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81. The crux of Eve - to POSspam or not to spam - in EVE General Discussion [original thread]
Originally by: Joerd Toastius The problem with that line of thought is that the defender can tweak the amount of stront to pick the exact time it will come out of reinforced, making it very hard to finish POS off if there are timezone dif...
- by Redundancy - at 2006.08.08 17:07:00
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82. The crux of Eve - to POSspam or not to spam - in EVE General Discussion [original thread]
I think it's important to note that reinforced mode is designed to be sucky for the attacker - it's there so that neither the attacker nor the defender has complete control over the time that the POS will come out of reinforced mode (attacker cont...
- by Redundancy - at 2006.08.08 16:39:00
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83. Launch day players - who's left? - in EVE General Discussion [original thread]
I went from spending all day whining on the forums, to spending all day whining on email.
- by Redundancy - at 2006.08.08 13:13:00
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84. Bloggers #19, Redundancy's Random Thoughts - in EVE General Discussion [original thread]
A lot of typically older anime films, the original Appleseed included, can get very very obscure and wierd, and have plots that don't make any sense at all. The newer Appleseed is pretty visually fresh, and ties things together in a much more sati...
- by Redundancy - at 2006.07.19 12:08:00
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85. Few thoughts about Tournament, game mechanics and stuff. - in EVE General Discussion [original thread]
Originally by: Avon Surprising though you may find this, the tourny is nothing like everyday PvP. Quoted for so much truth.
- by Redundancy - at 2006.07.17 14:50:00
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86. POTBS Designer plays EVE! - in EVE General Discussion [original thread]
I've run into a lot of people in the games industry who have played Eve - it's amazing who will come up to you at things like the GDC and tell you they love the game, or that Eve spontaneously took over their office at one point. I guess it's not ...
- by Redundancy - at 2006.07.07 10:39:00
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87. Plantery Interaction? - in EVE General Discussion [original thread]
Originally by: babyblue Thats true but as you will know, certain compelling gameplay features can only come about if the engine is capable of supporting them. I'm sure there are many many ideas for Eve that have been and will be discarded ...
- by Redundancy - at 2006.07.04 14:44:00
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88. Turret placement balancing - in EVE General Discussion [original thread]
Originally by: Tachy The Prophecy even shows turrets when not even a single module is fitted. Where is that taser? those artists will pay for this! Consider that one on the "to fix" list.
- by Redundancy - at 2006.07.04 13:52:00
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89. Turret placement balancing - in EVE General Discussion [original thread]
Originally by: Rodj Blake I've noticed that on some ships the turret placements seem to move around. I've got five large guns and two mediums on my Armageddon. Sometimes the mediums appear on the top and bottom of the ship, and sometimes...
- by Redundancy - at 2006.07.04 11:39:00
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90. Turret placement balancing - in EVE General Discussion [original thread]
Originally by: Joshua Foiritain Originally by: Redundancy The locations for turret placement are artist selected and paired and saved in the content. I'll poke someone to have a look at the placement for these ships, but I'm really...
- by Redundancy - at 2006.07.04 10:52:00
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91. Plantery Interaction? - in EVE General Discussion [original thread]
It's a video of the Infinity engine - there's been a few discussions of it before (search for 'Infinity' at the top right). Despite this being a strange thing for a graphics programmer to say, I think the most important thing is that if we do feat...
- by Redundancy - at 2006.07.04 10:00:00
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92. Turret placement balancing - in EVE General Discussion [original thread]
The locations for turret placement are artist selected and paired and saved in the content. I'll poke someone to have a look at the placement for these ships, but I'm really not getting what you mean by "hardcoded".
- by Redundancy - at 2006.07.04 09:54:00
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93. FanFest 2006 - When? - in EVE General Discussion [original thread]
Originally by: CrayC 18, Elve. So you better wait 5 more years But will be nice seeing you after all this time... Legal drinking age in Iceland is 20 , not 18 (which is what it is in the UK)
- by Redundancy - at 2006.07.03 13:25:00
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94. Are there CCP employees in big alliances? - in EVE General Discussion [original thread]
Originally by: Havelcek I don't care what alliance you're in or what ship you fly or if you really play a chick in-game. I just want to know if CCP thinks fleet battle performance is acceptable at the moment. You make it sound like i...
- by Redundancy - at 2006.06.28 17:42:00
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95. Are there CCP employees in big alliances? - in EVE General Discussion [original thread]
Edited by: Redundancy on 28/06/2006 17:26:56 Originally by: Hllaxiu Originally by: Lorth Ok i'm taking bets here. Who wants to bet me that this thread turns into a discussion about a certain allience, who's name is short for R...
- by Redundancy - at 2006.06.28 17:27:00
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96. Bloggers #14, Summer Greys by Redundancy - in EVE General Discussion [original thread]
Originally by: HippoKing Cheat.
- by Redundancy - at 2006.06.28 16:30:00
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97. "Market hotfix" - the end of trade with NPC goods? - in Market Discussions [original thread]
Originally by: Tyrrax Thorrk Calling this an exploit is very stupid. It was a bug that was causing a game mechanic not to work as intended, and thereby allowing people to profit unfairly over others. It was an exploit, and it was exp...
- by Redundancy - at 2006.06.17 19:00:00
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98. Laughing at us they are. - in EVE General Discussion [original thread]
Originally by: Drizit No, I'm not into Sci-fi *looks around*
- by Redundancy - at 2006.06.13 18:49:00
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99. Laughing at us they are. - in EVE General Discussion [original thread]
Originally by: Drizit The quote "Novus Ordo Seclorum" rings a bell, I'm sure I've seen it somewhere in Eve. Translates to 'New order of the ages', does that bear some significance to the new order of Eve? or possibly in a Neal Stephe...
- by Redundancy - at 2006.06.13 18:30:00
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100. If probing POS on Sisi is an exploit, whats with moon probing? - in Test Server Feedback [original thread]
I just ran the moon distribution script twice (as far as I remember), one set of data for test servers, one for internal development servers and tranquility. It stays the same, it's just different from the real one.
- by Redundancy - at 2006.06.09 16:23:00
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