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121. TUXFORD I WANT YOUR BABIES - in Ships and Modules [original thread]
Edited by: Seidr on 31/05/2006 00:45:03 It's an Ishtar I think :) edit: maybe not..
- by Seidr - at 2006.05.31 00:44:00
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122. TUXFORD I WANT YOUR BABIES - in Ships and Modules [original thread]
I'm loving the changes to the Vengeance, it's just what the Amarr AFs needed.
- by Seidr - at 2006.05.31 00:32:00
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123. Out Siders Recruiting Mission Runners/PvPers/Miners - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Seidr on 28/05/2006 23:00:04 Out Siders are great, I rejoined the game a few weeks ago after a long break, and while running missions in their home system I was approached and recruited. It has been great to fight and fly along side...
- by Seidr - at 2006.05.28 22:56:00
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124. Do NPCs retarget? - in Missions & Complexes [original thread]
NPCs will retarget during battle using aggro rules, taking into account damage, and range, at least this has been my experience when hunting(I've only seen this happen with a 2.3m BS in a L4 Complex though, most likely due to the high ammount of d...
- by Seidr - at 2005.01.08 13:09:00
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125. Crusader setup - in Ships and Modules [original thread]
Just posting my setup for the ship setup thread. High: 4xDual Light Pulse Laser II Medium: 1xGistii A-Type 1mn Afterburner 1xCap Recharger II Low: 1xSmall Armor Repairer II 1xMicrocell Nanite Magnetic Membrane I 1xCapacitor Power Relay I 1xMark I...
- by Seidr - at 2005.01.06 14:44:00
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126. Crusader setup - in Ships and Modules [original thread]
Just posting my setup for the ship setup thread. High: 4xDual Light Pulse Laser II Medium: 1xGistii A-Type 1mn Afterburner 1xCap Recharger II Low: 1xSmall Armor Repairer II 1xMicrocell Nanite Magnetic Membrane I 1xCapacitor Power Relay I 1xMark I...
- by Seidr - at 2005.01.06 14:44:00
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127. Ship Destroyed from 9.6 AU away - new record!! - in EVE General Discussion [original thread]
This has happened to me countless times over the last few days, it almost cost me my ship a few times also(lost that to afk last night, of all things). I think in my case it must be something very wrong with the ISP, as access to alot of sites has...
- by Seidr - at 2005.01.06 11:47:00
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128. complex structure, cannot destroy - in Missions & Complexes [original thread]
Originally by: Haratu None of the above actually use ammo and so you can activate them and then walk away for half an hour. Also remember about Eve! I lost my Gistii 1mn ab last night due to afk jumping and pesky 5k rats at the gate....
- by Seidr - at 2005.01.06 11:05:00
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129. Skill queuing alternative. - in Player Features and Ideas Discussion [original thread]
On the Shiva test server, once you completed training in the skill if you were not online then it continued to train that skill to the next level, which I thought was a very good idea. I was quite disappointed when I came online after a couple of ...
- by Seidr - at 2005.01.05 13:17:00
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130. Idea regarding Complexes, PVP, and Cargo Containers - in Player Features and Ideas Discussion [original thread]
Thanks for the reply . One other idea I just had in reply to your post(telling which containers came from which ship) is that in the same way the cross showing where NPCs are, and which class ship they are(small cross for a frig, large for a BS) ...
- by Seidr - at 2005.01.05 13:08:00
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131. Idea regarding Complexes, PVP, and Cargo Containers - in Player Features and Ideas Discussion [original thread]
Last bump, surely someone must have something to say on these ideas
- by Seidr - at 2005.01.05 11:44:00
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132. WTS complex BMs for multiple regions (7 regions available atm) - in Sell Orders [original thread]
Edited by: Seidr on 05/01/2005 12:20:21 I just purchased a complete set of bookmarks from kjuh, and am very pleased with the extent he has gone to to map every single complex in the covered systems. Well worth the money, thanks again kjuh .
- by Seidr - at 2005.01.04 13:30:00
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133. Teleportation? - in Player Features and Ideas Discussion [original thread]
Not everyone likes the idea of forking out large ammounts of money to lose a clone AND jump to another system. This would be a sanctioned system, where there would be no need to suicide your current shell.
- by Seidr - at 2005.01.04 11:37:00
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134. Idea regarding Complexes, PVP, and Cargo Containers - in Player Features and Ideas Discussion [original thread]
Bump, not a single reply to this thread? Someone must have something to say on the idea
- by Seidr - at 2005.01.04 11:30:00
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135. Teleportation? - in Player Features and Ideas Discussion [original thread]
There is one possible path that might be considered in the future, and that is clone-based mind switching, like in one of the Eve Chronicles. It involves clones being held at different bases, and the actual content of the persons mind being transf...
- by Seidr - at 2005.01.04 01:41:00
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136. Idea regarding Complexes, PVP, and Cargo Containers - in Player Features and Ideas Discussion [original thread]
Edited by: Seidr on 04/01/2005 01:46:37 Edited by: Seidr on 04/01/2005 01:33:59 Right, I've got two ideas that I've had floating about in my head for a couple of days now. The first is to do with Complexes, and the lack of empire complexes...
- by Seidr - at 2005.01.04 01:32:00
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137. Seriously Noob question with regards to agents - in Missions & Complexes [original thread]
Edited by: Seidr on 02/01/2005 11:04:38 Complete all of the tutorial missions that your tutorial agent gives to you. This will give you a large standings bonus allowing you to start on the low quality level 2 missions. The missions are mostly ...
- by Seidr - at 2005.01.02 11:02:00
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138. Whatever happened to the m0o auction? - in EVE General Discussion [original thread]
Originally by: Vex Seraphim It was nerfed. Ah right, thanks :)
- by Seidr - at 2004.12.30 12:12:00
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139. Whatever happened to the m0o auction? - in EVE General Discussion [original thread]
Originally by: Vex Seraphim It was nerfed. Ah right, thanks :)
- by Seidr - at 2004.12.30 12:12:00
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140. Whatever happened to the m0o auction? - in EVE General Discussion [original thread]
A yes or no would of been nice
- by Seidr - at 2004.12.30 12:09:00
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