
Hint for the economic noobs: Selling price is related to building cost ONLY on very low-demand items, when margins are so razor-thin that most productors give up on supplying the market. For any item with a reasonnable transaction volume, the ONLY...
- by Shadowsword - at 2012.04.10 05:56:00
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7. T2BPO why they should be removed and how. - in Science and Industry [original thread]
Bluestream3 wrote: Ok. Saying that T2 BPOs are completely irrelevant to inventors is just as much of a logic fail as to say that the minerals I mine are free. Also don't say that no one cares, you seem to care at least a bit since you're writi...
- by Shadowsword - at 2012.04.09 21:55:00
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8. the importance of T2 BPOs - in Science and Industry [original thread]
Scrapyard Bob wrote: Agreed. It doesn't mean that I can't wish for little things like: - T1 BPC ME/PE having an effect on the resulting T2 BPC ME/PE (such as Sqrt(T1 BPC ME)-5 = T2 BPC ME). - Asking for the decryptors to be rebalanced. - L...
- by Shadowsword - at 2012.04.09 17:50:00
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9. Clarification on T2BPO topics. - in Science and Industry [original thread]
Brewlar Kuvakei wrote: Lyrrashae wrote: Re-posting locked topics/threads is against the forum rules, though. Hope you find something more productive to do during your almost-certainly-impending ban! Naw I don't think I'll get banned for ...
- by Shadowsword - at 2012.04.09 17:44:00
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10. T2BPO why they should be removed and how. - in Science and Industry [original thread]
Brewlar Kuvakei wrote: Stella SGP wrote: nom nom nom MOAR TEARS! Quotes from supporters of T2BPO. As you can see they are idiots. Still not a single reason for keeping them not one. Reasons were given in the locked thread, but since th...
- by Shadowsword - at 2012.04.08 19:06:00
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11. T2 BPO Removal [Support] - in Science and Industry [original thread]
Desimus Maximus wrote: Shadowsword wrote: The Breadmaster wrote: Remove invention... because lets face it, f*** that clickfest. Add T1/T2 toggle to every BPO in game. Easy theorycrafting from here by CCP. Great idea, let's remove wh...
- by Shadowsword - at 2012.04.08 08:28:00
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12. fanfest faction warfare = datacores - in Science and Industry [original thread]
Removing the passive income of datacores if fine and dandy, but... what will be the purpose of R&D agents after it? If their current utility isn't replaced by another form of utility (active?), I'm against the change.
- by Shadowsword - at 2012.04.07 19:56:00
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13. T2 BPO Removal [Support] - in Science and Industry [original thread]
The Breadmaster wrote: Remove invention... because lets face it, f*** that clickfest. Add T1/T2 toggle to every BPO in game. Easy theorycrafting from here by CCP. Great idea, let's remove whole layers of industry and make it super-easy li...
- by Shadowsword - at 2012.04.07 19:46:00
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14. T2 BPO Removal [Support] - in Science and Industry [original thread]
Eva Volkova wrote: The first owner didnt pay that amount of money if was given by a lottery. And winning the lottery was, in the vast majority of cases, the result of a lot of sweat and time involved. And time = money. I know a guy who h...
- by Shadowsword - at 2012.04.06 21:31:00
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15. the importance of T2 BPOs - in Science and Industry [original thread]
Kenshin Tzestu wrote: More like BPO owners can undercut people trying invention to the point that they exit the market. Only on low-demand items, and since margins on low-demand are going to be poor anyway, why do you even bother? On low-d...
- by Shadowsword - at 2012.04.06 14:25:00
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16. T2 BPO Removal [Support] - in Science and Industry [original thread]
Brewlar Kuvakei wrote: Kirith Vespira wrote: Seriously, dude, you don't have a friggin' clue what you're talking about. You should really stop posting now. Your comment lacks substance enlighten me on the clue that I should be talking ab...
- by Shadowsword - at 2012.04.06 13:10:00
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17. T2 BPO - Heavy Beam Laser II - in Science and Industry [original thread]
Cardval Simalia wrote: LMFAO T2 BPO owner moaning that his blueprint is not printing ISK. LMFAO have you tried invention? If you're so thick as **** that you can't make a BPO work don't even try invention you just don't have the brains for it o...
- by Shadowsword - at 2012.01.26 12:06:00
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18. Tech II BPO's - in Science and Industry [original thread]
DarthSyl wrote: No thats not my point either. Im not out to sue anyone. I would just stop paying for their service. As far as it being game changing, Im sure it was for those fortunate enough to have obtained them when they were handed out. ...
- by Shadowsword - at 2011.11.07 17:05:00
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19. Tech II BPO's - in Science and Industry [original thread]
DarthSyl wrote: I'm even more curious now. Are there other aspects to EVE that aren't available to the general public? I don't mean trivial promotional stuff like the 30 day implant for new trial accounts, I mean large game changing exclusions ...
- by Shadowsword - at 2011.11.07 15:12:00
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20. Pending changes to T2 rig production? - in Science and Industry [original thread]
CCP Fear wrote: From our standpoint, we would like this to be a bit more commonplace, a bit more profitable for more people and less expensive. We are also looking at a very short time-frame, so major changes might not happen. But I really lik...
- by Shadowsword - at 2011.10.11 15:04:00
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